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Strauss's Blue Danube beamed into space as Vienna celebrates with concert

Strauss's Blue Danube beamed into space as Vienna celebrates with concert

Yahoo2 days ago

Strauss's Blue Danube waltz has finally made it into space, nearly half a century after missing a ride on Nasa's twin Voyager spacecraft.
The European Space Agency's big radio antenna in Spain beamed the waltz into the cosmos on Saturday.
Operators aimed the dish at Voyager 1, the world's most distant spacecraft, more than 15 billion miles away.
Travelling at the speed of light, the music was expected to overtake Voyager 1 within 23 hours.
The Vienna Symphony Orchestra performed the Blue Danube during the space transmission, which actually sent up a version from rehearsal.
It is part of a year-long celebration marking the 200th birthday of Johann Strauss, who was born in Vienna in 1825.
The Strauss space send-off also marks the 50th anniversary of ESA's founding.
Launched in 1977 and now in interstellar space, each of the two Voyagers carries a Golden Record full of music but nothing from Strauss.
His Blue Danube holds special meaning for space fans, as it is featured in Stanley Kubrick's 1968 sci-fi film 2001: A Space Odyssey.

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Once inevitable collision between Milky Way and Andromeda galaxies now seems less likely, astronomers say
Once inevitable collision between Milky Way and Andromeda galaxies now seems less likely, astronomers say

CNN

time3 hours ago

  • CNN

Once inevitable collision between Milky Way and Andromeda galaxies now seems less likely, astronomers say

A collision between our Milky Way galaxy and its largest neighbor, the Andromeda galaxy, predicted to occur in about 4.5 billion years, has been anticipated by astronomers since 1912. But new research suggests that the likelihood of this galactic clash, dubbed 'Milkomeda,' is smaller than it seems. At first glance, it appears likely that the galactic duo — separated by about 2.5 million light-years — is on an inevitable collision course. The Milky Way and Andromeda are barreling toward each other at about 223,694 miles per hour (100 kilometers per second). However, the Local Group, or our corner of the universe, includes 100 known smaller galaxies. A team of astronomers factored in some of the largest among them, including the Large Magellanic Cloud, or LMC, and M33, or the Triangulum galaxy, to see how much of a role they might play on the chessboard of our galaxy's future over the next 10 billion years. After factoring in the gravitational pull of Local Group galaxies and running 100,000 simulations using new data from the Hubble and Gaia space telescopes, the team found there is about a 50% chance of a collision between the Milky Way and Andromeda in the next 10 billion years. There is only about a 2% chance the galaxies will collide in 4 to 5 billion years as previously thought, according to the study published Monday in the journal Nature Astronomy. A merger of the Milky Way and Andromeda galaxies would destroy them both, eventually turning both spiral structures into one elongated galaxy, the study authors said. Collisions between other galaxies have been known to create 'cosmic fireworks, when gas, driven to the center of the merger remnant, feeds a central black hole emitting an enormous amount of radiation, before irrevocably falling into the hole,' said study coauthor Carlos Frenk, professor at Durham University in England. 'Until now we thought this was the fate that awaited our Milky Way galaxy,' Frenk said. 'We now know that there is a very good chance that we may avoid that scary destiny.' However, there are many unknown factors that make it difficult to predict the ultimate fate of our galaxy, according to the study authors. And, Frenk warns, the Milky Way has a greater chance of colliding with the LMC within 2 billion years, which could fundamentally alter our galaxy. The LMC orbits the Milky Way, while M33 is a satellite of Andromeda. The LMC's mass is only about 15% of the Milky Way's. But the team found that the satellite galaxy has a gravitational pull, perpendicular to Andromeda, that changes the Milky Way's motion enough to reduce the chance of a merger between the two giant galaxies. It's a similar case for M33. 'The extra mass of Andromeda's satellite galaxy M33 pulls the Milky Way a little bit more towards it,' said lead study author Dr. Till Sawala, astronomer at the University of Helsinki in Finland. 'However, we also show that the LMC pulls the Milky Way off the orbital plane and away from Andromeda. It doesn't mean that the LMC will save us from that merger, but it makes it a bit less likely.' Previous research also has assumed most likely values for unknown data, such as the uncertainties in the present positions, motions and masses of the Local Group galaxies. In the new study, the team accounted for 22 different variables, including those unknowns, that could contribute to a collision. 'We ran many thousands of simulations, which allowed us to account for all the observational uncertainties,' Sawala said. 'Because there are so many variables that each have their errors, that accumulates to rather large uncertainty about the outcome, leading to the conclusion that the chance of a direct collision is only 50% within the next 10 billion years.' In just over half of the simulations predicting what could occur in 8 to 10 billion years, the Milky Way and Andromeda galaxies initially sailed somewhat closely past each other before circling back and then losing enough orbital energy to collide and merge as one galaxy. These initial close encounters between each galaxy's halo — a large envelope of gas — would eventually lead to a collision. 'In general, the merger would most likely involve a strong starburst, during which many new stars would form, followed by a period of intense radiation caused by exploding young stars and the newly active supermassive black hole, eventually shutting down star formation completely,' Sawala said. 'A few billion years later, any traces of the former Milky Way and Andromeda would disappear, and the remnant would be a largely featureless elliptical galaxy.' In the other simulations, both galaxies crossed paths without disturbing each other. Geraint Lewis, a professor of astrophysics at the University of Sydney's Institute for Astronomy, finds the results showing the gravitational influence of M33 and the LMC interesting. He has previously authored research on a potential collision between Andromeda and the Milky Way. 'We won't know if the collision is definitely off in the future, but this clearly shows that the story that people tell — that there will be a collision that will destroy the Milky Way and Andromeda — is not as clear or certain that people think,' Lewis said. 'But even if there is a pretty close encounter rather than smashing head-on, the gravitational tearing that each will assert on each other is likely to leave the two large galaxies in a sorry state.' While including the LMC's gravitational effects on the Milky Way is important, accounting for uncertainties is the most important aspect of the new study, said Scott Lucchini, a postdoctoral fellow in the Institute for Theory and Computation at the Center for Astrophysics, Harvard & Smithsonian. 'Here, they've sampled from the uncertainties in the positions, velocities, and masses of the galaxies to obtain the relative probabilities of different outcomes,' Lucchini wrote in an email. 'This really gives us the whole picture of what could happen in the future.' Galaxies are full of intricacies. Their shapes can become distorted, interactions can change their orbits and they can lose mass in different ways. Such complexities make predictions difficult, Lucchini said. That essentially leaves the fate of the Milky Way 'completely open,' the study authors wrote in the new paper. However, more data coming from the Gaia space telescope in the summer of 2026 will provide measurements that refine some of the uncertainties about the speed and direction at which Andromeda is moving across the sky, Sawala said. The fate of the sun may have a bigger impact on Earth's future than the motions of galaxies, according to the researchers. Our sun is 4.5 billion years old. When it starts to die in another 5 billion years, it will swell into a red giant that engulfs Mercury, Venus and potentially Earth, according to NASA. 'The short answer is that the end of the sun is far worse for our planet than the collision with Andromeda,' Sawala said. 'While that merger would mean the end of our galaxy, it would not necessarily be the end of the sun or the Earth. Although our work also shows that earlier studies, that purported to predict precisely what the fate of the solar system would be after the merger, were clearly premature, in general, collisions between stars or planets are extremely rare during galaxy mergers. And while the end of the sun is certain, our study shows that the end of the galaxy is anything but.' While the team didn't model a merger between the LMC and the Milky Way in detail, they found a 'virtual certainty' that a merger between the two galaxies will occur within the next 2 billion years, which aligns with previous research, Sawala said. But the effects will likely be more minor than a merger between the Milky Way and Andromeda. 'The merger (between the Milky Way and the LMC) will not destroy our galaxy but it will change it profoundly, particularly impacting our central supermassive black hole and the galactic halo,' Frenck wrote in an email. He also served as a coauthor on a 2019 paper on the potential merger.

Video Games Weekly: I still don't miss E3
Video Games Weekly: I still don't miss E3

Engadget

time3 hours ago

  • Engadget

Video Games Weekly: I still don't miss E3

Welcome to Video Games Weekly on Engadget. Expect a new story every Monday, broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from me, a reporter who's covered the industry for more than 13 years. The second contains the video game stories from the past week that you need to know about, including some headlines from outside of Engadget. Please enjoy — and I'll see you next week. It's the week of Summer Game Fest, so I'm mentally wrapped up in a complex web of embargoes, meetings, schedules and cryptic invites, and I can already smell the plasticky, sanitized air that accompanies video game conventions of all sizes. Mmm, smells like pixels. This will be my third SGF and I'm looking forward to it, as usual. I appreciate the event's focus on independent projects, diverse creators and smaller-scale publishers, particularly with shows like Day of the Devs, Wholesome Direct, Women-Led Games, and the Latin American and Southeast Asian games showcases. I deeply believe that innovation in the industry stems from these untethered, experimental spaces, and SGF has consistently provided room for these types of experiences to shine. I appreciate SGF even more after spending seven years wandering the cavernous halls of the Los Angeles Convention Center, covering the Electronic Entertainment Expo. E3 was exciting in its own right and I feel privileged to have attended it so many times, but it was also a soulless kind of show. E3 was unwelcoming to independent creators and packed with corporate swag, and by the time Sony decided to stop attending in 2019, it felt like an expensive, out-of-touch misrepresentation of the video game industry as a whole. The best parts of E3 in its final years were the unaffiliated events hosted by Devolver Digital, which took place in a nearby parking lot packed with Airstream trailers, food trucks and fabulous, up-and-coming indie games. It felt a lot like SGF, in fact. I wrote about this phenomenon in 2018, in a story that questioned whether the video game industry needed E3 at all. Perhaps because I'm a witch but mostly due to the pandemic, E3 shut down in 2020 and it never re-emerged as an in-person show. The Entertainment Software Association hosted one virtual session in 2021, but nothing afterward, and E3 was officially declared dead in December 2023. Meanwhile, the video game market has continued to grow, driven by a maturing indie segment, mobile play and harsh crunch-layoff cycles at the AAA level. Now, the ESA is back with a new video game showcase called iicon, the Interactive Innovation Conference, heading to Las Vegas in April 2026. The industry's biggest names are involved, including Microsoft, Sony, Nintendo, Epic Games, Electronic Arts, Disney, Amazon and Take-Two Interactive, and the show is poised to be 'a space for visionaries across industries to come together,' according to ESA president Stanley Pierre-Louis. E3 2.0 has arrived, and it seems to be as AAA-focused as ever. For what it's worth, Summer Game Fest has its own version of a AAA thought-leader summit this year with The Game Business Live. Meanwhile, the ESA has remained silent — even when directly asked — as some of the industry's most influential companies roll back their diversity, equity and inclusion initiatives, at a time when women, POC and LGBT+ employees are enduring active existential threats. And during Pride Month , no less. All of this is to say, I'm stoked for Summer Game Fest this year. It all kicks off with a live show on Friday, June 6, and we have a rundown of the full schedule right here. We'll be publishing hands-on previews, developer interviews and news directly from SGF over the weekend and beyond, so stay tuned to Engadget's Gaming hub. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Playtonic, the studio behind Yooka-Laylee , has laid off an undisclosed number of employees across multiple departments, including production, art, game design, narrative design and UI/UX. In a message shared on X, the studio's leaders said, 'This isn't simply a difficult moment, it's a period of profound change in how games are created and financed. The landscape is shifting, and with it, so must we.' Playtonic's latest game, Yooka-Replaylee , is due to come out this year. 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Both games come from Roll7, a London-based studio that Take-Two purchased in November 2021 and shut down in May 2024, removing Rollerdrome and Olli Olli World from Steam in the process. Have we convinced you to get a Playdate yet? Whatever your answer, Playdate Season 2 is live right now, adding two new games to the crank-powered system each week until July 3. Engadget's resident Playdate expert Cheyenne Macdonald has a review of the initial batch, which includes Fulcrum Defender from Subset Games, Dig! Dig! Dino! from Dom2D and Fáyer, and Blippo+ , a fever dream masquerading as a video game. And while you're in this headspace, check out Igor Bonifacic's enlightening interview with Subset Games co-founder Jay Ma. Three former Ubisoft executives appeared in French court on June 2, accused by multiple employees at the studio of sexual harassment, bullying and, in one defendant's case, attempted sexual assault. The lawsuit alleges Serge Hascoët, Tommy François and Guillaume Patrux regularly engaged in misconduct and fostered a toxic culture at Ubisoft, and it follows a public reckoning at the studio in 2020, plus arrests in 2023. Nintendo's Switch 2 officially comes out this week, on June 5. We'll have a review of the new console as soon as we can, but in the meantime you can find all of the information you need regarding pre-orders in our handy guide.

Universal, Warner and Sony Are Negotiating AI Licensing Rights for Music
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Universal, Warner and Sony Are Negotiating AI Licensing Rights for Music

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