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Pirate Yakuza in Hawaii Review: A Yo Ho Home Run for Swarthy Adventurers

Pirate Yakuza in Hawaii Review: A Yo Ho Home Run for Swarthy Adventurers

Yahoo19-02-2025

Games with uniquely bombastic titles don't often live up to their names. Thankfully, Like A Dragon: Pirate Yakuza In Hawaii delivers on the promise of its wild title, merging stylish action with an outlandish story and a hefty slew of mini-games, side stories and activities.
While I've only played around 20 hours of the game, due to a busy February, the (skull and) bones of the adventure are laid out in that span. Sega's Ryu Ga Gotoku studio has built an operatic saga in its eight mainline Yakuza games and handful of spinoffs, telling stories of crime and found family, betrayal and brotherhood. From my two previews with the game ahead of its release on Feb. 21, I knew it was going to be different.
Pirate Yakuza In Hawaii might be the most radical departure from the main plot of prior games, which makes it a perfect starting point for new players while rewarding series veterans with cameos -- and, of course, the pleasure of playing fan-favorite Goro Majima in his swashbuckling era.
The Mad Dog of Shimano is the most fitting of the series' cast to take a turn flying the Jolly Roger. The eyepatch-wearing goateed yakuza starts the game waking up on a beach with no memory. He's quickly brought up to speed about the small island he's on and the pirates who sail the waters on wooden warships between it and nearby Honolulu, Hawaii. And he decides, correctly, that he must have a ship and crew of his own to hunt down legendary treasure. A perfect premise.
Pirate Yakuza In Hawaii is a fun, light jaunt that benefits from the idiosyncrasies of its specific setup. Rather than telling a story about modern piracy, the game brings cannon-firing pirate ships, crew-on-crew deck melees and buried treasure hunts into modernity without any pesky logical explanation. The game's bizarre mashup energy is its strength, amplified by RGG's signature blend of sincere character moments and wacky hijinks.
Majima himself is the core of much of this energy. Though he's co-headlined several Yakuza games, he comes into his own in Pirate Yakuza in Hawaii. Metaphorically and literally unshackled from the game series' weighty past, the amnesiac Captain Majima sails the seas with a gleeful thirst for treasure, which proves infectious to everyone he meets -- and to the player. This makes the game ideally suited for newcomers to the Yakuza series: even if they'll miss a few of the deeper references and cameos later in the game, the plot is essentially a standalone adventure.
New story aside, in typical fashion for the Yakuza games, RGG has carried over a lot of the gameplay from the main series: Running around fighting street goons in real-time combat, shopping at stores and helping locals in amusing side quests. While the new game abandons the turn-based combat of its immediate predecessor, Like A Dragon: Infinite Wealth, it inherits the city of Honolulu -- the biggest area in Pirate Yakuza in Hawaii -- and most of its colorful denizens. It also retains Yakuza's signature range of minigames, both new and returning. Yes, that includes karaoke.
Pirate Yakuza In Hawaii layers over that familiarity with everything needed for a pirate adventure: a new dual-cutlass fighting style for Majima, a ragtag pirate crew to gather, ships to fight in naval combat, several island archipelagos to explore and the bombastic Madlantis area to walk around. The game effectively bounces between these two worlds of thrilling pirate adventure and zany city life; often just as I was wearying from playing too long in one half of the game's setting, its story shrewdly flung me back into the other.
How long that sustains you depends largely on your appetite for side adventures. While the main story is fun enough -- a sprawling yarn filled with conspiracies, religious zealots, pirate kings and queens and yakuza sniffing a big score -- the game's soul is in all its side content. You've gotta want to be a citizen of Honolulu nosing into everyone's business to love this game, but RGG's tried-and-true formula of slice-of-life stories makes it easy.
The side stories are where the Yakuza universe shines, and Pirate Yakuza In Hawaii proudly upholds the tradition. In a few hours' time, the memory-less madman Goro Majima went on a pop idol bus tour, attended corporate compliance for pirates, went to a beach zoo, nearly fell for a pet mind reading scam and helped a foul-mouthed American lady pirate dress in a kimono to woo a weeb. I won't spoil what seems to be the game's most involved side story where Majima tries to do his first mate a favor, and it breaks into extended live-action footage like a mock reality TV show.
In sticking to its strengths of bite-sized storytelling, RGG shows off how unique its games are, with novel narratives toeing the line between absurdity and ridiculousness. The more you play, however, the clearer it is that the story elements are stronger than the pirate ones.
Pirate Yakuza In Hawaii gleefully indulges in plenty of pirate imagery and action, with a charm that extends for most of the game. While it never overstays its welcome, it doesn't feel particularly deep, either.
Consider Pirate Yakuza In Hawaii as more of the arcade experience for piracy and all it entails. There's none of the sailing and navigating complexity of Sea of Thieves, nor the precise aiming of Assassin's Creed IV: Black Flag nor the intense resource and exploration of Skull and Bones. There are half a dozen areas to sail, each with a handful of beaches you can land on to dig up treasure, and you get around the seas by moving through boost rings (perhaps simulating water currents, if I'm being generous). You can also speed up with the jet engines at the bottom of your ship, because why not.
Nautical combat is similarly fun but uncomplicated, with just enough variety in cannons to keep fights interesting, especially as enemy ships get beefier as the game goes on. When taking on notable flagships, defeating them at sea leads to boarding them with your crew of ruffians -- it's always a hoot to be in the middle of a fight Even without grinding for resources, I still only had trouble with a couple fights, and I ran out of useful upgrades by 20 hours in. Customizing my handsome vessel with outlandish decorations (including adorning your ship's prow with many wooden figureheads like, uh, a Hitachi massage wand) was the only way I switched up my vessel later in the game.
This cavalier approach runs through the melee combat, too: it's easy to wade into low-level enemies, cutting them down with your cutlasses like wheat in a gleeful Dynasty Warriors-esque power fantasy of a pirate captain among his prey. But hand-to-hand fighting can feel too loose, with the lack of lock-on leaving you swinging through an extensive sword combo in the wrong direction or shooting your pistol at nobody. You can get buried under masses of enemies and blinded by flashy effects. Your special moves, powered by a Heat Gauge that slowly fills below your health bar, have situational triggers that can be difficult to pull off as the prompt appears on the screen for a fraction of a second.
The game's action favors novel experiences over difficulty -- I mean, the game made me swordfight bears and tigers on multiple occasions, which were enjoyably chaotic rather than technical challenges. Likewise with another of the game's hallmark experiences, the Pirates Coliseum. Nestled in the neon-splattered ship graveyard turned city of Madlantis, the Coliseum offers escalating combat scenarios of differing formats, from ship-to-ship combat to 100-enemy melees. It feels like if Walt Disney built a Las Vegas casino for one of the scarier Roman emperors.
While the game may not have depth in many of its aspects and features, it dares you to be bored. From a minigame roster bigger than anything outside of last year's Final Fantasy VII Rebirth, activities like photo scavenger hunts and lawbreaker bounties to hunt and a substantial string of side stories to experience, Pirate Yakuza In Hawaii will keep you entertained -- and frequently surprised by the sincerity of its myriad vignettes.
While the broader narrative covers the freedom of the high seas when your past isn't a problem, the game's side stories touch on many, many aspects of the human spectrum. Odds are you'll find some storyline or another that resonates with you, though Majima remains a manic clown who ends up in ridiculous situations as often as he's drawing emotional truths from strangers. So long as you're up for his adventure on the streets and the seas, Pirate Yakuza In Hawaii will keep surprising you -- and, unlike many games, living up to its bombastic title.
Like A Dragon: Pirate Yakuza In Hawaii is coming out for PS5, PS4, Xbox Series X/S, Xbox One and PC on Feb. 21.

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Summer Game Fest 2025: World Premieres and Everything Announced!
Summer Game Fest 2025: World Premieres and Everything Announced!

Yahoo

time40 minutes ago

  • Yahoo

Summer Game Fest 2025: World Premieres and Everything Announced!

As E3 is no longer with us (RIP), Summer Game Fest 2025 continues the annual tradition of revealing world premieres and everything else in its place. As the paint dries on the previously revealed PlayStation State of Play 2025 showcase, fans look forward to the main Summer Game Fest 2025 presentation for more news and trailers showing the gaming universe what's to come in the next calendar year (and oftentimes, beyond). As is expected from the annual Summer Game Fest 2025 showcase, the presentation was chock full of trailers, world premieres, and even a few laughs for annual SGF 2025 showcase viewers. We here at CGMagazine have compiled the full list of every trailer, world premiere and announcement that happened at the Summer Game Fest 2025 livestream in the order they were shown, and it can all be seen below. The audience should note many of the titles featured did not come with a known release date, so waiting might be on the table for months and in some cases, years from these announcements. A development studio that started with just four developers, that has ballooned up to 30, the first new game announcement presented at Summer Game Fest 2025 is a dark medieval title with tons of action and tons of gore. Players will have to contend with hostile environments and grotesque abominations when Mortal Shell II comes out sometime in 2026. Hideo Kojima then took to the stage to talk his studio's newest title, Death Stranding 2: On the Beach. A new trailer was shown for the sequel at the showcase, surprisingly, nothing was shown regarding the new OD title revealed at The Game Awards 2024 ceremony. The character played by actor Luca Marinelli, Neil, showed his true colours beyond looking like Solid Snake. Kojima said Neil will play a similar role to Madds Mikkelson's character from the original. Death Stranding 2: On the Beach releases on June 26. The next title from Raw Power Games was then shown, revealing a bloody medieval battlefield game called Chronicles: Medieval. No release date has been mentioned. The next trailer showcased the next title in the Sonic car racing franchise, Sonic Racing: Crossworlds. New characters never before seen in the SEGA racing franchise were revealed, Hatsune Miku, Ichiban Kasuga (from Like a Dragon) and Joker from Persona 5 were shown racing alongside Sonic characters. Sonic the Hedgehog's creator, took to the stage to let everyone know that 'unlike other Kart racers, this one will be cross platform on ALL platforms'. Sonic Racing: Crossworlds is coming September 25, complete with a Minecraft crossover. The next title shown off at Summer Game Fest 2025 is a new RPG title from Bandai Namco that promises only oblivion. The soulslike Anime artwork title, Code Vein returns with an action RPG sequel, Code Vein II. It arrives next year in 2026. The next title from Section 8 games was then shown, bringing a seriously heavy atmosphere. A new trailer was then shown off revealing more gameplay for their latest title, and the main character Jack Pepper, is voiced by Troy Baker. The next title was revealed to take place in the universe of the Game of Thrones, and it is a real-time strategy title embodying what could happen in GoT if fans were the director of the show. Game of Thrones: War for Westeros brings RTS action based in Westeros soon. A sequel to the first-person cult-classic title, Atomic Heart II was then shown off in a world premiere exclusive to Summer Game Fest 2025. The sequel looks to build on everything that was built in the original, with new powers and gameplay shown in the trailer but retains the Atomic Heart identity carefully crafted by the developers at Mundfish. 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Killer Inn is a murder mystery action title asking all players 'whodunnit?' Players will be split into two groups, wolves and lambs. Wolves will win by killing all of the lambs and lambs can win by rooting out all the wolves. Killer Inn and the deception that follows will launch soon. The long-awaited release date trailer for ARC Raiders was then shown, giving fans a fresh look at ARC Raiders and a release date for anticipation purposes. Players will be in control when ARC Raiders launches on October 30. The MMO allowing fans to traipse the worlds of Dune in an MMO setting set years before the events of the novels and films, Dune: Awakening, was then given a new trailer ahead of its release date this month. Players will be able to become legend, when Awakening launches on June 10. A new trailer was shown for the upcoming action RPG title, Chronos Odyssey. Players will be able to embody the power of a god to save what remains of the broken world (albeit in a bite-sized way) when Chronos Odyssey releases a playtest on June 20. The next title from Focus Entertainment, the metroidvania Mio: Memories in Orbit was given a fresh look with a new trailer, and it has a demo on Steam as part of Next Fest. Another new handcrafted co-op journey was then revealed called Out of Words. This local co-op title asks players to work together to succeed and it's coming in 2026. The team at Hangar 13 then released a new trailer for their upcoming Mafia title, Mafia The Old Country. Mafia returns to older times and teaches players the meaning of loyalty and the importance of opportunity in Mafia: The Old Country. Mafia: The Old Country is coming soon. A new LEGO adventure was then shown called LEGO Voyagers. This small co-op adventure shows zany puzzle solving from a small LEGO perspective. LEGO Voyagers is coming soon. A new Nickelodeon title was announced featuring fan-favourite characters in zany beat em' up action. The latest release trailer for Lies of P: Overture was shown at Summer Game Fest 2025, and it's the very same trailer leaked earlier today. Lies of P: Overture is available now, shadow dropped at SGF 2025. The next title from Serenity Forge, thought of as Doki Doki Literature Club meets Silent Hill, was then shown showcasing the same unsettling feeling players of Doki Doki regard as familiar. Fractured Blooms is coming soon. A sequel to the hit Jurassic World Evolution series was then revealed, and it is coming out on October 21. The next title from Yacht Club games, Mina the Hollower, which hasn't given fans news since the successful Kickstarter was then shown in all of its 8-bit glory. Mina the Hollower launches on October 31. A new VR title where fans get to play from the perspective of Marvel's favourite Merc-with-a-mouth, Deadpool VR was then revealed. It's worth mentioning Ryan Reynolds did not reprise his role for the title, and Neil Patrick Harris has taken over in the VR title. Deadpool VR is coming out in late 2025. The next title from Techland is coming from the Dying Light universe and features oodles of undead for players to decapitate and otherwise dismember. Dying Light: The Beast is coming out on August 22. The next title coming from Anna Purna Interactive and designed by Johnny Galvatron (the makers of The Artful Escape) Mixtape was given a fresh look. The coming-of-age story from Beethoven & Dinosaur, Mixtape is coming soon. The next roguelike title was then announced at Summer Game Fest 2025, featuring an anime art style, crisp combat elements and a roguelike playstyle. The next title comes from a single developer based out of Indonesia. Acts of Blood features stiff hand-to-hand combat and use of violent weapons to dispatch waves of enemies. Acts of Blood launches in Summer 2026. Tribute Games, the creators of TMNT: Shredders Revenge and Marvel Cosmic Invasion, brings a new Scott Pilgrim beat em' up title featuring a new adventure and seven playable characters called Scott Pilgrim EX. The developers from Build a Rocketboy announced MindsEye will be launching on June 10, and a Hitman crossover is planned with MindsEye. Hitman: World of Assassination is bringing along Casino Royale villain, LeChiffre, complete with Madds Mikkelsen's voice and likeness used in-game. The mission is set in Paris, and there will be many ways to get rid of LeChiffre for good. Fans can jump in and assassinate LeChiffre today, and if fans do play, they can unlock a reward in 007 First Light. A new Mario Party-like title featuring LEGO and many mini-figures called LEGO Party! was then revealed. Fans interested in digital board game action (and maybe never talking to some family members again) can look forward to LEGO Party! in late 2025. A new trailer filled with space shenanigans was then revealed at Summer Game Fest 2025 from the developers at DreamHaven. First-person artifact-hunting action awaits players who jump into WildGate. An open beta is launching between June 9 and June 16. Wildgate launches on July 24th for PC, PS5 and Xbox Series S/X. Drinkbox Studios' (known for Guacamelee! and Nobody Saves the World) new title (and first foray into 3D) Blighted brings hardcore Metroidvania action to a dynamic difficulty system that gets as strong as the player is. As the lone survivor of the Blight's start, you'll need to find ways forward through Blighted enemies and huge Blight-riddled bosses. Blighted and its challenges launch at a TBD date. A first-person survival action title is up next from Team Clout and it's called ILL. Grotesque monsters await players willing to brave the horror when ILL launches at a TBD date. 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Fans looking for more information surrounding SGF 2025 or any of the exciting announcements can check out the rest of CGMagazine's coverage on the site, or check out the official SGF 2025 site.

RGG's Project Century is now called Stranger Than Heaven
RGG's Project Century is now called Stranger Than Heaven

Engadget

time3 hours ago

  • Engadget

RGG's Project Century is now called Stranger Than Heaven

To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Ryu Ga Gotoku Studio first teased "Project Century" in 2024, and at Summer Game Fest it debuted a new trailer revealing the game's full name: Stranger Than Heaven . The game clearly draws on the bareknuckle brawling of the Yakuza series, but this time is set in the jazzy Japan of 1943. It's hard to get a full sense of the story from the trailer alone, but similar to RGG's previous games, it looks like Stranger Than Heaven will feature an open-world full of enemies to whoop and narrative choices that'll be as determined by who you punch as who you help. If the player character Mako Taito isn't a private eye, he does appear to be investigating something. RGG's released a Like a Dragon spin-off, Like a Dragon: Pirate Yakuza in Hawaii earlier this year. Before that, it's last major entry in the melodramatic crime saga was Like a Dragon Infinite Wealth in 2024. Besides the gameplay similarities, it's not clear if Stranger Than Heaven is set in the same world as RGG's other open-world action RPGs. At the very least, it does seem incredibly stylish, though. Stranger Than Heaven is still in-development and doesn't currently have a release date.

Sega Throws Shade At Mario Kart While Showing Off Sonic Racing: Crossworlds
Sega Throws Shade At Mario Kart While Showing Off Sonic Racing: Crossworlds

Yahoo

time3 hours ago

  • Yahoo

Sega Throws Shade At Mario Kart While Showing Off Sonic Racing: Crossworlds

At today's Summer Game Fest showcase, Sega showed off Sonic Racing: Crossworlds. The kart racer is a big ol' crossover event between the blue blur and other Sega characters. After previous leaks claimed Minecraft and Spongebob characters would join the racer's roster, Sega revealed that several of its own heroes are joining. Joker from Persona 5, Hatsune Miku, and Ichiban Kasuga from Yakuza will all be off to the races, as well as Steve from Minecraft, who was hinted at in the leaks. That's all well and good, but one of the funnier moments of the showcase was Sonic producer Takashi Iizuka taking the stage right after and throwing some light shade at Nintendo and Mario Kart World. Iizuka made what was seemingly a dig at Mario Kart World during his presentation. He never says the game by name, but says that, 'unlike another kart racing game,' Crossworlds has cross-platform multiplayer across PC, Switch, PS4, PS5, Xbox One, and Xbox Series X/S. It's a bold jab to make at the Switch 2 kart racer while everyone is hootin' and hollerin' about it just after the system's launch this week. But it also feels like a fun wink and nod toward the companies' old rivalry. Back when Sega was making its own consoles and competing directly with Nintendo, the company wasn't afraid to throw a punch in its marketing. The Sega Genesis tagline 'Sega does what Nintendon't' is still iconic, though it didn't really pan out for Sega in the long run, given the company is no longer in the console-making business. Either way, Sonic Racing: Crossworlds does have that cross-platform flex over Mario Kart, which is a Switch 2 exclusive. Sonic and friends are racing on just about every platform, so it will be more widely accessible. That being said, Mario Kart World is probably going tohave an unheard of attach rate, given it's the system seller for the Switch 2 right now. Sega probably knows that and is just having some light fun. Sonic Racing: Crossworlds launches on September the latest news, Facebook, Twitter and Instagram.

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