
Donkey Kong Bananza: gorilla finds his groove with Mariah Carey on his shoulder
Much like the Battlefield games of old, Bananza is built to let you pulverise its destructible environments as you see fit. That seemingly enclosed starting area? You can burrow your way through the floor. Bored with jumping through a cave? Batter your way through the wall instead. There's a cathartic mindlessness to smashing seven shades of stone out of every inch of the ground beneath you, pushing the physics tech to its limits and seeing what hidden collectibles and passageways you unearth.
In order to add an element of humanity to all the destruction, a young girl named Pauline (whom players may recognise from classic DK games) joins Donkers for the ride, perching on his simian shoulders while singing, like a Brit School-trained parrot.
In a welcome nod to the jazz-filled refrains of Super Mario Odyssey, Pauline sends DK into a frenzy by warbling like Mariah Carey. As DK locks into a gorilla groove by thumping on his chest, Pauline steps up to the mic and sings her heart out, powering him up to new hulking heights – his Bananza form – allowing him to smash through concrete as he glows red and embarks on a rhythmic rampage. As DK's journey progresses, you unlock additional animal-themed transformations, with one later level seeing DK flutter through the air as a pretty bizarre-looking Ostrich.
As it's 2025, there's now a skill tree, enabling players to upgrade DK's moves, raise his health and even teach him new attacks and tricks. Continuing the RPG-lite approach, collectible hidden fossils are also carefully scattered across each new level, a currency used to buy new stat-boosting outfits. More importantly, these outfits are a huge amount of fun, allowing you to swap DK's default crimson fur for a more gothic black-furred Kong – along with a pair of blue denim dungarees and a yellow tie of course.
Thanks to its 3D hub worlds, ranged projectiles and wacky transformations, there's more than a whiff of Rare's seminal N64 Donkey Kong platformer to Bananza. Part Banjo-Kazooie, part Incredible Hulk simulator, the destruction-led chaos is a world away from the pristine Super Mario Odyssey. If you get tired of punching, you can opt to chuck objects at your surroundings instead. Donkey Kong can hurl slabs of stone and granite at foes, walls and ... well, anything really, even launching a special glowing material to destroy cursed structures and unlock one-off challenge areas. Some NPCs are even made out of gems, allowing you to pulverise them mid-conversation before they slowly reassemble, feigning nonchalance with a dead-eyed look in their shimmering crystallised irises.
The development team seems to have had fun coming up with new fearsome foes for DK to face off against. From being bombarded by hordes of tiny angry blobs, to battering a golden skeletal pterodactyl or fleeing a hopping stone alligator head, the slightly nightmarish threats that you pulverise match Bananza's off-kilter tone, looking pleasingly distinct from the usual Mario fare.
Bosses promise to be a big part of Bananza too, with DK clashing with the nefarious VoidCo, a brooding gang of villainous apes who steal DK's much-coveted Banandium Gems. Grumpy Kong, for example, pilots a towering concrete mech which you have to chip into layers, eventually lowering him to ground level and doing what DK now apparently does best – delivering a brutal beating.
Mine kart sections make a welcome return, seeing you leap between rails to dodge obstacles and take out enemies and structures alike by chucking glowing rocks into them until they explode. In a bid to keep the frame-rate solid while you chisel the landscapes around you in real time, the visuals take a slight hit. While character models look great, certain environments and areas look a little bland – but most of the time, you're moving too swiftly to truly care. While we start off in a dingy mine, we travel through a luscious lagoon and find our way leaping out of deadly rivers of toxins in a poison-filled swamp.
Like Odyssey, there's a half-hearted co-op mode in Bananza. Put in the sulky boots of Pauline, a second player can click and chip away at the environment via the Joy-Con mouse. Each click chucks or destroys bits of the environment, with both players reaching a screen-filling, eyeball-straining degree of carnage. Give this to a young'un and furious-click induced chaos will no doubt ensue. You have been warned.
Donkey Kong Bananza is weird, a little janky at the moment and more chaotic than Nintendo platformers of old. It's the playable equivalent of Break Stuff by Limp Bizkit, big, brash and impossibly enjoyable. While the Switch 2 has been accused of being iterative rather than innovative, for his first Switch 2 appearance, it seems that the iconic ape is burrowing his way towards a new type of fun.
Donkey Kong Bananza is released on 17 July on Nintendo Switch 2
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Metro
11 hours ago
- Metro
I took my family on a digital detox holiday and something extraordinary happened
It was a Thursday evening and, with the day's work behind us, my family and I settled in to watch TV together. But just a few minutes after Race Across the World started, I looked up and saw that every one of us was glued to a different screen. Alex, my husband, was staring at his phone, 14-year-old Ted was playing on his iPad, Coco, 12, was texting her friends, and Alfie, 9, was on the Nintendo. If I wasn't laughing at celebrity death pranks on my laptop, I would have been really cross. Everyone was in a completely different world. Yet this behaviour is also completely normal. As a nation, we are addicted to our devices, to varying degrees. The average Brit loses a weekend a month doomscrolling; that's 96 minutes a day, and for Gen Z, that jumps to 143 minutes, according to recent research from global technology brand OnePlus. So, I proposed a digital detox, and amazingly, everyone agreed. Fuel your wanderlust with our curated newsletter of travel deals, guides and inspiration. Sign up here. We started with the parameters. Can I listen to music on my phone? No. Can I text my friends? No. Does the screen ban begin in the car? Hell, no. As a journalist, I am perpetually online, and my gen-alpha kids have never known a time without the internet. I have first-hand experience of a primary-age boy showing girls porn on his phone, vile misogyny and bullying on unmonitored WhatsApp groups and through my work I've spoken to too many bereaved parents left with unanswered questions about social media's role in their death to allow my family to sleepwalk into unfettered phone use. So I want the family to experience a few days offline. Researchers at Heidelberg University and the University of Cologne recently conducted a study that shows that just 72 hours without a smartphone can significantly alter brain activity. So we pack our bags and head for the Mole Valley Resort in the heart of Devon. As soon as we arrived, we put all our screens in the safe. 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All of us slept well; whether that was because of the lack of blue light or the clear Devon air, I don't know. But it was nice to chat to Alex in the morning, rather than the top of his head as he habitually reads the news while drinking his coffee. We filled the day with pool, table tennis and air hockey, did a pub quiz and explored the local area. As the day wore on, we connected more than we ordinarily do in our busy lives. And without the lure of his iPad, I found Ted was more aware of what the family needed, taking Alfie to play at the playground, which as a busy teen, he wouldn't normally be compelled to do. An unexpected benefit of ditching our phones was that the days felt longer. After spending the morning immersing ourselves in activities, we were shocked to learn it wasn't even lunchtime. You don't realise how much time can be drained by tech until you don't have any. I loved not knowing what the time was, what was happening in the world or what the weather was going to be. Which is good, because it rained a lot. Alex said he didn't find himself reaching for my phone out of habit, which he thought he might. But he was mildly frustrated about not being able to search what the capital of Cameroon was, or how much a pigeon weighs. (Yaoundé, 300-500 grams.) And, without being able to Google the rules to Pickleball, the game quickly descended into a ludicrous kick-the-flipflop championship. More Trending Ted, who did a great job despite being a hormonal teen, missed being able to chat to his friends and find escape from his parents and siblings. Coco and Alfie loved it, and I really enjoyed the opportunity to unplug. We packed up, got into the car, and plugged ourselves in. While the others gleefully reached for their devices the minute we drove off, I looked wistfully out the window, wishing we could stay another week. The first thing I did when I got my phone back, was Google the resort's Christmas availability.


The Guardian
14 hours ago
- The Guardian
Blind Date: ‘Billy is quite different from my friends – which is refreshing'
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Daily Mail
17 hours ago
- Daily Mail
NASA astronaut Jim Lovell remembered by Apollo 13 star Tom Hanks after his death at 97
shared a moving tribute to the late Jim Lovell on Friday, following his death at 97. The 69-year-old actor was well acquainted with the former NASA astronaut's accomplishments after having played him in Ron Howard's film Apollo 13. Lovell commanded the failed Apollo lunar mission in 1970, but he helped to rescue himself and his crew mates by returning the ship back to Earth after an oxygen tank had exploded on the voyage through space. In a text post shared on Instagram, Hanks wrote, 'There are people who dare, who dream, and who lead others to the place we would not go on our own. 'Jim Lovell, who for a long while had gone farther into space and for longer than any other person of our planet, was that kind of guy,' he continued. 'His many voyages around Earth and on to so-very-close to the moon were not made for riches or celebrity, but because such challenges as those are what fuels the course of being alive — and who better than Jim Lovell to make those voyages. 'On this night of a full Moon, he passes on — to the heavens, to the cosmos, to the stars. God speed you, on this next voyage, Jim Lovell,' Hanks concluded. In 1995, Hanks starred as Lovell in the box office hit Apollo 13, which also starred Kevin Bacon, Bill Paxton and Gary Sinise as fellow astronauts Jack Swigert, Fred Haise and Ken Mattingly, respectively, though Mattingly was grounded and replaced by Swigert shortly before the start of the mission. Ed Harris rounded out the NASA ensemble as Flight Director Gene Kranz, while Kathleen Quinlan played Lovell's wife Marilyn. The film received stellar reviews and was a box office hit, grossing more than $355 million against a $52 million budget. It was nominated for nine Academy Awards, including Best Picture, and it won two, for Best Film Editing and Best Sound. In 1998, Hanks, a longtime support of NASA and an advocate for space exploration, produced the HBO miniseries From The Earth To The Moon, which traced the history of NASA Apollo program and lunar exploration. In 2005, Hanks co-wrote and co-produced the IMAX film Magnificent Desolation: Walking On The Moon 3D, and in 2023 he narrated the London-based immersive exhibit The Moonwalkers: A Journey With Tom Hanks. The same year, he joked about the extremes he was willing to go to in exchange for a chance to visit the moon. 'I would like to be the guy in charge of serving food and making jokes to and from the moon,' he said. 'If there was room, I would be the guy that cleans up, makes jokes, tells stories and keeps everybody entertained.' He starred in Apollo 13 in 1995 for director Ron Howard. The film was a hit with critics and grossed $355M against a $52M budget, while also winning two Oscars; seen May 28 in NYC In a 1995 interview on Late Night with Conan O'Brien, Lovell told the comedian how he let Hanks fly his plane near his Texas home at night to experience something close to what it was like to travel through the pitch black of outer space. 'You let Forrest Gump take the controls of the plane?' O'Brien said in shock. 'Yeah, yeah, I was worried about that,' Lovell joked. 'But my niece went to see the movie and she said, 'Well I knew that they'd make it OK because Forrest Gump was flying.' NASA Administrator Sean Duffy announced Lovell's passing, saying the astronaut's life and work 'inspired millions of people across the decades.' 'Jim's character and steadfast courage helped our nation reach the moon and turned a potential tragedy into a success from which we learned an enormous amount,' Duffy said. 'We mourn his passing even as we celebrate his achievements. 'From a pair of pioneering Gemini missions to the successes of Apollo, Jim helped our nation forge a historic path in space that carries us forward to upcoming Artemis missions to the moon and beyond.' Lovell was a veteran of four spaceflights: Gemini VII, Gemini XII, Apollo 8 and Apollo 13. Born in Ohio, he graduated from the US Naval Academy in Annapolis, Maryland, becoming a test pilot. Lovell served as a flight instructor and safety officer until 1963, when NASA selected him for a crewed space program. The 1968 Apollo 8 crew, with Lovell, Frank Borman and William Anders, was the first to leave Earth's orbit and the first to fly to and circle the moon. Though they could not land on the lunar surface, their mission still put the US ahead of the Soviets in the space race. Letter writers said the crew's historic 'pale blue dot' photo of Earth from the moon, a world first, and their Christmas Eve reading from Genesis helped lift America during the turbulent year. That year saw the assassinations of Martin Luther King Jr and Robert F Kennedy, the Tet Offensive in Vietnam and widespread protests against the Vietnam War and for civil rights. The three astronauts broadcast a reading about Jesus' birth to a worldwide television audience. They each read portions of the first 10 verses of Genesis, marking a historic moment in space exploration and a cultural touchstone. 'As the Command Module Pilot for Apollo 8, Jim and his crewmates became the first to lift off on a Saturn V rocket and orbit the Moon, proving that the lunar landing was within our reach, Duffy shared. 'As commander of the Apollo 13 mission, his calm strength under pressure helped return the crew safely to Earth and demonstrated the quick thinking and innovation that informed future NASA missions.' The Apollo 13 mission, planned as the third lunar landing, was cut short when an oxygen tank in the Service Module exploded. The blast, which happened roughly two days into the flight, severely damaged the spacecraft and knocked out the command module's life support and electrical systems. 'The thought crossed our mind that we were in deep trouble. But we never dwelled on it,' Lovell said in the NASA interview. 'We never admitted to ourselves that, 'Hey, we're not going to make it.' Well, only one time - when Fred looked at ... the lunar module and found out we had about 45 hours worth of power and we were 90 hours from home.' Lovell and his crew, working closely with Mission Control, saved Apollo 13 by quickly adapting the lunar module into a lifeboat after an explosion crippled their spacecraft. They relied on the module's resources and engines to navigate around the moon and safely return to Earth, overcoming critical challenges such as limited oxygen, low power, and increasing carbon dioxide levels. People worldwide were captivated by the events unfolding in space, and got a happy ending. The astronauts altered course to fly a single time around the moon and back to Earth, splashing down in the Pacific Ocean near Samoa on April 17, 1970. 'Known for his wit, this unforgettable astronaut was nicknamed Smilin' Jim by his fellow astronauts because he was quick with a grin when he had a particularly funny comeback, said Duffy. 'Jim also served our country in the military, and the Navy has lost a proud academy graduate and test pilot. 'Jim Lovell embodied the bold resolve and optimism of both past and future explorers, and we will remember him always.' Lovell, who later had a moon crater named in his honor, retired as an astronaut in 1973, working first for a harbor towing company and then in telecommunications. Hollywood superstar Tom Hanks played Lovell in director Ron Howard's acclaimed 1995 film, 'Apollo 13.' The movie was inspired by Lovell's 1994 book, 'Lost Moon: The Perilous Voyage of Apollo 13.' Lovell recalled a meeting with Howard in which the director asked the astronaut which actor he would want to play him. 'I said, 'Kevin Costner,'' Lovell said. 'And Hanks never lets me forget that... But Hanks did a great job.' Lovell made a cameo appearance in the film as the commander of the US Navy ship that retrieves the astronauts and shakes hands with Hanks. Lovell had four children with his wife, Marilyn, who died in 2023.