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Tom's Guide
03-08-2025
- Entertainment
- Tom's Guide
Nvidia Remix is bringing my favorite PC classics back to life — 5 games I can't wait to play
We're well into an age of remasters, remakes and remake-quels, some worth waiting for (Silent Hill 2 comes to mind), some not so much (GTA: The Trilogy still hurts). But there are still many classic games stuck in limbo that are awaiting the proper touch-up they deserve, and Nvidia Remix is here to try and fill that void. Nvidia's modding platform is now out in the wild, allowing modders to use Team Green's RTX technology to remaster classic PC games using DirectX 8 and 9. Basically, those old titles that struck a chord that we'd love to return to, now with a visual overhaul fitting for modern graphics. Now, it's not as simple as pushing a button in RTX Remix to add ray tracing, DLSS 4 and hyper-realistic graphics, as there's still a lot of work that goes into giving older PC games a glow-up. But it does make the process of building a remaster for a bunch of favorites easier. We've already seen the Half-Life 2 RTX demo in action (and what a haunting visual upgrade that delivers), but what else is in store? Well, I wanted to put this RTX 5080-equipped Acer Predator Orion 7000 gaming PC to work, and started hunting for RTX Remix games over on Steam — but you won't find many there. Instead, modders have been showing off their glorious RTX Remix remasters over on ModDB, letting gamers test out their work on some of my favorite classics: Star Wars: Republic Commando, Max Payne, Bioshock and plenty more. These aren't full-fledged releases, and it may be a while before we see any of these titles come to be easily downloadable on Steam, even if they are just demos. But after seeing what RTX Remix can do firsthand, I can't wait to see these titles gain a second life. Head over to ModDB to find RTX Remix games currently available to try out, which are part of an RTX Remix Mod Contest. But be warned: these require you to download and extract files in PC games you own, and they won't always work. Through trial and tribulation, I only managed to try out one game, despite following installation instructions from modders. These are still a work in progress, but are continuously updated. If you're used to putting mods in games, try these out! This is the one (and only) game I was able to get running, but I was glad to play it all the same. Star Wars: Republic Commandos unbelievably just hit its 20th anniversary, and despite its short length, it's still my favorite Star Wars game, well, ever (it helps that I'm an FPS diehard). Get instant access to breaking news, the hottest reviews, great deals and helpful tips. From creator Chaos007, this RTX Remix mod for Star Wars: Republic Commando started out as a quick experiment to see what the tactical first-person shooter would look like under all those RTX enhancements. But the demo is catching steam, and it really brings out the shine that I remember the game having when it first launched. Right from the opening cinematic, I could clearly see the fully ray-traced lighting shining off the clones' helmets and armor, only to be further impressed by the updated droid models I was shooting down with the DC 17 Rifle, blasting beams of light. The landscape of the first level also received texture upgrades, making it look far brighter and losing that dull, unsaturated "brownness" we got a lot of back when it was booming in many 2000s games. It's not perfect, nor is it meant to be, since it's a project still being worked on. There were patches of light that didn't add up, and some of the visually old-looking explosions from droids didn't mesh too well with the rest of the upgraded textures. Plus, it only works with the Tactical Visor Mode turned on, so no usual helmet view here. But seeing the potential RTX visual overhaul Star Wars: Republic Commandos can get, it would happily return to lead my team of weapons — I mean, commandos. Replaying Max Payne is almost like a tradition to me (even going through that dastardly Nightmare Maze). Falling in slow motion with its iconic Bullet Time and firing off rounds while wielding dual handguns never gets old. So, getting a glimpse of its RTX enhancements just makes me more excited for my near-annual replays. This Max Payne RTX remaster comes from creator Noodle, with the mod being in full show during the game's opening act. Along with RTX lighting giving the game a more modern shine, there are updated hand-crafted PBR (Physically-Based Rendering) materials, essentially physically accurate objects, along with a newly modeled and textured train. But bringing path-traced lighting into the fold gives Max Payne a more realistic glint. It does raise the overall brightness of levels, especially the train station, which may seem at odds with the game's overall "dark noir" vibe. But actually, it deepens the immersion, making those lifeless, illuminating lights throughout the train station seem more dreary rather than upbeat. It continues to be worked on, with more PBR materials and the like planned to arrive. The work being done on this Need For Speed: Underground RTX mod is quite simply incredible. I mean, it's the game as I remember it being, even though the original has none of the highly polished textures, natural-looking reflections beaming off the cars as they rev through a night-lit city and overall visual smoothness. Even though it's over 20 years old (it was released in 2003), creator alessandro893 has made it into a modern PC title that I would be impressed by in today's standards (not quite the level of Forza Horizon, but you catch my drift). The ray-traced visuals bring a further element of realism to the game, and racing through the streets is the modern-day nostalgia trip I crave. So far, you'll find a completely overhauled Chinatown to drive through, over 500 new PBR textures and 30 new highly textured 3D models, like buildings and trees. I consider Portal 2 to be the perfect game, and even today, I'm still impressed by the visuals it offers despite it coming out in 2011. But I'm all for updated textures and ray tracing, and that's what this Portal 2 RTX remaster from creator skurtyyskirts aims to achieve. Everything gets the full RTX treatment here, with complete path-traced lighting for physically accurate lighting and shadows throughout all the deadly Aperture Science testing labs. Virtually every asset gets a PBR material overhaul and objects are completely remastered with hand-crafted (virtually crafted?) with AI upscaling. There's even high-fidelity, redesigned portal walls to get excited about. I suppose what I'm most excited about, though, is seeing a highly textured GLaDOS imbued potato at the end of my portal gun. That opening shot of Rapture in Bioshock is iconic, and the same creator of the Portal 2 RTX remaster, skurtyyskirts, along with watbulb, looks to give that same level of awe with this Bioshock RTX remaster. But it also wants to make a more stable-performing game on PCs overall. It's still in the early stages, and there isn't much to check out, but the duo aims to provide the same full real-time path tracing with a complete PBR asset overhaul by utilizing RTX Remix. So, instead of using an AI upscaler, the mod will use recreated assets to provide a more modern take on the game. So far, that includes the "grand halls of the Kashmir Restaurant to the smallest pieces of debris on the ocean floor." Impressively, the mod also makes performance improvements, unlocking the game's Havok physics engine, which has been locked at 15 FPS, and pushes it up to 90 FPS. Plus, as stated by the creators, the frame rates have been pushed further in areas of the demo, which reach up to 350 FPS on an RTX 5080 at 1080p resolution. If these RTX Remix-enhanced PC games break cover and see a full release on Steam, I'll be all over them. If you can, try them out and give them some attention, and hopefully, we'll see even more titles get the RTX Remix treatment. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.


Time of India
27-05-2025
- Automotive
- Time of India
How to download mods in RoadCraft
Image via Focus Entertainment Roadcraft has obtained its popularity for its massive open-world driving experience, offering players a blend of realistic vehicle control and exploration. One of the best ways to increase and enjoy this experience is by adding mods, community-made add-ons that bring fresh content such as vehicles, maps, and visual upgrades. If you are looking to enhance the gameplay or modify features, installing mods can significantly improve your time in Roadcraft. This guide will walk you through the process of downloading and installing mods safely in Roadcraft. Step-by-Step Guide to Installing RoadCraft Mods RoadCraft ● How To Connect And Link To A PROS Account For Mods Downloading mods in Roadcraft opens up a whole new world of possibilities, but it's important to note it with care. 1. Get ready to install the mods. Make sure your system supports modding: Check the game version: Mods sometimes work with specific versions of Roadcraft; make sure you are using the latest version of it. Back up your game: Backing up your game always helps you prevent data loss of game files. Install required tools: Some mods need mod loaders like Forge or Fabric to run properly. 2. Choose safe mod sources. Always download mods from a trusted source on platforms to avoid any malware damage to your game or device. Recommended sources include RoadCraft's official forums or Discord channels Reputable websites like CurseForge, ModDB, or Nexus Mods These platforms also offer us users reviews and ratings, which can make the mods more reliable and well-supported. 3. Download the Mod File Follow these steps for downloading: Navigate to the chosen mod's page. Read the mod description and installation instructions. Click the download button and save the file to a location you know. 4. Install the Mod Installation depends on the mod type: Compressed files (zip or .rar): Extract contents into the RoadCraft mods folder. For (.exe files): Run the installer and follow on-screen prompts. For mod loaders: Place the mod files into the designated mods folder. 5. Launch RoadCraft and verify After installation: Launch RoadCraft and look for new mod activation in settings. Start a new game or load a save to ensure everything is running smoothly. If there are any issues, try consulting the mod's instructions or removing the mod from the specific folder. Adding mods in Roadcraft is a great way to enjoy your gaming experience and try out new content that the game does not provide. With a bit of knowledge and attention, the installation of the mod is safe and simple. Just make sure you are downloading from a trusted source with user reviews and ratings, and do make sure you are following the instructions carefully and carefully backing up your saved files to keep your gameplay running smoothly. Get IPL 2025 match schedules , squads , points table , and live scores for CSK , MI , RCB , KKR , SRH , LSG , DC , GT , PBKS , and RR . Check the latest IPL Orange Cap and Purple Cap standings.


Khaleej Times
21-05-2025
- Entertainment
- Khaleej Times
NVIDIA expands DLSS 4 with Multi Frame Generation to over 125 games
NVIDIA has recently made a series of exciting announcements that highlight its continued push to redefine gaming visuals and performance. Among the key updates is the introduction of DLSS 4 with Multi Frame Generation, now supported in over 125 games and applications, with 10 new titles set to launch soon. This latest iteration promises smoother gameplay and even greater visual fidelity. In addition, DOOM: The Dark Ages will receive cutting-edge enhancements, including path tracing and DLSS Ray Reconstruction, offering players a more immersive and realistic experience. NVIDIA is also rolling out a major update to the fan-favourite Portal with RTX, further refining the classic game with enhanced lighting and performance. To celebrate the modding community, NVIDIA has teamed up with ModDB to launch a $50,000 RTX Remix Mod Contest, encouraging creators to reimagine classic games using RTX technology. Over 125 DLSS 4 Multi Frame Generation games and apps available now At the end of January, GeForce RTX 50 Series graphics cards and DLSS 4 with Multi Frame Generation launched with support available in 75 games and apps. In March, NVIDIA surpassed 100 games and apps. And now there's support for over 125 games, reaching this milestone two years faster than DLSS 3. DLSS 4 is the fastest-adopted NVIDIA gaming technology in the company's history. DLSS 4 with Multi Frame Generation generates up to three additional frames per traditionally rendered frame, working in unison with the complete suite of DLSS technologies to multiply frame rates by up to 8X over traditional brute-force rendering. This massive performance improvement on GeForce RTX 50 Series graphics cards and laptops enables you to max out visuals at the highest resolutions and play at incredible frame rates. Here are the newly announced games and apps that are launching with DLSS 4: Crimson Desert F1® 25 FBC: Firebreak Dune: Awakening inZOI LIGHT OF MOTIRAM MindsEye RoadCraft Splitgate 2 WUCHANG: Fallen Feathers Chaos Enscape & Autodesk VRED DOOM: The Dark Ages Path Tracing and DLSS Ray reconstruction upgrade launching in June Last week, DOOM: The Dark Ages launched with GeForce RTX gamers receiving the definitive PC experience, thanks to NVIDIA's technical partnership with id Software. The game launched with native idTech8 ray tracing technologies accelerated with GeForce RTX Ray Tracing Cores, DLSS 4 with Multi Frame Generation, and NVIDIA Relex. In June, an update will introduce PC-exclusive path tracing. Path tracing takes the quality of ray-traced lighting to the next level, reflecting additional detail and game elements on surfaces. NVIDIA Spatial Hash Radiance Cache (SHaRC) technology is leveraged to compute path-traced light performantly, while NVIDIA Shader Execution Reordering further accelerates performance on GeForce RTX GPUs. To ensure path tracing looks its absolute best, traditional denoisers are replaced on GeForce RTX GPUs with DLSS Ray Reconstruction. This AI-based technique produces higher-quality images, with more detail and greater stability, improving overall image quality. Portal with RTX DLSS 4 with multi frame generation and RTX Neural Radiance Cache Upgrade out now A fantastic example of what's possible with NVIDIA RTX Remix is Portal with RTX. This reimagining of Valve's timeless classic uses full ray tracing to accurately model the real-world properties of light and how that light affects every surface and object. Illumination, shadows, reflections, refraction, and everything in between are all a result of the fully ray-traced world and its interactions with upgraded assets, adding dazzling detail and dynamism to levels and effects. In a new update that's available now on Steam, NVIDIA has upgraded Portal with RTX 's neural renderer to deliver even better performance and image quality. Additionally, the game now features a native integration of DLSS 4 with Multi Frame Generation, while DLSS Frame Generation is upgraded to the latest AI model, and DLSS Ray Reconstruction is upgraded to the new transformer AI model. The Portal with RTX update also introduces RTX Neural Radiance Cache (NRC) technology, the world's first neural shader that leverages AI to estimate accurate indirect lighting.


Digital Trends
08-05-2025
- Entertainment
- Digital Trends
Valve has officially put the kibosh on this eight-year-old Counter-Strike remake
Classic Offensive, the popular community remake of Counter-Strike, is officially kaput. The team announced the decision yesterday on various social media pages, saying 'This decision follows abrupt actions by Valve that prevent us from releasing or continuing development on the project.' The project was first greenlit seven years ago on Steamworks and has been in development ever since. The team describes it as 'Re-balanced and revitalized, Classic Offensive is an homage to the original vision of the game that started it all.' Classic Offensive was uploaded to Steam for review in October 2024, only to receive a rejection the following January. When the team shifted its focus to updating via ModDB, Valve issued a Cease and Desist notice. Recommended Videos According to Valve, Classic Offensive would violate the 'derivative content' guidelines of the Steam Subscriber Agreement. Valve's decision comes at an odd time, especially for a platform that has traditionally fully supported modding communities. The company recently released the full source code of Team Fortress 2 and was one of the first outlets to allow modders to monetize their creations. The Classic Offensive team issued a warning to other modders, saying, 'This situation has implications far beyond our project, raising serious concerns for the future of modding within Valve's ecosystem. Modders should reconsider how they see Valve: a company that benefits from community creativity while being able to shut down years of work without warning, despite going through their defined process which they can change drastically at any time.' In response to Valve's decision, the team has launched The website aims to provide a full timeline of development, credit everyone who worked on the project, and preserve the trailer for the game. It also champions the tagline #AllowClassicOffensive, a rallying cry that has gone up from fans who want to see the project return.