logo
Riot Games' League of Legends TCG is officially called Riftbound

Riot Games' League of Legends TCG is officially called Riftbound

Yahoo31-03-2025
Riot Games has unveiled new details for its upcoming tabletop game, called Riftbound - The League of Legends Trading Card Game. We first got a look at this TCG under the codename Project K in December. The latest trailer showed off new artwork for the cards, including fresh takes on the LoL characters that aren't just copies of their in-game champion portraits. The card UI has also gotten some extra polish compared with what was showed late last year.
The team at Riot has been incorporating player feedback into the game's first set, called Origins. This set will have more than 300 different cards, and familiar LoL champions including Jinx, Viktor and Lee Sin will star in pre-built decks for this inaugural set. For the serious collectors, there will also be secret rare versions of the champion cards with unique art.
In addition to the previously revealed multiplayer aspect, Riftbound offers a path for reaching fans who don't have experience in this card game genre. Riftbound will have a box called Proving Grounds where champions like Lux, Annie, Master Yi and Garen will help newer players to get acclimated to TCG basics.
The timeline for the Riftbound is also starting to firm up, with its China launch is scheduled for summer 2025. Some English speaking countries will also see the game arrive this year, but other markets will have to wait until 2026; the devs didn't specify which regions will be on which timeline.
Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

If you have 90 minutes to spare, play the cyberpunk horror game s.p.l.i.t
If you have 90 minutes to spare, play the cyberpunk horror game s.p.l.i.t

Engadget

time2 days ago

  • Engadget

If you have 90 minutes to spare, play the cyberpunk horror game s.p.l.i.t

s.p.l.i.t is the most badass typing game I've ever played. It's actually more of a hacking simulator, cyberpunk thriller and puzzle experience than a typing game, but its core loop is bookended by sequences of high-intensity letter pecking with gruesome consequences — think Mavis Beacon as designed by Ted Kaczynski — and the final scenes have a way of searing themselves into your psyche. Not to mention, the whole thing takes place on a keyboard, no mouse or gamepad. So I guess it's technically only a typing game, but it's also not a traditional typing game at all. Trust me, it makes perfect sense in practice. s.p.l.i.t comes from Unsorted Horror and Buckshot Roulette developer Mike Klubnika, and it features his signature layers of grit, retro hardware and purely concentrated nightmares. In s.p.l.i.t , you're seated at a '90s-style computer terminal in a cramped, gray-washed shack. The world appears in PS2-era 3D graphics, and you're surrounded by distended black screens crawling with orange monospaced text. To your left, a window looks onto a dense forest. To your right, there's an electronic device in a lockbox. By pressing Alt and A or D, you're able to twist your torso to interact with two separate screens: One displays an active IRC channel with your co-conspirators, and the other is where the hacking takes place. The narrative unfurls in strings of data logs, file directories, command prompts and instant messages, while a bed of ambient industrial music pulses in hypnotic waves. You're attempting to gain root access to a facility where mysterious but clearly unethical things are taking place, and you're working with two colleagues, Sarah and Viktor, to infiltrate the systems. Sarah and Vikor's messages automatically appear in the chat box, each one accompanied by a satisfying bloop sound, and when it's your time to respond the SEND button flashes once, prompting you to type. It doesn't matter which keys you press while chatting, as lines of pre-written dialogue will appear to push the narrative along smoothly. Sarah, Viktor and the player character, Axel, have distinct personalities and they clash in believable ways. The game does a fantastic job of building robust characters in such a short time, through dialogue alone. On the hacking side, it very much matters which keys you press. You are in full control of the typing while digging through the facility's files, so spacing, capitalization, punctuation and spelling are all taken into account, alongside use of the proper commands. This portion of the game is a maze of directories and data, operating as one big logic puzzle. Your colleagues outline the goals but once you're in the system, you're on your own, relying on context clues to figure out what information you need and how to gain access. The hacking riddles in s.p.l.i.t are perfectly complex, requiring failure and tenacity to work out, and this balance makes each victory feel like a real accomplishment. Typing 'help' at any time pulls up a list of all possible commands, and I found this screen useful whenever I hit a dead end in my investigations — it's a natural way to mentally reset and visualize any unexplored paths. The 'print' command functions as a notepad, allowing you to save relevant numbers and other information on a strip of paper attached to the PC screen, and it's a useful tool especially in the game's later stages. I'm no coder, but I got used to the keyboard style of navigation really quickly. There's a strong sense of internal logic in s.p.l.i.t and it's satisfying to play in this sandbox, learning the game's language and steadily building skills as the narrative tension grows. The first-person interface, rhythmic electronic soundtrack and consistent characters combine to make s.p.l.i.t an incredibly immersive experience. It all pays off in a massive way by the end, when the typing game returns and things really get gruesome. s.p.l.i.t tests critical-thinking skills and keyboard proficiency in a dystopian near-future setting, and it's a uniquely unnerving, heart-pounding slice of interactive psychological horror. It's no more than a few hours long, but it's something you'll think about for days after the credits roll, guaranteed. s.p.l.i.t is available now on Steam for just $2.50 through July 31, and $3 after that.

GKIDS To Release The Second Season Of 'Arcane League Of Legends' On 4K UHD Blu-Ray This October
GKIDS To Release The Second Season Of 'Arcane League Of Legends' On 4K UHD Blu-Ray This October

Geek Vibes Nation

time2 days ago

  • Geek Vibes Nation

GKIDS To Release The Second Season Of 'Arcane League Of Legends' On 4K UHD Blu-Ray This October

GKIDS, Anime Limited & Shout! Studios will release Arcane League of Legends: Season Two on 4K UHD Blu-Ray and Blu-Ray in a Limited Edition SteelBook on October 28, 2025. The series will also be released on Blu-Ray in a standard edition on that date, as well as a Limited-Run 4K UHD Collector's Edition on December 11, 2025. The release will include all nine episodes from the second season presented in glorious 4K resolution and mastered in Dolby Vision HDR. The series is set in the universe of the massively popular video game League of Legends, made by Riot Games and Fortiche Productions for Netflix. It is co-created by Christian Linke and Alex Yee, and follows the origins of iconic League champions Vi and Jinx, as they become caught in the power struggle between the utopian city of Piltover and the oppressed underground city of Zaun. The second and final season of Arcane returned to Netflix in November 2024 to rave reviews, garnering widespread praise for its striking animation, emotionally complicated characters, thrilling music, and overall production quality. It has been praised by critics as one of the best video game adaptations ever created. The series went on to win four primetime Emmy Awards, including Outstanding Animated Program, as well as nine Annie Awards, including Best Mature Animated Television Broadcast Production. Get more details below! Synopsis: The award-winning series based on the League of Legends universe reaches its epic conclusion in Arcane Season Two. Following Jinx's devastating attack on the Council, the conflict between utopian Piltover and underground Zaun escalates to all-out war. As both sides grapple with the new threat of the brutal empire of Noxus, further experimentation with the powerful yet volatile Hextech may spell disaster for them all. With the final season complete, Arcane stands as one of the most critically acclaimed animated series of all time. Riot Games and Fortiche Productions combine engrossing and prescient storytelling with artfully crafted visuals to set a new paradigm for the medium of animation. Please Note: The 4K UHD release of Arcane includes the series on the 4K UHD discs only—the included Blu-ray disc contains bonus features only. Bonus Features for UHD/Blu-ray Inside the Writer's Room: Reshuffling the Cards – A reflection on Act 1 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A reflection on Act 1 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. The Voices In My Head: Crafting the Performances – Voice Director Amanda Wyatt joins cast members Ella Purnell, Hailee Steinfeld, Katy Townsend, Kevin Alejandro, Mick Wingert, Reed Shannon, and Stewart Scudamore to discuss their process with character building in voice acting. Voice Director Amanda Wyatt joins cast members Ella Purnell, Hailee Steinfeld, Katy Townsend, Kevin Alejandro, Mick Wingert, Reed Shannon, and Stewart Scudamore to discuss their process with character building in voice acting. Artist Breakdown: Act 1 – Aurélien Ressencourt (2D FX Lead), Guillaume Degroote (2D FX Supervisor), Yann Leroy (Compositing Supervisor), Boris Cailly (Layout Artist), and Pauline Motard (Layout Supervisor). Aurélien Ressencourt (2D FX Lead), Guillaume Degroote (2D FX Supervisor), Yann Leroy (Compositing Supervisor), Boris Cailly (Layout Artist), and Pauline Motard (Layout Supervisor). Art Gallery – A collection of concept art for characters, props, and backgrounds that give an inside look into the creation of Arcane: League of Legends – Season 2. A collection of concept art for characters, props, and backgrounds that give an inside look into the creation of Arcane: League of Legends – Season 2. Inside the Writer's Room: Beauty and Tragedy – A reflection on Act 2 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A reflection on Act 2 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A Sonic Ballet – Alex Seaver (Executive Music Producer and Co-Composer), Alexander Temple (Co-Composer), and Sound Supervisors Brad Beaumont and Eliot Connors discuss the harmony between the composition of Arcane Season 2's score and sound design. Alex Seaver (Executive Music Producer and Co-Composer), Alexander Temple (Co-Composer), and Sound Supervisors Brad Beaumont and Eliot Connors discuss the harmony between the composition of Arcane Season 2's score and sound design. Artist Breakdown: Act 2 – Bart Maunoury (Co-Director), Pascal Charrue (Co-Director), and Arnaud Delord (Co-Director) Bart Maunoury (Co-Director), Pascal Charrue (Co-Director), and Arnaud Delord (Co-Director) Music Videos – Full music videos for 'Ma Meilleure Ennemie,' 'Blood, Sweat & Tears,' and 'Paint the Town Blue.' Full music videos for 'Ma Meilleure Ennemie,' 'Blood, Sweat & Tears,' and 'Paint the Town Blue.' Inside the Writer's Room: What Could've Been – A reflection on Act 3 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A reflection on Act 3 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. Artist Breakdown: Act 3 – Zhephing Xu (Storyboarder), Adam Bachiri (3D FX Supervisor), and Simon Magnan (3D Environment Artist) Zhephing Xu (Storyboarder), Adam Bachiri (3D FX Supervisor), and Simon Magnan (3D Environment Artist) Going Another Way – Creatives at Riot and Fortiche provide an expansive look at the creation of a unique episode: 'Pretend Like It's the First Time.' Creatives at Riot and Fortiche provide an expansive look at the creation of a unique episode: 'Pretend Like It's the First Time.' Storyboards – A collection of storyboards and animatics showing the early stages of some memorable moments from Season 2. Before we let you go, we have officially launched our merch store! Check out all of our amazing apparel when you click here and type in GVN15 at checkout for a 15% discount! Make sure to check out our podcasts each week including Geek Vibes Live, Top 10 with Tia, Wrestling Geeks Alliance and more! For major deals and money off on Amazon, make sure to use our affiliate link!

Can't Cancel Christmas: ‘Power' Prequel ‘Origins' Gets 18-Episode Order At STARZ, ‘Raising Kanan's' MeKai Curtis Joining Cast
Can't Cancel Christmas: ‘Power' Prequel ‘Origins' Gets 18-Episode Order At STARZ, ‘Raising Kanan's' MeKai Curtis Joining Cast

Black America Web

time5 days ago

  • Black America Web

Can't Cancel Christmas: ‘Power' Prequel ‘Origins' Gets 18-Episode Order At STARZ, ‘Raising Kanan's' MeKai Curtis Joining Cast

STARZ is spinning the block and stepping back in time by showcasing the bold beginnings of the Power Universe. Source: Michael Kovac / Getty After years of fan theories, flashbacks, and early announcements, STARZ has greenlit Power: Origins , an 18-episode prequel series focused on Tommy and Ghost's early days before Truth Nightclub, betrayal, and bloody finales. Described as a 'fun, rambunctious' look at their rise, Power: Origins will follow James 'Ghost' St. Patrick and Tommy Egan as young, wild, and way too ambitious up-and-comers, navigating New York's underworld with big plans and even bigger problems. Not even that, but an official press release reports that MeKai Curtis is set to reprise his Power Book III: Raising Kanan role. Source: Courtesy / Starz 'I'm excited to continue to explore the origin stories of the Power Universe's founding fathers,' said Sascha Penn, showrunner, writer and executive producer in a statement. 'Ghost and Tommy's backstories have fueled years of constant fascination and speculation among fans, and I'm thrilled to be able to answer some long-held questions and share new layers of the story that viewers won't see coming.' Kathryn Busby, STARZ's President of Original Programming, also made it clear this one's for the day-ones. 'Our fans have been asking for Ghost and Tommy's origins story since we first met them in Power — and with the launch of this series, we're delivering in a big way,' said Kathryn Busby, President of Original Programming for STARZ. 'This marks an electrifying new chapter in the franchise's evolution as we dive deep into the legacy of these iconic characters and the explosive moments that shaped their path.' Power: Origins marks the fourth spin-off in the ever-expanding Power Universe, joining Power Book II: Ghost (which just wrapped its final season in 2024), Raising Kanan (returning for a fifth and final season), and Power Book IV: Force (set to close out this fall). The crew behind the camera remains stacked: Courtney A. Kemp returns as executive producer through End of Episode, along with Curtis '50 Cent' Jackson (G-Unit Film and Television), Mark Canton (Canton Entertainment), Pete Chatmon, and Chris Selak. Lionsgate Television is producing for STARZ. The post Can't Cancel Christmas: 'Power' Prequel 'Origins' Gets 18-Episode Order At STARZ, 'Raising Kanan's' MeKai Curtis Joining Cast appeared first on Bossip. SEE ALSO Can't Cancel Christmas: 'Power' Prequel 'Origins' Gets 18-Episode Order At STARZ, 'Raising Kanan's' MeKai Curtis Joining Cast was originally published on

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store