
Honor of Kings Interview: Custom Hero and Beyond
Home » Editor's pick » Honor of Kings Interview: Custom Hero and Beyond
Game Producer Dean Huang shares insights into Honor of Kings' evolution, new features, and future roadmap.
Honor of Kings continues to expand its global presence. As the gaming market grows across the MENA region, where 70% of the population is online, the title is gaining strong traction. TECHx Media spoke with Dean Huang, Game Producer of Honor of Kings , to explore the game's latest updates, including its first customizable hero and what's coming next for players around the world.
A Mobile MOBA Designed for Accessibility
For those new to the game, Honor of Kings is a Multiplayer Online Battle Arena (MOBA) title made for mobile devices. In each match, two teams of five players compete to destroy the opponent's crystal.
'Before each battle, players choose from over 100 Heroes,' said Huang. 'Each Hero has their own strengths, weaknesses, and backstory.'
This structure helps keep gameplay fresh while encouraging strategic thinking.
Flowborn: Customizable Hero Feature
One of the major updates is the launch of Flowborn , a customizable hero. According to Huang, this addition reflects the team's evolving design goals.
'In most MOBA games, players control predefined Heroes,' he said. 'But we wanted to try something different. What if players could enter the battle with a style and skill set of their choosing?'
Flowborn is the result of that idea. Players can choose between three classes: Mage, Marksman, or Tank. They can also adjust appearance and play style.
Maintaining Balance for Long-Time Players
With a large daily active user base, adding new features brings challenges.
'We need to keep existing players engaged and also attract new ones,' Huang explained. 'This means adding new content like Heroes, while ensuring fair gameplay.'
The team works closely with the player community. Feedback plays a key role in balancing new additions. Huang emphasized that success in Honor of Kings is determined by player performance, not purchases.
'Our approach is always free and fair to play,' he said.
Challenges in Development
Introducing a fully customizable hero brought new technical and creative demands.
'Balancing Flowborn was more complex than usual,' said Huang. 'Each class needed to feel distinct but not overpower others.'
The team conducted internal testing but remains open to ongoing feedback.
'We'll continue to fine-tune based on how players respond,' he added.
Global Roadmap
As Honor of Kings expands globally, new features and collaborations are in development.
'We are exploring new gameplay modes and updates that take advantage of improved mobile hardware,' Huang said.
The team is also working on brand partnerships that will be revealed later this year.
'We have some exciting collaborations lined up,' he confirmed. 'We'll share more soon.'
As mobile gaming continues to rise in the MENA region, Honor of Kings is adapting with new features like customizable heroes and player-driven design updates. TECHx Media will continue to follow its journey and how it shapes the MOBA space globally.

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