Latest news with #QazCode
Yahoo
23-05-2025
- Business
- Yahoo
Tashkent hosts GSMA M360 as Eurasia's digital economy grows
The summit highlights the growing role of digital technologies in the region's economic development and coincides with the release of the GSMA's latest Mobile Economy Eurasia report. The report projects that mobile technologies will contribute €238 billion to Eurasia's economy by 2030, equivalent to 8.3% of the region's GDP. This forecast is driven by the growth of smartphone usage, expanded internet access, and the accelerating rollout of 5G networks. The choice of Tashkent as host city reflects Uzbekistan's rising profile as a regional digital leader. Since launching wide-ranging reforms in 2017, the country has opened up its economy, encouraged foreign investment, and promoted innovation in the tech sector. Today, Uzbekistan is home to more than 9,700 ICT companies and 200,000 tech professionals, with services exported to 90 countries and a total turnover of €4.1 billion. 'Uzbekistan has undergone one of the most successful transformations in the world,' Kaan Terzioğlu, CEO of VEON, said. 'With a population of 40 million and over one million babies born every year, the country is demographically strong and full of potential.' Vivek Badrinath, Director General of GSMA, stressed the broader economic impact of mobile sector growth. 'A $1 increase in the mobile economy generates $6 in GDP. When governments create investment-friendly environments and key sectors like banking or transport integrate mobile tech, the benefits are shared by all,' he said. A key highlight of the summit is the unveiling of the Kazakh Large Language Model, developed through a partnership between Kazakh researchers, QazCode, the Barcelona Supercomputing Center, and the GSMA Foundry. The AI model supports Kazakh, Turkish, English, and Russian, addressing a crucial gap in local language technologies. Meanwhile, Uzbekistan continues to encourage innovation through initiatives like the Presidential $1 million tech award, aimed at supporting start-ups and digital entrepreneurship. Sherzod Shermatov, Minister of Digital Technologies, pointed to recent app launches that integrate IT, tourism, and business services - generating over 2,000 international user interactions in just one week. Neighbouring Kazakhstan is also advancing its digital infrastructure. Zhaslan Madiyev, Minister of Digital Development, Innovations, and Aerospace Industry, emphasised the country's commitment to AI and digital infrastructure saying, 'We are building our AI ecosystem with initiatives such as the creation of a national AI Center. This center will support research, education, and startups, playing a crucial role in nurturing the entire ecosystem.' Despite advances some challenges remain. According to the GSMA, around 80 million people in Eurasia remain offline, despite having mobile network coverage. Addressing this "usage gap" will be key to ensuring inclusive digital growth across the region. GSMA initiatives such as its collaboration with IBM — offering members access to the platform — and joint efforts with the European Space Agency on Non-Terrestrial Networks, aim to enhance connectivity and bridge the digital divide. As Tashkent takes the spotlight during M360 Eurasia, Uzbekistan positions itself as a key player in shaping the region's digital future — one increasingly defined by innovation, inclusion, and international cooperation. Sign in to access your portfolio


Euronews
23-05-2025
- Business
- Euronews
Tashkent hosts GSMA M360 as Eurasia's digital economy grows
The summit highlights the growing role of digital technologies in the region's economic development and coincides with the release of the GSMA's latest Mobile Economy Eurasia report. The report projects that mobile technologies will contribute €238 billion to Eurasia's economy by 2030, equivalent to 8.3% of the region's GDP. This forecast is driven by the growth of smartphone usage, expanded internet access, and the accelerating rollout of 5G networks. The choice of Tashkent as host city reflects Uzbekistan's rising profile as a regional digital leader. Since launching wide-ranging reforms in 2017, the country has opened up its economy, encouraged foreign investment, and promoted innovation in the tech sector. Today, Uzbekistan is home to more than 9,700 ICT companies and 200,000 tech professionals, with services exported to 90 countries and a total turnover of €4.1 billion. 'Uzbekistan has undergone one of the most successful transformations in the world,' Kaan Terzioğlu, CEO of VEON, said. 'With a population of 40 million and over one million babies born every year, the country is demographically strong and full of potential.' Vivek Badrinath, Director General of GSMA, stressed the broader economic impact of mobile sector growth. 'A $1 increase in the mobile economy generates $6 in GDP. When governments create investment-friendly environments and key sectors like banking or transport integrate mobile tech, the benefits are shared by all,' he said. A key highlight of the summit is the unveiling of the Kazakh Large Language Model, developed through a partnership between Kazakh researchers, QazCode, the Barcelona Supercomputing Center, and the GSMA Foundry. The AI model supports Kazakh, Turkish, English, and Russian, addressing a crucial gap in local language technologies. Meanwhile, Uzbekistan continues to encourage innovation through initiatives like the Presidential $1 million tech award, aimed at supporting start-ups and digital entrepreneurship. Sherzod Shermatov, Minister of Digital Technologies, pointed to recent app launches that integrate IT, tourism, and business services - generating over 2,000 international user interactions in just one week. Neighbouring Kazakhstan is also advancing its digital infrastructure. Zhaslan Madiyev, Minister of Digital Development, Innovations, and Aerospace Industry, emphasised the country's commitment to AI and digital infrastructure saying, 'We are building our AI ecosystem with initiatives such as the creation of a national AI Center. This center will support research, education, and startups, playing a crucial role in nurturing the entire ecosystem.' Despite advances some challenges remain. According to the GSMA, around 80 million people in Eurasia remain offline, despite having mobile network coverage. Addressing this "usage gap" will be key to ensuring inclusive digital growth across the region. GSMA initiatives such as its collaboration with IBM — offering members access to the platform — and joint efforts with the European Space Agency on Non-Terrestrial Networks, aim to enhance connectivity and bridge the digital divide. As Tashkent takes the spotlight during M360 Eurasia, Uzbekistan positions itself as a key player in shaping the region's digital future — one increasingly defined by innovation, inclusion, and international cooperation. 'Investment, not tariffs,' Ishiba told reporters after the talks. He said Japan's position to keep pushing Washington to drop all recent tariff measures is unchanged and that he stands by plans to push for Japanese investment to create more jobs in the US in exchange. The two leaders held talks just after Economic Revitalisation Minister Ryosei Akazawa, Japan's chief tariff negotiator, headed to Washington for a third round of talks with his US counterparts. In the earlier rounds of talks, the US had not agreed to the Japanese requests. Ishiba said he reminded Trump that Japan's position was for the US administration to scrap all recent tariffs on imports from Japan, to which the US president made no specific response. 'I expressed my expectations for productive discussion to be held, and we agreed,' Ishiba told reporters. The US is charging a 25% tariff on imports of autos, a mainstay of Japan's trade with the US and a key driver of growth for the economy. Trump has relaxed some of those tariffs but has kept in place higher tariffs on steel and aluminum. Friday's talks were requested by Trump and the two leaders discussed about 45 minutes on range of topics that also included security cooperation between the two allies and the US president's recent visit to the Middle East, Ishiba said. He said the two leaders also agreed to hold talks when they both attend the Group of Seven summit in Canada next month.


Bahrain News Gazette
28-02-2025
- Business
- Bahrain News Gazette
MWC 2025: Innovations to increase engagement and efficiency in telecom business
BARCELONA, Spain, Feb. 28, 2025 (GLOBE NEWSWIRE) — In the highly competitive telecom and service provider markets worldwide, companies face equally complex challenges: attracting new customers, retaining existing ones, and increasing their engagement. Innovative solutions, such as gamification and reward systems, are becoming powerful tools to achieve these goals, allowing companies not only to maintain customer interest but also to significantly improve their loyalty. In this context, at MWC 2025 in Barcelona, QazCode will present its solutions designed to help overcome these challenges across different markets. Gamification as an easy way to increase loyalty The global gamification market is growing rapidly, from $9.1 billion in 2020 to a projected $30.7 billion in 2025. Already, 70% of Global 2000 companies are using game elements to engage customers. In addition, data shows that products with thoughtful interaction design retain customers three times better than those using basic gamification. Gamification can increase user engagement by 25% or more and build the habit of using services regularly, which also helps to reduce customer churn and increase customer loyalty. As a result, companies can increase profitability and improve their position in competitive markets. QazCode, one of the leaders in developing solutions for the telecom and IT sectors, has demonstrated successful examples of gamification implementation in CIS countries. For example, in Kazakhstan, the introduction of gamification in the 'Janymda' superapp (formerly 'My Beeline') made games the second most popular domain after telecom services, and every fifth user became an active gamer. Gamification not only helps attract and retain users but also positively influences their perception of the brand, driving both direct and indirect revenue growth. It is important to note that user retention among those who actively engage with games and rewards is 25% higher than among those who do not use these features. To make the games engaging and profitable, QazCode established its own game development team, which created its own gaming platform, portfolio, and services. However, in other markets such as Ukraine and Kyrgyzstan, companies had to tailor their offerings, including games, to better suit local cultural differences, user behaviour, and market trends. Another opportunity that gamification offers businesses is the rewards system. The decline in conversion rates of traditional communication channels, alongside the growing product portfolio of service providers, necessitates the search for new, effective methods to raise awareness among the audience about products and services, as well as attract and retain customers. By completing various tasks, users can strengthen their emotional connection with the brand, earning bonuses or achievements. For example, in the case of the 'Janymda' superapp in Kazakhstan, the rewards system helped organically boost user engagement and increased revenue per user by 7%, directly impacting the company's financial performance and customer satisfaction. 'Our experience working with various regions of the CIS has given us a clear understanding of how important it is to consider the cultural and economic characteristics of users when implementing gamification and reward systems. We are confident that our solutions can be adapted to meet the needs and requirements of other markets. For example, more complex user interaction systems may be in demand in Western markets, while in the Middle East, the focus may be on specific values and habits. We are ready to offer flexible solutions that can meet the needs of clients in any market,'- commented Alexey Sharavar, CEO of QazCode. The company has successful experience working in Central Asia, Europe, and the Middle East, and continues to actively expand its presence in international markets. Participation in MWC 2025 in Barcelona (stand 6F12) will provide a unique opportunity for knowledge exchange and discussions on advanced technologies in the field of gamification and reward systems. About QazCode QazCode is an IT company and exclusive digital partner of Beeline Kazakhstan. The company is part of the VEON group listed on the NASDAQ stock exchanges. The company has over 750 employees with 8 years of experience in software development for the telecom and IT markets with a deep understanding of business and technology. The solution portfolio includes the development of private Large Language Models (LLM) with a focus on data security, game development, and reward systems, process optimization through Agile methodologies, full-cycle implementation of Business Support Systems (BSS), and IT outsourcing for effective product development, team expansion, and project management to help accelerate time to market. About VEON VEON is a digital operator providing converged communications and digital services to nearly 160 million customers. Operating in six countries with over 7% of the world's population – Pakistan, Ukraine, Bangladesh, Kazakhstan, Uzbekistan, and Kyrgyzstan – VEON transforms people's lives through technology services that empower people and drive economic growth. VEON is headquartered in Dubai. Photos accompanying this announcement are available at
Yahoo
28-02-2025
- Business
- Yahoo
MWC 2025: Innovations to increase engagement and efficiency in telecom business
MWC 2025: Innovations to increase engagement and efficiency in telecom business In the highly competitive telecom and service provider markets worldwide, companies face equally complex challenges: attracting new customers, retaining existing ones, and increasing their engagement. Innovative solutions such as gamification and reward systems, are becoming powerful tools to achieve these goals, allowing companies not only to maintain customer interest but also to significantly improve their loyalty. In this context, at MWC 2025 in Barcelona, QazCode will present its solutions designed to help overcome these challenges across different markets. Gamification as an easy way to increase loyalty The global gamification market is growing rapidly, from $9.1 billion in 2020 to a projected $30.7 billion in 2025. Already, 70% of global Global 2000 companies are using game elements to engage customers. In addition, data shows that products with thoughtful interaction design retain customers three times better than those using basic gamification. Gamification can increase user engagement by 25% or more and build the habit of using services regularly, which also helps to reduce customer churn and increase customer loyalty. As a result, companies can increase profitability and improve their position in competitive markets. Real case study: how gamification helps businesses grow On the image: Gamification and reward systems for users QazCode, one of the leaders in developing solutions for the telecom and IT sectors, has demonstrated successful examples of gamification implementation in CIS countries. For example, in Kazakhstan, the introduction of gamification in the 'Janymda' superapp (formerly "My Beeline") made games the second most popular domain after telecom services, and every fifth user became an active gamer. Gamification not only helps attract and retain users but also positively influences their perception of the brand, driving both direct and indirect revenue growth. It is important to note that user retention among those who actively engage with games and rewards is 25% higher than among those who do not use these features. To make the games engaging and profitable, QazCode established its own game development team, which created its own gaming platform, portfolio, and services. However, in other markets such as Ukraine and Kyrgyzstan, companies had to tailor their offerings, including games, to better suit local cultural differences, user behaviour, and market trends. Another opportunity that gamification offers businesses is the rewards system. The decline in conversion rates of traditional communication channels, alongside the growing product portfolio of service providers, necessitates the search for new, effective methods to raise awareness among the audience about products and services, as well as attract and retain customers. By completing various tasks, users can strengthen their emotional connection with the brand, earning bonuses or achievements. For example, in the case of the "Janymda" superapp in Kazakhstan, the rewards system helped organically boost user engagement and increased revenue per user by 7%, directly impacting the company's financial performance and customer satisfaction. "Our experience working with various regions of the CIS has given us a clear understanding of how it is to consider the cultural and economic characteristics of users when implementing gamification and reward systems. We are confident that our solutions can be adapted to meet the needs and requirements of other markets. For example, more complex user interaction systems may be in demand in Western markets, while in the Middle East, the focus may be on specific values and habits. We are ready to offer flexible solutions that can meet the needs of clients in any market," commented Alexey Sharavar, CEO of QazCode', - commented Oleksii Sharavar, CEO at QazCode. The company has successful experience working in Central Asia, Europe, and the Middle East, and continues to actively expand its presence in international markets. Participation in MWC 2025 in Barcelona (stand 6F12) will provide a unique opportunity for knowledge exchange and discussions on advanced technologies in the field of gamification and reward systems. About QazCodeQazCode is an IT company and exclusive digital partner of Beeline Kazakhstan. The company is part of the VEON group listed on the NASDAQ and Euronext stock company has over 750 employees with 8 years of experience in software development for the telecom and IT markets with a deep understanding of business and technology. The solution portfolio includes the development of private Large Language Models (LLM) with a focus on data security, game development, and reward systems, process optimization through Agile methodologies, full-cycle implementation of Business Support Systems (BSS), and IT outsourcing for effective product development, team expansion, and project management to help accelerate time to market. About VEON VEON is a digital operator providing converged communications and digital services to nearly 160 million customers. Operating in six countries with over 7% of the world's population - Pakistan, Ukraine, Bangladesh, Kazakhstan, Uzbekistan, and Kyrgyzstan - VEON transforms people's lives through technology services that empower people and drive economic growth. VEON is headquartered in in to access your portfolio
Yahoo
27-02-2025
- Business
- Yahoo
MWC 2025: AI solutions that change business and improve customer experience
MWC 2025 AI solutions that change business and improve customer experience Imagine your business operating at peak efficiency. Data is processed instantly, customer queries are resolved in seconds, and routine processes are automated. This is not a fantasy, but a reality that QazCode creates. At the Mobile World Congress in Barcelona, March 3-6, the company will demonstrate how advanced AI solutions are helping businesses and organizations achieve leadership in their industries. How Kazakhstan is leading the AI race: Breakthrough technologies at MWC 2025 In recent years, Kazakhstan has been actively developing its technology infrastructure, which has contributed to the growth of innovative companies and attracted investment in AI and other advanced technologies. The International Monetary Fund ranked Kazakhstan in the top 50 countries for AI readiness in 2023, ahead of all Central Asian countries. Kazakhstan's high position in the rating was the result of comprehensive efforts to develop the digital ecosystem, and QazCode's participation at MWC was another confirmation of the country's success. 'Kazakhstan strives to be on par with the world leaders in digitalization by actively developing infrastructure, IT and human capital. We are pleased to present our achievements on the international platform of MWC, where we have the opportunity to demonstrate how our technologies help businesses optimize processes and reach new heights. It is also a great chance to build partnerships with industry leaders and share experiences to further develop the technology ecosystem in the regions,' - said Oleksii Sharavar, CEO at QazCode. The KAZ-LLM Big Language Model: a breakthrough in localized technology One of the company's significant projects was the development of the first national language model KAZ-LLM. The model was created in partnership with the Institute of Smart Systems and AI (ISSAI NU) and Astana Hub, under the coordination of the Ministry of Digital Development, Innovation and Aerospace Industry of Kazakhstan. The project aims to bridge the gap for underrepresented language groups, making technology accessible to all. Moreover, KAZ-LLM has already gained international recognition—it won the GSMA Foundry Excellence Award 2025 in the Artificial Intelligence category, confirming its high quality and importance for technological advancement. The model, based on 150 billion tokens, covers Kazakh, Russian, English and Turkish and is considered a local version of GPT. The support of the computing power of 8 DGX H100 volume allowed to accelerate the learning process and analyze massive data sets in seconds. The national model enables businesses to develop chatbots, customer support systems, automate document flow, and analyze data. For example, local banks will be able to speed up the processing of requests in the local language, and retailers will be able to improve the user experience by incorporating the model into their processes. Educational and scientific institutions will be able to create applications for teaching the local language. QazCode collaborates with leading international organizations such as GSMA Foundry and Barcelona Supercomputing Center to share experiences and implement global best practices in AI. Also in the summer of 2024, QazCode announced the creation of Central Asia's first GPU cloud for the development of AI products based on NVIDIA technology. AI as a tool for transformation According to recent data, 98.4% of companies worldwide have increased their investment in AI, and 90.5% consider it a key element of their strategies. This emphasizes the importance of AI for business goals and competitiveness. MWC 2025 will display solutions that help solve business challenges and simplify people's daily lives using advanced technologies: AI RAG Powered Chatbots and intelligent agents: These solutions combine a powerful search model with generative GPT and instantly analyze text and visual data, helping companies process large volumes of information with precision. For example, customer queries that previously took hours to resolve are now resolved in seconds. Query time is reduced by 85%, which can directly affect ROI. AI Tutor is a system that helps students and pupils improve their knowledge by automatically generating lessons and tests on specific subjects. Support for multiple languages, including Kazakh, Turkish, English, and Russian, allows the solution to be customized to meet the needs of different users. AI Tutor will be showcased at MWC 2025, demonstrating how AI can make learning more accessible, efficient and open new horizons for the educational process. In addition, QazCode solutions are designed to meet the needs of businesses of all sizes and cultural sensitivities in every region of the world. They are suitable for both SMEs and large corporations, providing flexibility and scalability. MWC 2025 (booth 6F12) will display how AI solutions can transform your business. About QazCode QazCode is an IT company and exclusive digital partner of Beeline Kazakhstan. The company is part of the VEON group listed on the NASDAQ and Euronext stock company has over 750 employees with 8 years of experience in software development for the telecom and IT markets with a deep understanding of business and technology. The solution portfolio includes the development of private Large Language Models (LLM) with a focus on data security, process optimization through Agile methodologies, full-cycle implementation of Business Support Systems (BSS), and IT outsourcing for effective product development, team expansion, and project management to help accelerate time to market. The company already operates in Central Asia, Europe, and the Middle East, and is actively expanding its presence in new markets. About VEONVEON is a digital operator providing converged communications and digital services to nearly 160 million customers. Operating in six countries with over 7% of the world's population - Pakistan, Ukraine, Bangladesh, Kazakhstan, Uzbekistan and Kyrgyzstan - VEON transforms people's lives through technology services that empower people and drive economic growth. VEON is headquartered in in to access your portfolio