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WhatsApp users attention! Stop using WhatsApp web on office laptops immediately due to..., Government issues warning...
WhatsApp users attention! Stop using WhatsApp web on office laptops immediately due to..., Government issues warning...

India.com

time3 days ago

  • India.com

WhatsApp users attention! Stop using WhatsApp web on office laptops immediately due to..., Government issues warning...

WhatsApp has become a fundamental aspect of our everyday lives. It has changed the way we stay in touch with friends, family, and colleagues. It has become one of the most popularly used messaging applications in today's society, allowing users to send text messages, pictures, videos, documents, and make calls, including voice calls and video calls, without delay. The convenience of remaining in touch at any time and anywhere has made WhatsApp a more reliable connection source over traditional means of communication, such as phone calls or emails. How can WhatsApp Web put your personal chats and files at risk? WhatsApp has become an amazing way to maintain interpersonal relationships and share important news updates. However, WhatsApp is no longer limited to personal usage; it is also used for professional work. Employees working in large offices often use WhatsApp Web on their desktops or laptops. Why has the government issued a warning against using WhatsApp Web at work? Recently, the Indian government has issued a stern warning against this. In an advisory issued by the Ministry of Electronics and Information Technology (MeitY) this time, the government has asked individuals to refrain from using WhatsApp Web on their computers or laptops while at the workplace, as doing so could expose sensitive information to their employer. Media reports suggest that the advisory warns that using WhatsApp Web may give administrators and IT teams access to personally identifiable chats and private files. This access could take the form of screen-monitoring, malware, or hijacked browser features. The advisory comes as the government's Information Security Awareness (ISEA) team has highlighted the risks associated with using messaging platforms on corporate devices. As a result, many companies now view WhatsApp Web as a potential security threat—a possible entry point for phishing attacks and malware that could compromise entire networks. The ISEA stated that many organizations are now considering WhatsApp Web to be a feasible security risk and a possible entry point for malware and phishing attacks,which could expose their entire network. The advisory warns that using office Wi-Fi may allow companies limited access to an employee's personal phones, exposing private data. Furthermore, the advisory also warned of the 'dangers' of using WhatsApp on company devices, listing risks such as potential data leakage if a laptop is compromised and the risk of interception on unsecured Wi-Fi. What precautions should employees take if they must use WhatsApp at work? What If You Have To Use WhatsApp On An Office Laptop? For employees who have to use WhatsApp Web, the Government recommends: Log out before leaving your desk: Always log out of WhatsApp Web when you walk away from your workspace. Be cautious of links and attachments: Don't click on links or open attachments from contacts you do not know, or do not trust. Follow company rules: Know and follow your organization's policies about using personal apps and devices for work purposes.

Nintendo Partners With Interstate Scholastic Esports Alliance (ISEA) to Welcome Students to Competitive Gaming
Nintendo Partners With Interstate Scholastic Esports Alliance (ISEA) to Welcome Students to Competitive Gaming

Yahoo

time4 days ago

  • Entertainment
  • Yahoo

Nintendo Partners With Interstate Scholastic Esports Alliance (ISEA) to Welcome Students to Competitive Gaming

REDMOND, Wash., August 12, 2025--(BUSINESS WIRE)--Nintendo of America is partnering with the Interstate Scholastic Esports Alliance (ISEA) to make gaming competitions more social, accessible, and rewarding. Starting this fall, the Mario Kart 8 Deluxe, Super Smash Bros. Ultimate and Splatoon 3 games for the Nintendo Switch and Nintendo Switch – OLED Model systems will be used for school-organized tournaments and events for grades 4 through 12, reaching over 80,000 elementary, middle, and high school students across 23 states. Nintendo of America and the ISEA are excited to offer students another way to gather in the name of fun and friendly competition. As part of the partnership, Nintendo will provide a large quantity of Nintendo Switch Online memberships and digital game download codes at no cost. "We are so excited to partner with Nintendo as we continue to grow and expand competitive gaming opportunities for students across the country," said ISEA President Danielle Johnson. "Games are a fun, communal experience. We want to make gaming accessible to as many students as possible regardless of their previous gaming experience. School-based gaming programs connect students that may have not been involved in social competitive activities before, and every student deserves a place to belong at school. These programs not only raise student attendance and achievement but also help students build healthy relationships that can last a lifetime." In November 2023, Nintendo of America reorganized its official guidelines and application portal for individual competitive gaming event organizers. The goal was to make the process of hosting not-for-profit, small-scale community tournaments involving games for which Nintendo owns the copyright easier and more transparent. This partnership with the ISEA is yet another way to help build and support an engaged and connected gaming community. "We support kids who want to celebrate their passion – or discover a new passion – by getting involved in memorable cooperative and competitive play experiences," says Bill Trinen, Vice President of Player and Product Experience at Nintendo of America. "Working closely with the ISEA ensures that we are creating a fun experience that is open to everyone." To find the organization that is building esports in your state, and to learn more about the ISEA, please visit the Interstate Scholastic Esports Alliance official website: Additional information on official Nintendo tournament guidelines is available here: About Nintendo: Nintendo Co., Ltd., headquartered in Kyoto, Japan, has been providing a wide range of entertainment products and experiences since its founding in 1889, beginning with the manufacture and sale of Hanafuda playing cards. Since the 1983 release of the Family Computer (Famicom) system in Japan, and continuing through Nintendo Switch 2, Nintendo's focus has been the development, manufacturing, and sale of its gaming systems and software. To date, Nintendo has sold more than 5.9 billion video games and over 860 million hardware units globally, and has created franchises such as Mario™, Donkey Kong™, The Legend of Zelda™, Pokémon™, Metroid™, Kirby™, Animal Crossing™, Pikmin™, and Splatoon™. Nintendo strives to expand the number of people who have access to its characters and worlds. Its continuing mission is to put smiles on the faces of everyone it touches with unique entertainment experiences, centered on its integrated video game hardware and software products. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for operations in the Americas. For more information about Nintendo, please visit the company's website at About the Interstate Scholastic Esports Alliance (ISEA): Founded in 2022, The Interstate Scholastic Esports Alliance (ISEA), is a nationwide coalition of educator-run scholastic esports organizations serving grades K through 12. ISEA is committed to advocating for, protecting, and elevating scholastic gaming programs in order to empower all students to use esports as a platform to grow socially, emotionally, and academically. Official ISEA-affiliated scholastic competitive gaming organizations include the Texas Scholastic Esports Federation, Garden State Esports in New Jersey, the Missouri Scholastic Esports Federation, the Minnesota Varsity League, and many others across the U.S. Note to editors: Nintendo press materials are available at a password-protected site. To obtain a login, please register on the site. View source version on Contacts GOLINThierry Nguyen213-280-8680tnguyen@

Nintendo Partners With Interstate Scholastic Esports Alliance (ISEA) to Welcome Students to Competitive Gaming
Nintendo Partners With Interstate Scholastic Esports Alliance (ISEA) to Welcome Students to Competitive Gaming

Business Wire

time5 days ago

  • Entertainment
  • Business Wire

Nintendo Partners With Interstate Scholastic Esports Alliance (ISEA) to Welcome Students to Competitive Gaming

REDMOND, Wash.--(BUSINESS WIRE)--Nintendo of America is partnering with the Interstate Scholastic Esports Alliance (ISEA) to make gaming competitions more social, accessible, and rewarding. Starting this fall, the Mario Kart 8 Deluxe, Super Smash Bros. Ultimate and Splatoon 3 games for the Nintendo Switch and Nintendo Switch – OLED Model systems will be used for school-organized tournaments and events for grades 4 through 12, reaching over 80,000 elementary, middle, and high school students across 23 states. Nintendo of America and the ISEA are excited to offer students another way to gather in the name of fun and friendly competition. As part of the partnership, Nintendo will provide a large quantity of Nintendo Switch Online memberships and digital game download codes at no cost. 'We are so excited to partner with Nintendo as we continue to grow and expand competitive gaming opportunities for students across the country,' said ISEA President Danielle Johnson. 'Games are a fun, communal experience. We want to make gaming accessible to as many students as possible regardless of their previous gaming experience. School-based gaming programs connect students that may have not been involved in social competitive activities before, and every student deserves a place to belong at school. These programs not only raise student attendance and achievement but also help students build healthy relationships that can last a lifetime.' In November 2023, Nintendo of America reorganized its official guidelines and application portal for individual competitive gaming event organizers. The goal was to make the process of hosting not-for-profit, small-scale community tournaments involving games for which Nintendo owns the copyright easier and more transparent. This partnership with the ISEA is yet another way to help build and support an engaged and connected gaming community. 'We support kids who want to celebrate their passion – or discover a new passion – by getting involved in memorable cooperative and competitive play experiences,' says Bill Trinen, Vice President of Player and Product Experience at Nintendo of America. 'Working closely with the ISEA ensures that we are creating a fun experience that is open to everyone.' To find the organization that is building esports in your state, and to learn more about the ISEA, please visit the Interstate Scholastic Esports Alliance official website: Additional information on official Nintendo tournament guidelines is available here: About Nintendo: Nintendo Co., Ltd., headquartered in Kyoto, Japan, has been providing a wide range of entertainment products and experiences since its founding in 1889, beginning with the manufacture and sale of Hanafuda playing cards. Since the 1983 release of the Family Computer (Famicom) system in Japan, and continuing through Nintendo Switch 2, Nintendo's focus has been the development, manufacturing, and sale of its gaming systems and software. To date, Nintendo has sold more than 5.9 billion video games and over 860 million hardware units globally, and has created franchises such as Mario ™, Donkey Kong ™, The Legend of Zelda ™, Pokémon ™, Metroid ™, Kirby ™, Animal Crossing ™, Pikmin ™, and Splatoon ™. Nintendo strives to expand the number of people who have access to its characters and worlds. Its continuing mission is to put smiles on the faces of everyone it touches with unique entertainment experiences, centered on its integrated video game hardware and software products. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for operations in the Americas. For more information about Nintendo, please visit the company's website at About the Interstate Scholastic Esports Alliance (ISEA): Founded in 2022, The Interstate Scholastic Esports Alliance (ISEA), is a nationwide coalition of educator-run scholastic esports organizations serving grades K through 12. ISEA is committed to advocating for, protecting, and elevating scholastic gaming programs in order to empower all students to use esports as a platform to grow socially, emotionally, and academically. Official ISEA-affiliated scholastic competitive gaming organizations include the Texas Scholastic Esports Federation, Garden State Esports in New Jersey, the Missouri Scholastic Esports Federation, the Minnesota Varsity League, and many others across the U.S. Note to editors: Nintendo press materials are available at a password-protected site. To obtain a login, please register on the site.

Dubai Wins Bid to Host 2026 International Symposium on Electronic Art
Dubai Wins Bid to Host 2026 International Symposium on Electronic Art

Hi Dubai

time02-06-2025

  • Entertainment
  • Hi Dubai

Dubai Wins Bid to Host 2026 International Symposium on Electronic Art

Dubai has secured the prestigious role of hosting the 2026 International Symposium on Electronic Art (ISEA), further cementing its status as a global cultural and creative hub. The announcement came at the close of this year's ISEA event in Seoul, South Korea, recognising Dubai's vibrant arts scene, world-class infrastructure, and commitment to innovation. The bid was championed by the Dubai Culture and Arts Authority, the Dubai Department of Economy and Tourism, and Zayed University. Her Highness Sheikha Latifa bint Mohammed bin Rashid Al Maktoum, Chairperson of Dubai Culture, highlighted the significance of this achievement, stating it reflects Dubai's growing influence in the global art and digital innovation sectors. She attributed the city's cultural ascent to the vision of His Highness Sheikh Mohammed bin Rashid Al Maktoum. ISEA, founded in 1988 and currently managed by the University for the Creative Arts in the UK, is a leading international platform where artists, technologists, and academics converge to explore the intersection of art, science, and technology. Previous host cities include Paris, Montreal, and Barcelona. The 2026 symposium will run from April 10 to 17 under the theme 'ELYAH: Constellating Place, Data and Identity.' It will feature workshops, panels, and exhibitions across Dubai's cultural landmarks, attracting hundreds of international participants. The event aligns closely with Dubai Culture's strategy to boost the digital arts sector and foster collaboration across disciplines. Her Excellency Hala Badri, Director General of Dubai Culture, noted that hosting ISEA will enhance Dubai's creative ecosystem, cultural tourism, and global partnerships. Zayed University's Acting Vice President, Professor Michael Allen, expressed pride in co-organising the event and supporting future-ready creative leadership. The symposium's discussions will focus on themes such as digital identity, intercultural dialogue, environmental sustainability, and the evolving relationship between technology and humanity — shaping the future of digital arts on a global stage. News Source: Dubai Media Office

Dubai wins bid to host "2026 International Symposium on Electronic Art"
Dubai wins bid to host "2026 International Symposium on Electronic Art"

Al Etihad

time30-05-2025

  • Entertainment
  • Al Etihad

Dubai wins bid to host "2026 International Symposium on Electronic Art"

30 May 2025 19:46 DUBAI (ALETIHAD)Dubai has won the bid to host and organise the "2026 International Symposium on Electronic Art (ISEA)," a landmark achievement that reinforces the emirate's position as a global centre for culture, an incubator for creativity, and a thriving hub for talent. The announcement was made following this year's symposium, held in Seoul, South Korea, and reflects the concerted efforts of the Dubai Culture and Arts Authority (Dubai Culture), in collaboration with the Dubai Department of Economy and Tourism, and Zayed University, to champion the emirate's bid by showcasing its vibrant cultural landscape, world-class infrastructure, and supportive environment for creative Highness Sheikha Latifa bint Mohammed bin Rashid Al Maktoum, Chairperson of Dubai Culture, affirmed that the emirate's selection as host of ISEA 2026 is a testament to its growing influence on the global art stage and steadfast commitment to shaping the future of culture through innovation. Her Highness Sheikha Latifa bint Mohammed said: 'Dubai's cultural journey is one defined by bold ambition and an enduring belief in the power of creativity to shape our future; hosting ISEA 2026 speaks to the depth and dynamism of our creative ecosystem and our continued drive to lead global conversations around the intersections of art, science, and technology." "This achievement reflects the vision of His Highness Sheikh Mohammed bin Rashid Al Maktoum, Vice President and Prime Minister of the UAE and Ruler of Dubai, whose unwavering belief in innovation and human potential has transformed Dubai into a thriving cultural capital and a beacon for talent, excellence, and possibility,' Her Highness Highness noted that the symposium reinforces Dubai's strategic direction in advancing its digital arts sector and creative economy. 'ISEA is a global platform that empowers artists and technologists to imagine new frontiers. Her Highness further said: "It aligns with our digital arts strategy — opening doors for collaboration, knowledge exchange, and nurturing future-ready creatives — while connecting global minds, amplifying diverse voices, and inspiring new creative expressions rooted in digital innovation. We look forward to welcoming the world to Dubai and sharing a space where imagination meets invention and the future of art is designed collectively.'Established in 1988 in the Netherlands and currently overseen by the University for the Creative Arts in the UK, the International Symposium on Electronic Art is one of the world's foremost gatherings at the intersection of art, science, and technology. Hosted in over 30 major cities, including Paris, Montreal, and Barcelona, ISEA annually brings together a global community of artists, designers, technologists, academics, curators, and museum professionals to shape the future of digital art. The event aligns closely with Dubai Culture's digital arts strategy, which aims to empower talent, strengthen digital infrastructure, and elevate education and training in this rapidly evolving field. ZU Partners to Organise the Event The symposium, organised by Dubai Culture in collaboration with Zayed University (ZU), will be held from April 10-17, 2026 under the theme 'ELYAH: Constellating Place, Data and Identity.' It will feature a series of workshops, discussion panels, networking events, and creative showcases across Dubai's key cultural sites and landmarks. The event is expected to attract between 200 and 500 international participants and a wide audience interested in digital Badri, Director General of Dubai Culture, affirmed that Dubai's inspirational spirit and agile ecosystem continue to attract exceptional talent, forward-thinking investors, and creative entrepreneurs, offering them world-class infrastructure and unique incentives that mirror the richness of the city's cultural landscape. She said: 'Dubai's win to host ISEA 2026 reflects the vision of our leadership to position the city as a global hub for talent and a frontrunner in the creative economy; this milestone underscores our commitment to advancing the digital arts sector, empowering emerging talent, and inspiring them to connect, collaborate, and create. 'Hosting this prestigious international symposium will open new pathways for our creative community to engage with global counterparts while also enhancing cultural tourism and showcasing the landmarks, spaces, and heritage that define Dubai's creative identity. ISEA will invigorate the city's artistic momentum, foster meaningful knowledge exchange, and spark new conversations around how digital arts shape our understanding of place, identity, and community.'The event will provide artists, researchers, and digital arts specialists with a platform to exchange ideas and visions, craft a global agenda that introduces new artistic expression methods, ignite innovation, and encourage participants to showcase their creativity to the public, supporting technological sustainability and the cultural and creative industries in Dubai. Main Themes Discussions during the symposium will focus on four main themes: Charting Constellations, which explores concepts of place and identity in the digital age and how we reshape our understanding of geography, identity, and community in a multidimensional world; Celestial Dialogues, which delves into how artistic and technological practices can foster intercultural dialogue and shared cross-cultural experiences; Eco-Tech Futures, examining the role of electronic art in addressing environmental issues and how digital tools can inspire sustainable futures; and Starlinked Worlds, which investigates the evolving relationship between technology and human experience and the ethical, philosophical, and speculative implications of future Michael Allen, Acting Vice President of Zayed University (ZU), said: 'We're immensely proud to partner with Dubai Culture in hosting the 2026 International Symposium on Electronic Art, a landmark event that underscores Dubai's position as a global hub for creativity and innovation." Prof. Allen added, "We are committed to fostering a dynamic platform where global artists, innovators, and scholars can converge to explore the transformative potential of digital arts. This symposium aligns with our mission to empower the next generation of creative leaders, advance interdisciplinary collaboration, and contribute to shaping a future where art and technology inspire sustainable progress and cultural dialogue.' The theme of the symposium is inspired by 'ELYAH,' one of the most prominent stars in the Arab region's sky, also known as the 'North Star,' which for centuries served as a beacon for travellers and storytellers alike, guiding navigation across land and sea. It was chosen to represent the event to explore the convergence of digital and electronic arts with AI and present a future-facing vision for the digital arts sector.

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