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Andaleeb Wajid: Writing Her Way Through Tragedy & Grief
Andaleeb Wajid: Writing Her Way Through Tragedy & Grief

Time of India

timea day ago

  • Entertainment
  • Time of India

Andaleeb Wajid: Writing Her Way Through Tragedy & Grief

Andaleeb Wajid is a hybrid author, having published nearly 50 novels in the past 15 years Excerpts from the interview: Q. It's such a moving book. How did you find that space in yourself to write it? A. I really didn't know whether I would be able to write it. When I started, I wasn't sure because I don't usually write non-fiction. And trying to write something so deeply personal wasn't easy, especially because it took me back to that time. Most people tend to move away from painful periods in their lives, and that was true for me too. I didn't want to dwell on it, but at the same time, I felt my grief needed somewhere to go. That's why I decided to write this book. Q. Could you give us a sense of what the book explores? A. So it's a memoir. And a lot of people, when they hear that, especially without knowing the backstory, find it a little odd because I'm not that old. You're expected to reach a certain age before reflecting on your life. But this book reflects on just three months—though while writing, it naturally drew from earlier memories, even childhood. It wasn't planned. Especially the parts about my father—they simply came, and I let them be. The memoir, Learning to Make Tea for One, is about the second wave of Covid in 2021. I was hospitalised along with my mother-in-law, while my husband was admitted elsewhere. I survived. They didn't. It's been four years. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like 백오피스까지 맞춤 제작… 콜렉션비, 고도몰 커스터마이징으로 입점 브랜드 관리 고도화 NHN COMMERCE 더 알아보기 Undo I consider myself lucky and privileged to have had the chance to heal, thanks to my remaining family. The book makes them relive all of it. I also wrote it to preserve what happened and show who they really were. They had big, unforgettable personalities, and I wanted to honour that. The writing wasn't cohesive; it took me two years. I wasn't even sure what the point was at first. But I now feel it did what it needed to. Readers tell me they don't just empathise with me—they reflect on their own grief. And that's something I didn't expect, but I'm grateful for. Q. What is in your mind the definition of a memoir? A. I've always felt that even when writing fiction, you need to have lived the world a certain amount to write about it. Even with my first novel—you've read it—I was writing about what I knew. I had limited exposure, and that naturally led me to a niche no one else was writing about. With memoir, I always thought it was about a life well lived—and I wasn't sure I'd lived that life. That was one of my concerns. The idea of a memoir usually brings to mind someone much older, reflecting on a long life. That was my understanding of what a memoir should be. Q. Did you find any particular struggle in writing non-fiction? A. I think with non-fiction, it's mostly about applying research to a topic and making it interesting for the reader—and I find that quite boring. I really enjoy writing fiction, so non-fiction isn't something I usually like to approach. But this was different because I put so much of myself into it. That made it very difficult to write. When I write fiction, I do include parts of myself, but they're small. This book took huge chunks of me. It was meant to be healing, but at the time, it didn't feel that way. I've only read it during the final round of edits—I haven't gone back since. Maybe in a few months, I'll be able to look at it with new eyes. What's interesting is that when I write fiction—this might sound fanciful—I often feel like there's an external hand guiding me. I'll return to the work months later and be surprised, thinking, 'I don't remember writing this—but it's good.' I'm hoping I'll feel that way about the memoir too—that my hand was guided by those who are no longer here. Q. Despite experiencing that pain and revisiting those months, you were able to write about the past. Do you think being a storyteller helped you find clarity or distance in the midst of that emotional chaos? A. I also think it was a very difficult book for my editor, Sudeshna, to edit. You can't just say 'fix this' or 'change that' when it's something deeply personal. Most of the edits were about clarifying things or fleshing out certain parts. But I could tell it was hard for her too, because, as I mentioned earlier, everyone approaches this book very subjectively. I'm happy it has served its purpose for readers. In the early days after my mother-in-law and husband passed away, people—not my immediate family, but visitors—reacted as though a terrible disaster had struck. And while that compassion was genuine, at times it felt tinged with pity, as if they wondered how I'd go on. Of course, my life has changed, but many things remain the same—I still write, I attend lit fests, I hope to win more awards. This book was a way for me to tell people what really happened, how it unfolded, and how I survived it. That survival is partly because of who I am, but also a reflection of my privilege—which I fully acknowledge. I had my mother, my brothers, my sister, my children. They held me up. Writing this book was a way to put it all down—not to be done with it, but to turn what I was carrying into something shared. Q. And that was during the pandemic, a time of collective grief all around us. So it wasn't an ordinary moment. Do you think that made the experience of writing and sharing this story even more complex? A. I'm completely aware of that. I knew people who went through similar losses—at least two members gone from a single family. It wasn't unique to me. But I felt I was able to articulate my grief, and I should—for those who can't. I don't mean that in a lofty way, but that's the response I've received from readers. Some said it helped them contextualise their own grief. I understand what you're saying about people offering condolences. I think if I had to visit someone, I'd just sit with them, give them space to grieve. In my case, not many people came at the time because we were still under lockdown. We didn't have the usual deluge of visitors. Those who did come later—some of their reactions felt odd. Of course, what happened was terrible, and I know they meant well, but some responses made me want to withdraw even more. That's why the four months and ten days of iddat felt like a pause from real life. I wasn't expected to meet people, which I appreciated. The repetition—of telling the story, being asked what happened, or even being questioned, 'Shouldn't you have been more careful?'—I didn't have to face that as much. That period, from the end of April onwards, was the most painful time of my life. I wouldn't wish it on anyone. Q. One can take it in stride and say, 'Oh, this was the pandemic, it was happening everywhere—so what?' But when it happens to you, it is unique. There's a hard stop to that relationship, forever. A. I think what happens is that many of us—even I'm guilty of it—don't fully grasp something until it happens to us. You think, 'Thank God it didn't happen to me.' You don't say it, but it's there. And that's human—you don't want to be touched by that kind of grief. But at the end of the day, I'm the one alone with my grief. Even though it's part of a larger statistic—one among thousands who died—it still feels deeply personal, unfair, and unreal. Sometimes, I find it hard to believe we've lived four years without them. Q. The conflict around how men are allowed to move on, start fresh, and live their lives, while women are expected to take each day as it comes and simply keep surviving—do you think this still shapes how we experience grief and recovery A. This thought has been with me long before Covid. I used to joke with my husband: 'If something happens to me, your family will get you remarried.' And he'd joke back, asking, 'How do you know?' I'd say, 'Because that's what families do. They think men can't survive alone.' And during COVID, I saw that play out. So many husbands passed away—and I don't think any of the widows have remarried, or even considered it. It made me think about how easily society decides to replace women, how replaceable we seem. Listening to one woman talk about this really ruined my evening. I came home and felt incredibly low. Most days I'm okay—I've stopped crying all the time. But that day, I couldn't stop. I couldn't even rationalise it—it just triggered something in me. Those were the things I had to put down in the book. I didn't think about how my family would react. But those who've read it have been appreciative. They said it gave them insight into what I went through, and that has meant a lot to me. Q. What has the impact been on you and your sons, in particular after writing this memoir? A. My family didn't really know I was writing this book until a few months ago. I didn't know how to explain it to them. Eventually, I told them it was being released, and when the author copies arrived, they saw it. My aunt read it, and my sons read it just before the launch. Not everyone is emotionally expressive—no one really wants to talk about their feelings. I had shown the manuscript to my brother while writing it. He read half and said he couldn't continue. He lives in Malaysia and still hasn't read the full book. Interestingly, many of my cousins and relatives have read it. It does feel like a bit of an invasion of privacy, but this is what I chose to share with the world, so I can't complain. It is what it is. I think it's good that my kids read it. They had a different perspective. My younger son never saw my husband after that day—we were all quarantining with COVID, and he was the only one who wasn't infected. My brother took him away to keep him safe, and he didn't see either of them again until the funeral. So as hard as it was, I think it was important for him to read it. There's so much in the book about who they were—not just about what happened, but about the lives they lived before. I think this is something both my sons will treasure.

NHN Updates ‘DARKEST DAYS' with ‘Resident Expedition' Feature – Roadmap in Full Swing
NHN Updates ‘DARKEST DAYS' with ‘Resident Expedition' Feature – Roadmap in Full Swing

Business Wire

time3 days ago

  • Entertainment
  • Business Wire

NHN Updates ‘DARKEST DAYS' with ‘Resident Expedition' Feature – Roadmap in Full Swing

SEOUL, South Korea--(BUSINESS WIRE)-- NHN (KRX: 181710, CEO: Woojin Jung) announced on June 26th that it has rolled out a new update for its zombie apocalypse title DARKEST DAYS, featuring the addition of the 'Resident Expedition' content. The new 'Resident Expedition' content is a mini-game where players organize expeditions using their residents and vehicles. Players can form teams based on each vehicle's seating capacity. Share DARKEST DAYS is an open-world shooting RPG developed and serviced by NHN. Since its global open beta launch on PC and mobile platforms on April 24, player engagement has been steadily increasing, particularly in multiplayer content, proving its immersive appeal. The game continues to evolve in quality during the ongoing beta, and this update sets the stage for deeper, more exciting gameplay. The new 'Resident Expedition' content is a mini-game where players organize expeditions using their residents and vehicles. Players can form teams based on each vehicle's seating capacity, and use fuel as a movement resource to explore board-type tiles featuring combat, rewards, buffs, and more. Victories grant Resident XP and various loot. A new high-level map, 'Twilight Holitore,' has also been added for players who prefer PvE content. This non-conflict zone is designed for PvE farming and features zombies ranging from level 41 to 45. In 'Twilight Holitore,' players can obtain all the items available in the original Holitore, along with additional shelter facility blueprints that were previously difficult to acquire. Also debuting in the update is the new submachine gun 'Tommy.' Available in grades N to SSR, the Tommy boasts a 50-round magazine, allowing for prolonged engagements compared to other SMGs. The Tommy and a new SSR-grade armor set called the 'Hunting Set' can be acquired through in-game farming or through a Lucky Box with boosted drop rates. Players can now also use a new vehicle, the 'Ambulance', which features an impressive 11-slot storage capacity, about half the size of a player's inventory. This makes item collection more efficient and enjoyable. In addition, DARKEST DAYS has added a report system to the PvP map 'Rootland' and improved the kill log upon death, providing a more stable and secure gameplay environment for players. Meanwhile, DARKEST DAYS revealed its 2025 update roadmap in late May, sharing plans for core content with players. Through the June 5 update, DARKEST DAYS introduced cumulative XP gain after level 40 and additional ER sources with improved acquisition rates. Moving forward, DARKEST DAYS also plans to implement guild system and content updates, a new growth system (Survivor Levels), melee weapon buffs, a complete skill system overhaul, and a rework of the party system to better meet player expectations.

NHN Launches Global Open Beta for Zombie Apocalypse Game ‘DARKEST DAYS'
NHN Launches Global Open Beta for Zombie Apocalypse Game ‘DARKEST DAYS'

Business Wire

time24-04-2025

  • Automotive
  • Business Wire

NHN Launches Global Open Beta for Zombie Apocalypse Game ‘DARKEST DAYS'

SEOUL, South Korea--(BUSINESS WIRE)--NHN (KRX: 181710, CEO Jung Woo-jin) announced that its zombie apocalypse game DARKEST DAYS has launched a global open beta service for PC and mobile starting April 24. DARKEST DAYS is an open-world shooting RPG developed and serviced by NHN. Set in a post-apocalyptic world overrun by zombies, the game focuses on survival through encounters with diverse groups of people. Share DARKEST DAYS is an open-world shooting RPG developed and serviced by NHN. Set in a post-apocalyptic world overrun by zombies, the game focuses on survival through encounters with diverse groups of people. The game supports seven languages—English (default), Korean, Japanese, Simplified and Traditional Chinese, Portuguese, and Spanish—marking the official start of its global rollout. During the Open Beta, players worldwide will have full access to all content, and account data from the Open Beta will carry over to the official launch. Following two rounds of closed beta tests (CBT) in Korea and a global test on both PC (Steam) and mobile platforms, DARKEST DAYS has been significantly polished. Enhancements include UI/UX improvements and an optimized PC gameplay environment. Recognizing players' demand for multiplayer and engaging experiences, NHN accelerated content unlock timing and carried out quality improvements to enable faster interactions. Additional updates include: separating chat channels by region, and diversifying quest conditions and requirements to support more flexible playstyles—addressing key player feedback and enhancing overall gameplay. In addition to cross-play between PC and mobile, the game is expanding gamepad support to cater to different player preferences. Players can currently enjoy the game using Xbox controllers and Steam Deck, with ongoing enhancements aimed at delivering a seamless experience. During the global Open Beta, all pre-registered users will receive the essential survival item 'Taxi' as a special reward. In DARKEST DAYS, vehicles are crucial for survival—enabling fast travel, storing items, running over zombies, and smashing obstacles. The 'Taxi,' with its high speed and unique design, is expected to deepen player immersion. A variety of in-game events will also run during the beta to add more fun to the gameplay. DARKEST DAYS drew global attention earlier this year during Steam Next Fest (February 2025), with participation from 57,000 players across 107 countries. Key achievements from the event include over 100,000 wishlists on Steam, peak concurrent viewers reaching 53,000 on Twitch, ranked among the most-played demos, and becoming #1 in the 'Trending Upcoming Free-to-Play Games' category. Three multiplayer content modes—Zombie Defense, Co-op Boss Raid, and Conflict Zone—received especially positive feedback for their excitement and immersion. For more details about DARKEST DAYS' global open beta and upcoming events, visit the official community or check in-game.

NHN Launches Global Test for Zombie Apocalypse Game ‘Darkest Days'
NHN Launches Global Test for Zombie Apocalypse Game ‘Darkest Days'

Yahoo

time25-02-2025

  • Entertainment
  • Yahoo

NHN Launches Global Test for Zombie Apocalypse Game ‘Darkest Days'

Global test for PC and mobile users runs from today until March 3First global reveal of early story mode and three multiplayer modes: cooperative defense, cooperative raid, and conflict zonesIn-game and community events will be held, with guaranteed rewards including military trucks, trinity coins, and SR-rank armor. SEOUL, South Korea, February 25, 2025--(BUSINESS WIRE)--NHN (KRX: 181710, CEO Ujin Chung) announced that it has begun the global test for its zombie apocalypse game 'Darkest Days'. The global test will run for 8 days, from today until March 3, targeting global users on both PC and mobile platforms. The PC version can be accessed through the 'Steam Next Fest' on the global gaming platform Steam, while the mobile version is available on Google Play and the App Store. During this test, players can experience the early story mode and three key multiplayer modes that were initially introduced to Korean users and received outstanding feedback during the closed beta test (CBT). Given their popularity, these modes – '4-Player Cooperative Defense', '32-Player Cooperative Boss Raid', and 'Conflict Zone' - will now be presented to global survivors for the first time. 'Darkest Days' unfolds its narrative in the ravaged world of 'Sand Creek', where survivors encounter diverse community members and grow together. Players will face off against a wide range of zombies, from standard foes to formidable special variants, through various multiplayer modes. In the Cooperative Defense mode, players will collaborate to repel waves of attacking zombies, while the Cooperative Raid mode enables up to 32 players to join forces to take down powerful bosses. In stark contrast to the desolate environment of Sand Creek, the 'Conflict Zone' offers a snowy landscape where players can freely farm resources, engage in combat, and participate in PVP battles with other survivors, either solo or in parties of up to four members. During the global test period, trading and payment functionalities will be restricted, and all account information will be reset before the official launch. To celebrate the global test, 'Darkest Days' is hosting various in-game events. Survivors can earn essential survival items, such as military trucks, through attendance rewards. Additionally, completing missions and leveling up will grant players guaranteed rewards, including Trinity Coins for purchasing residents and mounts, as well as SR-rank armor. Community events are also being held simultaneously across official communities like Facebook, X, and Discord. Following the global test, NHN aims to launch the Open Beta Test (OBT) for 'Darkest Days' by the end of the first quarter of this year. Pre-registration for the OBT is currently available on the official website and app markets. For the latest updates on 'Darkest Days', players can subscribe to the newsletter on the official website, sign up for pre-registration, and add the game to their Steam wishlist. 'Darkest Days' Official CommunitiesFacebook: X: Discord: 'Darkest Days' Global TestSteam: Google Play: AppStore: View source version on Contacts NHNBeth Kim+82-31-8038-1275beth@

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