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The PS5 Pro will soon benefit from AMD's FSR 4 upscaling
The PS5 Pro will soon benefit from AMD's FSR 4 upscaling

Yahoo

time11-03-2025

  • Yahoo

The PS5 Pro will soon benefit from AMD's FSR 4 upscaling

Sony is set to enhance the PlayStation 5 Pro's visual performance by integrating AMD's FidelityFX Super Resolution 4 (FSR 4) upscaling technology. This advancement stems from a collaboration between Sony and AMD, known as Project Amethyst, aiming to elevate the console's graphical fidelity. FSR 4, recently unveiled alongside AMD's Radeon RX 9070 and RX 9070 XT graphics cards with RDNA 4 architecture, leverages machine learning with an aim to deliver image quality that is on par with Nvidia's Deep Learning Super Sampling (DLSS). Unlike its predecessors, FSR 4 utilizes hardware-based machine learning for upscaling, optimizing performance and visual clarity. Mark Cerny, PlayStation's lead system architect, recently spoke to Digital Foundry where he highlighted that the neural network and training methodologies in FSR 4 are direct outcomes of the Amethyst collaboration, offering a more advanced approach that surpasses the current PlayStation Spectral Super Resolution (PSSR). The integration of FSR 4 into the PS5 Pro is currently targeted for gaming titles launching in 2026, with ongoing efforts to adapt the technology to the console's architecture. Cerny expressed confidence in the PS5 Pro's machine learning capabilities, noting its peak performance of 300 8-bit Tera Operations Per Second (TOPS), which aligns favorably with AMD's latest GPUs. Machine learning and ray tracing are going to be the PS5 Pro's key upgrades and could well be part of AMD's Amethyst project. During the RDNA 4 reveal, AMD showcased a demo using path tracing and neural rendering, including a denoising feature similar to Nvidia's ray reconstruction. While it is too early to say whether this integration will be successful, the development signifies a notable enhancement in upscaling technology for the PS5 Pro, promising gamers crisper and more stable visuals in future titles.

PlayStation's Mark Cerny says a version of FSR 4 could be implemented on the PS5 Pro
PlayStation's Mark Cerny says a version of FSR 4 could be implemented on the PS5 Pro

Yahoo

time10-03-2025

  • Yahoo

PlayStation's Mark Cerny says a version of FSR 4 could be implemented on the PS5 Pro

AMD just debuted its new FidelityFX Super Resolution 4 (FSR 4) upscaling tech on the latest Radeon RX 9070 and 9070 Ti GPUs, and it sounds like it might not be limited PCs. According to a new Digital Foundry interview with Mark Cerny, some version of FSR 4 will make it into the PlayStation 5 Pro via a software update rather than new hardware. "Our target is to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR," Cerny tells Digital Foundry. The PS5 Pro's PlayStation Spectral Super Resolution (PSSR) is a custom upscaling technology that lets the console run lower-resolution versions of games and make them appear like they're 4K, and by Cerny's own lengthy explanation, it was created using a combination of existing and future AMD tech. Based on our review of AMD's new GPUs, FSR 4 is not a miracle worker. In some cases it leads to a lower frame rate than you might get from FSR 3, but in exchange for more detail. That extra crispness, while subtle, will probably make a difference to someone who's already spent $700 on a "Pro" console. The comparison video below does a pretty good job of illustrating the improvements FSR 4 actually makes: Sony believes implementing FSR 4 on the PS5 Pro is even possible in the first place because the company also directly contributed to the development of the tech through its "Project Amethyst" collaboration with AMD. "The neural network (and training recipe) in FSR 4's upscaler are the first results of the Amethyst collaboration," according to Cerny. The company's work with AMD was announced with a focus on building new machine learning architecture for game graphics, but it will clearly have more immediate impacts on PSSR and current PlayStation consoles, too. "FSR 4 and this next evolution of PSSR are a paradigm for our future," Cerny tells Digital Foundry, "going forward we expect to have our own implementations of each of the algorithms developed through the collaboration."

PS6 Development Milestone Teased by AMD
PS6 Development Milestone Teased by AMD

Yahoo

time10-03-2025

  • Business
  • Yahoo

PS6 Development Milestone Teased by AMD

AMD has once again teased its collaboration with Sony on , stating that its release of FSR 4 is 'just the beginning.' AMD's latest upscaler was co-developed by Sony, who provided assistance with the models used to train FSR 4, including PlayStation Spectral Super Resolution (PSSR). In a tweet celebrating FSR 4 on X, AMD said that it's 'proud to collaborate with PlayStation on Project Amethyst.' Last December, Sony confirmed that Project Amethyst was a joint effort between the two companies to create technology based on machine learning for graphics and gameplay. 'FSR 4 is looking fantastic!' AMD continued. 'Excited for the co-development with Sony Interactive Entertainment on the models used for the FSR 4 upscaler. This is just the beginning. Stay tuned for what's next!' While Sony didn't explicity mention PS6's development when it announced its partnership with AMD, it's an open secret at this point. Rumors of the companies working together on next-gen platforms had been circulating for almost a year before Sony announced Project Amethyst. Sony and AMD have enjoyed a strong partnership since the PS4. Last July, an AMD veteran revealed that the company was on the verge of financial disaster when Sony came along and saved it from bankruptcy by tasking it with PS4's production. Speculation suggests that PS6 will release sometime in late 2027. The post PS6 Development Milestone Teased by AMD appeared first on PlayStation LifeStyle.

How AMD's new FSR 4 tech could be the handheld gaming PC upgrade we've been waiting for
How AMD's new FSR 4 tech could be the handheld gaming PC upgrade we've been waiting for

Yahoo

time07-03-2025

  • Yahoo

How AMD's new FSR 4 tech could be the handheld gaming PC upgrade we've been waiting for

When you buy through links on our articles, Future and its syndication partners may earn a commission. Love it or hate it, frame generation software continues to be a major feature of gaming graphics updates. AMD's new FidelityFX Super Resolution (FSR) 4 frame-gen software offers massive updates for the Radeon 9070 and 9070 XT discrete GPUs, allowing AMD's new GPUs up to 3.7x better performance over the pure silicon power of the new RDNA 4 architecture. While we aren't likely to see AMD release mobile variants of the new Radeon GPUs, we might see some of the RDNA 4 tech make its way to AMD's integrated graphics tiles on the Ryzen Z2 generation and the Ryzen AI 300 series chipsets. While there are some divisive opinions around frame-gen software, it can be a game-changer for handheld gaming PCs. After all, AMD's AFMF 2 update did smooth out performance on the Asus ROG Ally X. So, can FSR 4 do the same? Based on AMD's benchmark data, FSR 4 upscaling alone offers significant improvements to the pure silicon performance of the RDNA 4 Radeon 9000 series GPUs across multiple games. The Radeon 9000 series silicon offers 4K gaming speeds of 39-97 frames-per-second (fps), depending on the title. With FSR 4 upscaling, that range moves to 78-134 fps. With FSR 4 upscaling and frame generation enabled, the Radeon 9000 series offers frame rates of 144 to 233 fps for up to 3.7x performance gains. Now, these benchmarks are provided by AMD, and are using the Radeon 9070 XT GPU with FSR 4 in "Performance" mode, in a test configuration with an AMD Ryzen 7 9800X3D, 32GB of DDR5 memory, and an MSI MEG x670E ACE motherboard. The games were run in 4K (3840 x 2160) at "Ultra," "Extreme," and "Maxed" presets. While we tend to prefer independently verified performance benchmarks, these GPUs were just announced, so we'll need to wait until the review embargo lifts to see how they held up in testing by media outlets and analysts. Based on these results, FSR 4 looks like a pretty solid update compared to previous versions of the software. It's also interesting to compare the FSR 4 gains to Nvidia's RTX 50-series, as Nvidia's flagship GPU also struggles to game in 4K at 60fps with more demanding titles, relying on Nvidia's DLSS 4 frame-gen software to fill the gaps. AMD announced the Ryzen Z2 series, a second-generation of gaming handheld chips, at CES earlier this year. We've only seen one system with a second-generation Ryzen Z2 chip so far, the Lenovo Legion Go S, which houses a Ryzen Z2 Go processor. If you take a look at the Ryzen Z2 generation, the Z2 Go is the most budget-friendly processor, as it uses old Zen 3 CPU architecture, RNDA 2 GPU architecture, and houses just 4 CPU cores. So, the Z2 Go is not exactly the most thrilling. The Ryzen Z2 and Z2 Extreme are far more impressive chipsets, though the Ryzen Z2 is very similar in terms of Zen 4 and RDNA 3 architecture compared to the Ryzen Z1 Extreme. However, software differences make a "night and day" difference between the Z2 and Z1 Extreme. While the Asus ROG Ally X will likely remain one of our favorite gaming handhelds, there's reason to look forward to a Ryzen Z2 series update. If AMD can bring the RDNA 4 updates to FSR to older architecture, or if FSR 4 tech can influence an update to AMD's Fluid Motion Frames (AFMF) tech, that could help AMD level the playing field with Intel's Core Ultra 200V Lunar Lake. While Lunar Lake isn't a handheld chip, Intel does have internal teams dedicated to helping the handheld market, and the raw power of Lunar Lake's Intel Arc iGPU outperforms the Z1 Extreme as we saw on the MSI Claw 8 AI+. While we don't benchmark with super sampling tech, we did witness Lunar Lake perform better than the RDNA 3.5 architecture of AMD's "Strix Point" Ryzen AI 300 series in a head-to-head demo of F1 24 at 1080p with medium settings. FSR 4 is currently a Radeon 9000 series exclusive, but that may change in a few months if AMD can bring FSR 4 to older architecture. We also could see FSR 4 become available on future AMD chips like the Ryzen AI 400 series and Ryzen Z3 generation if the software requires RDNA 4 architecture. Not that either chip has been announced or even hinted at by AMD, but the Ryzen AI 300 series will be a year old come Summer 2025, so we will likely see some AI PC chip updates from AMD later this year. Regardless of personal feelings, frame-gen software can have a major impact on gaming experiences. Whether you choose to enable frame-gen is up to you. I see a better case for FSR, DLSS, and XeSS when it comes to laptops and handhelds rather than desktops because of the hardware limitations of those form factors. But that's a matter of my personal opinion. Valve's Steam Deck reminded me of what's most important in gaming — and it's not graphics I tried gaming on the Lenovo Legion Go S and now I want to buy a Steam Deck instead This ROG Ally and Steam Deck mount looks ridiculous — and its creators know it

We've barely seen AMD's RDNA 4 GPUs in action yet, but a new rumor suggests we could be getting an Nvidia RTX 5090 competitor at last
We've barely seen AMD's RDNA 4 GPUs in action yet, but a new rumor suggests we could be getting an Nvidia RTX 5090 competitor at last

Yahoo

time14-02-2025

  • Yahoo

We've barely seen AMD's RDNA 4 GPUs in action yet, but a new rumor suggests we could be getting an Nvidia RTX 5090 competitor at last

When you buy through links on our articles, Future and its syndication partners may earn a commission. A new rumor hints at AMD potentially working on a 32GB RDNA 4 GPU If true, it would launch sometime in 2025 A 32GB gaming GPU would likely compete with Nvidia's RTX 5090 It seems Nvidia has taken the GPU market by storm yet again with its powerhouse RTX 5000 series GPUs, while AMD focuses on its midrange RDNA 4 GPUs launching in March - but a new rumor suggests AMD is also working on a GPU that won't be a midrange card, but could instead compete against Team Green's flagship GPU. According to Zhangzhonghao, who is reliable for AMD leaks in the past on Chiphell (reported by NotebookCheck), AMD could be working on an RDNA 4 GPU that utilizes 32GB of VRAM, slated for launch sometime in 2025. It's unclear whether this will be a gaming GPU or one dedicated to workstation desktop PCs, but it's very promising to say the least. Nvidia's RTX 5090 boasts 32GB of VRAM and is the best GPU you can buy (despite current inflated prices and limited availability). While VRAM isn't the be-all and end-all, plenty of games are VRAM hungry (especially when played at high resolutions like 4K), and it suggests this GPU will be aimed at the high-end of the market, rather than the more affordable GPUs we've come to expect from AMD. We've already seen glimpses of what Team Red's Radeon RX 9070 XT has to offer with early 4K native performance results in Call of Duty Black Ops 6, which suggests that upcoming card will be a midrange GPU. Rumors of a 32GB GPU, then, are pretty exciting for gamers who have been hoping AMD would once more release powerful high-end GPUs to take on Nvidia... The RTX 5090 and RTX 5080's prices are currently inflated at almost every retailer due to a combination of scalpers and limited availability, so you can probably forget about buying either of them for now (unless you're willing to throw the entire contents of your wallet at them). I fully expect the same to happen to the RTX 5070 Ti ($749 / £729 / AU$1,509) and the RTX 5070 ($549 / £529 / AU$1,109) launching later in February. With this in mind, I'm banking on AMD's Radeon RX 9000 series launch in March to provide some necessary competition in the GPU market. If the new RDNA 4 GPUs end up being affordable options while still offering a high level of performance in games, it could give Nvidia a reason to look over its shoulder for once and give gamers more options. Nvidia has dominated the GPU market for years, not only by providing high performing GPUs, but also with industry-leading upscaling technologies like DLSS. We're still waiting to see FSR 4's full unveiling (which is AMD's DLSS equivalent) - and while I'm impressed by what I've seen from Team Green's DLSS 4, a few early glimpses of AMD's FSR 4 has me excited for what this means for image stability in games, along with the chance of higher frame rates. Better yet, if this fresh rumor of a 32GB RDNA 4 gaming GPU is legitimate, it will be hard for PC gamers to ignore Team Red's efforts on this occasion. It's undeniable that many favor Nvidia's GPUs thanks to the high performance levels when activating ray tracing and DLSS, but perhaps things could swing in AMD's favor this time around… Nvidia is investigating reports of crashes plaguing RTX 5090 and 5080 GPUs, with possible driver issues maybe hitting RTX 4000 models too Bring it on Nvidia - AMD confirms new Radeon RX 9000 series GPUs will launch in early March, rivaling Team Green's rumored RTX 5060 Ti and 5060 launch The Nvidia vs AMD GPU fight could be about to get really interesting with 'aggressive' Radeon RX 9000 pricing amidst RTX 5090 stock woes

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