
I miss when every other iPhone release featured an S-series — Apple should bring that back
With fall focused on the marquee devices, other models would launch in the spring. These would be the standard iPhone model along with the E series device and, presumably, future iPhone Air models should an iPhone 17 Air debut this fall.
You can understand the thinking behind the rumor, to a point. With Signs point to the e-series being an annual release, rather than the more sporadic updates to the iPhone SE. On top of that, foldable phones are expected to be in Apple's product mix as early as next year, potentially meaning the company has six device to release in any given year. You may like
But rather than staggering its releases throughout the year just like Samsung does with its Galaxy S and Galaxy Z devices, I feel Apple should take a different approach. Instead of making each years' phone a big roaring spectacle, Apple should go back to the way things were during the iPhone's first decade — and bring back S-series iPhones.
iPhone 6S and iPhone 6S Plus (Image credit: Tom's Guide)
Apple's developed a bit of a reputation over the past several years, with accusations that it just "releases the same phone every year." It's all down to the frustrations over minimal changes from one year to the next, despite all the pomp and circumstance that Apple gives each new iPhone. And that's not a problem that's exclusive to Apple.
But there was a point in the past where Apple tried to make it obvious that specific phones weren't supposed to reinvent the wheel. I'm talking about the S-series, which started with 2009's iPhone 3Gs and lasted until the iPhone Xs in 2008.
These weren't full upgrades, in the same way phones like the iPhone 4 or iPhone 5 were. Apple did its best to hype up each new release, but everyone knew that these phones offered pretty incremental upgrades compared to their immediate predecessors.
If you had an iPhone 4, there wasn't really any need to buy an iPhone 4S — it was essentially the same phone with some minor updates aimed at people who hadn't upgraded to the previous model. You were better off waiting for an iPhone 5 the following year, and spending your money on something more substantial.
The same was true of jumping from the iPhone 4S to 5S. Buying an iPhone 5 might have its perks, but since you had an S-series model already you were better off waiting for the next one.
Developing an S-series iPhone gave Apple the opportunity to release a new model every year, making whatever fixes and upgrades were necessary on the previous release. But that approach came without all the same expectations that would come from changing the phone's number. An iPhone 6S was an extension of the iPhone 6, and judging it on the same level as an iPhone 7 would be pretty foolish. Annual numbered releases create too much expectation
(Image credit: Future)
I'll admit, I was a little frustrated back in 2011 when Apple unveiled the iPhone 4S instead of the iPhone 5. The rumor mill was filled with talk about what the fabled new "iPhone 5" could have to offer, and since this was the fifth iPhone Apple released, it made sense to give the upcoming device that name.
But that's not what happened, and the iPhone 5 ended up being the sixth iPhone overall, and numbering has only gotten messier in the years since. Needless to say, I've long since stopped being pedantic about such things.
Apple switched back to a chronological naming system from iPhone 11 onward, and since then we've had an uninterrupted string of numbered iPhones — regardless of how much changes each year. And at this point, it feels like Apple should maybe switch back.
Increasing a number every year creates an expectation that something big is going to change. But in reality, there's only so much Apple can really alter from one year to the next. Apple should seriously consider switching back to its old iPhone release approach which was working well enough, to help prospective users temper their expectations.
Maybe an iPhone 16S this fall wouldn't have quite the same level of hype as an iPhone 17. But at least there isn't going to be a wave of people disappointed that upgrades X, Y and Z never materialize. It's an S series model, so of course the entry-level iPhone 16S isn't going to get a 120Hz display nor is the iPhone 16S Pro going to get a more powerful telephoto lens.
OK, so those are bad examples, since the iPhone 17 and iPhone 17 Pro are expected to get both those upgrades. But at least having the S naming convention in play would stop people hoping for specific upgrades every single year, and being disappointed when they inevitably fail to arrive.
At the very least, when the iPhone number changes, you'd know that you were in for something worth having on your phone.
When it comes right down to it, Apple's going to do exactly what it thinks will sell the most iPhones. Clearly, having a product numbering system that teaches people to only expect significant upgrades every two years led to off-years for iPhone sales. And Apple wants to see that year-over-year sales growth, especially with iPhones accounting for more than half of its revenue.
Naturally switching to a biannual release calendar as is currently rumored would be Apple's way of trying to increase the number of sales. That, and making sure that iPhone launch events don't end up being 3 hours long, because of all the phones that need to be announced.
Still, from a consumer point of view I can't help but wonder if things are going to change, maybe Apple should switch back to the old way of doing things. If nothing else, it would ensure that consumers (and shareholders) aren't going into iPhone launch events with sky-high expectations that will inevitably leave them disappointed. More from Tom's Guide
Get instant access to breaking news, the hottest reviews, great deals and helpful tips.

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Tom's Guide
26 minutes ago
- Tom's Guide
Apple's smartphone market share plummets as Samsung surges — here's why
The rising demand for the best foldable phones is great for Samsung and not so great for Apple. Now, a new report shows Samsung is eating into Apple's market lead in the U.S. after the iPhone maker saw a rare double-digit dip last quarter. In the second quarter of 2025, Apple's market share in the U.S. fell from 56% to 49%, while Samsung's share surged from 23% to 31%, according to data from Canalys. That means Samsung managed to close the market share gap between it and Apple from 33% a year ago to 18% last quarter. Much of Samsung's second-quarter improvement hinged on its more affordable Galaxy A series, like the Galaxy A36. That just goes to show that the race for the best cheap phones is heating up alongside rising prices. Samsung's premium offerings, particularly the Galaxy Z Fold 7 and Z Flip 7 that debuted last month, have also gained plenty of traction on social media for their surprising durability and value. Canalys credits Samsung's record Q2 growth to its strategy of "smart volume," a focus on offering a wider range of products at different price levels compared to Apple's line-up. Samsung's Galaxy and Z phone lineups start at $650 (for the Galaxy S24 FE) and go up to $2,400 (for the 1TB storage option Galaxy Z Fold 7). "That is a massive span of devices,' Canalys analyst Runar Bjorhovde told NBC News. 'There is an idea that you can target people at every single price point, and you can meet them at every spot.' Though the overall U.S. smartphone market barely grew during the same period, up to 27.1 million units compared to last year's 26.7 million, Samsung enjoyed the strongest performance of any phonemaker. The company shipped 8.3 million units in Q2 2025, a 38% increase year over year. Apple, on the other hand, saw shipments fall by 11% to 13.3 million units, down from 14.9 million a year ago. Apple still holds the crown for most smartphone sales in the U.S., but for the first time in over a decade, its position is beginning to look shaky on its home turf. The last time we saw Samsung seriously challenge Apple's top spot was back in 2014, when the Korean smartphone manufacturer embraced big-screen phones and phablets while Apple was still dragging its feet. Consumer preference isn't the only thing fueling the market share shift, though. As Canalys notes, "Samsung's performance in Q2 was boosted by frontloading of inventory into the U.S. amid tariff concerns," one of several strategies smartphone makers used to minimize the impact of Trump's tariffs. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. If Apple wants to regain its standing in the U.S. market, it'll have to pull out all the stops at its iPhone 17 event this September. This year promises a big shake-up for the iPhone lineup, with the Plus model expected to be replaced by the super-thin iPhone 17 Air. The iPhone 17 Air is a direct competitor to the Galaxy S25 Edge, Samsung's thinnest phone yet, but it may not be enough to change Apple's fortunes. Counterpoint Research, a research firm that estimates smartphone sales, found Samsung only saw a "slight year-over-year boost" in sales after the S25 Edge was released in May. If consumers are as blasé about the Air as they were about the Edge, Apple's going to be in trouble. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.
Yahoo
2 hours ago
- Yahoo
iPhone 17 vs. 17 Air, 17 Pro, 17 Pro Max: All the Rumored Specs Compared
Normally, we wait until phones are released to compare them, but Apple's next iPhone models are so eagerly awaited that we'll make an exception. We're basing our comparisons on the most credible rumors of what's coming in the iPhone 17 series, including a potential superthin iPhone 17 Air, to give readers an early sense of how the new series of phones may look. Last year's iPhone 16 series added a handful of upgrades on its predecessors, most notably the new Camera Control key. While the basic iPhone 16 and Plus models got a new ultrawide camera and bigger battery, as is typical with Apple's phones, the iPhone 16 Pro and Pro Max got the lion's share of the improvements with upgraded rear cameras, pro video recording modes and thinner bezels. Last year's iPhone upgrades are a template for what we expect in the iPhone 17 -- here's how we anticipate those comparisons to shake out. iPhone 17 price and release date Apple traditionally holds its iPhone announcements the first Tuesday in September after Labor Day. This year, that would be the first Tuesday of the month (Sept. 2), so we'd expect the reveal event on the next day, Sept. 3, or the following Tuesday, Sept. 9. A number of rumors point to Sept. 9 being the day Apple holds its fall event. The iPhone always goes on sale the Friday of the week after it's announced. Depending on which day it's announced, that could mean the iPhone 17 release date would be either Friday, Sept. 12 or 19. The iPhone 17 prices are up in the air, mainly due to tariffs. Increased costs of imports mean Apple could raise iPhone price tags, with Jefferies analyst Edison Lee predicting a $50 price hike across the lineup. If that's the case, then anticipated US starting prices could be as follows: iPhone 17: $829 iPhone 17 Air: $979 iPhone 17 Pro: $1,049 iPhone 17 Pro Max: $1,249 Design and display The biggest change we expect in the iPhone 17's design is in a single model potentially added to the lineup: the iPhone 17 Air. Following plenty of rumors, the Air would be a thinner model of the iPhone line akin to the Samsung Galaxy S25 Edge, which would focus on a thinner, lighter body that might have reduced battery life as a consequence. CNET Senior Reporter Abrar Al-Heeti found that with the S25 Edge. The Air could take the place of the larger Plus model in the iPhone 17 lineup, though whether that means the thinner phone is also bigger than the standard model is far from certain. We've also heard rumors that the iPhone 17 line could swap from the square camera block it's used for years to more of a pill-shaped camera bar that runs across the width of the phone's body. Leaker Majin Bu posted a leaked image and CAD renders on X that show a differently shaped camera setup for each phone. And case-maker Dbrand is preselling an iPhone 17 Pro Tank case that shows off the wider camera bump as well. A Bloomberg report in April affirmed that other than the camera block, the iPhone 17 lineup will look much like last year's phones, at least as far as rumors go, with the standard iPhone 17, Pro and Pro Max models largely unchanged from their iPhone 16 predecessors. Assuming Apple isn't changing the sizes of the smartphones, expect the iPhone 17 to have a 6.1-inch display, the iPhone 17 Pro to get a 6.3-inch screen and the iPhone 17 Pro Max a 6.9-inch display. The iPhone 17 Air's size is uncertain, but Apple does have a tendency to retain phone sizes for years (just look at the iPhone SE line using the same display dimensions as the iPhone 6), so if the new thin phone has the same dimensions as the iPhone 16 Plus, it could have a 6.7-inch display. Another display rumor suggests that Apple will close a feature gap between the baseline and pro models by making all phones have a maximum 120Hz refresh rate (prior lineups have kept the cheaper phones at 60Hz). Cameras While the camera bump may be changing in design, it's not clear how much the actual cameras themselves will change from last year's iPhone 16 lineup. We expect the usual feature gap to split the iPhone 17 generation, with the standard iPhone 17 having two cameras (48-megapixel main and 12-megapixel ultrawide) while the Pro and Pro Max models bump the ultrawide to 48 megapixels and also include a third telephoto camera (presumably the 12-megapixel with 5x optical zoom inherited from last year's iPhones). One of the wildest rumors is that the 17 Pro and Pro Max will have 8x telephoto cameras. The report comes from MacRumors and mentions the lens having moving elements for continuous optical zoom at various focal lengths (think Sony Xperia 1 V). Rumors suggest the fourth model -- possibly the iPhone 17 Air -- will only have one camera, which would likely be a 48-megapixel main shooter similar to the iPhone 16E. That would set it apart from last year's iPhone 16 Plus, which had the same two cameras as the standard iPhone 16. The only other significant camera rumor suggests that the front-facing shooters on all the phones will be upgrading to 24-megapixel cameras, up from 12 megapixels on last year's phones. Specs and software As is typical with the feature gap between standard and pro models, rumors suggest the iPhone 17 Pro and Pro Max (as well as the Air) will get the newest A19 chip, while the regular iPhone 17 will get the same A18 chip that powered last year's iPhone 16. It's unclear if the new phones will get another tech advancement -- Apple's C1 chip, the internally developed 5G modem that debuted in the iPhone 16E released earlier this year. Presumably, the company will want to bring it to the new iPhone 17 lineup, but we haven't heard rumors suggesting so. While Apple never explicitly says how much RAM its iPhones pack, most phones require 8GB of RAM to use AI features -- and given Apple Intelligence debuted on the iPhone 16 lineup, it's heavily suspected that those devices were given 8GB of RAM. Presumably, the iPhone 17 series will have the same amount. There's also no reason to believe Apple will switch up its storage options. The standard iPhone 17 will likely be offered in 128GB, 256GB and 512GB tiers, while the iPhone 17 Pro should have those and a 1TB version. The iPhone 17 Pro Max will likely only have 256GB, 512GB and 1TB options. The batteries of the iPhone 17 and iPhone 17 Pro aren't expected to change, though a leak suggests the iPhone 17 Pro Max could expand its capacity to 5,000 mAh, up from the 4,685 mAh on the iPhone 16 Pro Max. The big question will be the size of the iPhone 17 Air's battery, which will almost surely be smaller due to the thinner body; by comparison, the Samsung Galaxy S25 Edge only has a 3,900 mAh capacity. All iPhones will almost surely launch with iOS 26, the next version of Apple's iPhone software that was renamed to align with the year following its release.
Yahoo
2 hours ago
- Yahoo
I Tried iOS 26 for a Month. These 3 Features Stand Out Most
Apple released the first public beta of iOS 26 on July 24, more than a month after the company announced the next iOS version at its Worldwide Developers Conference in June. That means developers and public beta testers can try the upcoming iPhone features before others get them this fall. And this is an important iOS version for Apple. According to Bloomberg, some Apple investors are frustrated with the company's delay in artificial intelligence features. Apple is also facing an antitrust lawsuit from the Department of Justice that alleges the company leveraged the iPhone's dominance to enrich itself while smothering competition. So in order to bolster confidence in the company and shore up investor funding, Apple really needs iOS 26 to be a slam dunk. I've lived with the developer betas of iOS 26 for more than a month -- checking out new features, including the customizable snooze timer. Here are my thoughts on the update so far. Before we go any further, remember that this is a beta version of iOS 26. Because this isn't the final version of iOS 26, the update might be buggy for you, and your device's battery life may be affected, so it's best to keep those troubles off your primary device. If you want to try the beta out, I recommend downloading it on a secondary device. Plus, being a beta version, it's also possible that Apple could add more features to the update before the final version of iOS 26 is released this fall. Liquid Glass design is impressive -- mostly When Apple first introduced iOS 26's Liquid Glass at WWDC, people online were torn about the design. Some were excited about it, but others were concerned about readability with the new design -- myself included. But after Apple tweaked iOS 26's Liquid Glass design during the beta process, it's now a pretty nice display scheme. The way color and images refract through the glass-like panels on my home screen is impressive, reminding me of glass block designs. It's kind of like when a movie renders CGI liquid really well. You know it's not real, but it can be hard to tell the difference between the digital and real thing. In early beta versions of the software, I had a hard time reading some menus when they were in front of other text. The glass was too glass-like, making all the words looked jumbled together. At the time, I toggled on both Reduce Transparency and Increase Contrast to dull the glass effect. But now, the glass design looks good without turning on additional settings to make things legible. The "glass" menus in apps such as Messages are also much better and easier to read now. My one complaint about the design is the new option to turn your apps Clear. This option is like the Tinted one introduced in iOS 18 and it removes all color from the app icon. Every app icon and widget turns semi-translucent, too. But since every app is the same color, as soon as I take my glasses off, I can't tell which is which without touching my homescreen to my nose. I don't use the Tinted option for a similar reason, but the Clear option could make it difficult to recognize apps if your background is particularly busy. If you have a visual impairment, you might have trouble with the Clear option. Messages keeps getting better When Apple launched iOS 18 in 2024, it brought new features to Messages, including RCS messaging, more Tapbacks and a Send Later function, which I really enjoyed and thought made texting more fun. The iOS 26 beta adds even more fun enhancements to Messages. The new chat backgrounds are a great way to differentiate between chats, and typing indicators in group chats are a nice way to see who is and isn't active at any given moment. Plus, message filters are nice to have; they filter out spam and scam messages without notifying you. That way, any messages from "recruiters" or the "IRS" don't even hit my inbox. You can change the settings to allow notifications from certain unknown numbers, too, such as messages with verification codes or receipts, so you aren't blocking all unknown senders. The Games app is a nice touch, but could use some work I cover Apple Arcade and some other mobile gaming services such as Netflix Games, and sometimes I like to play Xbox Cloud Gaming on my iPhone. So when Apple said it would have a dedicated Games app in iOS 26, I was pretty excited. But it fell short in a few areas for me. The main thing I like about the Games app is that it acts as a hub for all the games attached to your Apple ID. So while I deleted certain games such as Downwell from my device to make room for others, I can still find those games in the app if I ever want to dowload and revisit them. (And I totally want to revisit Downwell.) However, the app isn't always helpful with some older games attached to your account. For instance, I downloaded Crazy Taxi onto an older iPhone before Sega removed the game from the App Store, and the game appears in Games on my newer device. But since Crazy Taxi was removed from the App Store, if I try to download the game onto my new device, I get a continuously-rotating pinwheel, like it's trying to load. So now, despite Apple attaching Crazy Taxi to my account, I can't play it. Instead, it taunts me with its inaccessible soundtrack full of the Offspring and Bad Religion. And while Games stores information about all the mobile games attached to your account, it isn't integrated with other gaming services such as Xbox Cloud Gaming or Steam.I use a shortcut to open Xbox Cloud Gaming on my iPhone, so I understand it not registering as a gaming app -- but Steam is clearly a gaming app, and yet Games doesn't recognize it. In the future, I'd like for Games to recognize these other services, or at least have the option to add them to the app so everything gaming related is in one neat spot. The beta is packed with features… but it has room for improvement While Liquid Glass, Messages improvements and the Games app are a few of the new features in the iOS 26 beta you can try now, I came across a few issues in the beta, which is to be expected. Some of these problems were more noticeable than others, and these are the ones I hope Apple will address first. The most prevalent issue I ran into was that after unlocking my iPhone with Face ID, my lock screen would stay in place for a split second before switching to my home screen. When I slowly swiped up on my lock screen after unlocking it, I could see the Liquid Glass layer slide up over my lock screen background but not pull my background with it. In past iOS versions, when you swiped up on your lock screen after unlocking it with Face ID, your lock screen background would roll up your screen to reveal your home screen. But in the beta, the Liquid Glass layer moves while your background doesn't. While this never caused my iPhone to crash, it was really annoying. I also had issues with Visual Intelligence -- both the new screenshot search and the previous way of searching for images. Apple Intelligence-enabled iPhones can use Apple's AI to perform a Google Image search for items in screenshots and photos. I used it to look up some home decor items and shoes from images on Instagram. The search function usually found what I was looking for, but dismissing the search menu felt clunky. After performing a search, I'd try to swipe the menu down -- like dismissing a keyboard in Messages -- but it would bounce back, even after dragging it all the way down the screen. Only after dragging it down again would it finally disappear, and having to do that multiple times was frustrating. I bring up these issues to remind you that iOS 26 is still in beta, so running into these hiccups isn't that unusual. Betas are meant to test features, make improvements and find bugs so they can be patched out. Apple said it will release iOS 26 to the general public this fall, so there's plenty of time for the company to address these issues and any others that might appear in future betas. For more on Apple, here's what you need to know about iOS 26 and everything the company announced at WWDC 2025.