Cristiano Ronaldo engaged to longtime girlfriend Georgina Rodriguez, who showed off massive ring in announcement
The post, which features a picture of Rodriguez's hand hovering over Ronaldo's hand. An enormous engagement ring sits on Rodriguez's ring finger.
The post also contains the phrase, "Sí, quiero. En esta y en todas mis vidas," which translates to "Yes, I do. In this life and in all my lives."
The news is a long time coming for the couple, who made their relationship public in 2017. The two met while Rodriguez worked as an assistant at a Gucci store. They appeared together at the Best FIFA Football Awards in January of 2017 and went official as a couple a few months later.
Ronaldo has five children total, three of which came from previous relationships. Rodriguez gave birth to a daughter, Alana, in 2017. The couple announced they were expecting twins in 2021. In April 2022, they announced the birth of another daughter, Bella, and the death of her twin brother Ángel. The couple asked for privacy following the news.
That same year, Rodriguez and Ronaldo starred in a reality show titled "I Am Georgina" on Netflix. The series got a second season in 2023. During that series, the two spoke about getting engaged one day, with Ronaldo saying, "I'm 1,000 percent sure it will happen."
He followed through on that promise Monday.
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Forbes
2 minutes ago
- Forbes
How Social MMO Habbo Has Thrived and Survived for Over 25 Years
You can't really overstate just how impressive it is for a single online game to still be going strong after over two and a half decades. We live in a world where many modern live service and MMO games are canceled after years of work before ever getting a proper reveal and, in some cases, shut down before even leaving the launch window. Sulake's Habbo isn't one of those games, as it's celebrating 25 years this month. I have a lot of fond memories from playing Habbo (specifically, Habbo Hotel, back in the early and mid-2000s) back in high school. I'd log into the game from school computers during downtime or in my computer lab class, when I was supposed to be working on other projects or reviewing lessons. It was like an interactive, pixel art chatroom come to life on a computer screen. Suddenly, people were more than just screen names. Everything came to life with an iconic retro aesthetic. Habbo: Staying Alive for Over 25 Years You don't get to 25 years without making some changes and evolving over time, though. Now, Habbo is split up into three separate experiences: Habbo, the main core modern experience, Habbo Collectibles, an experience focused on collecting and earning rewards, and Habbo Hotel: Origins, a revitalized version of the original. To learn more about Habbo, what makes it tick, and what has allowed it to stay alive for so long despite the odds, I conducted an email Q&A interview with the game's Product Director, Mika Timonen. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder The Origins of Habbo "Habbo is a pixel-art virtual world where you can build rooms, run events, make friends, and just be yourself—it's been that way since 2000," Timonen said in an email. 'More than anything, it's a community game. We've got fansites, builders, artists, and volunteers all over the world keeping the Hotel alive. A lot of them have been around for decades, know every bit of the game's history, and give Habbo its own unique personality.' First founded in 2000, Habbo has reached an extraordinary amount of people around the world with users from more than 150 countries. According to Timonen, in total, there are 'hundreds of thousands of monthly active users' and 'over 300 million' total registered users. 'Our tagline is, 'A strange place with awesome people,' and it's true," Timonen said. "Whether you want to host a rave, design a haunted mansion, or start a roleplay agency, you can. And if you're new? You'll find a community that's all-knowing, creative, and surprisingly kind. There's nothing else like it.' Hitting the quarter century milestone for an online social world is pretty remarkable. The list of games that have achieved that and are still running is quite small. "It feels incredibly humbling," Timonen said. 'Looking at the past twenty-five years, the world has changed a lot. Especially the technology and games with it. For Habbo to not only exist but to still be a vibrant home for a global community is a testament to something deeper than just a game. By this I mean that Habbo is more than a game, it is a community—one of the first ever online communities, actually. It is a place for millions of people to chat, meet friends and throughout the years for some even to make extremely close and long-lasting friendships. It's difficult to grasp how many lives Habbo has touched, and for how many it remains the warm, happy place from their youth. And even after 25 years for many it still remains the place they come to have fun and chat with their friends.' Habbo—Lessons in Community and Innovation 'A lot of people remember Habbo as their first online world, and that nostalgia is something we deeply value,' Timonen said. 'What has kept Habbo alive and growing is that we've always embraced change while staying true to what made it special: freedom, creativity, and social connection. We have modernized the experience to include mobile devices, we introduce fresh content weekly and keep our community at the heart of every decision.' Leveraging the infectious power of nostalgic curiosity and balancing that against a constant need to innovate and iterate is not easy. Certainly not with an audience that shifts and moves on as quickly as fickle gamers. 'With a game as old as Habbo, change is constant,' Timonen said. "Over the years we've added, evolved, and occasionally removed features to keep things fresh. But most importantly, we listen to our community. When something doesn't land well, we're not afraid to roll it back, and some of our most successful updates have come directly from player feedback. "New players show up for the vibe—the pixel-art's timeless and there's nothing else out there with the same look and personality. Long-time players come back because their rooms, friends, and items are still here waiting. It's rare to find a virtual space that feels both familiar and fresh, but that's exactly what makes Habbo stand out! In the 25 years we have never stopped building. This long history gives players lots of things to explore. So whether you're logging in for the first time or the first time in years, there's always something new to experience and someone new to meet." Habbo—On The Rise of Competitors and The Metaverse When you look up Habbo on the Google Play store, you'll see the tagline: 'The Original Metaverse.' And I'm struggling to think of a reason why that isn't true, to be honest. 'We love that App Store tagline,' Timonen said. "Because it's true. Long before the word 'metaverse"' was in headlines, Habbo was already doing it: giving people digital identities, virtual spaces to create and hang out in, and economies driven by user activity. We were laying that groundwork over 20 years ago!" Even though Habbo may have been one of the first, it's far from the only social virtual world that people around the globe spend their time in on a monthly, weekly, and even daily basis. From Minecraft and Roblox to Fortnite and everything else out there, there are tons of options. 'When we see platforms like Roblox, Fortnite, and others rising, we don't feel threatened, we feel proud,' Timonen said. "It's validating to see the rest of the world embrace ideas we have believed in from the beginning. And honestly, we have learned a lot from watching them too. Innovation doesn't stop, and we are always evolving to stay competitive and relevant. But what sets Habbo apart is its soul. There's a raw, chaotic charm to Habbo. A real sense of community and weirdness and that's hard to replicate. People remember their first Habbo room, the times staff were in-game handing out free furni, the whole, 'Pools Closed' meme and the 'Great Mute,' and the friends they made in the Hotel. Habbo—On The Future of Social Virtual Worlds and MMOs Personally, I love the generation I've grown up in. As a millennial, I've been around for the majority of the video game industry, I've seen the creation of the internet, I'm currently knee-deep in the advent of modern virtual reality technology, and everyone has access to whatever information they want instantaneously. It's equally exciting and terrifying. 'The social gaming landscape is more exciting and more fragmented than ever,' Timonen said. 'There are so many platforms now where players are not just playing games but living digital lives: building, socializing, expressing themselves. In a way, the rest of the industry has caught up to what Habbo has always been about. People are living more and more online. What made Habbo special in 2000 was giving people avatars when they chat is now even more relevant. Players are craving presence and identity more than ever, and they want worlds that feel personal, persistent, and community-driven. "What's interesting is that while new platforms bring polish and scale, a lot of them lack the raw, player-led chaos that makes a place feel alive. That's still Habbo's superpower. We see ourselves more as a canvas for players to draw upon. And in an age where players want to create more than consume, that kind of open-ended, charming, community-first experience is suddenly very 'in' again. So, while the landscape keeps evolving, we feel more relevant than ever. And we're excited to keep pushing it forward, on our own terms." What's Next for Habbo? I put it bluntly to Timonen: What are the plans for Habbo over the next five years, ten years, and even twenty-five years? Will Habbo still be around? 'In the next 5 years, we're focused on deepening what makes Habbo special: creative freedom, meaningful social interaction, and community ownership." Timonen said. "That means more powerful tools for room design and events, better mobile experiences, and new ways for players to shape the world around them. We want to find ways to make in-game content creation both more accessible and more rewarding. In the end, players who create engaging experiences for others to engage with are the lifeblood of Habbo. "Looking ahead 10 years, we see Habbo evolving into a true social platform for the next generation—a place where you don't just play, but build a digital identity, earn real value, and connect with people in authentic ways. We want to blur the line between game and lifestyle. 'And 25 years from now? If we've done our job right, Habbo will still be here, growing and as weird as ever. An engaging place for someone who logs in for the first time and as well as for someone who has been with us for 50 years. A shared world across generations. For a lot of people, Habbo's not just a memory—it's home. Our job is to keep that home alive, welcoming, and evolving for decades to come!' You can check out Habbo for yourself, for free, on either desktop PC or mobile, and help them get started on the next 25 years.
Yahoo
2 hours ago
- Yahoo
MasterChef ripped for ‘disgraceful' Gregg Wallace edit as clip from scandal-hit series goes viral
MasterChef viewers have accused the BBC of 'disgraceful' editing after spotting what appeared to be repeated and awkwardly cut clips of axed host Gregg Wallace in the latest episode. Wallace and his long-time co-presenter John Torode were dropped from the cooking competition last month, following nearly two decades on air, after an investigation upheld multiple misconduct allegations. Wallace faced 40 upheld complaints, including claims of inappropriate on-set behaviour, while Torode was found to have used a racist term in 2018. The current series was filmed before their dismissal, with producers confirming the pair would still appear but with less screen time and minimal screentime. Two contestants have also requested to be removed from episodes to avoid being seen alongside the former presenters. And now amid the furore, fans watching Wednesday night's episode noticed the same shot of Wallace's face, that of a fixed grin, used multiple times in quick succession. One TikTok user Gingernat Design pointed out the editing gaf, captioning their post: 'Clever editing from MasterChef. 'Whether this is to do with the allegations or not I don't know, but it's jokes how they just froze Gregg Wallace for an entire conversation.' A viral TikTok clip highlighted the repeated footage, showing Wallace's frozen expression appearing three times during a conversation between Torode and a contestant. Reactions on social media ranged from disbelief to 'awkward' and 'petty.' 'I saw this and it looked absolutely demented,' one wrote. Another commented: 'Is this for real?' while a third penned: 'I'm crying and they picked a clip where he looks SO dodgy. Not helpful at all considering the recent allegations.' Under the same clip, another user, who claimed they work in TV production, suggested that the team behind the show used an industry editing trick. 'I work in post production in UK TV (not for the BBC or on Masterchef though), and based on the turnaround time, it was probably the quickest fix they could do, ' they clarified. 'Just reuse the previous shot to cover up any cut content. The Hosts certainly wouldn't be able to be completely edited out, however, unless they reshot all their bits with new hosts and spliced them in, but that wouldn't really ever happen due to money.' The Standard has contacted Banijay UK for comment on the claims about the apparent repetitive edits. The viewer commentary comes after a second contestant was edited out of the latest series of MasterChef. A Banijay spokesperson told The Standard: 'One other contributor decided that given recent events they would like not to be included. 'We have of course accepted their wishes and edited them out of the show.' BBC News reported that the contestant has requested anonymity and will not appear in any capacity. MasterChef is available to stream on BBC iPlayer now and airs on BBC One.
Yahoo
2 hours ago
- Yahoo
Hostage on Netflix: who's in the cast, from Suranne Jones to Lucian Msamati
Politics, tense situations and somewhat-inept UK politicians: that's right, a new Netflix thriller is upon us, and it's set to be our summer watch. Called Hostage, it stars Suranne Jones as the Prime Minister of the UK (a woman, hooray!) who finds her life turned upside-down when her husband is kidnapped and held to ransom during a meeting with the French President. The series was written by Matt Charman, aka the brains behind Oscar-winning film Bridge of Spies, so we know it's going to be good. But who's set to star? Let's unpack. Abigail Dalton, played by Suranne Jones The Prime Minister of the UK. Charman calls her 'an embattled British PM in the middle of a fight for her country and her family — she's fierce, ruthless, and you can't take your eyes off of her.' Jones, who plays her, is a veteran of UK TV. Born in Manchester in 1978, she got her start playing Karen McDonald on Coronation Street until 2004. Since then, she's gone onto appear in shows like Unforgiven (2009), Doctor Foster, which catapulted her to national prominence, and Vigil. She also played the lead role in Gentleman Jack, the BBC historical drama about the life of Ann Lister. Vivienne Toussaint, played by Julie Delpy The French President – also, pleasingly, a woman. She's more of a pragmatist than Abigail, but she finds herself being blackmailed as the series goes on, too. She has a choice to make: does she go to the far-right, and embrace the anti-immigrant narrative, or does she stick to her principles? 'She starts off as someone who isn't flirting with the extreme right, and she slowly starts to go there – which is something you see happening a little bit to everyone in the centre; they're not necessarily ideologically far right, but they're feeling they have to flirt with it, to comply with the perceived demands of the electorate,' Delpy told the Guardian about the role. Delpy herself is a French-American actor, who was born in Paris to actor parents. At the age of 14, she was 'discovered' by director Jean-Luc Godard, who launched her film career. She was nominated for her first Cesar Award two years later, and gained international attention for her role in the 1990 film Europa Europa. Since then, she's gone onto direct, write and act in more than 30 films, including 1997's An American Werewolf in Paris and 1991's Voyager. Matheo Lewis, played by Corey Mylchreest A shady character with ominous motives. Mylchreest, who plays him, is best known for playing the role of King George III in the Bridgerton spinoff series Queen Charlotte. Born in London in 1998, he studied at RADA and appeared in the premiere episode of Netflix's The Sandman. Most recently, he played one of the starring roles in the Netflix film My Oxford Year. Kofi Adomako, played by Lucian Msamati A member of Abigail's government, who is left floundering after the kidnapping. Msamati himself is an English-Tanzanian actor. Born in London to Tanzanian parents and raised in Zimbabwe, he started his career as a voice-over artist and after-dinner speaker before founding a theatre company, Over the Edge, in Harare. Since then, he's gone onto have multiple stage and screen roles. He was the first black actor to play Iago at the Royal Shakespeare Company, in a 2015 production of Othello; on TV, he's appeared in Spooks, Game of Thrones, Doctor Who and Ltuher, among others. Most recently, he's appeared as Ed Dumani in Sky Atlantic's gangster series Gangs of London. Dr Alex Anderson, played by Ashley Thomas The husband of Abigail. In an interview with the Guardian, Jones describes their marriage as 'happy, it's assured, they're supportive of each other.' Thomas is a British actor and rapper. Born in Hammersmith, he was involved in the early grime scene under the name Bashy, and featured in the 2010 Gorillaz song White Flag along with Kano. In 2013, he stepped away from music to focus on acting; currently, he's appearing on Channel 4 show In Flight. Max, played by James Cosmo We don't yet know too much about Max, but Cosmo, who plays him, is a Scottish actor. Born in 1947 in Dunbarton, he's appeared in many iconic films - including 1995's Braveheart, Trainspotting and The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. On TV, he played Jeor Mormont in Game of Thrones, and Farder Coram in the BBC adaptation of His Dark Materials. In 2017, he even went into the Big Brother house, and finished fourth. Adrienne Pelletier, played by Jehnny Beth Similarly, we don't know much about the character of Adrienne, though judging by her name, she's part of the French delegation. Beth, who plays her, is a French actor and musician. Born in 1984 in Poitiers, she shot to fame as half of the indie rock band John & Jehn, and as the lead singer of post-punk band Savages. She's collaborated with artists including Noel Gallagher, Gorillaz and Bobby Gillespie, and in recent years, has also pivoted to acting. Hostage is streaming on Netflix from August 21