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The 25 best horror games to play right now
The 25 best horror games to play right now

Yahoo

time22-07-2025

  • Entertainment
  • Yahoo

The 25 best horror games to play right now

When you buy through links on our articles, Future and its syndication partners may earn a commission. Weighing up the best horror games is a bloody business. Not only are we comparing some of the most iconic video game locations and enemies of all time, the genre is known for its tense, stressful combat mechanics (or lack thereof), winding narratives, and gorgeously gruesome visuals tying each experience together. What's not to love? But as one of the most popular genres ever, you might be stuck on which of the spooky greats to play next – or where to start your journey, if you're new to these parts. Lucky for you, this list compiles the very best horror games from across the years, each a legend in its own right. No subgenre has been ignored on our hunt for the best horror games ever, no matter your tastes. Below, you'll find the best survival horror games sitting pretty next to cute-creepy offering Little Nightmares 2, a demonic corpse-embalming simulator, and even a roguelike with a decidedly unnerving premise. With so many upcoming horror games still to come in 2025 and 2026, including Resident Evil Requiem (finally), this list is likely to change faster than you can say "don't look behind you." But now's as good a time as any to clear that backlog in From key entries in the Resident Evil timeline to skin-crawling indies that will have your heart in your throat, get your eyes down for the best horror games of all time to play right now. The 25 best horror games of all time, starting with... 25. The Mortuary Assistant Developer: Dark Stone DigitalPlatforms: Nintendo Switch, PC Picture it: it's your first day of your new job at River Fields Mortuary. You're going about your day, happily embalming the dearly departed on your gurney, when you see an ominous woman in white staring back at you from the end of the long, long corridor toward the morgue. Whispering fills your ears, and when you look back at the table, the body is gone. This is just one of many procedurally-generated moments in The Mortuary Assistant, a horror game that places a scalpel in your hand and a demon in your soul as you fight to exorcise it before you become fully possessed. 24. Returnal Developer: HousemarquePlatform: PS5 This might not seem like an obvious scary game but there's a strong vein of cosmic horror running through everything Returnal does - and the same goes for upcoming sequel Saros. This time looping roguelike is littered with Lovecraftian alien ruins, wrong-shaped monsters, and a terror that comes from trying not to die every 10 minutes. I get that it's a big ask to try this as it is all about trying to fight through waves of monsters and impossible feeling boss fights. But there's a great atmosphere to it all and a disturbing story that gradually unfolds as you piece together the past and your place in it. 23. Mouthwashing Developer: Wrong OrganPlatform(s): PC via Steam Mouthwashing was a breakout indie horror hit of 2024, and that means it deserves a mention among the greats. Don't be fooled by the 3D pixel vibe - this is no cozy life sim, but a psychological horror game dripping with atmosphere, dread, and a hefty dose of "WTF" factor. I mean that in a very good way, because Mouthwashing will leave you feeling unnerved for more reasons than just the labyrinthine space ship you seem to be trapped on... 22. Fatal Frame 2: Crimson Butterfly Developer: TecmoPlatforms: PS4 and Xbox One (via backwards compatibility) Picking up on the tropes of Japanese horror and folklore that were made famous in The Ring and Ju-on, the Fatal Frame series has always been unsettling. Characters are frozen in place with fear, their only weapon against soul-stealing ghosts is an ancient camera. This means the only way to fight your enemies is to face them head-on, an increasingly terrifying proposition as the game wears on. The franchise has several great entries, but we choose to single out the second game as the best fit for this list. Crimson Butterfly updates the graphics a bit from the first game, and it's the most inviting in its difficulty, making sure there's an ever-present threat without getting too frustrating. It also has the best story, a personal journey between two sisters dealing with loss and guilt. It's always nice when the intense experience is backed up by a plot that's deeper than 'survive'. 21. Mundaun Developer: Hidden FieldsPlatforms: PS5, PS4, PC, Xbox Series X, Xbox One, Switch Mundaun is a weird creepy little game with a The Lighthouse and Midsommar vibe to its strange hand-drawn tale. The black and white first-person scares see you revising your Swiss hometown after the death of your grandfather and uncovering [spooky voice] an ancient family curse. The Swiss, 1920s-ish location and folklore, along with the scratchy penciled art, create an otherworldly vibe that gives the whole thing a foreign movie vibe you usually only see in Japanese horror games. It's a little clunky in places, with a few unclear puzzles and goals, but worth powering through if you want to try a horror game built from a different cultural foundation. 20. The Walking Dead: Saints and Sinners Developer: Skydance InteractivePlatforms: PS4, PC The only reason this isn't our top horror game full stop is that it's VR, which obviously limits a lot of people's access to it. However, if you can get a VR headset this is an essential horror game. It's one of the greatest playable interpretations of the source material ever made - from swinging axes or stabbing screwdrivers into zombie's heads, to cautiously exploring rotting houses, terrified of every corner - this absolutely nails the zombie horror fantasy. There's a semi-open-world too where you explore and revisit hubs, crisscrossing locations in search of valuable resources, enemies, and allies to help. It's also got nothing to do with the comics or TV show beyond the zombies, so you don't need to be a fan to enjoy it, either. 19. Crow Country Developer: SFB GamesPlatforms: PS4, PS5, Xbox Series X, PC Riffing off the early Resident Evil and Silent Hill games with its fixed camera angles, PS1 graphics, and creeping sense of dread, Crow Country is an indie horror fan's dream come true. Playing as Mara, your mission is to explore an abandoned theme park, working out puzzles, defeating monsters, and counting each bullet before you use it. It's a survival horror game, sure, but it's in league with the best games of the broader horror genre for giving the retro vibe a fresh lick of blood. I mean, paint. 18. Carrion Developer: Phobia Game StudioPlatforms: PS4, PC, Mac, Xbox One and Switch Carrion might look like a bit of fun because it is, but it's also a great horror game that reverses the roles and lets you play the monster. Through its pixelly recreation of tentacles and teeth, it really captures the essence of a good creature feature as you hoover up screaming scientists, rending limb from limb and leaving nothing but parts in your wake. It's excessively gory in a laugh-out-loud way and in between the bloody carnage, there are some decent puzzles to work out using an ever-expanding range of monster powers. 17. Prey Developer: Arkane AustinPlatform: PC, Xbox One, PS4 While Morgan Yu's trek across a space station doesn't offer the breathless horror Dead Space does especially the Mooncrash DLC showed off Prey's potential for horror. A fairly straightforward alien shooter can become much more unsettling when the goal changes from you defending yourself to saving others, and the element of randomization in Mooncrash does a lot in keeping you on your toes. But basic Prey, too, has a certain spookiness to it. Apart from being a brilliant game with many secret nooks and crannies to discover, Prey, just like other Arkane games, gives you a certain freedom of approach. Many stories you come across in its environment tell of horrifying accidents, people trying to flee, or alien encounters. If you want a bit more action but love good environmental storytelling, this is another game you shouldn't sleep on. 16. Little Nightmares 2 Developer: Tarsier StudiosPlatforms: PS4, PS5, Xbox Series X, Xbox One, Nintendo Switch, PC There is something deeply wrong with Little Nightmare 2, in a good way. The sequel really doubles down on the original creepy children's story world but somehow ups the unpleasantness to impressive levels. The weirdness just creeps under your skin as you explore. From creepy juddering mannequins, to faceless, lost people - faces seemingly worn away by the TV static they'll die to stare at - there's little in this game that won't unnerve you, or leave you feeling uncomfortable thinking about it. It can be frustrating at times - the controls never really live up to the demands and there are a few trial and error encounters to blunder through. But stick with it and you'll experience probably one of the most traumatizing games on this list. 15. Until Dawn Developer: Supermassive Games (PS4), Ballistic Moon (PC)Platform: PS4, PC Teen slashers have been around for nearly four decades now, but aside from the abysmal Friday the 13th on NES, games haven't really been brave enough to venture into that territory. Until now. Or rather, Until Dawn (zing), a 2015 survival-horror game about a pack of randy teens going on vacation to an isolated mountain cabin, only to find that some heinous entity is set on killing them off. But it's not all fun and games: the characters will die gruesome deaths if you can't navigate Until Dawn's horror movie logic, and it takes every opportunity to scare the bejaysus out of you. While many games on this list are here because of their fear-factor alone, Until Dawn earns a spot for more meta reasons, too - it's wilfully, soulfully entrenched in horror tradition, and uses those tropes brilliantly. It's packed with winks to the slasher genre, and you'll still love the ridiculous twists even if you see them coming from a mile away. You'll laugh as much as you scream, if not more, and few horror games capture that sense of grisly fun so well. 14. Darkwood Developer: Acid Wizard StudioPlatform: PC The easiest way to describe Darkwood would be to call it a top-down survival game, but while the survival elements exist to keep your character, well, alive, it's less a game about surviving and more about pushing you deeper into its forest of horrors so you can enjoy being creeped out by what you find. The only place you're safe is your hut, so you need to maintain it, but in order to do so, you need to go out – funny how that sometimes turns out. On your journey through the woods, you sometimes find weapons to defend yourself with, but you're better off using meager inventory space in other ways, frantically pointing the cone of light that marks how far you can see to and fro to not miss a thing. Darkwood is proof that even a game from a top-down perspective can be absolutely nerve-wracking. 13. Bloodborne Developer: FromSoftwarePlatform: PS4 From Software's Dark Souls games - of which this is a very obvious descendent - don't play like horror standards. They're action-RPGs, built around stat micromanagement and skillful play. And yet they feel scarier than most games that build themselves around fear - stress, dread, and jumps come as frequently as loot and leveling. Bloodborne is the best of the lot, a sprawling, mysterious tale of eldritch horror set in a twisted nightmare vision of Victorian Europe. Traveling down cobblestone streets amidst dark spires, you'll hear hushed conversations behind firmly-locked doors, wondering who you are, and what "The Hunt" you seem to be on could be. It's gaming's best Lovecraftian horror - you'll be driven to discover its secrets as much as you are to master its vicious combat systems. 12. Devotion Developer: Red Candle GamesPlatform: PC Red Candle Games' first Devotion may now be best known for its troubled release history, but it's a masterclass in environmental storytelling. Its horror doesn't come from survival combat or even jump scares, but a feeling of creeping dread, mounting in time with you gathering more information about what happened to the inhabitants of the house you're exploring. Devotion does a lot of great stuff with visuals, and while it's not the most interesting game from an interactive perspective, it's a great example of how to use space in horror, on par with classics like Amnesia. 11. Resident Evil 4 (2023) Developer: CapcomPlatforms: PS4, PS5, Xbox Series X, PC Capcom's long line of remakes shows no sign of slowing down, and Resident Evil 4 Remake is one of the most impressive so far. Leon S Kennedy's visit to the plaga-infested Spanish village has been haunting players since 2004, and the 2023 version packs just as heavy of an action-packed, horror-drenched punch. It's a faithful reconstruction of the best elements of its predecessor while making meaningful improvements here and there, tightening up the gunplay experience for a more modern run-and-gun feel and broadening the cache to give the mysterious cockney-twanged Merchant's stock a little flourish. Top it off with the iconic chainsaw sisters, Dr Salvador, and grisly heads popping to reveal tentacled creatures bursting to escape their flesh prisons, and Leon has a lot of baddies to suplex in RE4R - without a doubt one of the best horror games and one of the best action games of recent years. 10. Amnesia: Rebirth Developer: Frictional GamesPlatforms: PS4, PC, Xbox One, Xbox Series X Building on the themes of memory loss, pursuing monsters, and otherworldly magic, Amnesia: Rebirth builds on the previous games in the series to deliver a tense, playable slice of horror fiction. There's almost a literary feel to the game as you explore the darkness as Tasi, a French explorer lost in the desert. Familiar mechanics like failing sanity, eroded by the dark or looking at monsters, returns but this time contained within a much more coherent and enticing story. There are some great puzzles, horrible monsters but it's that narrative that binds it all together. Tasi goes on a journey and there's a strong draw to following her to see where it all goes and what it means. Whether you're a fan of the Amnesia franchise or not there's a real page-turning, 'must-see what happens' feel to the adventure. The monster encounters can be horrific and stressful but it's the space between where the story expands, and twists and turns that really sells it. 9. Dead Space (2023) Developer: Motive StudioPlatforms: Xbox Series X, PS5, PC 2023's Dead Space is a stunning remake of a modern survival horror classic. The Ishimura is even creepier than you'll remember it being in 2008 as you step back into the space boots of Isaac Clarke. Embarking on a mission with his crew to investigate the strange goings on in a seemingly abandoned spaceship, things quickly go south in this monster-ridden deep space maze. Constantly pursued by horrific creatures known as necromorphs, the Dead Space remake has been praised for its stellar visuals, sound design, and its notorious permadeath Impossible Mode. Even if you've never played the original, Dead Space is definitely the best horror games in recent years and well worth your time; just don't aim for the head. 8. SOMA Developer: Frictional GamesPlatforms: PS4, Xbox One, PC SOMA has problems, largely from the clumsy stealth section, but it also has, hands down, one of the most unpleasantly disturbing stories of anything in this list. To explain why would ruin it, but this plays with ideas of consciousness and what makes you 'you' in a terrifying way. When you're not exploring the rusting, decrepit undersea base of PATHOS II, you're playing with some pretty heavy metaphysic concepts fit to give you nightmares. This is a world, filled with broken machines full of glitching human consciousnesses and slimy growths, that expands and morph into something terrible the longer you spend exploring. The undersea and biotech elements make a Bioshock comparison hard to avoid but while there are similarities - man's hubris and science pushed too far, especially - this is far more unpleasant and ethically shocking. The new 'safe mode' means you can also now play it just for the story - finish it and see if you can sleep after. 7. Outlast Developer: Red BarrelsPlatforms: PS4, Xbox One, PC, Nintendo Switch Outlast offers a first-person trek through a setting literally no one in real life would willingly check out - an old asylum that seems abandoned, but also strangely very active. At night. In the mountains. Miles from help. Who does that?! The setup alone is perfect horror fodder, but this plays out like Found Footage: The Game, via clever use of a videocamera's night vision mode to see in the dark. The grainy, glowing green view it creates gets a little too close to real life as well. It's one part exploring to two parts follow shadowy, wheezing shapes in the black distance through a viewfinder while cowering behind a table. Scary enough already, the perfection of its pixilated whirring focus pulls only adds to the atmosphere. If sharing the terror with friends is what you're after, check out our Outlast Trials review to see if Red Barrels' online multiplayer gore-fest feels as good (or as horrible) in co op as it does going solo. Hint: yes. 6. Silent Hill 2 Remake Developer: Bloober TeamPlatforms: PS5, PC Silent Hill, as a franchise, is home to some of the most frightening enemies and situations in gaming history, but the series' most abiding horror has seen a stunning remake in Bloober Team and Konami's Silent Hill 2. If the PS2 classic manifested our deepest fears as flesh, the 2024 remake sees those fears reborn in stunning 4k graphics to really drive the psychological horrors home. Though he'll encounter creatures like the iconic nurses and Pyramid Head, protagonist James Sunderland is far more threatened by his personal demons. And the empty town of Silent Hill brings them all to the surface. James has returned to Silent Hill answering a letter that seems to come from his dead wife, but all he finds are reminders of his own anguish and guilt over her death. Every corner of the town is inhabited by some new horror, but James has to push past his fears if he ever wants to know what's going on. You and he will not like what he finds beyond them. Silent Hill 2 doesn't just present you with a horror game worth playing, but a story worth being listened to, parsed, and gawping awfully about. The deeper you go, the worse it gets. 5. Alan Wake 2 Developer: Remedy EntertainmentPlatform(s): PS5, PC, Xbox Series X We waited 13 long years for Alan Wake 2, and the tormented novelist's return did not disappoint. Like we said in our review, "You won't find anything else quite like it this generation." It has everything you could possibly want as a horror fan: terrifying foes, atmospheric dread, slick third-person action, and a gnarled storyline split between its two protagonists that, as in the shared universe of 2019's Control, straddles temporal boundaries and constantly keeps us guessing. It's a psycho-thriller like no other, proving not only developer Remedy's growth as a studio over the last decade or so, but why it remains top of the class when it comes to creating some of the best horror games out there. 4. Resident Evil 2 Remake Developer: CapcomPlatforms: PS5, PS4, Xbox One, Xbox Series X, PC, Nintendo Switch It seems almost unimaginable that over 20 years after its original PS1 release the classic Resident Evil 2 is back on the best horror games list. But then we are talking about Resident Evil 2 Remake, a from-the-ground-up remake of the original game that honors the past while building a future for the franchise with a game nearly two decades old. It's a success, and high on this list, because of how it melds old and new so perfectly. It's a perfect retelling of Leon and Claire's original attempts to escape a zombie-filled Raccoon City, with all the monsters, set pieces and story beats you remember. BUT. It's also built with today's horror sensibilities - merging an almost beautiful level of indulgent gore with tight gunplay, clever puzzles, and some beautiful levels. This is as essential now as the original game was back in the day. 3. Alien: Isolation Developer: Creative AssemblyPlatforms: Xbox Series X, Xbox One, PS4, and PC Countless games have been inspired by elements of the Alien franchise, be it James Cameron's space marines, Ellen Ripley's fortitude, or the chilling power of silence in a soundtrack. Despite all that, Alien: Isolation may be the series' greatest gaming triumph. It takes the gut-wrenching fear fostered by the lone Xenomorph in the original film and extends it into a lengthy game. Isolation's tense survival gameplay keeps the pulse-pounding for hours and hours You take on the role of Ripley's daughter, Amanda, searching a derelict space station for her mother, only to find the same beast she fought. You're constantly on guard from the cinematic AI of your Alien hunter. This means holding your breath as you narrowly avoid detection, or screaming in terror after failing to reach safety. The atmosphere the game sustains is impressive enough, and it deserves even more credit for taking the Xenomorph, a movie monster bordering on cliché due to overexposure, and making it terrifying once again. 2. Layers of Fear Developer: Bloober TeamPlatforms: PS4, Xbox One, Nintendo Switch, and PC Most games can make you jump, they can make scream, but few can make you doubt yourself in real life. Layers of Fear initially appears very familiar as you explore a spooky, creepy, and cavernously empty house. The Gothic story unravels slowly as you play an unnamed artist returning home. It soon becomes clear though that madness has overtaken the painter and it expresses itself in the unreliable narration of the physical world. Doors disappear and corridors warp out of shape just in the corner of you; the game rearranges itself in such a way to recreate the main character's madness that only a few hours in and you'll find yourself questioning everything. Was that desk on that side of the room last time you looked? Are you sure? Add to that the nature of the protagonist's illness - an obsessional painting made from... less than savory materials, and you have one of the greatest horror games of all time. 1. Resident Evil 7 Developer: CapcomPlatforms: PS4, PS5, Xbox Series X, Xbox One, Nintendo Switch, and PC It could have been a disaster - a clunky, forced update to a revered series, that left fans clamoring for the bombastic nonsense of Resident Evil 6. But Resident Evil 7 is a triumph, smartly feeding off the best horror movies of the last 20 years, effortlessly easing all that edgy new into a recognizable, modern reinvention of the series. The central story is fantastic, the mysteries artfully concealed and your tormentors, the Bakers, are brilliantly subversive. Switching the action to first-person adds some VR possibilities, but also makes the horror feel uncomfortably close - grueling, compelling stuff, in a setting you'll remember long after exploring it up close. But perhaps the cleverest trick is just how Resi it all feels. The safe rooms have the same sense of unsettling respite; ammo feels desperately scarce; and the boss fights have the right mix of terror and glowing, oozing bits to shoot. It's a tight, smart horror game, and far better than most fans dared hope. It's not the scariest – or most subtle – game on this list, but a brilliant and chilling rebirth.

Games Inbox: What is the easiest Soulsborne game?
Games Inbox: What is the easiest Soulsborne game?

Metro

time11-07-2025

  • Entertainment
  • Metro

Games Inbox: What is the easiest Soulsborne game?

The Friday letters page predicts the next big Nintendo Switch 2 reveal, as one reader hopes Resident Evil Requiem is the right kind of scary. To join in with the discussions yourself email gamecentral@ Relatively easy A friend asked me recently which was the easiest FromSoftware game to get into and I honestly wasn't sure what to say at first. I think Elden Ring is generally regarded as the easiest, but I'd say it's also very confusing in terms of how it's laid out, with no real instruction, and not really the game I'd recommend for a newcomer. I've seen Sekiro: Shadows Die Twice described as both the easiest and hardest game they've done. Personally, I think it comes somewhere in the middle, but I also think it depends on how good you are at the parrying. Dark Souls 2 is also relatively easy, I'd say, but then I'd also say it's easily the worst of their games, so again not a great one to start with. All of which leaves me with Bloodborne, which is both a great game and slightly easier, if you can say that of any From game, than some of the others. Curious to know what other readers think as I do think it depends on your experience and natural aptitude, especially with something like Sekiro. Benson New kid on the block This is very strange news about Nintendo giving a newcomer the director role on such an important game as Donkey Kong Bananza. And someone that has been at the company for barely five years? I know it's not entirely certain what he's worked on before but I feel if it was something major they would've said. So either he seriously impressed Miyamoto and co. or he's got dirt on them or something? I'm going to assume it's the first thing, so that's very encouraging about the game. Although you've got to ask again, why this information had to be dragged out of Nintendo rather than them just saying, 'Hey, we got a hot new director, but you can't wait to see his new game!' Lentil Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Optimal scariness Personally, I hope that Resident Evil Requiem does not have co-op, or at least hat it's not designed around it, like Resident Evil 5. I think it's neat that every time the series starts to lose its way it edges back to the slower-paced, scarier style of the very first game. We saw it with Resident Evil 7 and that's what it looks like from the footage so far of the new game, and I'm all for that. I just hope it's not too scary. Resident Evil is always described as shlock and I think that's what Capcom needs to aim for: not too gory or serious or gross, but just scary enough to make you want to test yourself and see if you can handle it. James Email your comments to: gamecentral@ Console wishes I've come to find wish-listing a very useful tool. To be alerted to games on sale, now that back compatibility makes trawling through the sale list an epic undertaking. Also, to keep track of the smaller or indie games that catch my eye. I do wish the console stores were as good as Steam for wish-listing though. Often that soon-to-be-released obscure indie game that has caught my eye and has been announced for console is nowhere to be found except on Steam. I still buy a few games for my old PC but have taken to wish-listing all upcoming games on Steam then, when it's actually released, add it to the consoles wish list. Simundo Too good to be true I've been reading about a lot of horrible things that companies do to their employees lately, most of it from Microsoft, but the idea of delaying a game so people don't get their bonus is next level. Although how did they ever get an agreement for a $250 million bonus?! That's so much that there was no way any company wasn't going to do anything they could to get out of having to pay it. They don't care if it's split between 100 people, they just know they don't want it leaving their bank account. I assume this was all a deal that was made when they bought the developer of Subnautica but I think they were being a bit naïve if they thought they'd ever pay up. Zeiss Guessing game My prediction is that the next big Nintendo game to be announced will be Animal Crossing. Maybe not some hardcore fans' favourite but the last one was super successful and with Metroid Prime 4 out this Christmas (presumably) I can see Nintendo wanting to go from one extreme to the other. The fact that they dropped support of New Horizons so quickly, for no obvious reason, has been talked about a lot and while the obvious explanation is that it's so they can make the sequel we are talking about Nintendo, where nothing is what you expect. But I do really think that it makes far more sense to release Animal Crossing sooner rather than later, since it's an evergreen game that people will be wanting through the whole console's life. You could argue that Nintendo will stick to more hardcore franchises in the early years, when it's mostly old school fans buying the Switch 2, but I think Animal Crossing will convince more casual folks to get interested too. So that's my prediction. When it's going to be announced is just going to be a blind guess though, as I don't think there's much to go on there. But I can see it being late in the year, as an extra incentive to get a Switch 2. If I'm wrong, I'm wrong. If I'm right, I demand 200 internet points. Blanco Indie world So, Microsoft is going to shut down Rare once Sea Of Thieves has run its course, right? Such a sad end for one of the most important developers in the UK. If they've canned the only other game they're working on I'm not sure what those people are going to do, because I assume Sea Of Thieves already has everyone it needs. Maybe they'll be allowed to do something smaller and cheaper, perhaps more experimental, but I think that's probably a pipe dream. All these companies getting bought by other companies that then get bought by even bigger companies… I really wish everyone had stayed independent and in charge of their own destiny. Tacle Bedroom action In the infinitely swinging pendulum that is my gaming habits, I've found myself playing my 'bedroom PS3' recently, rather than picking up a handheld. And yes, I'm so rich I have a bedroom PlayStation 3 and a gaming room PlayStation 3. It's a shame MTV Cribs ended, they'd have loved it. Anyway, the games hold up well and I've been dipping back into my backlog while picking up a few games I missed or ignored at the time, things like MotorStorm, inFamous, and Blur. If anyone has any niche favourites from that era let me know please, gotta strike while the iron is hot. I think that it's maybe the last generation that's really worth keeping as a retro console, given the lack of hardware backwards compatibility in PlayStation 4 and 5 means that it's still the only place to play certain games like Metal Gear Solid 4, Puppeteer, and Killzone 2 and 3 (I always liked them… wheesht) without sailing the high seas. I guess there's the option to stream now, but that never feels quite right to me. Right, better pick up my Sixaxis and see if I can finish Resistance: Fall Of Man ~20 years after I got it and decided it was rubbish after half a level. Magnumstache Inbox also-rans Has GC seen the new Lego Soundwave? It looks fantastic, with the sound brick and two cassettes included. Maybe they should do a Lego Transformers game at some point. Euclidian Boxes GC: That does look amazing, Soundwave was always our favourite. Sad to think we'll probably never get another WipEout from Sony. With no new F-Zero either it seems the future racer genre… didn't have much of a future! Dougal More Trending Email your comments to: gamecentral@ The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Select Games Inbox: What's the best superhero game?Games Inbox: What's the best superhero game? MORE: Games Inbox: Will Wii games come to Nintendo Switch 2? MORE: Games Inbox: What will be the setting for GTA 7?

Subnautica 2 delayed so publisher can avoid paying devs a bonus claims report
Subnautica 2 delayed so publisher can avoid paying devs a bonus claims report

Metro

time10-07-2025

  • Entertainment
  • Metro

Subnautica 2 delayed so publisher can avoid paying devs a bonus claims report

A surprise change in leadership and a delay in its release date now haunt Subnautica 2. The most wishlisted Steam game right now is, unsurprisingly, the ever-elusive Hollow Knight: Silksong. In second place, however, is not something super mainstream like Resident Evil Requiem or Borderlands 4, but underwater survival game Subnautica 2. Clearly, the Steam community really enjoyed the original Subnautica from 2018 (as did we) and is very excited for its sequel. Much like the first game, developer Unknown Worlds intended to launch Subnautica 2 in early access, with a 2025 date confirmed at an Xbox event last year. However, publisher Krafton (the South Korean company best known for battle royale PUBG Battlegrounds) has opted to push the game into 2026 and while it says this is because it needs extra development time, the company has been accused of having ulterior motives that involve avoiding paying bonuses to Subnautica 2's staff. It has been an incredibly hectic couple of weeks for Unknown Worlds, which Krafton acquired in 2021, a few months after the release of spin-off game Subnautica: Below Zero. Last week, out of nowhere, Krafton announced it had replaced Unknown Worlds' leadership team – including Subnautica director Charlie Cleveland – with Steve Papoutsis taking over as the new CEO while still maintaining his position as CEO of The Callisto Protocol developer Striking Distance Studios. No real reason was given for the sudden change in leadership, with Krafton only saying it was for the sake of 'delivering the best possible game for the Subnautica community.' Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. This is also why Subnautica 2's early access launch is being delayed to 2026; a decision that was made shortly after the leadership change, according to a Bloomberg report. Yet according to a lengthy Reddit post by Cleveland (who described his removal from Unknown Worlds as 'quite a shock'), Subnautica 2 is 'ready for early access release,' implying there's no need for a delay. According to Bloomberg, Krafton's decision also happens to come a few months before it was meant to pay Unknown Worlds' staff a $250 million (£184 million) bonus. When Krafton acquired Unknown Worlds, its purchase agreement stated this bonus would be awarded if the studio met certain revenue targets by the end of 2025. If Unknown Worlds managed to achieve this, the plan was for the bonus to be shared among all 100 members of the studio, with Bloomberg's sources claiming staff were eligible for bonuses for upwards of seven figures. With Subnautica 2's early access launch delayed, however, it's far less likely that Unknown Worlds will reach those revenue targets, which according to Bloomberg has prompted allegations that the delay is an effort by Krafton to get out of paying staff the extra $250 million. More Trending Bloomberg adds that staff questioned Papoutsis about this during a company town hall meeting. Papoutsis said: 'It's never been told to me that we're making this change specifically to impact any earnout or anything like that,' insisting Krafton simply didn't think Subnautica 2 was ready to launch this year. In a separate statement, Krafton itself has denied any such allegations, saying the decision 'was not influenced by any contractual or financial considerations.' Even so, fan response has been negative. Top posts on the Subnautica subreddit are overwhelmingly critical of Krafton, with some asking fellow fans that they remove Subnautica 2 from their wishlist and refuse to buy the game once it launches. A new gameplay trailer that dropped last night is also inundated with demands that Krafton give Unknown Worlds' staff their bonuses, although its like/dislike ratio is favourable, with 55,000 likes compared to 6,300 dislikes. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Hi-Fi Rush 2 looks likely as former Xbox studio Tango Gameworks is revived by Krafton MORE: The Sims clone inZOI is set to be the surprise hit of 2025 MORE: The Callisto Protocol was released too early and content was cut says director

New Resident Evil strategy game announced – but there's a catch
New Resident Evil strategy game announced – but there's a catch

Metro

time04-07-2025

  • Entertainment
  • Metro

New Resident Evil strategy game announced – but there's a catch

A new Resident Evil game is set to be revealed in a livestream next week, but it's not what anyone expected. Between the mainline entries and a string of excellent remakes, Capcom has been on a roll lately with Resident Evil, the mistakes of Resident Evil 6 far behind them. The developer recently unveiled the ninth mainline instalment, entitled Resident Evil Requiem, at Summer Game Fest. The new sequel is slated to launch on February 27 next year and has a new protagonist in Grace Ashcroft, as it takes place 30 years after the destruction of Raccoon City. While the mainline games and remakes have been consistently strong, Capcom is continuing to experiment with the franchise in various, slightly questionable forms – and that extends to a number of mobile games you might not even be aware of. Past Resident Evil mobile games have included 2008's puzzle adventure Resident Evil: Genesis and Resident Evil: Uprising, and now Capcom is set to reveal another during a livestream on Thursday July 10, 2025 at 11pm BST in the UK. The new game, entitled Resident Evil: Survival Unit, is described as a 'survival horror strategy' game for mobile. It's being developed by Korean studio Joycity (known for the FreeStyle sports series) and Sony subsidiary Aniplex, in collaboration with Capcom. More Trending There's no screenshots or footage but the game's logo appears to emphasise some sort of scanner, which might be a crux of the gameplay. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. An official synopsis reads: 'Resident Evil: Survival Unit offers a fresh take on the beloved franchise, reimagining the survival horror universe as a real-time strategy experience optimized for mobile platforms, iOS and Android. The game is designed to appeal to both longtime fans and new players, and will be released globally across Japan, South Korea, North America, Europe, and Asia.' While it doesn't exactly sound promising, Shinji Hashimoto, the co-creator of the Kingdom Hearts series, is involved in some capacity – so it might be a cut above the usual mobile fare. Beyond these titles, Capcom is believed to be working on more remakes in the Resident Evil series, with the next rumoured to be Resident Evil Zero. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Insomniac Games rumoured to be working on three games – but what are they? MORE: Here's every game cancelled by Xbox after devastating job cuts MORE: Xbox bosses loved a game so much they canned it and sacked all the developers

Resident Evil 9 ditches Leon for fear-first storyline with new hero grace ashcroft
Resident Evil 9 ditches Leon for fear-first storyline with new hero grace ashcroft

Hans India

time29-06-2025

  • Entertainment
  • Hans India

Resident Evil 9 ditches Leon for fear-first storyline with new hero grace ashcroft

Capcom has finally unveiled Resident Evil Requiem—widely referred to as Resident Evil 9—and fans were hit with a shocking revelation: Leon S. Kennedy won't be making a return, at least not as a playable character. In a livestream event on Thursday, Capcom showcased its upcoming titles, with Requiem stealing the spotlight. Developers revealed the game will center around a brand-new character, FBI analyst Grace Ashcroft, allowing players to experience what they call 'addictive fear' through her eyes. The intention? To rekindle the true spirit of survival horror. According to the developers, Leon was initially in the running as the game's lead. However, the team decided that his action-hero persona doesn't align with their horror-driven vision. 'No one wants to see Leon jump at a loud noise,' they joked—implying that his cool, composed nature clashed with the tone of vulnerability they're aiming to create. The shift echoes Resident Evil 7, where Capcom introduced Ethan Winters, a civilian caught in a nightmare, bringing terror back to the forefront. Leon's absence, while surprising, could make room for a potential late-game cameo, much like Chris Redfield's brief appearance in RE7 before taking center stage in Resident Evil Village. Set 30 years after the Raccoon City missile strike depicted in Resident Evil 2, Requiem will revisit the ruins of the iconic city. It will be an offline, single-player-only title, emphasizing narrative depth and solo immersion. Following the announcement, Capcom's official Resident Evil Portal crashed due to overwhelming fan traffic—a clear sign that, Leon or not, players are eager to step back into the nightmare. Resident Evil Requiem launches February 27, 2026, on PC, PlayStation 5, and Xbox Series X/S.

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