Latest news with #PS2


USA Today
5 days ago
- Sport
- USA Today
Sauce Gardner's contract makes Pat Surtain look like an insane bargain for Broncos
When the Denver Broncos gave cornerback Pat Surtain a massive four-year, $96 million contract extension last September, it made him the highest-paid defensive back in NFL history. That was short-lived. Not long after PS2 signed a deal that averaged $24 million per season, Jalen Ramsey got a contract that averaged $24.1M. Later, Jaycee Horn got $25M. Then Derek Stingley took the market to another level with $30M. The latest big cornerback extension has gone to Sauce Gardner of the New York Jets. He'll get $120.4 million over four years, an average of $30.1M, making him the highest-paid cornerback in the NFL. So, just ten months after becoming the highest-paid ever at his position, Surtain now ranks fifth among cornerbacks in terms of average salary. His contract looks like a remarkable bargain for the Broncos. Highest-paid NFL cornerbacks (APY) Surtain, who won the NFL's Defensive Player of the Year award in 2024, is widely considered the best cornerback in the league. If the CB market continues trending this way, Denver might have to revisit PS2's contract well before it's set to expire in 2030. Less than a year after getting a massive extension, Surtain now appears to be underpaid. Social: Follow Broncos Wire on Facebook and Twitter/X! Did you know: These 25 celebrities are Broncos fans.


USA Today
6 days ago
- Entertainment
- USA Today
Broncos star to wear new cleats after landing deal with Michael Jordan
It looks like Denver Broncos coach Sean Payton kept his word. Payton, the only NFL coach sponsored by Michael Jordan's clothing brand, loves to show off his snazzy kicks on the sideline of Broncos games and practices, and his players take notice. It appears that Payton may have now helped reward one of his best players with a Jordan deal of their own. After star cornerback Pat Surtain won the NFL's Defensive Player of the Year award following the 2024 season, Payton quipped, "I think we may be able to get you into the Jordan shoes now." Five months later, Surtain shared a photo on his Instagram story smoking a cigar with Jordan. Brandon Krisztal of Guerilla Sports explained on Twitter/X that PS2 is the latest NFL player to land an endorsement deal with Jordan's brand: After Payton's comments earlier this year, it seems fair to assume that the coach helped his player land the deal. Fans will likely get to see PS2 wearing Air Jordan Cleats for the first time when Denver begins training camp on July 25. Social: Follow Broncos Wire on Facebook and Twitter/X! Did you know: These 25 celebrities are Broncos fans.


Digital Trends
13-07-2025
- Entertainment
- Digital Trends
The Switch 2 is the perfect example of why console launches don't feel special anymore
I will never forget the unbearable excitement I felt on that early morning on my 7th birthday. It was 1998, and Pokémon was the biggest thing in the world, especially for an elementary school kid like me. Except that I didn't have a single card or game to my name. In fact, I didn't even have a Game Boy. That, plus Pokémon, was the only thing I asked for that birthday, and I knew I would get it. I can still remember lying awake half the night, unable to sleep while my imagination ran wild with unrealistic machinations of what the game would be like. I woke up just as early to the sounds of my parents and sister setting up decorations downstairs and bided my time before I could go down. It was a school day, but they could sense my excitement well in advance and agreed to let me open one thing before school. Recommended Videos It was, of course, a fresh Game Boy and copy of Pokémon Blue. I could tell you similar stories surrounding my N64, PS2, and even Xbox 360. I was at very different ages for each so the excitement came in different flavors, but they were all just as strong. I haven't felt that way about a new console since the original Switch, and now that I've been playing — and loving — the Switch 2, I understand why. Meet the new console, same as the old console My first instinct as to why getting my hands on the Switch 2 lacked that special feeling as previous consoles was to blame it on my age. I'm a full adult now, and one whose career revolves around covering games, so it would only be natural that the magic of a new console would wane. After my first month, however, I couldn't shake the feeling that there was something more. The Switch 2, for the first time since the transition from the NES to the SNES, feels like a sequel console in the most literal sense of the word for Nintendo. That might sound like an obvious statement since Nintendo called it the Switch 2, but even the Wii and Wii U had fundamental differences. It is, as most people will tell you, a more powerful Switch. Yes, there are some neat additions here and there, like the mouse controls and camera, but this is not Nintendo taking a creative leap. We have the same UI, a ton of upgraded Switch games, and the console itself is a more refined form factor of the old one. None of that is bad, but it makes it so easy to forget that I'm playing a new console. With game graphics and performance leaps becoming so minor now, plus the number of cross-gen games, there's very little to give me that new and exciting feeling I had with past generations. I know that my memories of my first days with the Game Boy, PS2, and Xbox 360 were cemented in my mind because of how unmistakably unique they were from top to bottom. We're now in the era of PC-like upgrades that lack a new console feel. I'm reminded of a now-debunked quote wrongly attributed to Henry Ford that said, 'If I had asked people what they wanted, they would have said faster horses.' While we don't know who or where the quote actually came from, it still rings true for new consoles. We all say we just want the same thing but better — faster horses — and now that's exactly what we're getting. That's cool, but a faster horse isn't nearly as exciting as a car. I know that nostalgia plays a factor in this feeling. Just like we might think old games were better, we all tend to look back at our memories of getting new consoles with rose-tinted glasses. I will never be 7 years old, living in my childhood home before my parents' divorce, playing Pokémon before school with not a care in the world again. I will never get to take the day off from school after getting my PS2 to play Kingdom Hearts all day. But I do think there's a real loss when all new consoles now, even Nintendo, play it safe by keeping the same controller, same UI, few games that can't be played anywhere else, and only minor graphical improvements. From a business perspective, it totally makes sense. But I do lament the fact that I may never form such powerful memories around a new console again.


USA Today
12-07-2025
- Sport
- USA Today
Viral video shows Ja'Marr Chase, Chad Johnson trying to overcome Pat Surtain
Ja'Marr Chase and Tyreek Hill were among a group of wide receivers who attended Chad Johnson's "Wideout Workshop" in Miami earlier this week. Denver Broncos receiver Courtland Sutton also attended the workouts, and his peers were befuddled by the task of trying to beat one of Sutton's teammates: star cornerback Pat Surtain. In a video filmed by @2LiveCraig and reshared on social media by @TheHouseCallPod, Chase and Johnson discuss how to try to get off the line against PS2. Chase counters Johnson's suggestions while Sutton and ex-PS2 teammate Jerry Jeudy look on and chime in. The video has gone viral with more than 1.4 million views on Twitter/X alone: "They talking bout PS2 like he Thanos 😭," @MileHighMims commented. @MeinerzMuse added: "PS2 is so good he's got the top guys in the league discussing that he's unbeatable." "PS2 really puts fear in WRs hearts 😂😂," @RespectMyCos wrote. "Surtain will use this video in his next contract negotiations," @HermPhotography quipped. It's the ultimate sign of respect for Surtain. At a camp for some of the best wide receivers in the NFL, they were collectively perplexed about how to try to beat PS2. "How many current and former all pro WRs does it take to figure out Pat Surtain? Apparently at least 4," @JasonHodl commented. Surtain was named the Defensive Player of the Year following the 2024 season. PS2 is widely considered the best cornerback in the NFL, and he's still only 25 years old. He figures to continue giving receivers nightmares for years to come. Social: Follow Broncos Wire on Facebook and Twitter/X! Did you know: These 25 celebrities are Broncos fans.


Forbes
11-07-2025
- Entertainment
- Forbes
‘Tony Hawk's Pro Skater 3+4' Review: Get On Board
'Tony Hawk's Pro Skater 3+4 takes a few minor missteps, but it's still among the most faithful ... More remakes ever made. It's been a five-year wait for the inevitable follow-up to the superb Tony Hawk's Pro Skater 1+2, and it's been worth it: Tony Hawk's Pro Skater 3+4 has replicated the PS2 era of the franchise with aplomb, even with an all-new dev team at the helm. The half-decade between releases also provides a fantastic way for original fans of the Tony Hawk series to measure their own physical and cognitive decline. The Foundry demo, released last month, was one of the most punishing things I've played in a while; I thought I'd rack up seven-digit scores on my second or third go, but instead smashed my face in repeatedly. Surely, new developer Iron Galaxy has broken something? Nope, quite the opposite — I'm the thing that's crumbling. Personal crises aside, Tony Hawk's Pro Skater 3+4 doesn't just do the original games justice — it adds some truly special touches that go beyond a careful and respectful rebuild. In keeping with the source material, it's not perfect, but it's bloody good fun. Superstar newcomers Three new levels come to THPS 3+4: Waterpark, as announced earlier this year, which is frankly the star of the show and is among the best parks in the series, period; Movie Studio, a brilliant little excursion that favors grinding; and Pinball, the oddball unlockable level at the end that's reminiscent of the PS1 version of THPS3's Little Big World, and is probably better to look at than to play. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder A couple of levels from the originals have been axed, namely Carnival — a real shame — and Chicago, which was an imported stage from Mat Hoffman's Pro BMX 2. Still, the glow-up given to other parks and areas is insane. The work done on 3's Airport, my favorite stage of all, is nothing short of incredible. Past also-rans feel much more enjoyable now, too, like Kona, Skater's Island, and London. Still, other creative decisions seem strange, most notably with Zoo, easily one of my favorite levels from the original. It's now abandoned and without animals, and it's hard to understand why; it's not like you could 50-50 a giraffe's neck in the original, and the occasional dodgy challenge (specifically, 'Skitch the Elephant') could be replaced. That doesn't stop it from being a lot of fun to play, though, as the core of the park is still there. The Pinball level is a new height of insanity. Collectathon On top of each zone's ten goals, Tony Hawk's Pro Skater 3+4 carries over its predecessor's other collectables like cash, stat points, and the developer logo. These are a lot more fiendish to get this time around — specifically the effing money on a plane in Suburbia. Still, you battle on, stacking stats into air, speed, and hangtime. A few other things have been shaken up for this outing, so you can't rely on muscle memory to, say, collect S-K-A-T-E or complete one-off challenges. Most of the time, it's done well, but others, such as the Cruise Ship's missing toolbox, add a whole new level of mystery and luck that may see you checking guides just to get them over and done with. Sometimes, it's just a modern tweak; no longer are you impressing the Neversoft Girls on the Cruise Ship, but fellow pro skaters. Luckily, you can adjust the in-level timer for up to 60 minutes, so you don't have to stress yourself out when mopping up what's missing or exploring — unless it's a competition stage, which remains at one minute for obvious reasons. You can even go full cheat mode to make sure you don't flub a long-grind stat point. Simple mistakes Tony Hawk's Pro Skater 3+4 has some niggles, and we may as well get the most obvious one out of the way: the soundtrack is severely lacking. I'm not even kidding when I say that four songs from my wedding daytime playlist haven't returned to this remake. You get a small selection of ten or so favorites, including CKY's '96 Quite Bitter Beings', Agent Orange's 'Everything Turns Grey' and 'Amoeba' by Adolescents, but there are some huge omissions: 'Not the Same' by Bodyjar, 'TNT' by AC/DC, and Public Enemy's 'By the Time I Get to Arizona' are the most egregious. Gameplay-wise, this remake isn't too dependable with transitions, gaps, and off-ramp maneuvers. Getting a handful of collectables felt way more about luck than skill. There's also an odd recurring glitch where going straight from an ollie into a grind sees you eating asphalt — something the originals were surprisingly forgiving with. On a wider level, the amount of time and effort to max out just one skater's stats will likely put you off repeating the feat with more than two or three members of the roster. Having the option to max out stats globally would be great, but it's a personal preference. Then, of course, the omission of the OG career mode from THPS4 is massive, but really, I get it. Purists will hate me for saying it, but I prefer the old ways, and the consistency works when both games directly contribute to skater development and unlockables. And Bam Margera's back! Don't think, just play Despite its minor annoyances, Tony Hawk's Pro Skater 3 + 4 lives up to the hype and should be a day-one treat for gamers worldwide. For Xbox Game Pass subscribers, it's an absolute no-brainer. Even if you don't, you get a lot of bang for your buck for $50, especially if you're a dedicated completionist. As remakes go, it's one of the most faithful you'll ever play. Still, it's hard to shake the feeling that it doesn't hit the same high as the THPS 1+2 remake. This isn't Iron Galaxy's fault, either — the team has taken over Vicarious Visions' work seamlessly and done a spectacular job, particularly with those new levels — but the source material itself is a little lacking when compared to the original duo. It'll be nostalgia's fault to a certain extent — and the fact that the first two games needed a much more dramatic overhaul to get them up to modern standards — but certain levels feel a little dull or, at the very least, immediately forgettable. Perhaps THPS and THPS 2 were too iconic for their own good. So, what's next? Presuming we're going by canon, we can safely rule out the travesty that was Tony Hawk's Pro Skater 5 — but a Tony Hawk's Underground 1 + 2 would be a natural third outing. Hell, throw American Wasteland in there too while we're at it, because no-one wants Project 8 or Proving Ground. Oh, and maybe consider Mat Hoffman's Pro BMX while you're there.