Latest news with #OverActiveMedia
Yahoo
16-07-2025
- Entertainment
- Yahoo
Bombee Selected As Production & Event Partners For Record-Breaking 2025 Call of Duty League Championships
VANCOUVER, BC, July 16, 2025 /CNW/ - ESE Entertainment Inc. (TSXV: ESE) (OTCQX: ENTEF) ("ESE" or the "Company") is pleased to announce the role of its subsidiary, Bombee Global Entertainment Ltd. ("Bombee"), as the production and event partner of the 2025 Call of Duty League (CDL) Championships (the "Event"), held from June 26 to 29 at the Kitchener Memorial Auditorium, in continued partnership with OverActive Media. The premier esports event was officially the most-watched CDL event of all time, with viewership peaking at 353,525 simultaneous viewers during the Grand Final between OpTic Texas and Vancouver Surge. The Event also became the second most-watched Call of Duty esports event in history. Continuing its partnership with OverActive Media, Bombee worked closely with Esports Engine (Arena Broadcast), Activision Blizzard (Tournament Operations), and Maelstrom Entertainment (Arena In-House Entertainment & Challengers Broadcast) to produce the Event, a premier event in the esports calendar that draws fans and players from around the world each year. In particular, Bombee leveraged its expertise in technical production to create a visually stunning 360 degree stage to enhance the experience for players and fans, working closely with all stakeholders to deliver a world-class production to both live and online audience members. "Supporting OverActive Media and the Call of Duty Championship Weekend, being held for the first time in Canada was a great honour for Bombee. The success marks another milestone achievement in our long-term partnership, as we continue to support their mission of pushing the boundaries of esports globally," stated Tamir Kastiel of Bombee. About Bombee Bombee was founded by industry veterans who have been instrumental in the management and growth of festivals like DreamHack, one of the most influential events in the gaming world. Bombee's rich history has allowed us to play a pivotal role in shaping the esports landscape. With seasoned expertise in Live Production, Special FX, Broadcast and Event Management, Bombee creates unforgettable experiences that allow players, game publishers, and fans to thrive. Built on a passion for excellence with an innovative spirit and an unwavering dedication, we will continue to push the boundaries that amplify esports entertainment. | About ESE Entertainment Inc. ESE is a global technology company focused on gaming. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. | CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative. Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release. SOURCE ESE Entertainment Inc. View original content: Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data


Cision Canada
16-07-2025
- Entertainment
- Cision Canada
Bombee Selected As Production & Event Partners For Record-Breaking 2025 Call of Duty League Championships
VANCOUVER, BC, July 16, 2025 /CNW/ - ESE Entertainment Inc. (TSXV: ESE) (OTCQX: ENTEF) (" ESE" or the " Company") is pleased to announce the role of its subsidiary, Bombee Global Entertainment Ltd. (" Bombee"), as the production and event partner of the 2025 Call of Duty League (CDL) Championships (the " Event"), held from June 26 to 29 at the Kitchener Memorial Auditorium, in continued partnership with OverActive Media. The premier esports event was officially the most-watched CDL event of all time, with viewership peaking at 353,525 simultaneous viewers during the Grand Final between OpTic Texas and Vancouver Surge. The Event also became the second most-watched Call of Duty esports event in history. Continuing its partnership with OverActive Media, Bombee worked closely with Esports Engine (Arena Broadcast), Activision Blizzard (Tournament Operations), and Maelstrom Entertainment (Arena In-House Entertainment & Challengers Broadcast) to produce the Event, a premier event in the esports calendar that draws fans and players from around the world each year. In particular, Bombee leveraged its expertise in technical production to create a visually stunning 360 degree stage to enhance the experience for players and fans, working closely with all stakeholders to deliver a world-class production to both live and online audience members. "Supporting OverActive Media and the Call of Duty Championship Weekend, being held for the first time in Canada was a great honour for Bombee. The success marks another milestone achievement in our long-term partnership, as we continue to support their mission of pushing the boundaries of esports globally," stated Tamir Kastiel of Bombee. About Bombee Bombee was founded by industry veterans who have been instrumental in the management and growth of festivals like DreamHack, one of the most influential events in the gaming world. Bombee's rich history has allowed us to play a pivotal role in shaping the esports landscape. With seasoned expertise in Live Production, Special FX, Broadcast and Event Management, Bombee creates unforgettable experiences that allow players, game publishers, and fans to thrive. Built on a passion for excellence with an innovative spirit and an unwavering dedication, we will continue to push the boundaries that amplify esports entertainment. | About ESE Entertainment Inc. ESE is a global technology company focused on gaming. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. | CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.


Cision Canada
26-06-2025
- Business
- Cision Canada
OverActive Media Announces Results of Voting at Annual and Special Meeting of Shareholders
TORONTO, June 26, 2025 /CNW/ - OverActive Media ("OverActive" or the "Company") (TSXV: OAM) (OTC: OAMCF), a global esports and entertainment company for today's generation of fans, today announced the results of voting at its annual and special meeting of shareholders held on June 26, 2025 (the "Meeting"). VOTING RESULTS Each of the eight nominees listed in the management information circular dated May 22, 2025 (the "Circular") prepared in connection with the Meeting were elected as directors of the Company at the Meeting. The Company received proxies and virtual votes at the Meeting as set out below: The resolution of shareholders re-approving the Company's exsiting omnibus equity incentive plan, as more fully described in the Company's Management Information Circular, was passed by 99.96% of the votes represented at the Meeting. In addition, an ordinary resolution approving the appointment of BDO Canada as the Company's auditors for the 2025 fiscal year was passed by 100.00% of the votes represented at the Meeting. ABOUT OVERACTIVE MEDIA OverActive Media Corp. (TSXV: OAM) (OTC:OAMCF) is headquartered in Toronto, Ontario, with operations in Madrid, Spain and Berlin, Germany, is a premier global esports and entertainment company for today's generation of fan. OverActive Media owns team franchises in professional esports leagues, including the Call of Duty League, operating as the Toronto Ultra, the League of Legends EMEA Championship (LEC), operating as Movistar KOI, the VALORANT Champions League (VCT) EMEA, operating as Movistar KOI in other professional esports leagues and competitions. Neither the TSXV nor its Regulation Services Provider (as that term is defined in the policies of the TSXV) accepts responsibility for the adequacy or accuracy of this release. SOURCE Overactive Media Corp.


CBC
26-06-2025
- Sport
- CBC
World's biggest Call of Duty tournament is happening in Ontario, and it's 'a huge deal'
Social Sharing For the first time ever, the Call of Duty League World Championship is being held outside the United States, and it's happening in Kitchener, Ont. Eight teams will battle it out in a first-person shooter game that throws players into military-style combat for a $2-million U.S. prize pool Thursday to Sunday. The event is being hosted at The Kitchener Memorial Auditorium, otherwise known as The Aud — a venue more used to holding OHL games than high-stakes gaming. But organizers say the move up north is no accident. "We're going to transform it and show the world that The Aud is unstoppable," said Neil Duffy, chief commercial officer for OverActive Media, the Toronto-based group behind the tournament's host team, Toronto Ultra. A major win for Kitchener The Call of Duty Championship has been held in cities including Los Angeles, Dallas and Las Vegas — so why now Kitchener? Allister Scorgie, director of sport hosting for Explore Waterloo Region, said planning for it "was a long road." "We've been working with a dedicated focus on making Waterloo region an esports destination for about four or five years," he said. Scorgie said it came down to a combination of preparation and affordability. "Venue readiness was a big part of it," he said. "Even though we haven't hosted a big event like this before, [The Aud's team] was prepared and seasoned to know what to expect." Duffy said Scorgie and his team were key to Kitchener securing the tournament. "This event wouldn't be able to take place without the Explore Waterloo Region folks. "We're building something very ambitious here by making an event of this size and scale, and they've been with us lockstep," Duffy added. He said OverActive could have chosen to host the event in Toronto, but when Kitchener came up as an option, he said, "listen, it's 60 minutes from Pearson airport. The hotels are much more affordable. There's great food and beverage options, and there's a venue that's as good as any in the country." Scorgie said the economic impact of the tournament is expected to land between $12 million and $14 million in new visitor spending, with fans and production staff travelling from across North America and beyond. "That can break down into things like the amount of money that's spent on booking hotel rooms at restaurants, bars, pubs, transportation like car rentals, even the money that someone spends at a gas station locally," he said. "It also includes what the event spends to set up the venue and bring the production to life." While other major sports events like the Grey Cup may be out of reach for mid-sized cities like Kitchener, Scorgie believes esports offers a unique opportunity for the region to punch above its weight. "Everyone's got arenas and soccer fields and diamonds, it's not easy to find a way to differentiate yourself and stand out. We saw esports as a way to do that." Home crowd advantage This weekend, sitting in the middle of the venue where players with the OHL's Kitchener Rangers might take a faceoff, is a massive screen-covered stage. On both sides is a row of desks lined with monitors and computers for teams to take their places. The setup is similar to any other esports event. But for the Toronto Ultra players, this is more than just any other tournament. "I'm really excited," said Joseph Romero, a.k.a. JoeDeceives. "Last year I played against Optic [Texas] at their own champions when they ran it, and you could really feel the crowd." He said he's been itching to go in front of Toronto's fans. "I've seen how crazy they are and how great our fans are." Romero, who has been playing Call of Duty since he was five years old, said the location feels fitting. "It's very significant. It's our biggest event and you can just see how much the Canadian fans really love it." His teammate, Jamie Craven, a.k.a. Insight, said having the event in Canada could make a real difference in team morale and public awareness. Toronto Ultra placed third in Dallas last year and second in Las Vegas the year before. This year, they're aiming to take the top spot. "Last year, Optic Gaming hosted in Texas and it definitely made a massive difference in terms of how they were playing," Craven said. "To have the first-ever world championship in Canada.… it's definitely a huge deal. Hopefully it can push us over the line." Romero agreed, adding that the crowd is a boost, but the real pressure comes from within. "I don't really feel like I get pressure from fans because I already put it on myself," he said. "Because I want to win." Kitchener on the world stage Overactive Media believes events like this are more than entertainment — they're a glimpse at the future of fandom. "If you're between the ages of 10 and 30, your primary mode of consumption is probably YouTube, Twitch or other online streaming mediums," said Duffy. "Competitive gaming and esports is one of the most popular genres." He draws a comparison between esports and traditional sports, pointing out the aging audience of baseball versus the energy of younger fans at recent tournaments. "Where the eyeballs go, the money follows," he said. "We're going to create the next generation of fans and superstars through events like this." With teams coming in from across North America and fans travelling from around the globe, organizers hope this weekend sets a new bar for Canadian esports. "We chatted with the folks at Explore Waterloo Region and said, 'Would this be comparable to an experience in Dallas or Los Angeles or Tokyo or London?'" Duffy said. "And we landed on that it would be."
Yahoo
26-06-2025
- Sport
- Yahoo
The world's biggest Call of Duty tournament is happening in Ontario, and it's 'a huge deal'
For the first time ever, the Call of Duty League World Championship is being held outside the United States, and it's happening in Kitchener, Ont. Eight teams will battle it out in a first-person shooter game that throws players into military-style combat for a $2-million U.S. prize pool Thursday to Sunday. The event is being hosted at The Kitchener Memorial Auditorium, otherwise known as The Aud — a venue more used to holding OHL games than high-stakes gaming. But organizers say the move up north is no accident. "We're going to transform it and show the world that The Aud is unstoppable," said Neil Duffy, chief commercial officer for OverActive Media, the Toronto-based group behind the tournament's host team, Toronto Ultra. The Call of Duty Championship has previously been held in cities like Los Angeles, Dallas and Las Vegas — so why now Kitchener? Allister Scorgie, director of sport hosting for Explore Waterloo Region, said planning for it "was a long road." "We've been working with a dedicated focus on making Waterloo region an esports destination for about four or five years," he said. Scorgie said it came down to a combination of preparation and affordability. "Venue readiness was a big part of it," he said. "Even though we haven't hosted a big event like this before, [The Aud's team] was prepared and seasoned to know what to expect." Duffy said Scorgie and his team were key to Kitchener securing the tournament. "This event wouldn't be able to take place without the Explore Waterloo Region folks," Duffy said. "We're building something very ambitious here by making an event of this size and scale, and they've been with us lockstep," Duffy added. He said that OverActive could have chosen to host the event in Toronto, but when Kitchener came up as an option, he said, "listen, it's 60 minutes from Pearson airport. The hotels are much more affordable. There's great food and beverage options, and there's a venue that's as good as any in the country." Scorgie says the economic impact of the tournament is expected to land between $12 and $14 million in new visitor spending, with fans and production staff traveling from across North America and beyond. "That can break down into things like the amount of money that's spent on booking hotel rooms at restaurants, bars, pubs, transportation like car rentals, even the money that someone spends at a gas station locally," he said. "It also includes what the event spends to set up the venue and bring the production to life." While other major sports events like the Grey Cup may be out of reach for mid-sized cities like Kitchener, Scorgie believes esports offers a unique opportunity for the region to punch above its weight. "Everyone's got arenas and soccer fields and diamonds, it's not easy to find a way to differentiate yourself and stand out," he said. "We saw esports as a way to do that." This weekend, sitting in the middle of the venue where Kitchener Rangers players might take a faceoff, is a massive screen-covered stage. On both sides is a row of desks lined with monitors and computers for teams to take their places. The setup is similar to any other esports event. But for the Toronto Ultra players, this is more than just any other tournament. "I'm really excited," said Joseph Romero, a.k.a. JoeDeceives. "Last year I played against Optic [Texas] at their own champions when they ran it, and you could really feel the crowd." He said he's been itching to go in front of Toronto's fans. "I've seen how crazy they are and how great our fans are." Romero, who has been playing Call of Duty since he was five years old, says the location feels fitting. "It's very significant," he said. "It's our biggest event and you can just see how much the Canadian fans really love it." His teammate Jamie Craven, a.k.a. Insight, said having the event in Canada could make a real difference in team morale and public awareness. Toronto Ultra placed third in Dallas last year and second in Las Vegas the year before. This year, they're aiming to take the top spot. "Last year Optic Gaming hosted in Texas and it definitely made a massive difference in terms of how they were playing," Craven said. "To have the first-ever world championship in Canada… it's definitely a huge deal. Hopefully it can push us over the line." Romero agreed, adding that the crowd is a boost, but the real pressure comes from within. "I don't really feel like I get pressure from fans because I already put it on myself," he said. "Because I want to win." Overactive Media believes events like this are more than entertainment — they're a glimpse at the future of fandom. "If you're between the ages of 10 and 30, your primary mode of consumption is probably YouTube, Twitch or other online streaming mediums," said Duffy. "Competitive gaming and esports is one of the most popular genres." He draws a comparison between esports and traditional sports, pointing out the aging audience of baseball versus the energy of younger fans at recent tournaments. "Where the eyeballs go, the money follows," he said. "We're going to create the next generation of fans and superstars through events like this." With teams flying in from across North America and fans traveling from around the globe, organizers are hoping this weekend sets a new bar for Canadian esports. "We chatted with the folks at Explore Waterloo Region and said, 'Would this be comparable to an experience in Dallas or Los Angeles or Tokyo or London?'" Duffy said. "And we landed on that it would be."