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Wemade Max Sets July 10 for Global Launch Of ‘Lost Sword'
Wemade Max Sets July 10 for Global Launch Of ‘Lost Sword'

Barnama

time9 hours ago

  • Entertainment
  • Barnama

Wemade Max Sets July 10 for Global Launch Of ‘Lost Sword'

In a statement, the company said the game, developed by Codecat and published by Wemade Max's subsidiary Wemade Connect, was first released in the Korean market in January and received positive feedback for its dynamic presentation, unique character designs and advanced optimisation. KUALA LUMPUR, June 25 (Bernama) -- South Korean game publisher Wemade Max has announced the global launch of its subculture mobile role-playing game (RPG), 'Lost Sword', scheduled for July 10. 'We will remain committed to delivering engaging content and customised promotions that meet the needs of players following the official global launch,' he said. Following its domestic success, Lost Sword will now be introduced in global markets including North America and Europe. The company also said that pre-registration, which began on May 20, has surpassed 500,000 users, with strong interest observed particularly in North America and Europe.

Wemade Max's ‘Lost Sword' Sets Global Launch With Over 500,000 Pre-Registrants
Wemade Max's ‘Lost Sword' Sets Global Launch With Over 500,000 Pre-Registrants

Barnama

time11 hours ago

  • Entertainment
  • Barnama

Wemade Max's ‘Lost Sword' Sets Global Launch With Over 500,000 Pre-Registrants

SEONGNAM, South Korea, June 25 (Bernama) -- Wemade Max (KRX: 101730, Independent Representative Directors Sohn Myun-seok and Lee Gil-hyung) has officially announced the global launch of its subculture mobile RPG 'Lost Sword', scheduled for July 10. The game is developed by Codecat (CEO Kim Je-hun) and published by Wemade Max's subsidiary, Wemade Connect (CEO Lee Ho-dae). Originally released in the Korean market in January, the subculture RPG Lost Sword received strong acclaim for its dynamic presentation, distinctive character designs, and advanced optimization. Building on this domestic success, the game is now gearing up for a global launch across North America, Europe, and other key markets.

Wemade Max's 'Lost Sword' Sets Global Launch with Over 500,000 Pre-registrants
Wemade Max's 'Lost Sword' Sets Global Launch with Over 500,000 Pre-registrants

National Post

timea day ago

  • Entertainment
  • National Post

Wemade Max's 'Lost Sword' Sets Global Launch with Over 500,000 Pre-registrants

Article content 'Lost Sword,' Korea's Hit Subculture RPG, Coming to Global Players More Than 500,000 Pre-registrations in Just One Month, Fueled by Strong Interest from North America and Europe All Pre-Registration Players to Receive Diamonds, Gold, and the 5-Star Character 'Guinevere' Article content SEONGNAM, South Korea — Wemade Max (KRX: 101730, Independent Representative Directors Sohn Myun-seok and Lee Gil-hyung) has officially announced the global launch of its subculture mobile RPG ' Lost Sword ', scheduled for July 10. The game is developed by Codecat (CEO Kim Je-hun) and published by Wemade Max's subsidiary, Wemade Connect (CEO Lee Ho-dae). 'Lost Sword's unique RPG elements are resonating with a broad global audience across diverse regions. We will remain committed to delivering engaging content and customized promotions that meet the needs of players.' Originally released in the Korean market in January, the subculture RPG Lost Sword received strong acclaim for its dynamic presentation, distinctive character designs, and advanced optimization. Building on this domestic success, the game is now gearing up for a global launch across North America, Europe, and other key markets. Article content Following the announcement of the global launch, the pre-registration promotion has drawn widespread international attention. Since its opening on May 20, it has seen remarkable momentum with over 200,000 users registering within the first week alone. The total number of pre-registrations surpassed 500,000 last week. The greatest participation was observed in North America and Europe, where interest in the subculture RPG genre continues to grow steadily. Article content To commemorate the milestone of 500,000 pre-registrations, all participants will receive special in-game rewards at launch–including diamonds, gold, and the 5-star healer character Guinevere. Those who complete their pre-registration by the event's end on July 9 will also be eligible to receive the same rewards. Article content Song Moon-ha, Business Director at Wemade Connect, said, 'Lost Sword's unique RPG elements are resonating with a broad global audience across diverse regions.' He added, 'We will remain committed to delivering engaging content and customized promotions that meet the needs of players following the official global launch.' Article content Article content Article content Article content Article content Contacts

Wemade Max Opens Global Pre-Registration For Subculture RPG ‘Lost Sword'
Wemade Max Opens Global Pre-Registration For Subculture RPG ‘Lost Sword'

Barnama

time22-05-2025

  • Entertainment
  • Barnama

Wemade Max Opens Global Pre-Registration For Subculture RPG ‘Lost Sword'

SEONGNAM, South Korea, May 22 (Bernama) -- Wemade Max (KRX: 101730, Independent Representative Directors Sohn Myun-seok and Lee Gil-hyung) today announced the opening of global pre-registration for its subculture mobile RPG, 'Lost Sword.' Developed by Codecat (CEO Kim Je-hun) and published by Wemade Max's subsidiary, Wemade Connect (CEO Lee Ho-dae), 'Lost Sword' quickly achieved significant success following its Korean debut in January. The game topped mobile subculture RPG charts in both downloads and revenue within just 50 days of its launch. It has garnered positive reviews for its high production quality, attributed to the effective integration of idle RPG mechanics, diverse content, and engaging characters.

Wemade Max Opens Global Pre-Registration for Subculture RPG 'Lost Sword'
Wemade Max Opens Global Pre-Registration for Subculture RPG 'Lost Sword'

National Post

time20-05-2025

  • Entertainment
  • National Post

Wemade Max Opens Global Pre-Registration for Subculture RPG 'Lost Sword'

Article content 'Lost Sword,' Blockbuster Korean Subculture RPG, Targets Global Launch Pre-Registration event Runs to July 9, Official Launch in Mid-July Claim In-Game Items & 5-Star 'Guinevere' with Pre-Registration Article content Article content SEONGNAM, South Korea — Wemade Max (KRX: 101730, Independent Representative Directors Sohn Myun-seok and Lee Gil-hyung) today announced the opening of global pre-registration for its subculture mobile RPG, 'Lost Sword.' Article content 'Lost Sword boasts exceptional accessibility thanks to its excellent optimization across various devices, hassle-free gameplay, and premium character design – key factors in its unrivaled competitiveness and global appeal.' Article content Developed by Codecat (CEO Kim Je-hun) and published by Wemade Max's subsidiary, Wemade Connect (CEO Lee Ho-dae), ' Lost Sword ' quickly achieved significant success following its Korean debut in January. The game topped mobile subculture RPG charts in both downloads and revenue within just 50 days of its launch. It has garnered positive reviews for its high production quality, attributed to the effective integration of idle RPG mechanics, diverse content, and engaging characters. Article content To prepare for the global launch across North America and Europe, Wemade Connect is holding a pre-registration event on Google Play and the Apple App Store, which will run until July 9. The game's official release is slated for July, and the exact date will be announced subsequently via its brand site and social media. Moreover, Wemade Connect will partner with leading local publishers to launch the game in Taiwan, Hong Kong, and Macau in the latter half of the year. Article content Pre-registering players will unlock escalating in-game rewards—including diamonds, gold, and the 5-star healer character 'Guinevere'—as participant milestones hit 100,000, 200,000, 350,000, and 500,000. Article content Codecat CEO Kim Je-hun stated, 'Lost Sword boasts exceptional accessibility thanks to its excellent optimization across various devices, hassle-free gameplay, and premium character design – key factors in its unrivaled competitiveness and global appeal.' He added, 'We encourage everyone to join the pre-registration event to unlock even greater rewards as the participant count increases.' Article content Article content Article content Article content Article content Contacts Article content Wemade Max Sylvia Byun sooki@ Article content Article content Article content

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