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4 Japanese novels that feel like a fever dream

4 Japanese novels that feel like a fever dream

Indian Express20 hours ago
Books do not just create new realities, sometimes they dissolve it. Converging reality, dreams, memories, and illusions in a world where all of these co-exist, here are a few surreal Japanese novels that feel like a floating through a fever dream:
Kobo Abe's most renowned work, The Woman in The Dunes (Penguin UK, pages 256, Rs 499), tells an absurd story about an entomologist trapped in a sandpit alongside a mysterious woman shovelling seemingly endless sand in the hope of not getting buried. The setting with the shifting sand dunes and the repetitive act of shovelling sand add a dream-like surreality to the story. As the days blur together, the characters descent into an entrapment that is both physical and existential.
Composed of a dual narrative, Hard-Boiled Wonderland and the End of the World (RHUK, pages 416, Rs 599) by Haruki Murakami is a genre-defying narrative with a blend of science fiction, detective story, and postmodern surrealism. The two narratives are entirely different in setting and tone, with one set in a semi-futuristic Tokyo following a data specialist entangled in a secret project, and the other set in a quiet town where reality feels dreamlike. The novel features a blend of the bizarre and mundane that is characteristic of Murakami's works.
Earthlings (Granta Books, pages 256, Rs 1049) by Sayaka Murata can be considered an coming-of-age story reimagined through the lens of surreal horror. The novel follows the life of Natsuki, a girl who believes she is an alien, as she grows up and rejects conforming to societal standards. Plunging into psychological horror, the story gets increasingly disturbing and uncanny as it progresses, resulting in an eccentric and disconcerting tale.
A collection of three novellas, Asleep (Grove Press / Atlantic Monthly Press, pages 192, Rs 1443) contains stories featuring characters that gradually retreat from reality, both literally and symbolically, into their memories and dreams. The characters' mental detachment from reality is mirrored in the novellas' quiet and dreamlike tone. Asleep is less about its plot and more about the introspective and dissociative atmosphere created by the narrative.
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Wild Foods Festival 2025 will champion native, forest flavours
Wild Foods Festival 2025 will champion native, forest flavours

The Hindu

time2 hours ago

  • The Hindu

Wild Foods Festival 2025 will champion native, forest flavours

Seven years ago, the team behind Maharashtra's Out of 0 (zero) Farms, also known as OOO Farms, launched a festival to celebrate India's wild and foraged foods. Since its inception, Wild Foods Festival has been rooted in the forests, fields of the Western Ghats and Adivasi communities have been at the forefront across generations. In 2022, OOO Farms collaborated with Chef Thomas Zacharias' The Locavore — a platform that champions regional food cultures via storytelling, community events, etc — for the Wild Foods Festival. With the 2025 edition slated this week, the Festival will focus on the theme Safeguarding the Future of Wild Food. Visitors can look forward to forager-led ingredient displays, 200+ varieties of wild vegetables and native seeds, a farmers' market, a Wild Food Dinner curated by Adivasi cooks, to name a few. 'Conversations and discussions at the festival will be centred on climate action — not in an abstract way, but grounded in the lived realities of communities who forage, farm, and protect these ecosystems,' says Thomas, who is bringing together foragers, chefs, scientists, and policymakers 'to explore how climate change is impacting forest foods, and what collective action can look like'. Wild foods you should know Akarghoda: It is delicate, has a limited window of availability, and a short shelf life in its traditional format as an ingredient. But like all ferns, it has an amazing resilience that allows it to retain its texture through longer cooking and cooks to a beautiful emerald colour in this format. The idea of a pickle that would harness this quality, its beautiful flavour and texture, and make it available well past its season was very exciting. I typically make an akkarghoda pickle with the fern; this year I am making an akkarghoda chilli crisp as well. Rushina Munshaw Ghildiyal, culinary custodian, Ishaara Mahua: It is popular mainly as an ingredient to make country liquor, but it is so much more than that. From a culinary perspective, mahua has a subtle sweetness with a spicy undertone of dried ginger, and its aroma goes very well with baked wheat. Hence, the decision to incorporate it into a Japanese shokupan (milk bread). Even in the villages, people make a roti with mahua paste and jaggery, which was the inspiration behind the sando we've created. Chef Nikhil Menon, head pastry chef, Mizu Izakaya Loth: I've used the stalk of the loth along with roselle (ambadi) as a dessert. Loth is not be eaten raw as it gives an almost allergic response, and your throat becomes super prickly like eating a cactus with thorns. But after cooking it for an hour with lemon or kokum, those properties vanish. Inspired by tutti frutti, the dessert has loth soaked in a syrup of Japanese plum wine, spices, and it is served with a ginger crumble and a roselle jam. Chef Ali Akbar Baldiwala, Slink and Bardot In addition, chefs across Mumbai and Pune will commemorate the Festival by curating a menu spotlighting indigenous ingredients at their respective restaurants. In July this year, these chefs participated in a field trip to Palghar to learn about wild foods. 'In just a few hours, the women from the community helped us identify over 25 wild ingredients — greens like kadak teri and akkarghoda; vines such as ulshi cha vel; stems like terda; and rare finds like shitoli alambi, an edible mushroom that appears near anthills in the monsoon,' says Thomas, who was on the trip as well, 'Trips like this are the best way to connect chefs to these foods: taking them to the source, letting them walk through the forests, spend time with the people who know these ingredients best, and cook alongside them. It leaves them more invested in the relationships, more inspired in their cooking, and more committed to bringing these ingredients and stories into their own work.' Here are the event's top 5 highlights: From Forest to Classroom This is a fundraiser for the Prabha Hira Gandhi High School, Vadoli, in Palghar, which is located approximately 100 kilometres from Mumbai. The school is attended by many children from the families of community members who are part of the festival. With a special focus on adolescent girls from the adivasi community, the fundraiser will help build new girls' toilets and learning infrastructure. Wild Food High Tea Students at Bunts Sangha's Ramanath Payyade College of Hospitality Management Studies (RPH) will be mentored by Shailesh Awate, co-founder, OOO Farms, and Thomas, to serve over 450 guests. The student-led menu will comprise savoury dishes such as kurdu chaat, khurasni gyoza dumplings, pendhra Bombay sandwich, and desserts like mahua patolya, mahua sandwich biscuits, to name a few. From learning about wild ingredients and traditional recipes, to experimenting with formats that would work in a high tea setting, and then testing and refining dishes together, Thomas says the process of curating the high tea is as much about the food as it is about mentorship and collaboration. Wild Foods Dinner This year's dinner will see about 30 home cooks from the Kokni, Warli, Mahadeo Koli, Katkari, and Bhil communities come together. The menu will feature close to 30 dishes such as pendhara raanbhaji, terda pumpkin tuvar dal, brined kharshinga, akkarghoda fern pickle, mahua kheer, vaaste (bamboo shoot), terda patrode, mahua fritters, mahua ladoos, black rice pudding, nachani bhakri, khurasni chutney and more. All these ingredients are sourced within 100 kms of Mumbai and prepared in the ways these communities have done for generations. For many guests, it will be their first time tasting such dishes outside the communities themselves, making it a rare and memorable experience. Educational materials In 2022, a Wild Foods Zine was created with 20 volunteers over four months. It was later translated into Marathi so the communities themselves could use it as a resource. This year, the team is creating wild food flashcards in English and Marathi for schools and homes in tribal areas. Each card features a photo of the ingredient, its local name, where it grows, when it is in season, and how it is cooked. These are simple tools to help children recognise, name, and take pride in their food heritage. Special Menus Through August, chefs from the likes of Mizu Izakaya, Folk, Ground Up will be curating a wild food-led menu at their restaurants. New names on the list are Malaka Spice, The Bombay Canteen, Ishaara, and Slink and Bardot. For instance, Ishaara's menu (August 20-22) has vaaste (wild bamboo shoot) chawli aloo curry, khurasini (wild karhale leaves)-Ambaadi (wild sorrel) saag mutton, among others; Heena Punwani at Maska Bakery is working with mahua to create a mahua sticky toffee pudding and mahua cinnamon roll; and Chef Nikhil Menon at Mizu Izakaya is also turning the mahua flowers into an ice cream sando with honey butter toasted mahua shokupan, mahua ketchup, and mahua nectar. On August 23, from 2 pm to 9 pm. At Bunts Sangha's Ramanath Payyade College of Hospitality Management Studies (RPH), Kurla, Mumbai.

Meet Japanese Man Who Fearlessly Decided To Animate Ramayana On $6.7 Million Budget With ‘Father Of Indian Animation', Here's Why He Chose To Work On The Indian Mythology Movie, His Film Was Banned Because....
Meet Japanese Man Who Fearlessly Decided To Animate Ramayana On $6.7 Million Budget With ‘Father Of Indian Animation', Here's Why He Chose To Work On The Indian Mythology Movie, His Film Was Banned Because....

India.com

time4 hours ago

  • India.com

Meet Japanese Man Who Fearlessly Decided To Animate Ramayana On $6.7 Million Budget With ‘Father Of Indian Animation', Here's Why He Chose To Work On The Indian Mythology Movie, His Film Was Banned Because....

photoDetails english 2948734 Updated:Aug 20, 2025, 11:57 AM IST Ramayana: The Legend of Prince Rama 1 / 11 Ramayana: The Legend of Prince Rama is a 1993 Indo-Japanese anime film that still holds a special place in the hearts of many. The Man Who Collaborated With the Father of Indian Animation 2 / 11 The film was co-directed by Koichi Sasaki and Ram Mohan, who is famously known as the 'Father of Indian Animation.' The music was composed by Vanraj Bhatia, and the movie was first showcased in India at the 24th International Film Festival of India. Re-Released in 2025 3 / 11 Despite being a 90s classic, Ramayana: The Legend of Prince Rama was re-released across India on January 24, 2025, in multiple languages. Who Was Yugo Sako? 4 / 11 Yugo Sako was a renowned Japanese film director, screenwriter, and producer. Yugo's Early Life 5 / 11 Yugo Sako lost both of his parents at a young age. According to Wikipedia, he was initially destined to enter the Buddhist priesthood. However, his journey drew him toward Indian philosophy and Zen culture, which deeply influenced his life. Why Did Yugo Choose to Animate the Ramayana? 6 / 11 Yugo first visited India in 1970 and was instantly fascinated by its culture. He returned more than 40 times and even produced several documentaries on India. The Making of Ramayana 7 / 11 A turning point came in 1983, when Yugo met Dr. B.B. Lal, a noted archaeologist often called the 'Schliemann of India.' During this project, Yugo read ten different versions of the Ramayana in Japanese and decided to adapt it into an animated film. Made On $6.7 Million Buget 8 / 11 Work on the film began in the mid-1980s and took nearly a decade to complete. Over 450 artists worked on the project, which was made on a budget of $6.7 million. The film was completed in 1993 and went on to be screened at numerous international film festivals before its India release in 1997. Why Was the Film Banned in India? 9 / 11 Despite its international success, Ramayana: The Legend of Prince Rama faced a ban in India. The decision came against the backdrop of heightened tensions following the 1992 Babri Masjid demolition, which made the film's release controversial. Why Not a Live-Action Film? 10 / 11 Yugo Sako was often asked why he chose to animate the Ramayana instead of making it a live-action movie. His answer was simple yet powerful: 'Ram is God. I felt it was best to depict him in animation, rather than by an actor.' Yugo's Final Years 11 / 11 Yugo Sako passed away on April 24, 2012, at the age of 84 in Tokyo after suffering aspiration pneumonia. A report by Bollywoodshaadi stated he was working on another ambitious project, a film titled Lord Krishna: The Celestial Cowherd. However, the film was not completed. (All Images: X/ Youtube Screen grab)

Black Myth: Zhong Kui official trailer release cements China's gaming revolution and next global hero
Black Myth: Zhong Kui official trailer release cements China's gaming revolution and next global hero

Economic Times

time5 hours ago

  • Economic Times

Black Myth: Zhong Kui official trailer release cements China's gaming revolution and next global hero

Zhong Kui is one of the most vivid figures in Chinese mythology, vanquisher of ghosts and demons. (Image: Synopsis Following the success of Black Myth: Wukong, China's gaming industry is set to release Black Myth: Zhong Kui, a AAA action RPG based on the legend of the ghost-catching god. Developed by Game Science, the game aims to transform Chinese cultural heritage into global intellectual property, challenging Western and Japanese dominance. The global gaming industry is entering a new chapter, one shaped not in Silicon Valley or Tokyo, but in China's deep well of myth and folklore. After the runaway success of Black Myth: Wukong in 2024, a title that sold over 20 million copies and shattered records for a Chinese-made game, Beijing's cultural ambitions are finding expression in pixels and code. ADVERTISEMENT Now, its sequel, Black Myth: Zhong Kui, promises to do more than entertain. Developed by Game Science, the project channels the legend of Zhong Kui, the ghost-catching god who guards against evil, into a AAA production aimed squarely at global audiences. It is less a simple sequel than a strategic escalation: China's effort to transform its vast cultural heritage into exportable global intellectual property, fusing blockbuster game design with centuries-old mythmaking to challenge the long-standing dominance of Western and Japanese studios. For investors and cultural observers alike, Zhong Kui's rise signals a new front in the global contest over stories, symbols, and soft gaming industry has traditionally been dominated by mobile-first, microtransaction-heavy models, with tech giants like Tencent setting the tone. ADVERTISEMENT Yet, the success of Black Myth: Wukong, which sold 20 million copies in its first month and generated nearly $963 million in revenue, as per AIinvest, has proven that global audiences are eager for narrative-rich, culturally grounded AAA Science now aims to replicate and expand that success with Black Myth: Zhong Kui. By drawing inspiration from the legendary ghost-hunting deity Zhong Kui, the game weaves together myth and modern gameplay to deliver a story that feels both universal and distinctly Chinese. ADVERTISEMENT Zhong Kui is one of the most vivid figures in Chinese mythology, a fearsome vanquisher of ghosts and demons, often depicted with a bushy black beard, bulging eyes, and a wrathful glare. ADVERTISEMENT His legend tells of a brilliant scholar who, despite topping the imperial examinations, was denied office due to his intimidating looks. Enraged, he took his own life, only to be appointed King of Ghosts in the underworld, tasked with hunting evil spirits and protecting the imagery, often furious and sword-wielding, adorns doors and homes across China as a talisman to ward off evil and invite good fortune. In folklore, Zhong Kui doesn't just fight monsters; he embodies justice itself, balancing wrath with traditions also place him among the four judges of the underworld, alongside deities who oversee reincarnation, determine death's cause, and guard the Book of Life and Death, the very text Sun Wukong once defied in Journey to the West. ADVERTISEMENT This mythology deepens the connection between Wukong and Zhong Kui, suggesting Game Science is building not just a series, but a shared universe of Chinese myth in gaming game was officially unveiled at Gamescom's Opening Night Live, where host Geoff Keighley described Zhong Kui as the 'ghost-catching god who wanders between Hell and Earth.' A cinematic teaser showcased the deity's role as both judge and warrior, although no gameplay footage has been released still in early production, Game Science has confirmed that Zhong Kui will follow the single-player action RPG format of its predecessor. The studio also hinted at addressing areas they felt needed improvement in Wukong, promising 'distinctive experiences and gameplay features.' The Chinese may be exporting another cultural project. Much like how Japanese developers leveraged Shinto and samurai traditions in games like Okami or Ghost of Tsushima, Zhong Kui positions Chinese legends as the foundation of world-class interactive storytelling. (You can now subscribe to our Economic Times WhatsApp channel) (Catch all the US News, UK News, Canada News, International Breaking News Events, and Latest News Updates on The Economic Times.) Download The Economic Times News App to get Daily International News Updates. NEXT STORY

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