logo
11-Month Battle Over AI Finally Ending As Striking Game Actors Reach Tentative Deal

11-Month Battle Over AI Finally Ending As Striking Game Actors Reach Tentative Deal

Yahoo2 days ago

A nearly year-long battle between SAG-AFTRA game actors and the major publishers over AI protections for performances is set to end, after both sides reached a tentative agreement this week. Details of the deal haven't yet been released, but the union says it includes 'necessary AI guardrails' as companies adopt tools to copy, replicate, and alter the work of actors.
The 10 companies involved in the agreement are Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Epic Games Inc., Formosa Interactive LLC, Insomniac Games Inc., Take 2 Productions Inc., and WB Games Inc. SAG-AFTRA says more about the deal will be shared after members vote to ratify it in the coming weeks. The two sides are still hashing out the terms of the strike suspension agreement, however, so actors will remain on strike for a little longer.
'Everyone at SAG-AFTRA is immensely grateful for the sacrifices made by video game performers and the dedication of the Interactive Media Agreement Negotiating Committee throughout these many months of the video game strike,' SAG-AFTRA chief negotiator Duncan Crabtree-Ireland said in a press release. 'Patience and persistence has resulted in a deal that puts in place the necessary A.I. guardrails that defend performers' livelihoods in the A.I. age, alongside other important gains.'
The strike began last July, and while it involved demands for pay raises and better onsite working conditions, the biggest sticking point throughout negotiations was the role AI might play in voice recording and performance capture. While actors are currently paid on a session by session basis for specific performances, AI models would make it easy for companies to take that data and replicate an actor's voice or movements, either altering their creative output or replacing it altogether.
Back in March, Ashly Burch who plays Aloy in Horizon Zero Dawn shared her concerns about AI replacing actors after an internal tech demo at Sony showed an AI-controlled Aloy having a conversation with a player. SAG-AFTRA recently filed an unfair labor practice against Epic Games for using an AI-voiced Darth Vader in Fortnite while still in negotiations. Meanwhile, Epic CEO Tim Sweeney has said he foresees a possible future in which all NPCs are AI-controlled.
As the strike continued throughout last fall and into 2025, actors in some games saw themselves replaced by other artists in projects like Call of Duty: Black Ops 6 and Zenless Zone Zero, as game companies sought to continue releasing updates. Games like Destiny 2, meanwhile, simply left some characters completely silent who would have otherwise voiced dialogue. Some SAG-AFTRA actors voiced their frustration with the duration of the strike in recent weeks.
'I hope SAG-AFTRA is aware that, either intentionally or through negligence, an environment has been created around IMA negotiations whereby it is impossible to express a good-faith disagreement without being dismissed as anti-union, a management shill, or both,' voice actor William Salyers, who voiced Otto Octavius in Spider-Man 2, wrote on Threads last week. 'The damage being done by this will persist long after the strike is settled.' Jennifer Hale, best known as Commander Shepard in Mass Effect, added, 'Vilifying those differences only divides the community.'
.
For the latest news, Facebook, Twitter and Instagram.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Disney and Comcast Just Declared War on AI -- And They're Starting with Midjourney
Disney and Comcast Just Declared War on AI -- And They're Starting with Midjourney

Yahoo

time5 hours ago

  • Yahoo

Disney and Comcast Just Declared War on AI -- And They're Starting with Midjourney

Walt Disney Co. (NYSE:DIS) and Comcast Corp. (NASDAQ:CMCSA) are stepping into the legal ring togetherand this time, their opponent isn't another studio, it's artificial intelligence. The two media giants have filed a joint lawsuit against AI image generator Midjourney, accusing the startup of infringing on copyrights by producing unauthorized images of iconic characters like Darth Vader, Shrek, and Homer Simpson. Filed in California federal court, the suit seeks damages of up to $150,000 per violation. According to the complaint, both companies had previously asked Midjourney to stop using their content, but received no meaningful response. Warning! GuruFocus has detected 1 Warning Sign with CMCSA. Midjourney, launched publicly in 2022 by CEO David Holz, has quickly gained influence with its viral AI-generated imagesfrom the Pope in a white puffer jacket to fake scenes of Donald Trump being arrested. The platform, which operates primarily through Discord and its website, trains its models using a massive trove of online imagessome of which belong to companies like Disney and Comcast. The AI community argues this practice falls under fair use, but the lawsuit highlights a growing backlash from content owners who believe their IP is being exploited without consent or compensation. What makes this moment especially complicated is that Disney and Comcast aren't anti-AIthey're experimenting with it too. In fact, Disney recently used AI to replicate Darth Vader's voice in Fortnite through a partnership with Epic Games. But they're drawing a line when it comes to copyright control. With Midjourney's Discord server now topping 21 million users, this case could reshape the rules of how AI companies train modelsand whether copyright holders finally get a seat at the table when it comes to monetization. This article first appeared on GuruFocus.

SAG-AFTRA has suspended its gaming industry strike over AI protections
SAG-AFTRA has suspended its gaming industry strike over AI protections

Engadget

time9 hours ago

  • Engadget

SAG-AFTRA has suspended its gaming industry strike over AI protections

SAG-AFTRA has suspended its strike against ten game studios. The organization's national board will meet tomorrow to consider a tentative agreement with the developers; more details of the arrangement will be disclosed if and when the board agrees to the terms. Variety obtained a statement from a spokesperson for the gaming companies that offered some hints about the contents of the potential deal: "This agreement builds on three decades of successful partnership between the interactive entertainment industry and the union. It delivers historic wage increases of over 24 percent for performers, enhanced health and safety protections, and industry-leading AI provisions requiring transparency, consent and compensation for the use of digital replicas in games." It's been almost a year since the performers' union called a strike against the companies participating in the Interactive Media Agreement. The move was part of an effort to secure protections for its members regarding AI-generated likenesses of their voices and bodies in the gaming industry. The studios signatory to the IMA are: Activision Productions Inc. Blindlight LLC Disney Character Voices Inc. Electronic Arts Productions Inc. Formosa Interactive LLC Insomniac Games Inc. Llama Productions LLC Take 2 Productions Inc. VoiceWorks Productions Inc. WB Games Inc. In addition to the negotiations with the IMA businesses, SAG-AFTRA recently took action against Epic Games for its use of an AI-generated voice for Darth Vader in Fortnite .

Popular fast-food burger chain aims major comeback amid closures
Popular fast-food burger chain aims major comeback amid closures

Miami Herald

time9 hours ago

  • Miami Herald

Popular fast-food burger chain aims major comeback amid closures

Nothing is worse than staying up late and getting hungry in the middle of the night, but having nearly no options available. Luckily, many fast-food restaurants are open late or even 24 hours, and most have value meals that make buying food too tempting to pass up. Don't miss the move: Subscribe to TheStreet's free daily newsletter However, not many have an entire menu dedicated to late-night munchies. Jack in the Box introduced the first Munchie Meal in 2013 as part of its late-night menu expansion. This offering provided customers with more options packed into a value meal for an affordable price. Related: McDonald's brings back unexpected breakfast item after 6 years This addition also encouraged customers to purchase late-night meals at their local Jack in the Box rather than with the competition, aiming to increase sales during extended hours. Since its debut, the fast-food chain has launched multiple versions of the Munchie Meal and collaborations with top celebrities, including Ice Cube and Snoop Dogg. Jack in the Box (JACK) has partnered with musical artist T-Pain to launch the latest Munchie Meal collaboration. The new T-Pain Munchie Meal includes a Burg-R-Tater Melt or Chick-N-Tater Melt, a taco, medium seasoned curly fries, a Stuffed Cookie, and a small drink. This latest addition also comes with an exclusive collector's edition T-Pain air freshener. If none of the selected items appeal to your taste buds, customers can customize their own with the Build Your Own Munchie Meal, where they can choose any entrée, two sides, and a drink. The T-Pain Munchie Meal is available until July 27 at all Jack in the Box restaurants nationwide and can be ordered via the Jack app or online through the Jack in the Box website. Related: Popular fast-food burger chain to open first store in new market But that's not all. Jack in the Box and T-Pain are rolling out "Jack Zone Wars," a Fortnite gaming experience exclusively made for this collaboration and dedicated to all gamers. Players who order a Munchie Meal on the Jack app can unlock special weapons that will give them an advantage in the game. T-Pain will also host a live-streamed Fortnite event on June 26 to join players. Jack in the Box unveiled its multi-faceted "Jack on Track" plan in April to improve its long-term financial performance by closing around 150 to 200 underperforming restaurants. "Our actions today focus on three main areas: addressing our balance sheet to accelerate cash flow and pay down debt, while preserving growth-oriented capital investments related to technology and restaurant reimage; closing underperforming restaurants to position ourselves for consistent net unit growth and competitive unit economics; and, an overall return to simplicity for the Jack in the Box business model and investor story," said Jack in the Box CEO Lance Tucker in the announcement. More Food News: Popular chicken chain menu brings back fan-favorite value combosMcDonald's menu finally brings back most-wanted fan favoriteMcDonald's menu adds wild new take on fan-favorite nationwide This announcement comes after the fast-food chain reported same-store sales declines for company-owned restaurants of 0.4% in the first quarter of 2025 compared to last year. Jack in the Box is doing everything it can to return the business to growth, and launching a Munchie Meal that encourages customer engagement is a step closer to helping it regain its lost market share. Related: Veteran fund manager unveils eye-popping S&P 500 forecast The Arena Media Brands, LLC THESTREET is a registered trademark of TheStreet, Inc.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store