Latest news with #Adamou


Cision Canada
28-05-2025
- Business
- Cision Canada
OverActive Media Reports Record Q1 2025 Results: Revenue Up 37%, Operating Costs Down 8%, Comprehensive Loss Improves 55%
Expanding Global Audience and High-Margin Digital Strategy Drive Momentum Toward 2025 Profitability Target , May 28, 2025 /CNW/ - OverActive Media Corp. ("OverActive" or the "Company") (TSXV: OAM) (OTC: OAMCF), a global esports and entertainment company for today's generation of fans, released its results for the three-month period ended March 31, 2025. Financial Results Summary for Q1 2025 (ii) Net Working Capital is a non-IFRS measure. Refer to "Non-IFRS Measures" at the end of this press release. "Q1 demonstrated the strength of our global model," said Adam Adamou, CEO and Co-Founder of OverActive Media. "We delivered 37 percent year-over-year revenue growth, reduced operating costs by 8 percent, and closed the quarter with nearly $8 million in cash and positive working capital. These results reflect the efficiency of our operating structure and the successful integration of KOI and Riders." Mr. Adamou continued, "We have built a differentiated platform that combines ownership in the world's top esports leagues and titles with a global fanbase of more than 100 million. Our direct digital channels give brand partners meaningful access to that audience, while high-margin digital merchandise and media opportunities drive strong monetization. The early success of our subscription-based Fénix Club, which exceeded internal expectations in its first month, is a testament to the loyalty and engagement we have built with fans. With greater predictability in our revenue streams, improving operating leverage, and disciplined cost control, we are well positioned to meet our 2025 growth and profitability targets." Q1 2025 Financial Highlights Revenue was $5.0 million, up 37% from $3.7 million in Q1 2024. The increase reflects a full-quarter contribution from the KOI and Riders acquisitions, strong sponsorship and digital merchandise sales, and incremental revenue from hosting Call of Duty League Major I in Madrid. These gains were partially offset by the planned exit from certain esports titles that generated sticker sales in the prior year. Gross profit was $2.6 million, producing a 52 % gross margin, versus $2.7 million and a 75% gross margin in the prior-year quarter. The decline in margin reflects a change in revenue composition, with a larger share coming from influencer operations brought in through the KOI and Riders acquisitions. The prior year also included high margin esports sticker revenue, which did not recur this quarter. League-share and digital merchandise revenues, the Company's highest-margin contributors, were minimal in the quarter, and are expected to increase in the second half of the year. Operating expenses decreased 8% to $4.9 million, compared to $5.3 million in Q1 2024. The reduction was driven by disciplined SG&A controls and the elimination of one-time restructuring and acquisition expenses booked last year. Adjusting for the extra two months of KOI and Riders expenses now captured in Q1 2025, the Company's underlying operating expenses declined significantly compared to Q1 2024. Adjusted EBITDA was a loss of $2.3 million, in line with expectations for a seasonally soft first quarter, compared to a loss of $1.8 million in Q1 2024. The prior-year quarter included only one month of losses from the Riders acquisition, while the current quarter reflects a full three-month contribution. In addition, Q1 2024 benefited from non-recurring high-margin digital revenue, which did not repeat this year. The first quarter is typically OverActive's seasonally weakest, and Adjusted EBITDA is expected to improve sequentially through the year, as the Company generates the bulk of its high margin revenue in the second half of the year. OverActive remains focused on its path to profitability in 2025. Comprehensive loss narrowed to $2.0 million from $4.5 million in Q1 2024. The improvement was driven by higher revenues, more disciplined cost management, and a $1.7 million foreign-currency translation gain on Euro-denominated assets. Net working capital was $3.4 million as of March 31, 2025. Cash and cash equivalents totaled $7.9 million. Construction-in-progress for the planned Toronto venue remained unchanged at $2.1 million. OverActive Media – Major Accomplishments Q1 2025 Successful Execution of CDL Major I in Madrid OverActive Media co-produced the Call of Duty League Major I in partnership with Movistar KOI, welcoming over 12,000 fans to Madrid Arena. The event marked the CDL's return to Europe for the first time in five years and reached a peak of 233,000 concurrent online viewers, reinforcing OverActive's leadership in hosting high-impact live esports events. Award Recognition for Toronto Ultra Toronto Ultra earned top honours at the 2024 Canadian Game Awards, winning both Esports Event of the Year (for Major III) and Esports Organization of the Year. These recognitions underscore the competitive excellence and growing brand value of OverActive's North American operations. Expansion into Latin America through Free Fire Movistar KOI officially entered the Free Fire League in Mexico, marking OverActive's first mobile esports roster and extending its multiyear commercial partnership with Telefónica/Movistar Mexico in one of LATAM's fastest-growing gaming markets. Strategic Entry into China Movistar KOI launched official channels on Weibo and Bilibili, establishing OverActive's presence in the world's largest esports market. The move unlocks new opportunities for digital fan engagement and sponsorship growth in Asia. CDL World Championship Coming to Canada Toronto Ultra secured hosting rights for the 2025 Call of Duty League World Championship. Set to take place in Waterloo Region, Ontario, this will mark the first time the event is held outside the United States; another milestone in OverActive's global expansion. Subsequent to Quarter-End Developments LEC Roadtrip Hosted at Madrid Arena OverActive Media hosted the first-ever LEC "Roadtrip" in Madrid, drawing more than 18,000 in-person attendees across two League of Legends match-days. The event reached a peak online viewership of 348,000, demonstrating OverActive's continued ability to execute and monetize large-scale European esports events. Movistar KOI Sets Spring Split Viewership Record Movistar KOI recorded the highest peak viewership of any team during the 2025 LEC Spring Split, reaching over 490,000 concurrent viewers in its match against Karmine Corp. This viewership milestone highlights the strength of the brand and the team's global fan engagement. Launch of Fénix Club Gaming The Company introduced its first subscription-based, direct-to-consumer fan platform. Fénix Club Gaming offers exclusive benefits including merchandise discounts, gated Discord channels, and limited-edition giveaways. Early adoption exceeded internal projections and positions the platform as a new recurring-revenue stream for OverActive Media. Renewal of Monster Energy Partnership Monster Energy extended its partnership with OverActive Media through the remainder of FY 2025, maintaining its status as a global Tier-1 sponsor across the Company's teams and event portfolio. Conference Call Details The Company will conduct a conference call on Thursday, May 29, 2025, at 9:00 a.m. ET. To access the call, register at or dial 1-888-699-1199 (North America) or 416-945-7677 (International). A replay will be available until May 2, 2025, at 1-888-660-6345 or 289-819-1450 using entry code 50781#. A webcast will also be available at and archived for three months. ABOUT OVERACTIVE MEDIA OverActive Media Corp. (TSXV: OAM) (OTC:OAMCF) is headquartered in Toronto, Ontario, with operations in Madrid, Spain and Berlin, Germany, is a premier global esports and entertainment company for today's generation of fan. OverActive owns team franchises in professional esports leagues, including the Call of Duty League, operating as the Toronto Ultra, the League of Legends EMEA Championship (LEC), operating as Movistar KOI, the VALORANT Champions League (VCT) EMEA, operating as Movistar KOI and other professional esports leagues and competitions. CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION This press release contains statements which constitute "forward-looking statements" and "forward-looking information" within the meaning of applicable securities laws (collectively, "forward-looking statements"), including statements regarding the plans, intentions, beliefs and current expectations of OverActive with respect to future business activities and operating performance. Forward-looking statements are often identified by the words "may", "would", "could", "should", "will", "intend", "plan", "anticipate", "believe", "estimate", "expect" or similar expressions and includes information regarding the anticipated financial and operating results of OverActive in the future. Investors are cautioned that forward-looking statements are not based on historical facts but instead OverActive management's expectations, estimates or projections concerning future results or events based on the opinions, assumptions and estimates of management considered reasonable at the date the statements are made. Although OverActive believes that the expectations reflected in such forward-looking statements are reasonable, such statements involve risks and uncertainties, and undue reliance should not be placed thereon, as unknown or unpredictable factors could have material adverse effects on future results, performance or achievements of the OverActive. Among the key factors that could cause actual results to differ materially from those projected in the forward-looking statements include the following: the potential impact of OverActive's qualifying transaction on relationships, including with regulatory bodies, employees, suppliers, customers and competitors; changes in general economic, business and political conditions, including changes in the financial markets; changes in applicable laws and regulations both locally and in foreign jurisdictions; compliance with extensive government regulation; the risks and uncertainties associated with foreign markets; the ability of the Company to continue to execute on its existing partnerships and business strategy; the ability of the MAD Lions and Call of Duty Leagues to maintain viewership; the successful completion of the Company's new venue; and other risk factors set out in OverActive's most recent annual information form and its other filings with Canadian securities regulators, copies of which may be found under OverActive's profile at These forward-looking statements may be affected by risks and uncertainties in the business of OverActive and general market conditions. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results may vary materially from those described herein as intended, planned, anticipated, believed, estimated or expected. Although OverActive has attempted to identify important risks, uncertainties and factors which could cause actual results to differ materially, there may be others that cause results not to be as anticipated, estimated or intended and such changes could be material. OverActive does not intend and do not assume any obligation, to update the forward-looking statements except as otherwise required by applicable law. NON-IFRS MEASURES This press release includes references to Adjusted EBITDA and Net Working Capital. These non-IFRS financial measure is not an earnings or cash flow measure recognized by IFRS and does not have a standardized meaning prescribed by IFRS. Our method of calculating these financial measure may differ from the methods used by other issuers and, accordingly, our definition of these non-IFRS financial measures may not be comparable to similar measures presented by other issuers. Investors are cautioned that non-IFRS financial measures should not be construed as an alternative to net income determined in accordance with IFRS as indicators of our performance or to cash flows from operating activities as measures of liquidity and cash flows. Adjusted EBITDA is defined by the Company as net income or loss before income taxes, finance costs, finance income, depreciation and amortization, decrease in net present value of franchise obligations, foreign exchange gains / loss, assistance payments from Franchise League and government assistance, restructuring and business development costs, impairment charges, and share-based compensation. We believe that Adjusted EBITDA is a useful measure of financial performance because it provides an indication of the Company's ability to capitalize on growth opportunities in a cost-effective manner, finance its ongoing operations and service its financial obligations. A reconciliation of Adjusted EBITDA to net loss may be found in the Company's Management's Discussion and Analysis for the three-month period ended March 31, 2025. Net Working Capital is defined by the Company as current assets minus current liabilities. We believe that Net Working Capital provides as useful means of assessing the Company's short-term liquidity position. The following tables presents a reconciliation of net loss to adjusted EBITDA for the three months ended March 31, 2025 and 2024: Neither the TSXV nor its Regulation Services Provider (as that term is defined in the policies of the TSXV) accepts responsibility for the adequacy or accuracy of this release. SOURCE Overactive Media Corp.
Yahoo
28-05-2025
- Business
- Yahoo
OverActive Media Reports Record Q1 2025 Results: Revenue Up 37%, Operating Costs Down 8%, Comprehensive Loss Improves 55%
Expanding Global Audience and High-Margin Digital Strategy Drive Momentum Toward 2025 Profitability Target TORONTO, May 28, 2025 /CNW/ - OverActive Media Corp. ("OverActive" or the "Company") (TSXV: OAM) (OTC: OAMCF), a global esports and entertainment company for today's generation of fans, released its results for the three-month period ended March 31, 2025. Financial Results Summary for Q1 2025 $CAD (000's) Three months endedMarch 31, 2025 Three months ended March 31, 2024 Variance (%) Revenue $5,004 $3,659 37 % Gross Profit $2,616 $2,749 -5 % Gross Margin 52 % 75 % -23 % Operating Expenses $4,892 $5,332 -8 % Adjusted EBITDAi ($2,269) ($1,822) -25 % Comprehensive Loss ($1,996) ($4,478) 55 % Net Working Capitalii $3,384 $4,973 -32 % Cash & Equivalents $7,952 $10,057 -21 % (i) Adjusted EBITDA is a non-IFRS measures. Refer to "Non-IFRS Measures" at the end of this press release. (ii) Net Working Capital is a non-IFRS measure. Refer to "Non-IFRS Measures" at the end of this press release. "Q1 demonstrated the strength of our global model," said Adam Adamou, CEO and Co-Founder of OverActive Media. "We delivered 37 percent year-over-year revenue growth, reduced operating costs by 8 percent, and closed the quarter with nearly $8 million in cash and positive working capital. These results reflect the efficiency of our operating structure and the successful integration of KOI and Riders." Mr. Adamou continued, "We have built a differentiated platform that combines ownership in the world's top esports leagues and titles with a global fanbase of more than 100 million. Our direct digital channels give brand partners meaningful access to that audience, while high-margin digital merchandise and media opportunities drive strong monetization. The early success of our subscription-based Fénix Club, which exceeded internal expectations in its first month, is a testament to the loyalty and engagement we have built with fans. With greater predictability in our revenue streams, improving operating leverage, and disciplined cost control, we are well positioned to meet our 2025 growth and profitability targets." Q1 2025 Financial Highlights Revenue was $5.0 million, up 37% from $3.7 million in Q1 2024. The increase reflects a full-quarter contribution from the KOI and Riders acquisitions, strong sponsorship and digital merchandise sales, and incremental revenue from hosting Call of Duty League Major I in Madrid. These gains were partially offset by the planned exit from certain esports titles that generated sticker sales in the prior year. Gross profit was $2.6 million, producing a 52 % gross margin, versus $2.7 million and a 75% gross margin in the prior-year quarter. The decline in margin reflects a change in revenue composition, with a larger share coming from influencer operations brought in through the KOI and Riders acquisitions. The prior year also included high margin esports sticker revenue, which did not recur this quarter. League-share and digital merchandise revenues, the Company's highest-margin contributors, were minimal in the quarter, and are expected to increase in the second half of the year. Operating expenses decreased 8% to $4.9 million, compared to $5.3 million in Q1 2024. The reduction was driven by disciplined SG&A controls and the elimination of one-time restructuring and acquisition expenses booked last year. Adjusting for the extra two months of KOI and Riders expenses now captured in Q1 2025, the Company's underlying operating expenses declined significantly compared to Q1 2024. Adjusted EBITDA was a loss of $2.3 million, in line with expectations for a seasonally soft first quarter, compared to a loss of $1.8 million in Q1 2024. The prior-year quarter included only one month of losses from the Riders acquisition, while the current quarter reflects a full three-month contribution. In addition, Q1 2024 benefited from non-recurring high-margin digital revenue, which did not repeat this year. The first quarter is typically OverActive's seasonally weakest, and Adjusted EBITDA is expected to improve sequentially through the year, as the Company generates the bulk of its high margin revenue in the second half of the year. OverActive remains focused on its path to profitability in 2025. Comprehensive loss narrowed to $2.0 million from $4.5 million in Q1 2024. The improvement was driven by higher revenues, more disciplined cost management, and a $1.7 million foreign-currency translation gain on Euro-denominated assets. Net working capital was $3.4 million as of March 31, 2025. Cash and cash equivalents totaled $7.9 million. Construction-in-progress for the planned Toronto venue remained unchanged at $2.1 million. OverActive Media – Major Accomplishments Q1 2025 Successful Execution of CDL Major I in MadridOverActive Media co-produced the Call of Duty League Major I in partnership with Movistar KOI, welcoming over 12,000 fans to Madrid Arena. The event marked the CDL's return to Europe for the first time in five years and reached a peak of 233,000 concurrent online viewers, reinforcing OverActive's leadership in hosting high-impact live esports events. Award Recognition for Toronto UltraToronto Ultra earned top honours at the 2024 Canadian Game Awards, winning both Esports Event of the Year (for Major III) and Esports Organization of the Year. These recognitions underscore the competitive excellence and growing brand value of OverActive's North American operations. Expansion into Latin America through Free FireMovistar KOI officially entered the Free Fire League in Mexico, marking OverActive's first mobile esports roster and extending its multiyear commercial partnership with Telefónica/Movistar Mexico in one of LATAM's fastest-growing gaming markets. Strategic Entry into ChinaMovistar KOI launched official channels on Weibo and Bilibili, establishing OverActive's presence in the world's largest esports market. The move unlocks new opportunities for digital fan engagement and sponsorship growth in Asia. CDL World Championship Coming to CanadaToronto Ultra secured hosting rights for the 2025 Call of Duty League World Championship. Set to take place in Waterloo Region, Ontario, this will mark the first time the event is held outside the United States; another milestone in OverActive's global expansion. Subsequent to Quarter-End Developments LEC Roadtrip Hosted at Madrid ArenaOverActive Media hosted the first-ever LEC "Roadtrip" in Madrid, drawing more than 18,000 in-person attendees across two League of Legends match-days. The event reached a peak online viewership of 348,000, demonstrating OverActive's continued ability to execute and monetize large-scale European esports events. Movistar KOI Sets Spring Split Viewership RecordMovistar KOI recorded the highest peak viewership of any team during the 2025 LEC Spring Split, reaching over 490,000 concurrent viewers in its match against Karmine Corp. This viewership milestone highlights the strength of the brand and the team's global fan engagement. Launch of Fénix Club GamingThe Company introduced its first subscription-based, direct-to-consumer fan platform. Fénix Club Gaming offers exclusive benefits including merchandise discounts, gated Discord channels, and limited-edition giveaways. Early adoption exceeded internal projections and positions the platform as a new recurring-revenue stream for OverActive Media. Renewal of Monster Energy PartnershipMonster Energy extended its partnership with OverActive Media through the remainder of FY 2025, maintaining its status as a global Tier-1 sponsor across the Company's teams and event portfolio. Conference Call Details The Company will conduct a conference call on Thursday, May 29, 2025, at 9:00 a.m. ET. To access the call, register at or dial 1-888-699-1199 (North America) or 416-945-7677 (International). A replay will be available until May 2, 2025, at 1-888-660-6345 or 289-819-1450 using entry code 50781#. A webcast will also be available at and archived for three months. ABOUT OVERACTIVE MEDIA OverActive Media Corp. (TSXV: OAM) (OTC:OAMCF) is headquartered in Toronto, Ontario, with operations in Madrid, Spain and Berlin, Germany, is a premier global esports and entertainment company for today's generation of fan. OverActive owns team franchises in professional esports leagues, including the Call of Duty League, operating as the Toronto Ultra, the League of Legends EMEA Championship (LEC), operating as Movistar KOI, the VALORANT Champions League (VCT) EMEA, operating as Movistar KOI and other professional esports leagues and competitions. CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION This press release contains statements which constitute "forward-looking statements" and "forward-looking information" within the meaning of applicable securities laws (collectively, "forward-looking statements"), including statements regarding the plans, intentions, beliefs and current expectations of OverActive with respect to future business activities and operating performance. Forward-looking statements are often identified by the words "may", "would", "could", "should", "will", "intend", "plan", "anticipate", "believe", "estimate", "expect" or similar expressions and includes information regarding the anticipated financial and operating results of OverActive in the future. Investors are cautioned that forward-looking statements are not based on historical facts but instead OverActive management's expectations, estimates or projections concerning future results or events based on the opinions, assumptions and estimates of management considered reasonable at the date the statements are made. Although OverActive believes that the expectations reflected in such forward-looking statements are reasonable, such statements involve risks and uncertainties, and undue reliance should not be placed thereon, as unknown or unpredictable factors could have material adverse effects on future results, performance or achievements of the OverActive. Among the key factors that could cause actual results to differ materially from those projected in the forward-looking statements include the following: the potential impact of OverActive's qualifying transaction on relationships, including with regulatory bodies, employees, suppliers, customers and competitors; changes in general economic, business and political conditions, including changes in the financial markets; changes in applicable laws and regulations both locally and in foreign jurisdictions; compliance with extensive government regulation; the risks and uncertainties associated with foreign markets; the ability of the Company to continue to execute on its existing partnerships and business strategy; the ability of the MAD Lions and Call of Duty Leagues to maintain viewership; the successful completion of the Company's new venue; and other risk factors set out in OverActive's most recent annual information form and its other filings with Canadian securities regulators, copies of which may be found under OverActive's profile at These forward-looking statements may be affected by risks and uncertainties in the business of OverActive and general market conditions. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results may vary materially from those described herein as intended, planned, anticipated, believed, estimated or expected. Although OverActive has attempted to identify important risks, uncertainties and factors which could cause actual results to differ materially, there may be others that cause results not to be as anticipated, estimated or intended and such changes could be material. OverActive does not intend and do not assume any obligation, to update the forward-looking statements except as otherwise required by applicable law. NON-IFRS MEASURES This press release includes references to Adjusted EBITDA and Net Working Capital. These non-IFRS financial measure is not an earnings or cash flow measure recognized by IFRS and does not have a standardized meaning prescribed by IFRS. Our method of calculating these financial measure may differ from the methods used by other issuers and, accordingly, our definition of these non-IFRS financial measures may not be comparable to similar measures presented by other issuers. Investors are cautioned that non-IFRS financial measures should not be construed as an alternative to net income determined in accordance with IFRS as indicators of our performance or to cash flows from operating activities as measures of liquidity and cash flows. Adjusted EBITDA is defined by the Company as net income or loss before income taxes, finance costs, finance income, depreciation and amortization, decrease in net present value of franchise obligations, foreign exchange gains / loss, assistance payments from Franchise League and government assistance, restructuring and business development costs, impairment charges, and share-based compensation. We believe that Adjusted EBITDA is a useful measure of financial performance because it provides an indication of the Company's ability to capitalize on growth opportunities in a cost-effective manner, finance its ongoing operations and service its financial obligations. A reconciliation of Adjusted EBITDA to net loss may be found in the Company's Management's Discussion and Analysis for the three-month period ended March 31, 2025. Net Working Capital is defined by the Company as current assets minus current liabilities. We believe that Net Working Capital provides as useful means of assessing the Company's short-term liquidity position. The following tables presents a reconciliation of net loss to adjusted EBITDA for the three months ended March 31, 2025 and 2024: Three months ended March 31, 2025 2024 $ $ Net loss for the period(3,676) (4,395) Income tax expense 163 49 Depreciation581 512 Amortization 335 - Finance income(13) (104) Finance costs76 1,122 Foreign exchange loss40 436 Share-based compensation (recovery)386 (56) One-time gain(162) - Other income(6) - Restructuring and development and other costs7 614 Adjusted EBITDA (2,269) (1,822) Neither the TSXV nor its Regulation Services Provider (as that term is defined in the policies of the TSXV) accepts responsibility for the adequacy or accuracy of this release. SOURCE Overactive Media Corp. View original content: Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data


Cision Canada
30-04-2025
- Entertainment
- Cision Canada
OverActive Media and Movistar KOI Deliver Breakthrough LEC Roadtrip Event in Madrid and Launch New Subscription-Based Loyalty Platform
18,000 Attendees Across Two Days, 348,000 Peak Online Viewers, Three of the Five Most-Watched Matches This Split, and New Annual Recurring Revenue Stream Introduced TORONTO, April 30, 2025 /CNW/ - OverActive Media Corp. ("OverActive" or the "Company") (TSXV: OAM) (OTC: OAMCF), a global esports and entertainment company for today's generation of fans, today announced record-setting results from the inaugural LEC Roadtrip event, hosted by its premier franchise Movistar KOI at Madrid Arena on April 26 and 27. The event marked the first time in more than a decade that the League of Legends EMEA Championship ("LEC") staged regular season matches outside of Berlin. Across two days, the LEC Roadtrip welcomed approximately 18,000 attendees, including fans, partners, players, and staff, setting a new benchmark for live esports events in the region. The event also delivered globally, reaching a peak concurrent viewership of approximately 348,000, according to Esports Charts. In total, three of the matches played during the Madrid LEC Roadtrip ranked among the five most-watched regular season matches of the split, underscoring the event's broad success and strong global fan engagement. "This weekend in Madrid was a defining moment for OverActive Media and Movistar KOI," said Adam Adamou, CEO of OverActive Media. "The passion from our fans in the arena and around the world reaffirms our commitment to delivering world-class esports experiences. We are not just participating in the future of esports; we are helping to shape it." The success of the LEC Roadtrip reinforces OverActive Media's strategy of delivering large-scale, fan-driven events that deepen engagement in key international markets and expand the reach of the world's leading esports competitions. Fénix Club Loyalty Platform Launch In conjunction with the event, Movistar KOI launched Fénix Club Gaming, OverActive Media's first subscription-based direct-to-consumer platform. The program offers members exclusive benefits including merchandise discounts, early access to event ticket sales, exclusive giveaways, and access to dedicated channels for community engagement. "The launch of Fénix Club is an important milestone for us," added Adamou. "It gives our fans a way to connect directly with the organization and support it in a meaningful way. It also establishes a new, recurring revenue stream that strengthens our business model and helps power our long-term growth." Membership is priced at €30 annually for a digital card and €40 for a limited-edition physical Founders Card. Fans who join before May 12, 2025, were eligible to receive the limited-edition card, which sold out in less than 24 hours following the launch event. Due to overwhelming demand, the Company is currently evaluating opportunities to extend the Founders Edition offer to additional members. Fans can learn more and sign up at Early adoption of Fénix Club Gaming has exceeded internal sales targets and is expected to drive a new stream of annual recurring revenue for both Movistar KOI and OverActive Media. Inspired by traditional Spanish sports membership models, the initiative strengthens the Company's direct-to-consumer offerings and supports long-term value creation through global fan engagement. OverActive Media is building a diversified global platform centered around premier events, strategic partnerships, direct fan engagement, and subscription-based revenue. The Company remains focused on scaling sustainably, expanding its international footprint, and delivering long-term value for shareholders, fans, and partners. ABOUT OVERACTIVE MEDIA OverActive Media Corp. (TSXV: OAM) (OTC:OAMCF) is headquartered in Toronto, Ontario, with operations in Madrid, Spain and Berlin, Germany, is a premier global esports and entertainment company for today's generation of fan. OverActive Media owns team franchises in professional esports leagues, including the Call of Duty League, operating as the Toronto Ultra, the League of Legends EMEA Championship (LEC), operating as Movistar KOI, the VALORANT Champions League (VCT) EMEA, operating as Movistar KOI in other professional esports leagues and competitions. CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMAITON This press release contains statements which constitute "forward-looking statements" and "forward-looking information" within the meaning of applicable securities laws (collectively, "forward-looking statements"), including statements regarding the plans, intentions, beliefs and current expectations of OverActive with respect to its partnership with Ecoembes and the anticipated benefits of that partnership as well as future business activities and operating performance. Forward-looking statements are often identified by the words "may", "would", "could", "should", "will", "intend", "plan", "anticipate", "believe", "estimate", "expect" or similar expressions and includes information regarding the anticipated financial and operating results of OverActive in the future. Investors are cautioned that forward-looking statements are not based on historical facts but instead OverActive management's expectations, estimates or projections concerning future results or events based on the opinions, assumptions and estimates of management considered reasonable at the date the statements are made. Although OverActive believes that the expectations reflected in such forward-looking statements are reasonable, such statements involve risks and uncertainties, and undue reliance should not be placed thereon, as unknown or unpredictable factors could have material adverse effects on future results, performance or achievements of the OverActive. Among the key factors that could cause actual results to differ materially from those projected in the forward-looking statements include the following: the potential impact of OverActive's qualifying transaction on relationships, including with regulatory bodies, employees, suppliers, customers and competitors; changes in general economic, business and political conditions, including changes in the financial markets; changes in applicable laws and regulations both locally and in foreign jurisdictions; compliance with extensive government regulation; the risks and uncertainties associated with foreign markets; the ability of the Company to continue to execute on its existing partnerships and business strategy; the ability of the MAD Lions and Call of Duty Leagues to maintain viewership; the successful completion of the Company's new venue; and other risk factors set out in OverActive's most recent annual information form and its other filings with Canadian securities regulators, copies of which may be found under OverActive's profile at These forward-looking statements may be affected by risks and uncertainties in the business of OverActive and general market conditions. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results may vary materially from those described herein as intended, planned, anticipated, believed, estimated or expected. Although OverActive has attempted to identify important risks, uncertainties and factors which could cause actual results to differ materially, there may be others that cause results not to be as anticipated, estimated or intended and such changes could be material. OverActive does not intend and do not assume any obligation, to update the forward-looking statements except as otherwise required by applicable law. SOURCE Overactive Media Corp.


Cision Canada
25-04-2025
- Business
- Cision Canada
OverActive Media Reports Record Q4 and FY 2024 Results: Q4 Revenue Up 134%, FY Revenue Up 72%, $311,000 of Comprehensive Income
Streamlined Operations and Solid Balance Sheet Position the Company for Sustainable Growth in 2025 TORONTO, April 24, 2025 /CNW/ - OverActive Media Corp. ("OverActive" or the "Company") (TSXV: OAM) (OTC: OAMCF), a global esports and entertainment company for today's generation of fans, released its results for the three and twelve-month periods ended December 31, 2024. Financial Results Summary for Q4 and FY 2024 "2024 was a year of real progress for OverActive Media," said Adam Adamou, CEO and Co-Founder of OverActive Media. "We completed two major acquisitions, expanded into new games and regions, and grew our revenue by 72 percent. Managing that kind of growth while integrating teams and operating across multiple markets required focus, coordination, and an incredible effort from our entire organization." Adamou continued, "We're proud of what we've built, but we know we're not finished. Our priority in 2025 is to continue growing responsibly, improving margins, staying disciplined, and making sure that every step we take adds lasting value. We're entering this next chapter with momentum, a strong foundation, and a clear plan to keep building a great business in a growing global industry." Q4 2024 Financial Highlights Revenue totaled $9.9 million, up 134% year-over-year, compared to $4.2 million in the same period in 2023. The increase was primarily driven by higher league share, expanded partnerships, and influencer agency revenue from the KOI and Riders acquisitions. Gross profit increased by $1.9 million to $5.3 million with a gross margin of 54%, compared to $3.4 million and 80% in 2023. Margins were impacted by the newly integrated influencer business. Operating costs increased by 54%, totaling $6.6 million, compared to $4.3 million in the same period in 2023. The increase was due to additional headcount, content production, and agency infrastructure tied to strategic expansion. Adjusted EBITDA improved to a loss of $554,000, compared to a loss of $699,000 in Q4 2023, reflecting positive impact of high-margin digital sales and improved operational leverage. Comprehensive loss for the quarter was $1.3 million, compared to a loss of $768,000 in Q4 2023, primarily driven by foreign currency translation losses. Net working capital (current assets less current liabilities) was $6.6 million. Cash and cash equivalents were $6.8 million, reflecting capital deployment into integration and growth. These amounts are net of an additional $782,000 invested in the venue project in Toronto. Total investments in the venue project to date are $2.1 million. Full Year 2024 Financial Highlights Revenue reached $27.0 million, up 72%, compared to $15.7 million in FY 2023, driven by acquisitions and growth across team operations, digital merchandise sales (MTX), brand partnerships, influencer business and live events – broadening OverActive's revenue mix and geographic reach. Gross profit totaled $16.8 million, a 62% increase. Margin declined to 62% from 66%, due to changes in product mix, including lower-margin revenue from the influencer agency and live events. Operating costs were $23.4 million, up 37%, driven by investments in talent, systems, and platform efficiency, along with a $2.3 million one-time restructuring and business development expense tied to acquisitions. Adjusted EBITDA loss improved by 42% to $3.6 million, compared to a loss of $6.2 million in 2023. Comprehensive income of $311,000, compared to a loss of $12.2 million in FY 2023, reflecting a 103% year-over-year improvement, driven by strong revenue growth, disciplined cost management, an $11.5 million gain from the elimination of franchise liabilities, and favorable foreign currency translation. OverActive Media – Major Accomplishments 2024 To-Date Financial & Strategic Growth 72% year-over-year revenue growth, reaching a record $27.0 million. Positive comprehensive income of $311,000, a 10% improvement from loss of $12.2 million in 2023. 42% improvement in adjusted EBITDA loss, driven by stronger revenue and improved operating efficiency. $11.5 million gain from the elimination of long-term franchise obligations, significantly strengthening the Company's balance sheet. Mergers & Acquisitions Acquired KOI and Movistar Riders, expanding the Company's footprint across Europe and Latin America and introducing new business lines including influencer agency operations. OverActive was awarded a VALORANT Champions Tour EMEA (VCT EMEA) partnership by Riot Games. Global Expansion Entered Latin America via Movistar KOI's participation in the Free Fire League in Mexico, strengthening the Company's multiyear partnership with Telefónica and presence in Latin America. Invited into the inaugural Esports World Cup Foundation Partner Program 2024 and for the 2025 season. Announced expansion into China, world's largest and fastest-growing esports market, with Movistar KOI launching localized content on Weibo and Bilibili. Competitive Success MAD Lions KOI qualified for League of Legends World Championships for the sixth consecutive year, reaching 2.5M peak concurrent viewers. Toronto Ultra won CDL Major I, continuing its run as one of the top Call of Duty teams in the world. Toronto Defiant won back-to-back-to-back-to-back North American Championships in the inaugural Overwatch World Championship Series. OverActive Media finished in 11 th place globally in the inaugural Esports World Cup. Live Events & Viewership Hosted Call of Duty Major III in Toronto from May 16 to May 19, 2024, drawing an average of 116,400 viewers across 30 hours of airtime and totaling 3.5 million hours watch. Hosted the inaugural KOIKON in Madrid on December 6, 2024, drawing over 3,000 in-person attendees and more than 1 million livestream viewers. Hosted CDL Major I in Madrid with 12,000+ fans. This was the first CDL event hosted in Europe in five years and was produced in tandem as a joint Toronto Ultra and Movistar KOI event. Announced that the first ever LEC Roadtrip will be hosted by OverActive Media's Movistar KOI at the Madrid Arena, with an expected 16,000 fans attending over two days, April 26 and 27. Announced as the host of the 2025 Call of Duty League® Championship Weekend powered by Bell in Ontario from June 26-29, expected to draw over 20,000 fans. Commercial & Brand Partnerships Renewed and expanded partnerships with Telefónica, AMD, Bell, SCUF Gaming. Signed new partnerships with Monster Energy, CUPRA, and Blacklyte. Announced LEC naming rights deal with Telefónica, the first of its kind in the LEC. Sustainability & ESG Partnered with Ecoembes to support sustainability initiatives and join the United Nations Sports for Climate Action Framework. Subsequent to the Quarter On April 19, 2025, Stewart Johnston stepped down from OverActive Media's Board of Directors following his departure from Bell to pursue another opportunity. The Company extends its gratitude to Mr. Johnston for his valuable service and significant contributions. OverActive Media has retained Red Cloud Securities Inc. to provide market-making services in accordance with TSX Venture Exchange policies. The agreement commenced on April 15, 2025. Red Cloud will receive a monthly fee of $4,500 CAD for its services, which are intended to enhance the liquidity and trading activity of OverActive Media's common shares. The engagement is open-ended and may be terminated by either party with 30 days' written notice. No performance-based compensation or securities have been granted in connection with this arrangement. Conference Call Details The Company will conduct a conference call on Friday, April 25, 2025, at 9:00 a.m. ET. To access the call, register at or dial 1-888-699-1199 (North America) or 416-945-7677 (International). A replay will be available until May 2, 2025, at 1-888-660-6345 or 289-819-1450 using entry code 23519#. A webcast will also be available at and archived for three months. ABOUT OVERACTIVE MEDIA OverActive Media Corp. (TSXV: OAM) (OTC:OAMCF) is headquartered in Toronto, Ontario, with operations in Madrid, Spain and Berlin, Germany, is a premier global esports and entertainment company for today's generation of fan. OverActive owns team franchises in professional esports leagues, including the Call of Duty League, operating as the Toronto Ultra, the League of Legends EMEA Championship (LEC), operating as Movistar KOI, the VALORANT Champions League (VCT) EMEA, operating as Movistar KOI and other professional esports leagues and competitions. CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION This press release contains statements which constitute "forward-looking statements" and "forward-looking information" within the meaning of applicable securities laws (collectively, "forward-looking statements"), including statements regarding the plans, intentions, beliefs and current expectations of OverActive with respect to future business activities and operating performance. Forward-looking statements are often identified by the words "may", "would", "could", "should", "will", "intend", "plan", "anticipate", "believe", "estimate", "expect" or similar expressions and includes information regarding the anticipated financial and operating results of OverActive in the future. Investors are cautioned that forward-looking statements are not based on historical facts but instead OverActive management's expectations, estimates or projections concerning future results or events based on the opinions, assumptions and estimates of management considered reasonable at the date the statements are made. Although OverActive believes that the expectations reflected in such forward-looking statements are reasonable, such statements involve risks and uncertainties, and undue reliance should not be placed thereon, as unknown or unpredictable factors could have material adverse effects on future results, performance or achievements of the OverActive. Among the key factors that could cause actual results to differ materially from those projected in the forward-looking statements include the following: the potential impact of OverActive's qualifying transaction on relationships, including with regulatory bodies, employees, suppliers, customers and competitors; changes in general economic, business and political conditions, including changes in the financial markets; changes in applicable laws and regulations both locally and in foreign jurisdictions; compliance with extensive government regulation; the risks and uncertainties associated with foreign markets; the ability of the Company to continue to execute on its existing partnerships and business strategy; the ability of the MAD Lions and Call of Duty Leagues to maintain viewership; the successful completion of the Company's new venue; and other risk factors set out in OverActive's most recent annual information form and its other filings with Canadian securities regulators, copies of which may be found under OverActive's profile at These forward-looking statements may be affected by risks and uncertainties in the business of OverActive and general market conditions. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results may vary materially from those described herein as intended, planned, anticipated, believed, estimated or expected. Although OverActive has attempted to identify important risks, uncertainties and factors which could cause actual results to differ materially, there may be others that cause results not to be as anticipated, estimated or intended and such changes could be material. OverActive does not intend and do not assume any obligation, to update the forward-looking statements except as otherwise required by applicable law. NON-IFRS MEASURES This press release includes references to Adjusted EBITDA. This non-IFRS financial measure is not an earnings or cash flow measure recognized by IFRS and does not have a standardized meaning prescribed by IFRS. Our method of calculating this financial measure may differ from the methods used by other issuers and, accordingly, our definition of this non-IFRS financial measure may not be comparable to similar measures presented by other issuers. Investors are cautioned that non-IFRS financial measures should not be construed as an alternative to net income determined in accordance with IFRS as indicators of our performance or to cash flows from operating activities as measures of liquidity and cash flows. Adjusted EBITDA is defined by the Company net income or loss before income taxes, finance costs, finance income, depreciation and amortization, decrease in net present value of franchise obligations, foreign exchange gains / loss, assistance payments from Franchise League and government assistance, restructuring and business development costs, impairment charges, and share-based compensation. We believe that Adjusted EBITDA is a useful measure of financial performance because it provides an indication of the Company's ability to capitalize on growth opportunities in a cost-effective manner, finance its ongoing operations and service its financial obligations. A reconciliation of Adjusted EBITDA to net income/loss may be found in the Company's Management's Discussion and Analysis for the three and 12-month periods ended December 31, 2024. The following tables presents a reconciliation of net loss to adjusted EBITDA for the three and twelve months ended December 31, 2024 and 2023: Neither the TSXV nor its Regulation Services Provider (as that term is defined in the policies of the TSXV) accepts responsibility for the adequacy or accuracy of this release. SOURCE Overactive Media Corp.