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Hey, PlayStation, If You're Putting Games On Switch, Here's A Few More Ideas

Hey, PlayStation, If You're Putting Games On Switch, Here's A Few More Ideas

Yahoo28-03-2025

One of the more surprising announcements from yesterday's Nintendo Direct was that not one but two more PlayStation series are coming to Switch. No, it was nothing quite as colossal as God of War or The Last of Us coming to the handheld console, but a remaster of the first two Patapons and the next game in the Everybody's Golf series will be available on Switch. Both are coming to the system through a partnership with Bandai Namco, which also recently brought the cult Vita RPG Freedom Wars to the system earlier this year, but Sony also brought Lego Horizon Adventures to the system on its own in 2024. At the moment, Sony only seems to be putting 'smaller' titles on Nintendo's platform, but if PlayStation is open to sharing more of its catalog with Switch owners, I can think of a few more that would fit right in.
The Ape Escape series got a bit of a spotlight again last year as one of the games featured in Astro Bot. PlayStation fans still have a soft spot for the long-dormant platformers, and their simple loop of chasing and catching apes is much better suited to a handheld like the Switch than a big-box console these days. If Sony were looking to test the waters for bringing the series back, putting something on the Switch, which has a much larger audience of young players than other platforms do, seems like a solid business plan.
It's easy to forget that Gravity Rush started out as a handheld game, but the original open-world action game was a Vita exclusive for three years until Sony remastered it for the PS4 in 2015. Gravity Rush and its sequel are two deeply underappreciated gems in Sony's catalog that deserved better than they got. The gravity-bending mechanics are an incredibly clever way to handle open-world traversal, letting you 'fall' from one side of the map to the other rather than just using straightforward flight. It requires you to pay attention to physics in the environment, and you also use it to collide with your foes. It's such an interesting spin on how we move through video game worlds that it's a shame more people haven't played it. Just port 'em to Switch, Sony.
Sony seems ready to abandon its platformer/level creation suite, so I don't have much hope that LittleBigPlanet will make an appearance on PlayStation consoles again, much less on Switch. But the entire premise of this list is pie-in-the-sky requests. LittleBigPlanet's platforming is floaty, frustrating and doesn't hold a candle to better games like the Mario series that are readily available on Switch. However, its level creation tools are still some of the best on the market. LittleBigPlanet PS Vita already demonstrated that the series is well-suited to handhelds, so a Switch version seems like a no-brainer.
I wouldn't have thought there was any hope of LocoRoco making a comeback in 2025, but after seeing Patapon remasters announced for Switch, I can dare to dream. The PlayStation Portable series was built to be on a handheld. As you tilted the world with the shoulder buttons, it felt like you were controlling a world inside the device's tiny screen. Sure, the same control scheme applies to the PS4 version on your TV, but it still feels most natural on a handheld. If we're bringing bite-sized cult classics like Patapon to Switch, LocoRoco should be in the running as well.
The Medievil series deserves a new entry on PlayStation 5, but I will settle for seeing the existing games brought to the Switch. To this day, there's no simple way to play Medievil 2 unless you've got a spare PlayStation lying around, though the original spooky hack-and-slash game was remade for the PS4 in 2019. Sir Daniel Fortesque's Tim Burton-esque adventures have gotten more chances than most of Sony's original PlayStation gems to re-enter the public consciousness after being remade for both the PlayStation Portable and PS4, but I simply don't think twice is enough. The third time's the charm. Put our haggard hero on Nintendo's handheld, Sony.
I simply don't think there is an excuse for Parappa the Rapper not to be on every platform imaginable. The PS1 and 2 rhythm games are hardly demanding for any modern device to run and the original has already been remastered for the PS4. A new generation of players needs to hear Chop Chop Master Onion teach karate by way of hip-hop. Why deny the millions of Switch owners the experience of rapping their way through their driver's test or rap-battling their teachers in the line for the bathroom? Now I'm pulling up YouTube videos of all these songs, and they're all bangers. Like Medievil, it's time Parappa got a new game, but in the meantime, put these tracks on Switch, Sony.
Alright, here's the real reason I made this list. I'm here to put Sly Cooper propaganda on your screen. Fans are still holding out hope that Sony will one day greenlight a fifth game in the heist platformer series that will resolve the cliffhanger ending of Sly Cooper: Thieves in Time, but in the years since, the Vita has still been my go-to place to play Sucker Punch's PS2 trilogy, and I gotta blow an inch of dust off that thing if I ever want to see the Cooper Gang. That could all be changed if Sony would put the games on the Switch. I still think the Sly Cooper games are some of the most timeless games in PlayStation's long history, which makes it a real shame that Sucker Punch and Sony stopped investing in them during the PS3 era. Yeah, Thieves in Time was a passion project from Sanzaru Games that was divisive but nailed the smooth and simple stealth mechanics that made them so successful back in the day. Sony, if you ignore everything else I have said here, don't ignore this. Put Sly Cooper on the Switch. And PC. And hell, put it on Xbox while you're at it. Have you considered a mobile port?
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Elden Ring Nightreign: 7 Tips to Beat the First Boss, the Nightlord Gladius
Elden Ring Nightreign: 7 Tips to Beat the First Boss, the Nightlord Gladius

CNET

timean hour ago

  • CNET

Elden Ring Nightreign: 7 Tips to Beat the First Boss, the Nightlord Gladius

Elden Ring Nightreign, the newest multiplayer action RPG from FromSoftware, tosses you into the thick of battle and sets you up to die to a familiar face in its tutorial (it's Margit, and he still takes ages to bring his hammer down on your head). But the real proving ground is the Tricephalos expedition that ends with the triple-headed dog boss, Gladius. It's the first journey you'll embark on in the game, putting your skills to the test as you learn the flow of the day and night cycle. Speed is key here, and you can't spend a second lollygagging around in this version of The Lands Between. There are key features locked behind the first boss: Most of the game's other expeditions unlock after you beat the first one, new items unlock in the Small Jar Bazaar to advance your meta-progression and beating the first Nightlord aspect is a surefire way to unlock the first secret Nightfarer class. If you're having trouble overcoming the game's first expedition, it's probably because Nightreign is much faster-paced than other Souls games. But there are ways you can level the playing field and better prepare yourself for the fight against Gladius. Keep an eye out for sites of grace, as you'll have to quickly spend your runes before jumping into another prolonged battle. Bandai Namco/Screenshot by CNET Shoot for level 12 as you farm runes The level cap for a Nightfarer on an expedition is 15 -- but you'll hardly ever reach that level as you dash around the world farming runes and powers before the third night approaches. A much easier goal to shoot for is level 12 -- which you can attain if you move quickly and prioritize clearing out camps and bosses. Crucially, you generally don't want to waste any precious runes on merchants you find during day one and two. If you purchase items, you might find yourself several thousand runes shy of eking out another level before the final boss. There's a merchant available before the Nightlord fight in night three, so pack in as many levels as you can and then spend your leftover runes in that shop at the end. Keep an eye out for the elemental icons next to each enemy camp. Bandai Namco/Screenshot by CNET Find a holy weapon before the final night Each Nightlord aspect in Elden Ring Nightreign has an elemental weakness you can exploit -- you can view these weaknesses from the expedition screen before you embark on your mission. Gladius, the fiery dog awaiting you at the end of the Tricephalos expedition, is weak to holy damage. Hitting him with holy-imbued attacks creates additional stagger windows, giving the team more time to whale on the boss while one person strikes the critical hit. You can consistently find weapons with elemental infusions by beating certain enemy camps and fortresses around the map. If the location has an icon for the elemental type next to it, you'll be rewarded with a weapon that deals that type of elemental damage once you slay the final boss there. Keep in mind that Nightreign has inherited Elden Ring's icons for weapon affinities, and the elemental signifiers can be confusingly similar. The lightning affinity icon is a pale yellow blade stuck in the ground with crackling bolts around it, while the similar-looking sacred (holy) affinity icon is a more golden blade stuck in the ground with a circle. Every inventory slot is useful -- you need not worry about "fat rolling" in Nightreign. Screenshot by David Lumb/CNET Grab other weapons that you won't use While you'll probably want to wield a holy weapon when you're face-to-face with Gladius, it's well worth it to stock up on other weapons as well. There's no equipment load in Nightreign, so it's purely beneficial to fill up all of your inventory slots during an expedition. Melee-attacking Nightfarers could benefit from picking up a bow to revive their allies from afar, and ranged-attacking Nightfarers might be able to use a dagger in a pinch. More importantly, though, are the bonuses that extra weapons confer upon your character. When you pick up a new weapon, you'll see a list of passive bonuses underneath the weapon stats and art of war. These bonuses apply to your character even when you're not wielding that particular weapon (with rare exception), so stocking up on armaments will snowball your power before the final fight. Fire damage negation might not help you survive the Nightlord's cataclysmic shrinking circle, but it will help you take down Gladius in a head-to-head fight. Bandai Namco/Screenshot by CNET Invest in fire and physical damage negation The final boss of the first expedition is a fire-spewing cerberus, and he hits like a truck. Nightfarers who have dodge rolls and other abilities that provide generous invincibility frames will likely be able to avoid the hits in this boss fight, but it won't be nearly as easy for tank characters to do so. During the first two days of your run, you'll still have the option to invest in passive abilities that will help mitigate some of the damage the boss can mete out, selecting dormant powers instead of weapons from certain boss rewards. Night bosses provide especially powerful passive buffs, so if you can snag fire or physical damage negation passives, it'll help soften some of Gladius' blows. These churches will look familiar to Elden Ring veterans. Bandai Namco/Screenshot by CNET Stock up on flasks at churches around the map Even if you take passives that help you tank Gladius' attacks, you'll inevitably end up taking a few hits. That damage adds up, and you'll need to heal through it. You start with three flasks and get two more by beating the bosses during the first two nights, but managing a Nightlord with only five flasks can still be a bit tricky. That's why churches are so important to find during day one and two of a Nightreign expedition. They appear as golden, glowing structures on the minimap, so you won't have a hard time plotting a course to these locations -- they look just like the churches that you can get flask healing upgrades from in Elden Ring, too. Each church will up your flask count by one. Walking into a Nightlord fight with eight flasks instead of five makes a massive difference, especially since that's effectively nine more opportunities to heal across an entire squad of Nightfarers. Churches aren't a distraction from rune farming: They're an investment in your survival. As you prepare to face your first night three boss, here's what you need to look out for. Bandai Namco/Screenshot by CNET Watch out for Gladius' massive chainsword attack Nightlord Gladius loves fighting in melee distance and spewing fire, which gives ranged Nightfarers ample opportunity to lay into him with holy damage from afar. When the boss charges away from the fight rather than into the party of Nightfarers, you'll know he's up to no good. One of the hardest hitting attacks in this boss fight has Gladius grab the chainsword off of his back with one of his heads, swinging it as the blade extends across the ground. Original Dark Souls players will probably get flashbacks to fighting Great Grey Wolf Sif, but Gladius isn't a good boy at all. This sweeping attack covers a massive area of the arena and Gladius can use it multiple times in a row. The good news is that it's pretty easy to dodge through, if your character has a roll with decent invincibility frames. The hardest part is identifying when this move is about to be unleashed -- so keep an eye on how far away from you Gladius is trying to fight. Once you begin your battle with Gladius, things can quickly get out of control. Stick together as a cohesive team unit. Screenshot by David Lumb/CNET When the boss splits up, don't let your party follow suit Once you beat Gladius down to half health, he adds a new move to his repertoire. The Nightlord will occasionally split into three fireballs that rocket across the arena -- you'll want to dodge roll through these -- before turning around and returning to the party as three separate dogs. These canines are no less fiery than the cerberus-form, and they'll usually each target a single member of the party. Just because the dogs are split up doesn't mean your team has to, though. Ranged Nightfarers like Ironeye or fragile glass cannons Nightfarers like Duchess and Recluse might have trouble once they're singled out, so it's best to group up and repel this phase of Gladius as a team. Note that in its separated form, each dog takes damage for the full boss, so big attacks targeting an area like various Nightfarer ultimates (Ironeye and Raider especially) are potent here. Once enough time passes, Gladius will fireball around the map once again and return in his cerberus form (unless you manage to defeat him before he switches phases once again). When he takes on his larger base form, you can revert to your original strategy to swiftly take down this very bad dog. With Gladius defeated, a whole host of new expeditions will become available to you and your squad. Even though you've finally bested the real tutorial, you'll probably benefit from our beginner guide as you set out on some of the more challenging Nightreign adventures. Good luck out there, Nightfarer.

Must-Play Games of 2025 So Far: Monster Hunter Wilds, Expedition 33, Assassin's Creed Shadows and More
Must-Play Games of 2025 So Far: Monster Hunter Wilds, Expedition 33, Assassin's Creed Shadows and More

CNET

timean hour ago

  • CNET

Must-Play Games of 2025 So Far: Monster Hunter Wilds, Expedition 33, Assassin's Creed Shadows and More

At the start of the year, 2025 was going to be all about Grand Theft Auto 6, which had so much hype that players were already expecting it to win game of the year. That changed last month when Rockstar Games announced that its highly anticipated game would be pushed to 2026. Though this year might not have what could be the biggest game of the decade, 2025 so far has some great games from the most unlikely places. Next week brings two major events for gamers. Nintendo will launch the Switch 2 on June 5, and then on June 6, the Summer Game Fest will showcase the big games coming out later this year. Before looking at the games coming in the future, however, it's a good time to look at the games already released in 2025. There are some amazing titles worth your money and time. Sandfall Interactive Clair Obscur: Expedition 33 Developed by Sandfall Interactive, Clair Obscur: Expedition 33 has surprised everyone with just how good it is. 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Elden Ring Nightreign Day-One Patch Makes Important Changes Ahead of Official Release Date
Elden Ring Nightreign Day-One Patch Makes Important Changes Ahead of Official Release Date

Yahoo

time4 hours ago

  • Yahoo

Elden Ring Nightreign Day-One Patch Makes Important Changes Ahead of Official Release Date

Elden Ring Nightreign's release is just hours away, and publisher Bandai Namco has detailed its day-one patch, which makes some important changes to the game. Patch 1.01 is out now, Bandai Namco said, with the multiplayer spin-off set to go live on May 29 or May 30, depending on your timezone. Check out the Elden Ring Nightreign global release times for more. The patch, Bandai Namco said, improves 'handling' of playable characters, makes balance adjustments, tweaks text, adds character scenarios, and adds to the soundtrack. There are bug fixes in there, too. 'This update brings gameplay and stability improvements to ensure an optimal experience for your first steps in Limveld,' Bandai Namco said. You'll know you have the latest version of the game on launch day if you see 'Ver. 1.01' displayed on the bottom right of the title screen. In IGN's recent interview with Elden Ring Nightreign director Junya Ishizaki, the development lead discussed the choice to lean on solos and trios as the core experience options. When asked why there's no option for a pair of players to drop in together without a matchmade third player, Ishizaki said it was overlooked. "The simple answer is that this is simply something that was overlooked during development as just a two-player option, so we're very sorry about that," said Ishizaki. "As we said before, we set out to make this a multiplayer co-op game for three players, balanced for three players, so that was the main focus and it's at the core of Nightreign. "Of course, I myself as a player understand that and often want times where I'm just playing myself, so this is something that we considered from the start," Ishizaki continued. "And so we did put a lot of effort into creating this experience that was playable for solo players in as much as the rules and new systems allowed. So in putting all our efforts into that aspect, we kind of overlooked and neglected the duos aspect, but this is something that we are looking at and considering for post-launch support as well." So if you're playing with just your favorite duos partner, be ready to accept a random third into your lives. Who knows? You might match up with someone pretty good at the game. Check out these crucial Elden Ring Nightreign tips and tricks we put together from the network test — and keep an eye on the IGN Nightreign wiki for plenty more guides when the game launches. Elden Ring Nightreign update 1.01 patch notes: Improved handling of playable characters Soundtrack addition and adjustments Text adjustments Balance adjustments Added character scenarios Bug fixes Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ or confidentially at wyp100@

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