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Remembering PS360HD2: YouTube gaming community mourns as real name and Fundraiser surface.
Remembering PS360HD2: YouTube gaming community mourns as real name and Fundraiser surface.

Time of India

time03-07-2025

  • Entertainment
  • Time of India

Remembering PS360HD2: YouTube gaming community mourns as real name and Fundraiser surface.

Image via thumbnail of Ps360hd2 The internet gaming community is also saddened at the untimely death of YouTube star PS360HD2 and is in shock because of his unfortunate death. Reputed as having excellent coverage of the fighting games and anime-based games, PS360HD2 gained a solid fan base with his regular posting and extensive knowledge of his subject matter. Following the tributes flooding all over social media, there has also been a fundraiser created to help his family at this difficult time. This article gives an in-depth look into who the YouTuber was, the influence he made on the culture of gaming, and how his name is being remembered by the community. Who was PS360HD2? Real name and online legacy Rest Easy PS360HD2 PS360HD2, whose real name was Randy McCullough, was a respected and beloved content creator within the world of fighting games. For many years, Randy stood out for sharing early gameplay footage, exclusive trailers, and in-depth coverage of fighting games like Street Fighter, Dragon Ball FighterZ, Naruto Storm, and more. He was not only just another YouTuber, but he was also a trusted voice, a curator of moments that brought hype and joy among thousands of fans. Fans knew him for He frequently shared early gameplay clips, providing an exclusive preview of upcoming content. Global fighting game tournament coverage, which contributed to making esports events more exposed. An audience's confidence in not spoiling information. The smaller or niche titles are inspired and supported, providing lesser-known games a place. Randy never chased the spotlight in publicity. Rather, he allowed the games to talk and the content to revolve around what the community had the most interest in. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Dores nos nervos e neuropatia? Esse truque está surpreendendo. A arte do herbalismo Undo He was conspicuous in his humility and affection for the genre. Community mourning and fundraiser details News of Randy's passing in late June 2025 sent shockwaves through the gaming world. Friends, followers, and fellow creators quickly responded by launching a GoFundMe campaign to support his family with memorial costs and other needs. Key details of the fundraiser include The fund is being organized by close friends who knew him personally. All proceeds will go to his family to help them during this tough time. Tributes, fan messages, and donations have flooded in from Reddit, Twitter, and YouTube, showing just how much he meant to people. This epilogue shows that PS360HD2 made a great impression on the online gaming industry and how he and his followers had a real bond of communication. The sudden death of PS360HD2 in the world of gaming and YouTube is a serious loss. His dedication to his art and his respectfulness in how he dealt with fans leave a great legacy behind Randy McCullough. As the fundraiser progresses, the world is coming together in his memory and in support of the people he has left behind. For real-time updates, scores, and highlights, follow our live coverage of the India vs England Test match here . Game On Season 1 continues with Mirabai Chanu's inspiring story. Watch Episode 2 here.

Hotel Dusk director reveals new Switch 2 exclusive 'designed for adult women'
Hotel Dusk director reveals new Switch 2 exclusive 'designed for adult women'

Metro

time27-06-2025

  • Entertainment
  • Metro

Hotel Dusk director reveals new Switch 2 exclusive 'designed for adult women'

Arc System Works has announced a bunch of new games, as the lead developer behind Guilty Gear gets frank about the gaming landscape. Developer Arc System Works is primarily known for fighting games like Guilty Gear Strive, Dragon Ball FighterZ, and Granblue Fantasy Versus, but the studio has dabbled in other genres over its history. In a special showcase this week, the studio announced several new projects beyond its usual fighting game remit – with no mention of its upcoming partnership with Sony on Marvel Tōkon: Fighting Souls. The first surprise was a Nintendo Switch 2 exclusive entitled Dear Me, I Was. It's directed by Maho Taguchi, who described the game as being a 'textless adventure game', which she says is 'designed for adult women'. Taisuke Kanasaki serves as the game's art director and he's best known for directing the Hotel Dusk games on the Nintendo DS. Dear Me, I Was has a similar visual style and uses rotoscoping to create its hand-drawn watercolour visuals, whereby live-action footage is traced over and embellished. A synopsis reads: 'In this story, you will relive the life of a certain woman. Experience joy, sorrow, and growth through her oridinary and humble life. Witness the story she weaves in a life interconnected with others.' As shown in the trailer, it seems drawing will be a key gameplay mechanictoo. Dear Me, I Was is slated to launch in summer 2025 on Nintendo Switch 2. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. The other big surprise was a new action game called Damon And Baby, which was described as being part of a 'new pillar' for Arc System Works, to help them diversify outside of fighting games. Based on the trailer, Damon And Baby looks somewhere between a top-down Zelda game and an old school role-player, with a vibrant anime art style. No release date or platforms were announced. Speaking in the showcase about the project, Guilty Gear creator and Arc System Works chief creative officer, Daisuke Ishiwatari explained how Damon And Baby represents a new ethos for the studio, as it becomes more difficult for gaming companies to create new IP. 'The game market is tough now,' Ishiwatari said. 'To overcome that Arc System Works has launched a new project. It's an action game project… Let me explain. Arc System Works is a fighting game company. I'm sure most of you recognise us as so. 'However, to achieve a new brand, where we are known for quality mid-range action games, we decided to establish a new pillar outside of fighting games. 'You might be wondering why I specifically use the term mid-range. There are many reasons, but one is that even creators themselves can enjoy striving for their dreams. In recent years, with AAA blockbusters and excellent indie titles gaining popularity, it has become extremely risky for companies to create new series. 'This has led to dwindling opportunities for young creators to have their own projects. We feel the need to focus our efforts towards the future a decade from now, such as to build stable development schemes and to accumulate technology and know-how.' He goes onto describe how Guilty Gear, like Damon And Baby, had humble origins, adding: 'Our flagship title Guilty Gear has now become a million selling copy work – but its very first instalment was a small-scale project. From there, over many long years, we built a foundation that could guarantee a certain level of quality in the fighting games genre. 'Similarly we hope to take a step with this project that will eventually lead to bigger dreams. And precisely because they are mid-range titles, this will create many opportunities to produce many titles and cultivate many creators, and we hope that will become one of the future values of Arc System Works.' It's a surprisingly honest overview of the current gaming climate, especially considering he was saying this during a promotional showcase – and an approach many Western developers would be wise to take inspiration from. Elsewhere in the presentation, several titles published by Arc System Works were also revealed. These included a new Bubble Bobble game, entitled Bubble Bobble Sugar Dungeons, where the main gimmick appears to be procedurally-generated stages where the 'structure, platforms, and enemy placements change for a fresh experience every time'. Visually, it looks like a bit of a downgrade compared to the last game in the series, Bubble Bobble 4 Friends, with a mobile-ish aesthetic. Bubble Bobble Sugar Dungeons is developed by Taito and published by Arc System Works everywhere outside of Japan, and is set to be released across PlayStation 5, Nintendo Switch, and Steam in winter 2025. More Trending Another new game published by Arc System Works is role-player Demon's Night Fever, developed by Drecom and SuperNiche. The latter was founded by former Nippon Ichi Software president Sohei Niikawa, who helped create the Disgaea series. Demon's Night Fever is slated to launch in 2026 and, during the presentation, Niikawa described the game's 'very, very long' genre as: 'Enemies? Allies? Kill kill kill! The more you die, the stronger you become! Raising Speedrunning Simulation RPG.' He added: 'I know you feel it's nonsense, and I feel the same when saying it myself. But that's how outrageous this game is, so we hope you look forward to it!' Other games shown at the event include previously announced titles Double Dragon Revive, Absolum from the creators behind Streets Of Rage 4, and HunterxHunter NenxImpact, a fighting game based on the popular manga. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Rematch review – Rocket League without the cars MORE: Call Of Duty: Black Ops 7 leak reveals new modes and screenshots via Xbox app MORE: Resident Evil Requiem gameplay footage – watch the new trailer here

Marvel Tokon fighting souls announced by Arc System Works for PS5 in 2026
Marvel Tokon fighting souls announced by Arc System Works for PS5 in 2026

Express Tribune

time05-06-2025

  • Business
  • Express Tribune

Marvel Tokon fighting souls announced by Arc System Works for PS5 in 2026

Marvel fans can look forward to a new fighting game developed by Arc System Works, the studio behind the acclaimed Dragon Ball FighterZ. Announced during the June 2025 Sony State of Play, Marvel Tokon: Fighting Souls will feature popular Marvel heroes and villains in an exciting new 4v4 team-based fighting format. With Capcom stepping back from Marvel fighting games, Arc System Works brings fresh expertise to the franchise's legacy. Capcom's earlier titles, popular in the 1990s, faced challenges related to character licensing—especially around the X-Men—which contributed to the decline of Marvel fighting games over time. Arc System Works, known for fighting game franchises such as Guilty Gear, BlazBlue, and the Persona fighting game series, has a strong reputation for delivering visually stunning and well-balanced gameplay. Their work on Dragon Ball FighterZ was particularly praised for capturing the anime's aesthetic, raising expectations for Marvel Tokon: Fighting Souls. The game will feature a robust lineup of characters and a new 4v4 team fighting system, offering fresh gameplay dynamics. So far, confirmed fighters include Captain America, Iron Man, Spider-Man, Star-Lord, Ms. Marvel, Storm, Dr. Doom, and Ghost Rider, with more to be revealed. The 4v4 format allows players to build large teams, an ambitious approach that will test the developers' ability to maintain game balance. Marvel Tokon: Fighting Souls is set to release on PlayStation 5 in 2026. Fans can watch the debut trailer and a behind-the-scenes development video from the Sony State of Play event, available on The Game Awards' official YouTube channel.

New Nintendo Switch 2 leak suggests Game-Key Cartridges might be preferred by publishers
New Nintendo Switch 2 leak suggests Game-Key Cartridges might be preferred by publishers

Tom's Guide

time12-05-2025

  • Entertainment
  • Tom's Guide

New Nintendo Switch 2 leak suggests Game-Key Cartridges might be preferred by publishers

When the Nintendo Switch 2 was fully revealed in early April, one of the stranger announcements was the new Game-Key Cards. Basically, the Game-key cards look like physical Switch 2 game cartridges but they don't hold game data. Instead, when slotted into the Switch 2, instructions are presented on how to download the game, so you do need an internet connection to get the game at first (plus the necessary storage space). It's an odd hybrid approach to selling games, and it was unclear why a publisher might release a game on these cards. A new leak (spotted by Notebook Check) from the publisher Arc System Works might hint at why a publisher would choose the Game-Key over a digital only or physical cartridge. Arc System Works has been around for over 35 years but more recently is best known for the fighting games like Guilty Gear and BlazBlue series as well as Dragon Ball FighterZ. A recent data mine of the publisher's files was released online. One X user, Necrolipe, found a document that referred to options publishers have when it comes to producing versions of Switch 2 games. They are listed as DL (digital only), 64GB (physical cartridge) and POTION which is apparently a codename for Game-Key card. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. The 64GB is important because for the original Switch Nintendo reportedly offered publishers a range of sizes from 1GB to 32GB, meaning indie publishers or those with smaller games could avoid higher storage. The leak suggests that only the 64GB version is available, which allegedly costs $16. Studios with limited budgets could see digital only or game-key cards as affordable alternatives. Especially for companies that see a physical package as appealing to its fans. For Nintendo's part, offering a single size probably simplifies its production process, but could push third-party publishers to avoid physical cartridges to save a buck.

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