Latest news with #NordicTrack


USA Today
2 days ago
- Business
- USA Today
Save up to $1,200 on treadmills and massage chairs at Johnson Fitness & Wellness
Save up to $1,200 on treadmills and massage chairs at Johnson Fitness & Wellness Transform your space and transform yourself with incredible savings. Owning a home gym or upgrading your workout equipment doesn't have to break the bank. For a limited time, Johnson Fitness & Wellness is hosting its Summer Sales Event, where they are offering up to $1,200 off Matrix cardio equipment, up to $700 off NordicTrack cardio equipment and up to 50% off treadmills. Plus, the retailer is also offering these special offers: You can save up to $2,000 and receive free delivery and assembly on massage chairs over $1,999. You can use code SUMMER25 to save up to an extra $200 on qualifying products. This leading retailer of fitness equipment, Johnson Fitness & Wellness, is your one-stop shop for everything you need to build your home gym with the kind of premium workout equipment you would find in commercial gyms. So grab your running shoes and head over to Johnson Fitness to grab the equipment you need for less. Check out the deals below! Shop the Johnson Fitness & Wellness sale Don't miss these Johnson Fitness & Wellness Summer Sales deals More: Grab some new earbuds for your workouts! More: Workout gear to soccer cleats: Adidas Summer Kickoff sale has essentials up to 40% off


Business Upturn
3 days ago
- Business
- Business Upturn
iFIT Expands Global Reach with Rollout of AI Coach in 19 Countries
By Business Wire Published on June 3, 2025, 12:37 IST Park City, Utah, United States: iFIT Inc., a global leader in connected fitness and interactive content, today announced the expansion of its iFIT AI Coach (beta) across 19 countries: Australia, Austria, Belgium, Canada, Finland, France, Germany, Ireland, Italy, Luxembourg, Mexico, Netherlands, New Zealand, Norway, Portugal, Spain, Sweden, Switzerland, and the UK. This strategic expansion brings iFIT's intelligent, personalized fitness technology to more athletes around the globe. AI Coach is iFIT's most advanced digital training tool to date, leveraging proprietary technology and user data to deliver hyper-personalized fitness and wellness plans. The tool adapts dynamically to users' goals, schedules, and performance, offering real-time feedback and motivation across a wide range of fitness categories—from strength and cardio to recovery and mindfulness. 'Expanding iFIT AI Coach beyond the U.S. reflects our mission to make intelligent, interactive fitness more accessible around the globe,' said Bart Mueller, Chief International Officer. 'This rollout empowers more users to take control of their health with support that's customized, convenient, and rooted in world-class technology.' iFIT AI Coach uses machine learning to continuously refine recommendations based on progress, preferences, and performance. The expansion is designed to meet growing global demand for digital-first, flexible fitness solutions that deliver results at home, at the gym, or on the go. The AI Coach chat experience will be available through the iFITmobileapp. Workouts recommended by AI Coach will also appear on screen on select NordicTrack and ProForm equipment, with language support tailored to each region. About iFIT Inc. iFIT Inc. is a global leader in fitness technology, pioneering connected fitness to help people live longer, healthier lives. With a community of more than 6 million athletes around the world, iFIT delivers immersive, personalized workout experiences at-home, on the go, and in the gym. Powered by a comprehensive ecosystem of proprietary software, innovative hardware, and engaging content, the iFIT platform brings fitness to life through its portfolio of brands: NordicTrack, ProForm, Freemotion, and the iFIT app. From cardio and strength training to recovery, iFIT empowers athletes at every stage of their fitness journey. For more information, visit . View source version on Disclaimer: The above press release comes to you under an arrangement with Business Wire. Business Upturn takes no editorial responsibility for the same. Business Wire is an American company that disseminates full-text press releases from thousands of companies and organizations worldwide to news media, financial markets, disclosure systems, investors, information web sites, databases, bloggers, social networks and other audiences.


The Star
23-05-2025
- Entertainment
- The Star
The monster-slaying game you can play almost anywhere
You're a space marine. The mission is to shoot your way through a monster invasion unfolding on the moons of Mars. And the monsters? They come from hell. When Id Software – six mostly 20-somethings at the time – pitched this gleefully unhinged premise to prospective recruits in 1993, millions answered the call. The technically masterful, thrillingly glib video game that Id released online crashed Carnegie Mellon University's network within hours because so many students were playing. Two years later, actual Marines were using a version of it for training exercises, and it had purportedly been downloaded onto more computers than Windows 95, the newest PC operating system. The game was called Doom . Sequels, prequels and offshoots inevitably followed, including this month's Doom: The Dark Ages , with each new title bringing more resources to the pursuit of mass exorcism. But Doom 's most entertaining developments happen in the shadow of the franchise, where fans resurrect the original game over and over again on progressively stranger pieces of hardware: a Mazda Miata, a NordicTrack treadmill, a French pharmacy sign. These esoteric achievements quickly became a meme. Now they look more like a legacy. Doom defined the first-person shooter genre, put computer games on the map and helped ignite a graphics war. But what many hard-core tech hobbyists want to know is whether you can play it on a pregnancy test. The answer: positively yes. Id had programmed Doom to be easily modifiable by players. Four years after its debut, the company took the radical step of releasing the game's source code to the public for noncommercial use; an international community of fans suddenly had access to the guts of the game and could retrofit it to all kinds of hardware. 'It was not only a gracious move but an ideological one – a leftist gesture that empowered the people and, in turn, loosened the grip of corporations,' David Kushner wrote in his book Masters Of Doom . Coders called it the hacker ethic, and it also led to moments of inspired cross-cultural exchange. Doom has appeared on Dutch payment terminals and Australian ticket readers. Someone tracked down and refurbished a laptop from a Friends episode in which the character Chandler Bing refers to Doom , and then put Doom on it. Some fans simply cannot resist the pull of a Doom port – industry lingo for transferring software from one platform to another. Their ambition is not necessarily to play the game on these devices; it is more in line with the beckoning of Everest, or the draw of a Guinness World Record. Even the idea of Doom was itself a kind of port, a way to bring the speed and action of arcade games to a machine made for text documents and spreadsheets. A jaunty metal soundtrack, punctured only by the howls of the undead, drives players forward through industrial settings while they dispatch imps, zombies and Hell Knights. 'Everything in Doom pushes you toward strafing and sprinting, constant movement,' said Dan Pinchbeck, the creative director of the acclaimed games Dear Esther and Everybody's Gone To The Rapture . He compared the inexhaustible pleasure of Doom 's pace to entering a flow state, or performing ballet (with a double-barreled shotgun). 'The genius of it was saying, 'What if we get rid of anything which slows this experience down and we just put our foot to the floor and drive this thing as fast as we can?'' None of this happened by accident, of course. Ports were not incidental to Doom 's development. They were a core consideration. ' Doom was developed in a really unique way that lent a high degree of portability to its code base,' said John Romero, who programmed the game with John Carmack. (In our interview, he then reminisced about operating systems for the next 14 minutes.) Id had developed Wolfenstein 3D , the Nazi-killing predecessor to Doom , on PCs. To build Doom , Carmack and Romero used NeXT, the hardware and software company founded by Steve Jobs after his ouster from Apple in 1985. NeXT computers were powerful, selling for about US$25,000 apiece in today's dollars. And any game designed on that system would require porting to the more humdrum PCs encountered by consumers at computer labs or office jobs. This turned out to be advantageous because Carmack had a special aptitude for ports. All of Id's founders met as colleagues at Softdisk, which had hired Carmack because of his ability to spin off multiple versions of a single game. The group decided to strike out on its own after Carmack created a near-perfect replica of the first level of Super Mario Bros. 3 – Nintendo's bestselling platformer – on a PC. It was a wonder of software engineering that compensated for limited processing power with clever workarounds. 'This is the thing that everyone has,' Romero said of PCs. 'The fact that we could figure out how to make it become a game console was world changing.' Younger gamers, born into a world already consumed by software, may find Doom 's subversiveness appealing even when they lack nostalgia for its original context. In January, a high school junior named Allen Ding stumbled across a version of Tetris that someone had built to run as a PDF. Although he did not have much history with the Doom franchise, most of which preceded his birth, Ding's thoughts immediately ran there. So did a swarm of online commenters. 'There was kind of a large demand to see if it was possible,' Ding said. It took him about 10 hours to make it. (Around the same time, the creator of the Tetris port also developed his own version of Doom in a PDF. The culture of Doom ports is littered with latter-day Newtons and Leibnizes.) Ding posted his accomplishment to a Reddit community where more than 100,000 'slayers' applaud gratuitous new ports. 'It runs poorly and plays even worse,' Ian Walker, a journalist, wrote about Ding's feat. 'But it's a marvel to see in action.' Science fiction writer William Gibson once wrote that burgeoning technologies require outlaw zones: unmonitored spaces where risk-takers can follow their interests and theories to the fullest extent. So when those on the nascent Id team 'ported' their work computers, via the trunks of their cars, to a shared house on weekends to hotwire their new venture in secret, you could argue they were doing it on behalf of gamers everywhere. And they practiced what they preached. When Carmack's boss at Softdisk learned that his star employee had cracked the code to sidescrolling on a PC – the innovative feature that underpinned Super Mario Bros. and other console titles – he encouraged Carmack, then 19, to patent it. Carmack threatened to quit instead. Patents could be obstructive, snuffing out creativity before it had a chance to flower. Ports, on the other hand, were cross-pollinating. Ports were liberating. Ports also provided opportunities to learn. Carmack has said that while he fulfilled a contract to bring Wolfenstein 3D to the Super Nintendo, he discovered a method that drastically lowered the computational burden of rendering the graphics onscreen. The team immediately applied it to Romero's groundbreaking level design in Doom , which was already in development. Sloping floors, cavernous rooms and the illusion of verticality could funnel players through finely plotted spaces at speed, assuming that the game's engine kept up. Like the rigidity of a sonnet, hardware limitations inspired creative solutions. 'We were looking for speed on another platform,' Romero said. 'This was the way to do it.' Everything was downstream of speed. Faster rendering meant more sophisticated lighting and more gruesome carnage. It meant more intricate environments and more adrenalised gameplay. And it enabled a distribution model that made the Doom file ubiquitous on desktops from Little Rock, Arkansas, to Ljubljana, Slovenia. The first episode of the game was released by Id as a free digital download, with a phone number to call if you wanted to buy the rest. Less than 10% of users paid for the full game, but millions engaged with a large enough piece of it to propel Doom 's popularity without a single dollar spent on marketing. ' The Doom shareware version was everywhere in Slovenia, just like everywhere else around the world,' said Marko Stamcar, the head of laboratory at the Computer History Museum Slovenia in Ljubljana, the country's capital. While Stamcar is not an active Doom porter, he thought the phenomenon illustrated the pervasiveness of computers in cars and appliances, in health-care devices and industrial tools. Doom 's meme status has spurred deeper discussions about the penetration of tech into our everyday lives. It is a useful proxy for issues that resonate beyond gaming; the will to Doom abuts long-standing principles like the right to repair. 'It's like an itch,' Stamcar said. 'Why can't I own my own hardware?' In other words, why can't I sit in the John Deere tractor I paid for and use its digital interface to chain-gun some imps? In a world of constant tech encroachment, Doom is often hoisted as a flag of resistance. Optimise exercise? Eat my lead. Enhance productivity? Let it burn. The game's anti-corporate ethos and punk aesthetic give it a level of credibility rarely accorded to the medium. Pinchbeck compared Doom to the metal scene, which its creators idolized. They shared a core tenet: 'Don't accept rules at face value.' Romero founded a series of game studios after leaving Id in 1996 and is working on a new first-person shooter, the genre he and Carmack practically invented. He has no illusions about how it may stack up. 'I absolutely accept that Doom is the best game I'll ever make that has that kind of a reach,' he said. 'At some point you make the best thing.' Thirty years on, people are still making it. – ©2025 The New York Times Company This article originally appeared in The New York Times.
Yahoo
21-05-2025
- Business
- Yahoo
Arcis Golf and iFIT Announce Exclusive Content Partnership
Industry leaders combine complementary expertise to produce personalized golf-fitness workouts DALLAS, May 21, 2025--(BUSINESS WIRE)--Arcis Golf—a premier operator of 70 private, resort, and public golf facilities in the United States—and iFIT Inc., a global leader in connected fitness, have formed a first-of-its-kind partnership to create golf-fitness content. iFIT is making its debut in golf programming through an exclusive partnership with Arcis Golf, known for its premier portfolio of world-class courses and facilities. The new content will be available on the iFIT platform, which runs on mobile devices as well as iFIT-enabled machines (NordicTrack, ProForm, and Freemotion). Drawing on its global network of master trainers and fitness experts, iFIT will create golf-focused programming to integrate into its industry-leading immersive content—enabling users to train anytime, anywhere. iFIT will introduce Arcis-branded golf fitness to its network of over 6 million users. Known for delivering personalized workouts from stunning global locations, iFIT will now feature content set at Arcis's premier golf courses and fitness facilities equipped with Freemotion product. "This global partnership aligns perfectly with the health-and-wellness goals that are so important to our membership," said Blake Walker, Founder, Chairman, and CEO of Arcis Golf. "The collaboration with iFIT will expand our brand awareness to new audiences as we lead in golf fitness, best-in-class instruction, and technology. We look forward to seeing the positive impact it will bring." Emphasizing that "the magic will be in the quality of the content," Walker said the collaboration will combine Arcis' golf expertise with iFIT's content platform to create high-impact golf-fitness programming. Together, they will develop golf workouts, performance training, and on-course strategy sessions—produced at Arcis Golf clubs—while also refining iFIT's marketing to better target golf-focused audiences. "This partnership positions us to make an immediate and meaningful impact in the fast-growing golf fitness space by partnering with a premier golf and lifestyle brand like Arcis Golf," said Mark Watterson, CEO of iFIT Commercial. "Their exceptional portfolio of beautiful golf courses, top-tier facilities, equipped with Freemotion equipment, and industry leadership give us a powerful foundation for long-term success." For additional information on Arcis Golf, access the website at and for iFIT, About Arcis Golf Arcis Golf is a premier owner and operator of 70 private, resort, and daily fee clubs in the United States. An industry leader, Arcis Golf continues to transform its portfolio of clubs into inclusive, lifestyle hubs with dynamic programming and unrivaled amenities. Golf and country clubs are elevated to levels of excellence designed to exceed the needs and expectations of families, friends, members, and guests of all ages. The company is also known for innovative management, with a best-in-class leadership team that is committed to enhancing service levels and to reinventing the modern club experience. Headquarters: 8343 Douglas Avenue, Ste. 200, Dallas, TX 75225. Phone: (214) 722-6000. Website: About iFIT Inc. iFIT Inc. is a global leader in fitness technology, pioneering connected fitness to help people live longer, healthier lives. With a community of more than 6 million athletes around the world, iFIT delivers immersive, personalized workout experiences at-home, on the go, and in the gym. Powered by a comprehensive ecosystem of proprietary software, innovative hardware, and engaging content, the iFIT platform brings fitness to life through its portfolio of brands: NordicTrack, ProForm, Freemotion, and the iFIT app. From cardio and strength training to recovery, iFIT empowers athletes at every stage of their fitness journey. For more information, visit View source version on Contacts Media Contact Karen MoraghanHunter Public Relationskmoraghan@ 908/963-6013 Sign in to access your portfolio


Business Wire
21-05-2025
- Business
- Business Wire
Arcis Golf and iFIT Announce Exclusive Content Partnership
DALLAS--(BUSINESS WIRE)--Arcis Golf—a premier operator of 70 private, resort, and public golf facilities in the United States—and iFIT Inc., a global leader in connected fitness, have formed a first-of-its-kind partnership to create golf-fitness content. iFIT is making its debut in golf programming through an exclusive partnership with Arcis Golf, known for its premier portfolio of world-class courses and facilities. The new content will be available on the iFIT platform, which runs on mobile devices as well as iFIT-enabled machines (NordicTrack, ProForm, and Freemotion). Drawing on its global network of master trainers and fitness experts, iFIT will create golf-focused programming to integrate into its industry-leading immersive content—enabling users to train anytime, anywhere. iFIT will introduce Arcis-branded golf fitness to its network of over 6 million users. Known for delivering personalized workouts from stunning global locations, iFIT will now feature content set at Arcis's premier golf courses and fitness facilities equipped with Freemotion product. 'This global partnership aligns perfectly with the health-and-wellness goals that are so important to our membership,' said Blake Walker, Founder, Chairman, and CEO of Arcis Golf. 'The collaboration with iFIT will expand our brand awareness to new audiences as we lead in golf fitness, best-in-class instruction, and technology. We look forward to seeing the positive impact it will bring.' Emphasizing that 'the magic will be in the quality of the content,' Walker said the collaboration will combine Arcis' golf expertise with iFIT's content platform to create high-impact golf-fitness programming. Together, they will develop golf workouts, performance training, and on-course strategy sessions—produced at Arcis Golf clubs—while also refining iFIT's marketing to better target golf-focused audiences. 'This partnership positions us to make an immediate and meaningful impact in the fast-growing golf fitness space by partnering with a premier golf and lifestyle brand like Arcis Golf,' said Mark Watterson, CEO of iFIT Commercial. 'Their exceptional portfolio of beautiful golf courses, top-tier facilities, equipped with Freemotion equipment, and industry leadership give us a powerful foundation for long-term success.' For additional information on Arcis Golf, access the website at and for iFIT, About Arcis Golf Arcis Golf is a premier owner and operator of 70 private, resort, and daily fee clubs in the United States. An industry leader, Arcis Golf continues to transform its portfolio of clubs into inclusive, lifestyle hubs with dynamic programming and unrivaled amenities. Golf and country clubs are elevated to levels of excellence designed to exceed the needs and expectations of families, friends, members, and guests of all ages. The company is also known for innovative management, with a best-in-class leadership team that is committed to enhancing service levels and to reinventing the modern club experience. Headquarters: 8343 Douglas Avenue, Ste. 200, Dallas, TX 75225. Phone: (214) 722-6000. Website: About iFIT Inc. iFIT Inc. is a global leader in fitness technology, pioneering connected fitness to help people live longer, healthier lives. With a community of more than 6 million athletes around the world, iFIT delivers immersive, personalized workout experiences at-home, on the go, and in the gym. Powered by a comprehensive ecosystem of proprietary software, innovative hardware, and engaging content, the iFIT platform brings fitness to life through its portfolio of brands: NordicTrack, ProForm, Freemotion, and the iFIT app. From cardio and strength training to recovery, iFIT empowers athletes at every stage of their fitness journey. For more information, visit