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Le Labo's Kyoto-Inspired OSMANTHUS 19 is Now Available Worldwide
Le Labo's Kyoto-Inspired OSMANTHUS 19 is Now Available Worldwide

Hypebeast

time4 days ago

  • Entertainment
  • Hypebeast

Le Labo's Kyoto-Inspired OSMANTHUS 19 is Now Available Worldwide

Summary With September just around the corner, so too is Le Labo's annual City Exclusive Event – a month long event when the brand's most coveted city-specific fragrances get to leave their hometowns, offering wearers the chance to explore far-off places through decadent scents. This year, the spotlight is on Kyoto, as the New York-based perfumery unveils OSMANTHUS 19 to the rest of the world. An ode to the ancient-meets-modern charm of Japan's Eternal City, Le Labo touts OSMANTHUS 19 as 'a reminder to continually seek our impermanent, untamable beauty.' Inspired by the brand'sKyoto flagship, housed in a restored machiya filled with warm wood and raw textures, the fragrance captures the essence of Wabi-Sabi living. The scent opens with notes of incense and aromatic lavender, drying down to a creamy, uplifting heart of its titular flower, followed by a deep woody tones. The resulting fragrance captures the ephemeral magic of the osmanthus flower, a rare bloom only emerges as the rest of nature quiets into winter weathers. Available globally through September 30, OSMANTHUS 19 joins the full City Exclusive lineup, including favorites like Coriandre 39 (Mexico City), Myrrhe 55 (Shanghai) and Citron 28 (Seoul.) Discovery sets and samples are now available on theLe Labo website, with full-size bottles launching September 1.

Nintendo Is Launching A Second Secret Switch Online Playtest, And We All Have To Pretend We Don't Know What It's For
Nintendo Is Launching A Second Secret Switch Online Playtest, And We All Have To Pretend We Don't Know What It's For

Yahoo

time18-07-2025

  • Entertainment
  • Yahoo

Nintendo Is Launching A Second Secret Switch Online Playtest, And We All Have To Pretend We Don't Know What It's For

Nintendo has announced a second round of its super-top-secret Playtest Program 'related to a service for Nintendo Switch Online.' This time there's room for four times as many applicants, a total of 40,000, for the playtest taking place from July 28 to August 10. If it's anything like last year, those spots will be snapped up in seconds. Last October, when planet Earth was losing its collective mind over Nintendo's refusal to give us any useful information about the still-unrevealed Switch 2, the Japanese company made everything even more confusing by announced a 'playtest program' for a mysterious 'service.' Everyone naturally assumed this would be something related to the upcoming new console. However, participants were under strict instructions to keep it all secret, so we still don't know was some sort of Minecraft-like MMO. Everyone leaked it immediately. Top secret testing program Nintendo remains just as enigmatic about it all this time around, despite the huge numbers of people last October releasing screenshots, and even streaming the product on Twitch. 'This is a test of the same service for which we performed a test in October of 2024,' the official site says, with the ambiguous severity of a government nuclear testing facility. And once more, the company impresses upon the 40,000 unpaid volunteers that they have to extra-double pinky swear that they'll not even tell their mom what it's all about. We learned pretty quickly last year that this is some sort of MMO, where players work cooperatively to farm and create on an entire planet. The game's leaked descriptions read, 'As you progress across the planet, you'll discover new lands, enemies, and resources that will be come essential to your journey.' Dataminers soon claimed that this was coming from Nintendo Production Group No. 4, the utilitarian name for the incredibly imaginative people who created the wonderful cardboard Labo products for Nintendo Switch. Nintendo obviously went wild removing copyright-infringing screenshots and videos of the project, but it was bizarrely naive to think that making 10,000 unvetted strangers sign an NDA would have any effect. Still, it's happening again, but this time with 40,000 people! For a chance to take part, you need to have had an active top-tier Nintendo Switch Online + Expansion Pack subscription on July 17, be over 18, and be in Japan, the U.S., UK, France, Germany, Spain, Italy, Canada, Brazil or Mexico. It's open to both Switch and Switch 2 users. If that's you, you can then fill in the form on the official site, either as an individual or as a group, and send it in once applications open at 6 p.m. today, Friday 18 July. You'll likely have literally seconds to click—unless you're in Japan where they'll use a lottery program. Good luck! And shhhh, it's a secret. . For the latest news, Facebook, Twitter and Instagram.

Nintendo Switch 2 Backward Compatibility Looks Better Than Expected
Nintendo Switch 2 Backward Compatibility Looks Better Than Expected

WIRED

time16-04-2025

  • Entertainment
  • WIRED

Nintendo Switch 2 Backward Compatibility Looks Better Than Expected

Bad news for fans of cardboard VR headsets, though. Photograph: Julian Chokkatu; Getty Images If you buy something using links in our stories, we may earn a commission. Learn more. When Nintendo officially revealed the Switch 2 back in January, it confirmed long-standing rumors that the new handheld console would enjoy backward compatibility with the games from the original Switch—physically and digitally. Good news, but there was one disclaimer: "Certain Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2." That sent some players into, if not a panic, at least a period of confusion. Given that the original Switch launched in 2017, many have built sizable collections in that time, and the uncertainty over which among them would continue to be playable on the new generation of hardware was cause for concern. But things are looking better than expected, with the Switch 2 supporting some of the most niche titles in the Switch library, even those that required physical peripherals unique to the original hardware. In an update posted to Nintendo's official site, the company revealed that nearly 100 percent of first-party games remain compatible with Switch 2 hardware, with 'no issues found during basic compatibility testing' for 122 games published by Nintendo. On a bar chart, a tiny sliver of red, indicating 'not compatible,' amounts to just one game . Photograph: Julian Chokkatu That unfortunate outlier? Nintendo Labo Toy-Con 04: VR Kit , Nintendo's ambitious build-it-yourself virtual reality headset made of cardboard. The entire Labo line was aimed at kids, providing tactile experiences where you'd build steering wheels or robot suits, then play dedicated games built around the kit-bashed gadgets. The VR Kit took things to another level, providing the materials to build rudimentary goggles and a mock blaster. When constructed, the Switch tablet slotted into place while lenses split the onscreen image into a 'My first VR'-level experience. It's that specific physical combination of console and cardboard that makes Labo VR Kit the only original Switch game incompatible with Switch 2. Nintendo explains that 'the Nintendo Switch 2 console cannot be inserted into the Toy-Con VR Goggles accessory, so this game cannot be played.' That's it. The Switch 2 simply doesn't fit the headset, so VR Kit becomes the only first-party game jettisoned into the tides of gaming history. Even other Labo games can be used on Switch 2, thanks to what may prove to be the new console's secret weapon when it comes to backward compatibility—you can still use original Switch Joy-Cons on Switch 2. Nintendo says that if 'you have Nintendo Switch Joy-Con controllers and connect them wirelessly to Nintendo Switch 2, you can play [select] games as you would on Nintendo Switch.' That's great news, opening the doors for far more of the Switch's software library to remain accessible than expected. A Healthy Choice Photograph: Julian Chokkatu Perhaps the biggest surprise is that Switch 2 will continue to support Ring Fit Adventure . When the new console was announced with that caveat about compatibility, I was sure Ring Fit would be cut from the roster, primarily because of hardware compatibility. The fitness role-playing game requires the right-hand Joy-Con controller to be physically slotted onto its Pilates-style ring peripheral, which uses a slide bracket that could not accommodate a new, magnetically connected Joy-Con 2 from the Switch 2. Much to my delight, though, you can play Ring Fit on the Switch 2. You just need to keep a pair of original Switch Joy-Cons to hand. Given that Joy-Cons can be charged using a Joy-Con charging grip or a stand-alone dock, I may not even have to keep my Switch OLED set up to keep them juiced. This is great, since it's one of the games that helped me lose a lot of weight, and aside from the health benefits, it remains genuinely fun to play. Several other first-party Nintendo games that wouldn't work natively on Switch 2 because of technological differences of the Joy-Con 2s are saved by the continued support for the classic Joy-Cons. For example, the new controllers lack the infrared motion camera built into the right-hand grip on the preceding generation, which would block 1-2-Switch! , a mini-game collection and launch title for the original Switch. Instead, you'll be able to continue to enjoy its dozens of quick-fire party games if that's your jam. For the 2023 sequel, Everybody 1-2-Switch! , it doesn't appear you'll even need the original Joy-Cons. The only compatibility warning Nintendo gives is that the volume of the haptic feedback is quieter on Joy-Con 2s, so it might make one specific mini-game a bit harder. Elsewhere, Nintendo Switch Sports , the successor to the global phenomenon Wii Sports , gets the same leg strap warning as Ring Fit Adventure (clearly a fitness game thing), while Game Builder Garage and WarioWare: Move It! require that IR reader. Back, Back, Backward Compatibility Photograph: Julian Chokkatu The Switch 2's solid backward compatibility support looks to extend to even older hardware as well. The GameCube adapter is still supported. Unlike the upcoming wireless recreation launching alongside Switch 2 to allow authentic playback of the digital GameCube games (if you subscribe to Nintendo Switch Online), these are hub-like accessories that allow up to four original, wired GameCube controllers to be connected to the Wii U, Switch, and now Switch 2. Nintendo confirms that 'this accessory can be used in TV mode by connecting via a USB Cable on the Nintendo Switch 2 dock.' I presume there'll be a small extra step involved here, as most models use a USB-A connector, so you'd presumably need a USB-A to USB-C widget to bridge the gap, since there is no USB-A port on the dock. It may be best to rein in the excitement here, though, at least for now. The GameCube adapter is only supported on the original Switch for very specific games, chiefly Super Smash Bros. Ultimate . While classic GameCube games are coming to Nintendo Switch Online for the first time with the advent of Switch 2, starting with The Legend of Zelda: The Wind Waker, SoulCalibur II, and F-Zero GX , it's unknown if using an adapter would allow players to use original GameCube controllers on those games. We'll update as we hear more. Unfortunately, things are not so rosy with third-party games. Nintendo has identified 141 games with startup issues on the Switch 2, meaning they may not launch reliably or at all, and 47 others that boot up on the new hardware, but 'include some in-game compatibility issues.' In all cases, the company is still investigating the issue, and compatibility issues for these titles may be resolved by the June 5 launch date of the console. But it could also rise too—there are over 12,000 Switch games, so more issues could crop up, but the ratio is pretty good right now.

‘Conversation ends' about assisted dying if bill voted down, says MP
‘Conversation ends' about assisted dying if bill voted down, says MP

The Guardian

time02-04-2025

  • Health
  • The Guardian

‘Conversation ends' about assisted dying if bill voted down, says MP

If the bill to legalise assisted dying is thrown out by MPs later this month then 'the conversation ends' on the subject, with dreadful consequences for many terminally ill people, the MP leading the process has warned. Speaking at a press conference organised by supporters of the bill, which has its third reading on 25 April when MPs will vote on amendments, Kim Leadbeater said her colleagues in the Commons have a 'duty as parliamentarians to change the law now'. The Labour MP dismissed the idea that if the bill was defeated, the subject could return as government legislation or a royal commission, noting the long gap between the last time assisted dying was debated in the Commons, in 2015, and her efforts. 'What worries me is, if the bill doesn't pass, the conversation ends, and that would be really dreadful for so many people, for so many reasons,' she said. A lengthy and sometimes gruelling committee stage in which a group of MPs considered amendments to the bill has already brought significant changes, including scrapping the requirement for a high court judge to scrutinise every case in favour of an expert panel. In a last-minute concession just before the committee stage ended, Leadbeater proposed pushing back the earliest implementation of the law to 2029, two years later than envisaged. But the main element of eligibility remains the same, with assisted dying only available to terminally ill adults in England and Wales with fewer than six months to live. The third reading vote on 25 April carries some uncertainty, although the second reading vote in November passed with a majority of 25, prompting opponents of the bill to claim some MPs have changed their minds. Speaking at the same press conference in parliament with Leadbeater, Sir Max Hill, a former director of public prosecutions who backs the bill, said the 'dial has turned' in terms of public opinion as he warned MPs against seeking more delay. He said: 'There is time for anyone on receipt of the republished bill to really consider it carefully – kicking this can down the road really is no solution for anybody.' Leadbeater said criticism that scrutiny of the bill had been rushed was 'utter nonsense'. Sign up to First Edition Our morning email breaks down the key stories of the day, telling you what's happening and why it matters after newsletter promotion Another Labour MP, Marie Tidball, who was on the bill scrutiny committee and is a disability rights advocate, said she had been happy with an amendment to guarantee independent advocates to support people with learning disabilities, autism or mental health conditions, and that she would support it at third reading. Tidball said: 'I can say, as someone who has looked at legislative scrutiny over the course of the last 20 years, this is the most extraordinary, deliberative cross-party process I've ever seen.' Some MPs, however, remain opposed. In a statement released by opponents of the bill in response to the press conference, Labour MP James Frith called the bill 'a mess, with significant issues of concern where there had been promises of scrutiny and improvement'.

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