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Second-degree murder charge laid in deadly downtown Toronto shooting
Second-degree murder charge laid in deadly downtown Toronto shooting

CTV News

time4 days ago

  • CTV News

Second-degree murder charge laid in deadly downtown Toronto shooting

One of two suspects involved in a downtown Toronto shooting this past weekend is now facing an upgraded charge of second-degree murder charge after the victim died in hospital, police say. First responders were called to the scene near John and Adelaide streets, in the city's Entertainment District, for the sound of gunshots just after 10:30 p.m. on Saturday, Aug. 2. When they arrived on scene, police said, they found a 36-year-old man who had been shot. Investigators said Thursday that the victim was also 'inadvertently struck' by a vehicle that was not involved in the shooting, but was attempting to flee the gunfire. The victim, identified by police as Toronto resident Jeshua Gabriel Buchoon was transported to hospital with life-threatening injuries. He was pronounced dead on Aug. 6 and is the city's 24th homicide victim of 2025. Jeshua Gabriel Buchoon Jeshua Gabriel Buchoon, 36, is shown in this handout photo. Buchoon is Toronto's 24th homicide victim of 2025. (Toronto Police Service) Two suspects, Mitch Rambali, 26, of Mississauga, and Steve Ganesh, 22, of Toronto, were arrested near the scene and a firearm was recovered. Rambali was initially charged with aggravated assault, among other charges. That charge has now been upgraded to second-degree murder, police announced on Friday. It's unclear if any of the charges against Ganesh will be upgraded. Police have not said what may have motivated the shooting. Traffic Services is investigating the collision that followed the shooting and police said no charges have been laid at this point.

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 (PC) Review
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 (PC) Review

Yahoo

time5 days ago

  • Entertainment
  • Yahoo

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 (PC) Review

It's easy to forget just how much Demon Slayer exploded. What started as a relatively straightforward manga adaptation transformed into one of the most successful anime franchises of the last decade, thanks in no small part to ufotable's immaculate visuals, hauntingly tragic characters, and that rare ability to swing between emotional devastation and electric spectacle in a heartbeat. The first Hinokami Chronicles game from CyberConnect2 got part of that right. It was flashy, heartfelt, and deeply reverent of its source material, even if it occasionally felt like it was playing it too safe. With Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2, that feeling is not as prevalent, but still there. While the game overall is smoother and more confident this time around, it still feels unwilling to take many risks. The fighting is better, the story mode is more focused for better or worse, and the character roster is bigger. But when that's all said and done, this sequel feels less like a bold new step and more like a very solid next episode. Enjoyable, yes. Essential? Not quite. Set during the 'Entertainment District' and 'Swordsmith Village' arcs, Hinokami Chronicles 2 picks up right where the last game left off, thrusting players back into Tanjiro's increasingly desperate quest to save his sister and end the demonic blight that continues to gut the world around him. These arcs were some of the most visually ambitious in the show, and the game leans heavily into that, trying its best to replicate the intensity and scale. For the most part, it succeeds with spectacle. Boss fights with Daki, Gyutaro, and later, the Upper Rank demons feel legitimately cinematic in scope. The animation in these moments is top-notch, with CyberConnect2's usual flair for exaggerated, sweeping motion and glossy particle effects lending everything a heightened anime sheen. But Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 doesn't fully escape the shadow of its structure. Like the game before it, Hinokami Chronicles 2 splits its time between story-driven single-player episodes and a traditional versus-style battle mode. And once again, it's the fighting that does all the heavy lifting. The core combat remains a fast-paced brawler, support characters have more variety in their assist moves, and guard breaks feel slightly more impactful. For fans of the original, these changes won't reinvent the experience, but they do help smooth out the rougher edges. In motion, the fighting feels great. Combos have a nice feel to them, and while the system isn't particularly deep compared to something like Guilty Gear or even Dragon Ball FighterZ, there's enough flexibility to allow for experimentation even for beginners in the genre. Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 rewards aggression but doesn't feel punishing for casual fighting game players, or newcomers, which can be a tricky balance that the first game felt like it fumbled. And when you're fully locked in, trading blows as flashy ultimates clash across the screen, it nails the fantasy of being in the anime in a way few licensed games can touch. 'Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 rewards aggression but doesn't feel punishing for casual fighting game players…' The character roster in The Hinokami Chronicles 2 has also been noticeably expanded. Alongside returning favourites like Tanjiro, Nezuko, Zenitsu, and Inosuke, players now have access to the Hashira like Tengen Uzui and Mitsuri Kanroji, as well as new demon combatants that add some long-needed variety. Playing as demons brings its own rhythm, often emphasizing zoning and more technical spacing. Again, nothing revolutionary, but a welcome change of pace. Where the game stumbles, once again, is in its single-player pacing. The campaign is more streamlined than the original's, with less downtime and fewer awkward exploration segments, but it still falls into the trap of making the player walk slowly through gorgeously lit but functionally empty corridors between cutscenes. These sequences often act as padding more than anything else, and the collectible-finding busywork never quite justifies its own existence. The narrative, already familiar to fans of the series, is handled with care. Most major scenes are faithfully recreated, and the English and Japanese voice casts both bring strong performances. But the interactive elements around them still feel undercooked. There's a version of Hinokami Chronicles 2 where it lets go of the rails, trusts its combat, and just lets you play. And in those moments, it works really well. The boss fights, in particular, continue to be where the game finds its teeth. These encounters shift between direct control and more cinematic, reactive segments. These are not full QTEs, but similar enough that it does take a little bit of power away from the player. Still, they deliver where it counts: the tension, spectacle, and the kind of screen-filling chaos the series is known for. The Gyutaro fight, for example, is a barrage of movement and colour, demanding well-timed dodges and carefully placed special attacks. It's the kind of sequence that reminds you why Demon Slayer is such a smart fit for a fighting game in the first place. 'Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 isn't a bold new sequel. It's a safe one.' On the technical side, there's not much to complain about. Load times in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 are brief, the visuals are sharp, and the frame rate holds even during the busiest action. The art direction sticks close to the anime's style, leaning hard into bold contrasts and dramatic angles. The soundtrack, too, pulls heavily from the show's orchestral toolkit. It works, though it leans on a few cues a little too often, particularly in longer stretches. The real sticking point is how familiar it all feels. Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 isn't a bold new sequel. It's a safe one. Hinokami Chronicles 2 improves on the original in smaller, meaningful ways; it's more polished, more fleshed out, but it rarely surprises. For longtime fans, that might be enough. The game delivers the moments they're here for: dramatic fights, faithful character arcs, and a clear reverence for the source material. But for players outside that core audience, especially those looking for depth and variety, it's harder to recommend. None of this is to say it isn't enjoyable. There's satisfaction in a well-executed combo or in the weight behind a fully charged finisher. And there are flashes, here and there, where the game feels like it could be something more. But those moments are rare and quickly pushed aside, often buried under walking corridor repetition and a structure that never quite breaks free from the expectations it's following. Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 is a better game than its predecessor. But it's also a sequel that plays things safe, content to polish rather than evolve. There's value in that, of course. Sometimes refinement is enough. But when you're adapting a story that's all about breaking limits and pushing forward, it's hard not to want the same from the game.

2 arrested, 1 at-large in connection with robbery and extortion investigation in downtown Toronto
2 arrested, 1 at-large in connection with robbery and extortion investigation in downtown Toronto

CTV News

time17-06-2025

  • CTV News

2 arrested, 1 at-large in connection with robbery and extortion investigation in downtown Toronto

Bottom right, Julia Valiante, 30, of Montreal, and Saleem Abdulla, 20, of Mississauga, bottom left, have been charged in connection with a robbery and extortion investigation in downtown Toronto. A third suspect, top, remains outstanding. (TPS photos) A man and a woman have been arrested, while a third person remains at-large in connection with a robbery and extortion investigation in downtown Toronto. Toronto police say on June 11 , at about 4:30 p.m., they responded to a call for an assault in progress in the Entertainment District, near Adelaide Stret West and Peter Street. They say the victim contacted a woman who used the names 'Nina', 'Nina Lopez' and 'Sabrina'on Snapchat, and attended her residence. There, the woman was allegedly assaulted, robbed, and extorted of a quantity of cash by two men. She fled the scene and called authorities. On Monday, Julia Valiante, 30, of Montreal, and Saleem Abdulla, 20, of Mississauga, were arrested and charged with assault with a weapon, robbery with violence, robbery with an offensive weapon, extortion, and publish/possess obscene matter for distribution. The charges have not been proven in court. The accused were both scheduled to appear before a judge at a Toronto bail court at 10 a.m. that day. The second man remains outstanding. He is described by police as being in his early 20's with black hair, a black goatee, and a thin build, and last seen wearing a black Nike hooded sweater with a zipper, black pants, and black shoes. Toronto police believe there may be more victims and are urging anyone with further information to contact them at 416-808-5200 or Crime Stoppers anonymously.

Families of men killed in Halloween shooting to sue City of Orlando, OPD
Families of men killed in Halloween shooting to sue City of Orlando, OPD

Yahoo

time03-06-2025

  • General
  • Yahoo

Families of men killed in Halloween shooting to sue City of Orlando, OPD

On Oct. 31, Tyrek Hill was preparing to discuss with his mother the possibility of buying a truck to start his own towing company. Timothy Schmidt Jr. was showing a friend around Orlando, where Hill was a student at the University of Central Florida. That night, both men decided to hit downtown for its annual Halloween block party. Neither made it out alive after being gunned down by 17-year-old Jaylen Edgar, who inexplicably was carrying a weapon as he strolled among the partygoers. Now, the families of both men are suing, accusing the city and the Orlando Police Department of wrongful death by failing to provide adequate security. On Tuesday, two of their parents — Timothy Schmidt Sr. and Teresa Clinton, Hill's mother — met in person for the first time to announce the lawsuit, joined by attorneys Michael Haggard and Douglas McCarron. 'We're in an awful club that you don't want to be in,' Schmidt Sr. said. Hill added, 'Our sons left here somewhat the same. … We're trauma-bonded.' Several businesses that make up the city's Entertainment District are also set to be named in the lawsuit, but the attorneys declined to name them. Haggard said the city and OPD have been notified of the coming lawsuit, which is expected to be filed later this month. This month also marks the ninth anniversary of the Pulse Nightclub shooting, which resulted in the deaths of 49 people before the shooter was killed by law enforcement. 'Everybody in the community should be asking: has anything changed?' Haggard said. 'Has anything changed in society? Has anything changed in how businesses deal with this, the government deals with this, or anything along those lines?' About 75,000 people were partying downtown Halloween night when gunfire erupted on two separate occasions. The first happened on the corner of North Orange Avenue and Central Boulevard, where city surveillance video showed Edgar shot Hill in the head from close range while walking past him. He then shot Schmidt Jr. shortly after, striking him in the heart in front of Sly Fox Bar following an altercation in which Schmidt Jr. wasn't involved. Edgar, who turns 18 in September, was arrested as he tried to flee amid a panicked, scattering crowd. He was charged as an adult on two counts of first-degree murder and seven counts of attempted murder, with his next court appearance expected to take place Aug. 25. While a City of Orlando spokesperson declined to comment on the pending litigation, officials at the time of the shooting pointed to a state law allowing gun owners to carry in public places without a permit. They said that prevented the city from conducting its own weapons checks in the downtown area, as it had previously. Still, Haggard said, city authorities should have been prepared for that. In 2024 there were about 500 mass shootings throughout the U.S. including 32 in Florida, according to the Gun Violence Archive, which tracks shootings nationwide. This year, six of the 133 mass shootings so far were in the state. 'Our laws in the State of Florida are awful regarding gun safety, there's no question about that,' Haggard said. 'But the City of Orlando knows that, the police department knows that, the entertainment district knows that. … So businesses have to step up in the environment they're in.' As for the families, they intend to carry on their sons' legacies. Since the shooting, Schmidt Sr. founded a nonprofit seeking to help others in similar situations. Clinton, Hill's mother, seeks to do the same. While they both seek justice for their children's deaths, Schmidt Sr. and Hill say they share a common aim: reform. 'We can point the blame at anybody, but who will step up and make a change?' Hill said. 'Let's make a difference. It doesn't have to just be us, it can be all — or is it just another person dead in the streets and another suspect in jail?'

New entertainment district open on 104 Street
New entertainment district open on 104 Street

CTV News

time01-06-2025

  • Business
  • CTV News

New entertainment district open on 104 Street

Visitors to the Downtown Farmers' Market enjoy a live music performance. Dogs on leash are allowed to attend, too. (Galen McDougall/CTV News Edmonton) The City of Edmonton launched a new Entertainment District on Saturday. The new pedestrian-only space runs along 104 Street between Jasper Avenue and 104 Avenue. Visitors will find live entertainment, as well as food and drinks – including alcohol – they can buy and consume anywhere within the district. It will be activated during the Downtown Farmers' Market on Saturdays during the summer, between 10 a.m. and 3 p.m. 'The Entertainment District bylaw creates even more of a positive impact on the businesses bordering our public events like the Farmers' Market by allowing patrons to buy drinks inside and enjoy them out on the street,' said EDBA CEO Puneeta McBryan. 'This supports our efforts to create a vibrant place to live, work and play by supporting the restaurant sector and providing fun, exciting experiences for Edmontonians and visitors.' Edmonton's first entertainment district was opened last year on Rice Howard Way as part of a pilot project. It was awarded the 2024 Economic Developers of Alberta award for best renewal project. 'The addition of another District will infuse even more energy and enthusiasm into the heart of our city,' Tom Girvan, director of Downtown economy said. More information on the entertainment districts can be found on the city's website.

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