
I tried playing Mario Kart World with this racing wheel for the original Switch — and it works like a charm on Switch 2
After waiting in line at midnight without a pre-order and successfully picking up a Nintendo Switch 2, I've been testing out my new console and finally putting it through its paces.
Back in April, I had a chance to try out the Switch 2 early at a Nintendo event in New York. While it was great going hands-on with the console right after its reveal and getting to play some games that aren't even out yet like Donkey Kong Bananza and Metroid Prime 4: Beyond, there were so many things I couldn't test out at that time.
Now with my Switch 2 unboxed and set up in my living room, I'm slowly working my way through the long list of different devices I want to test to see if they're compatible with the new console. From a few of the best webcams for Game Chat to the best Nintendo Switch controllers, I have plenty of gadgets and original Switch accessories I want to try out.
With Mario Kart World being a Switch 2 launch game, there was one accessory in particular I couldn't wait to use in Nintendo's new open world kart racer. Keep in mind that this was an accessory I had gone back and forth on for years, debating whether it was truly worth the investment. Well, after playing Mario Kart World with it, I'm certainly glad I got it when I did.
Back in 2019 when you could finally find the original Nintendo Switch on store shelves, Hori released two racing wheels for the console: the full-size Mario Kart Racing Wheel Pro Deluxe and the smaller Mario Kart Racing Wheel Pro Mini. Unlike other Switch accessories that ended up being discontinued over the years, these ones remain in production and on store shelves. In fact, you could probably find one or even both of them at any big local retailer right now.
I don't know about you but when I'm dragged to Target on a family shopping trip, I often find myself killing time in the video game section. While the Switch games and Amiibos have certainly changed over the years, I can always find either Hori's Pro Deluxe or Pro Mini racing wheel on the shelf. I've lost count of how many times I've come this close to buying them over the years.
Ahead of the launch of the Switch 2, both of Hori's Mario Kart racing wheels were heavily discounted on Amazon and I figured it was time to test them out for myself. Not exactly by myself though, as I picked them both up to play together with my son. He's still too young for video games but he knows his way around a controller and sure loves pressing buttons.
Given that people were still playing Mario Kart 8 over a decade after its release in the runup to the Switch 2, I figure he'll probably be able to start on the Pro Mini and then grow into the Pro Deluxe well before we're talking about the follow-up to Mario Kart World.
My son is getting a bit short changed with the simpler buttons on Hori's Pro Mini racing wheel but the Pro Deluxe one lives up to its name with a full suite of buttons and even some useful extra ones. Built into the wheel itself, you have ZL and ZR buttons and around back, you have paddle shifters for the L and R buttons.
Then on the face of the racing wheel, you have almost every button you'd find on a standard Switch controller. There's also an Assign button on the top right which can be used to remap the ZL and ZR buttons, the left and right stick buttons (the ones you press when you click in a thumbstick), the left and right paddles and even the racing wheel's pedals on the floor.
All of this gives you plenty of options when it comes to customizing Hori's Pro Deluxe racing wheel to your heart's content. Even without assigning buttons though, Mario Kart World makes things easy for you since the ZL button and L paddle both can be used for items while you can drift using either the ZR button or the R paddle.
I tried out the Hori Pro Deluxe and Pro Mini racing wheels while playing Mario Kart 8 a few weeks ago when I first got the controllers. Everything worked well out of the box then but after setting up my Switch 2, it was time to see if Nintendo had made Switch controllers backwards compatible with its new console.
This wired racing wheel from Hori is fully compatible with both the Switch and Switch 2. Along with a set of foot pedals, you get pro-style controls like paddle shifters and customizable buttons right on the wheel. It also has a sleek Mario-inspired design and works on PC too.
Both of Hori's Switch racing wheels come with suction cups to attach them to a coffee table but personally, I like using the included clamp that only comes with the Pro Deluxe version for a stronger mount. After getting the racing wheel mounted, I plugged it into my Switch 2 dock and ran the cable for its pedals behind my desk and down to the floor.
We really hadn't heard much about Switch 2 compatibility with third-party Switch controllers ahead of launch which is why I was pleasantly surprised when I turned on the console and the Hori racing wheel instantly worked without any issues. If, like me, you're testing out original Switch controllers on the new console, one thing worth noting is that Switch 1 controllers aren't able to wake the Switch 2 from sleep. All of their buttons and everything else should work as intended though.
The same was true with the racing wheels' floor pedals which connect at the back using a connector similar to the ones you'd find on a wired telephone. I like how there are some small circles on both pedals to provide some much needed grip. However, the same can't be said for its base which slid around quite a bit on my wood floors. Back when I tested it out in the game room where we have a carpet underneath the coffee table, this wasn't a problem though.
I started out testing the Hori Pro Deluxe racing wheel in the Mushroom Cup Grand Prix in Mario Kart World. Compared to a traditional controller, there was certainly a learning curve, particularly when it came to turning the wheel and engaging the right paddle shifter for drifting around curves. I also appreciated the fact that I wasn't stuck with doing things this way due to Mario Kart World's controls and the fact that Hori gives you multiple ways to use the same button on the racing wheel. For instance, when I needed to quickly use an item, I used the left paddle shifter but when the timing of using an item was more important, I found myself pressing the Item button on the left side of the wheel's hub.
One other big difference between the Hori Pro Deluxe and the Hori Mini racing wheels is that while mine has a Mario logo front and center, my son's racing wheel has a ZL button in the middle. In Mario Kart 8 Deluxe, using this button is a bit more fun as it does double duty as a horn when you don't have items. With Mario Kart World though, your character still honks their cart's horn but they also perform a short wave when you press it.
This miniature-sized racing wheel works on both the Switch and Switch 2 and is a great way to let your kids get in on the action when you're playing Mario Kart. It's smaller size and simpler button layout makes it easier for kids to get the hang of using a racing wheel and like the larger Pro Deluxe version, it also works on PC
After realizing I still had a ways to go when it came to using a racing wheel in an actual race, I switched over to playing Mario Kart World's Free Roam mode. This was a lot of fun with the racing wheel, especially when just cruising around. I really liked having all of the standard controller buttons right there on the hub. The D-pad on the left side certainly came in handy when looking at Mario Kart World's overworld map and choosing which course I wanted to fast travel to next.
Now is it worth it to pick up the Hori Pro Deluxe racing wheel if you want to get better at Mario Kart World? Well, after trying it out for myself, I'd say probably not. Playing with a controller is always going to be the best way to play Mario Kart and this is certainly true if you're racing online or playing against your friends and family in split screen mode on your TV.
Still, I had a blast playing both Mario Kart 8 Deluxe and especially Mario Kart World with this accessory. It almost feels like it was made for the latter's Free Roam mode, even though its initial release came a few years after the former had launched. Another great thing about Hori's Pro Deluxe and Pro Mini racing wheels is that they both work on PC too and after I finish this story, I'm going to give the larger one a try on my new triple monitor setup.
Serious racing sim fans will likely scoff at the idea of using a more basic racing wheel like this one. However, I feel like at the price, it's a good way to see if using a wheel while playing racing games is something you're really interested in. Dedicated sim racing setups can get expensive real fast and you definitely don't want to invest all that money and put one together before knowing whether or not you'll actually use it.
Given that the Hori Pro Deluxe and Pro Mini racing wheels came out back in 2019, I wouldn't be surprised if a wireless version, specifically for the Switch 2, was already in the works. This would make a lot of sense as the company already put out its wireless Racing Wheel Apex for the PlayStation 5 and PC. Only time will tell though.
Even though I plan on primarily using a controller as I work my way through all of the courses in Mario Kart World, I can't wait to break out my Hori Pro Deluxe racing wheel and especially my son's Pro Mini one every now and again to mix things up. Given we'll probably be playing Mario Kart World all the way up till the release of the Switch 3, it's always good to have options.

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Geek Wire
3 hours ago
- Geek Wire
Xbox Ally vs. Nintendo Switch 2: Microsoft enters a handheld console war that lacks actual competition
(Xbox Image) This isn't quite what we expected to see last year, but the ROG Xbox Ally still marks a new chapter in the rapidly developing 'handheld war.' Microsoft's announcement of the Ally during its annual Xbox Showcase broadcast on Sunday only came a few days after Nintendo's release of its latest console, the Switch 2. While it's probably not intentional on Microsoft's part, that does set up a natural clash in the marketplace between the Xbox Ally and the Switch 2. Both are portable gaming systems, and both are major players in the international console market. At almost any other time in console history, this actually would've been a deliberate shot across Nintendo's bow. Microsoft is one of the few players who could actually hope to diminish Nintendo's hammerlock on the portable gaming scene. That's not what this is, however. Microsoft has shown a notable unwillingness to actually compete with Nintendo in recent years, instead preferring to publish former exclusives like Grounded and Hi-Fi Rush on the Switch. Further, the Xbox Ally from the jump is aimed at an established audience of PC gaming enthusiasts. One of its marquee features, in fact, is the ability to consolidate your games library into a single menu via the Xbox app. If you're at all into playing games on your computer, it's easy to end up with a big library spread out across a half-dozen storefronts: Steam, Epic, GOG, Itch, Microsoft Store, Game Pass, etc. As presented, the Ally can keep your entire collection in one easy-to-browse place, although individual games' compatibility with the Ally is not guaranteed. The Xbox Ally is also intended to ship with Copilot for Gaming integrated into the experience, so each Ally will come complete with an AI-powered 'companion.' If you grab the more expensive Ally X, it contains a high-end Ryzen chip that's apparently meant to future-proof the device to some extent against any further AI projects Microsoft might bring to the unit. Those two features are meant to appeal to a couple of specific audiences: people who already primarily play games on their PCs, and serious gadget hounds. The Xbox Ally is a huge new spoke in Microsoft's established 'Play Anywhere' initiative, but much of what it does is there to streamline the experience for people who are already heavily invested in the Xbox gaming platform. At Nintendo's Switch 2 launch event in San Francisco, executive VP Devon Pritchard hands a fan the first Switch 2 unit sold. (Nintendo Image) The Switch 2, by comparison, arguably has a different version of a similar issue. Nintendo famously does not follow the same sales plan with its consoles as Sony or Microsoft, preferring to put out cheaper devices with lower-end tech that can be produced for a per-unit profit. As a result, Nintendo's hardware tends to be dramatically less powerful than its competitors'. The original Switch was already having profound growing pains, as even some games by Nintendo itself (i.e. Pokemon Scarlet & Violet) did not run well on the Switch, especially in its portable mode. The difference is that Nintendo has, well, Nintendo. For 40 years, the biggest reason to buy a Nintendo console is to play Nintendo's exclusive in-house productions like Super Mario, The Legend of Zelda, Metroid, and Super Smash Bros. While some of Nintendo's franchises have appeared on mobile devices recently, the actual marquee titles — Breath of the Wild, Super Mario Odyssey, Mario Kart 8, etc. — have never been officially ported to anything besides official Nintendo systems. Unlike Sony, which has begun bringing first-party PlayStation games to PC via Steam in recent years, Nintendo wants you to have to buy its consoles to play its games. I could give you a laundry list of complaints about the Switch as a whole, not least of which is the peculiar and uncharacteristic fragility of its hardware, but Nintendo has always been its own biggest advantage. That does mean that the primary reason to buy a Switch 2 is the promise of whatever new first-party Nintendo games will eventually be released for the system. Like the Xbox Ally, it's already aimed at a specific, established audience: fans of the company's established franchises. The real X-factor in this discussion, however, is the Xbox Ally's price tag. The Switch 2 currently retails for an MSRP of $499.99, and while its launch lineup is fairly weak, it's backwards compatible with most if not all of the existing Switch library. The ROG Xbox Ally will ship with two separate SKUs: the cheaper, less powerful base model, and the higher-end Ally X. Microsoft has yet to reveal their respective prices at launch, but since the Xbox Ally is a customized model of the existing ROG Ally, it's hard to imagine either version will cost less than $650. In theory, the Xbox Ally can make up some of that difference through a cheaper software library. Digital storefronts have flash sales and free weekends all the time, and there's always Game Pass. Meanwhile, Nintendo has become infamous for almost never lowering the prices on its games, digitally or otherwise; the Switch 2 is significantly more expensive than its predecessor; and any die-hard Switch fan will tell you that you'll want to pick up a Pro Controller ($89) eventually. All in all, this is an unusually pricey console launch for Nintendo. At the end of the day, the Switch 2 and Xbox Ally are laser-focused on two separate, specific audiences. They have points of overlap, but only in the vaguest possible sense, and at least one of the two companies is less interested in active competition than ever before. If you're looking to break into portable gaming in 2025, it's going to come down to your particular fields of interest, as well as whatever Microsoft decides to charge for the Xbox Ally.
Yahoo
4 hours ago
- Yahoo
Better Artificial Intelligence (AI) Stock: CoreWeave vs. Nvidia
CoreWeave has made a splash in the market as it quickly grows its cloud services business. Nvidia is proving its AI lineup of products is becoming more and more pervasive. CoreWeave is valued at a high multiple and has massive capital spending planned. 10 stocks we like better than Nvidia › There will prove to be many winners as artificial intelligence (AI) infrastructure continues to grow and AI end-uses expand. Nvidia (NASDAQ: NVDA) has been the Wall Street darling surrounding everything AI for the past two years. CoreWeave (NASDAQ: CRWV) has been getting the love most recently, though. Shares of the AI hyperscaler providing cloud services have soared about 185% in just the past month as of this writing. Nvidia stock has increased 24% in that time. CoreWeave just went public in late March, and the shares have jumped about 270% since that initial public offering (IPO). Investors may wonder if Nvidia's shine is fading, and it's time to buy CoreWeave instead. I'd argue that is flawed thinking, however. Investors may be taking a breather after the early exponential gains in Nvidia stock. Growth in the business itself has also slowed, though that was inevitable. Sales of its advanced chips in the data center segment had been growing like a weed. Revenue in that segment has been increasing in each consecutive quarter for the last two years. In the most recent fiscal quarter, that growth rate slowed to 10%, though, as seen below. Despite that trend, it's clear AI demand hasn't yet peaked. Remember, these are still sequential quarterly increases in data center sales. For perspective, that fiscal first-quarter revenue was a 73% jump compared to the prior year period. Management also guided investors to expect further revenue growth in the current quarter. So, while an unsustainable growth rate slows, the company is still solidly in growth mode. That's because it's not just Nvidia's advanced GPU and CPU chips driving sales and expanding AI infrastructure. Its AI ecosystem includes interconnect technologies, the CUDA (compute unified device architecture) software platform, and artificial intelligence processors that are part of many different types of architectures. CEO Jensen Huang recently touted Nintendo's new Switch 2 gaming console, for example. The unit includes Nvidia's AI processors that Huang claims "sharpen, animate, and enhance gameplay in real time." Nvidia has a broad array of customers. As AI factories and data centers are built, it will continue to be a major supplier and one that investors should benefit from owning. Nvidia also invests in the AI sector. It makes sense to look at where the AI leader itself sees future gains. One of the AI companies in which Nvidia holds a stake is CoreWeave. Nvidia should know CoreWeave well, too, as an important customer. CoreWeave leases data center space to companies needing the scalable, on-demand compute power it has control of from the 250,000 Nvidia chips it has purchased. It's a desirable option for enterprises that require significant computational power to process large amounts of data efficiently. There appears to be plenty of demand. But there is plenty of risk for investors, too. It just announced a new lease agreement to further increase capacity. Applied Digital, a builder and operator of purpose-built data centers, has agreed to deliver CoreWeave 250 megawatts (MW) of power load on a 15-year term lease at its recently built North Dakota data center campus. CoreWeave has the option to expand the load by an additional 150 MW in the future. Demand is quickly driving growth for CoreWeave. That's led investors to jump in and drive the stock higher in recent months. Valuation is just one major risk with CoreWeave. Customer concentration is another. Last year, Microsoft accounted for nearly two-thirds of revenue. CoreWeave also disclosed that 77% of 2024 revenue came from just its top two customers. CoreWeave is also spending massive amounts of capital to grow AI cloud capacity. It had about $5.4 billion of liquidity available as of March 31 and raised another $2 billion from a late May debt offering. That's approximately its level of capital expenditure in just the first quarter alone, though. That spending may pay off. But there are risks there as well. Customers could develop their own AI infrastructure or could redesign systems that don't require its services. CoreWeave stock also trades at a high valuation after the stock has soared. It recently had a price-to-sales (P/S) ratio of about 30. That could be cut in half this year with its strong sales growth, but it isn't earning any money yet. At the same time, Nvidia sports a price-to-earnings (P/E) ratio of about 30 based on this year's expected profits. Remember, too, that as CoreWeave grows, so do Nvidia's profits. Applied Digital CEO Wes Cummins said that its leased North Dakota data center campus will be full of Nvidia Blackwell class servers. I think the risk profile, financial picture, and massive potential for Nvidia make it the better AI stock to buy now. Before you buy stock in Nvidia, consider this: The Motley Fool Stock Advisor analyst team just identified what they believe are the for investors to buy now… and Nvidia wasn't one of them. The 10 stocks that made the cut could produce monster returns in the coming years. Consider when Netflix made this list on December 17, 2004... if you invested $1,000 at the time of our recommendation, you'd have $669,517!* Or when Nvidia made this list on April 15, 2005... if you invested $1,000 at the time of our recommendation, you'd have $868,615!* Now, it's worth noting Stock Advisor's total average return is 792% — a market-crushing outperformance compared to 173% for the S&P 500. Don't miss out on the latest top 10 list, available when you join . See the 10 stocks » *Stock Advisor returns as of June 2, 2025 Howard Smith has positions in Microsoft and Nvidia. The Motley Fool has positions in and recommends Microsoft and Nvidia. The Motley Fool recommends Nintendo and recommends the following options: long January 2026 $395 calls on Microsoft and short January 2026 $405 calls on Microsoft. The Motley Fool has a disclosure policy. Better Artificial Intelligence (AI) Stock: CoreWeave vs. Nvidia was originally published by The Motley Fool Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data
Yahoo
7 hours ago
- Yahoo
Outer Worlds 2 Is Xbox's First $80 Video Game
Today's Xbox Summer Game Fest showcase was a solid hour of big and small announcements, including a new Call of Duty trailer and the reveal of Xbox's handheld PC device. But it also brought us our first $80 Xbox game. The Outer Worlds 2, Obsidian's next big open-world RPG following this year's excellent Avowed, kicked off Xbox's showcase with a new trailer. And after the event, Xbox and Obsidian showed off even more of the upcoming space RPG sequel. It also opened up pre-orders, and that's when people discovered that Outer Worlds 2 is $80. While reactions to this news were mostly negative, it isn't surprising. We knew Xbox was going to start charging $80 for games this year, as the company confirmed this was the plan in May. It announced last month that it was raising prices on all hardware and accessories, too. And it confirmed that by the holidays, some of its new first-party games will see a price jump from $70 to $80. Unfortunately for Outer Worlds 2 and developers Obsidian, the upcoming RPG is the first Xbox game to be priced at $80. When Microsoft announced its plans to raise prices on games and consoles, it didn't specify why. But it's not hard to connect the dots. Xbox is raising prices due to President Trump's ongoing tariff waragainst other countries. While it is true that prices for Xbox consoles and accessories are increasing all around the world, the difference is far greater in the U.S. Of course, Xbox isn't the first video game company to charge $80 for a video game. Nintendo famously broke the internet when it announced that Mario Kart World on Switch 2 was going to be priced at $80. And I'd bet my next lunch that GTA 6 will cost at least $80 when it arrives in May 2026. It wasn't that long ago that people were getting used to $70 games. And now that Xbox has finally made the leap, it's only a matter of time until other companies start charging $80 as one of the most expensive hobbies around, gets even more costly. . For the latest news, Facebook, Twitter and Instagram.