Latest news with #RevengeOfTheSavagePlanet


Metro
04-07-2025
- Entertainment
- Metro
The 10 best video games of 2025 so far
It's been a pretty great years so far, at least in terms of the games themselves (Credits: thirboy) 2025 is already half over but it's been a great year so far for quality games, including Monster Hunter Wilds and Split Fiction. Not only is the summer heatwave over but so is the first half of the year and while the games industry is filled with ominous news at the moment, from more job losses to an increasing focus on AI, the quality of games has been incredibly high. Especially as the second half of any year tends to be the busiest. To focus on that quality we've create a top 10 list of the year so far, which is all the more exciting because there were several 7/10 games that didn't quite make the cut but are still worth seeking out, such as Kingdom Come: Deliverance 2, Assassin's Creed Shadows, The First Berserker: Khazan, Doom: The Dark Ages, and Death Stranding 2. Add in yearly sports titles like WWE 2K25 and F1 25 and you've got the makings of a classic year. Especially since, in keeping with the rules for our full Top 20 of the year, we don't include remakes or remasters. So the below doesn't include the Oblivion remaster or Xenoblade Chronicles X: Definitive Edition. 10. Revenge Of The Savage Planet PlayStation 4, Xbox Series X/S, PlayStation 5, and PC Expert, exclusive gaming analysis Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Given the curse of indie sequels, where none of them seem to sell well no matter how good they are, we're not sure how some of these games have fared financially, but Revenge Of The Savage Planet is a great sequel to 2020's Journey To The Savage Planet. Both are 3D Metroidvanias, which is still very rare, but it's hard to understand why given how enjoyable Revenge's combat and traversal is. The puzzles are just the right side of taxing and the game's sardonic sense of humour elevates it further. 9. Two Point Museum Xbox Series X/S, PlayStation 5, and PC The Two Point series of business sims have been going on for a while now, with a clear evolutionary path all the way back to Theme Hospital and Theme Park in the 90s. Being put in charge of your own museum is a new idea though and it works perfectly within the established template, with a very British sense of humour and art design very obviously inspired by Wallace & Gromit's Aardman Animations. As an extra bonus, Two Point Museum is very welcoming for new players and the console controls work extremely well. 8. Monster Train 2 Nintendo Switch, Xbox Series X/S, PlayStation 5, and PC With Slay The Spire 2 out in early access this year, deck-building games are likely to become a hot item again, although it's hard to imagine any of them being much better than this impressive, roguelike sequel. Monster Train 2 features several levels of strategy, in a very literal sense as you defend a multi-floor train from monsters, using abilities and creatures described by collectible cards. In that sense it doesn't sound any different to a dozen other similar games but the complexity of the systems and the fast-paced and easy to understand interface elevate it above the rest. 7. Bionic Bay PlayStation 5 and PC Indie games are renowned for their originality and sense of experimentation but in truth a lot of them are inspired by the same narrow group of games, whether it's Slay The Spire or classic platform puzzlers Limbo and Inside. Bionic Bay is more action-based than those and its main gimmick, of a teleporter you can use to swap places with other objects, proves almost infinitely versatile. Other abilities, such as controlling time, are introduced gradually and the game constantly manages the feat of making its obstacles seem completely impossible, right up until the point where you figure them out and it all seems so obvious. 6. Blue Prince Xbox Series X/S, PlayStation 5, and PC The problem with many puzzle games is that they sound impossibly boring when you describe them and yet they're anything but when you actually play them. The premise behind Blue Prince is very odd, in that you've inherited a mansion whose room layout you can change by laying down a blueprint as you explore, with the hoping of reaching as far as a secret hidden room in the far north of the building. Nothing about the concept makes any real-world sense but it's a wonderfully engrossing roguelike, as you gradually learn the rules and systems that allow you to make sense of the bizarre situation. 5. Citizen Sleeper 2: Starward Vector Xbox Series X/S, PlayStation 5, and PC Citizen Sleeper 2 is not a game that's going to sell itself via its screenshots or gameplay videos, but this is one of the most compelling narrative experiences of recent years. It's essentially a mix between a visual novel and a role-playing game, where the story is dictated by the choices you make but also the role of a die. That makes it sound trivial, but you have to be very careful about how you use your limited dice rolls, creating difficult decisions in the branching story. The writing is excellent and while the graphics may look boring the presentation is actually very striking and immersive. 4. Monster Hunter Wilds Xbox Series X/S, PlayStation 5, and PC Currently the best-selling game of the year, which if nothing else proves that the breakthrough hit of Monster Hunter: World was not a one-off. Although the game's attempt to focus on storytelling doesn't really work everything else is in Monster Hunter Wilds is a useful evolution of the series, with the best open world environment so far and the handy new Seikret mounts. Focus mode also helps to make combat feel more tactical, as you target individual body parts, while also making it more accessible for new players. In what is a great year for co-op games, Monster Hunter Wilds is one of the very best. 3. Mario Kart World Nintendo Switch 2 Slightly lower down the list than many would have expected, given the perfection of Mario Kart 8, but while Mario Kart World is an excellent game it's certainly not perfect. The strange way it (and Nintendo's marketing) handles the open world element still doesn't make much sense but the actual racing, and the new Knockout Tour mode, are fantastic. Despite concerns that the 24-player races would be too chaotic it works extremely well, with the new, wider track designs creating a very different style of game to Mario Kart 8, which alone is a great achievement given how boxed in the Mario Kart concept seemed to be. 2. Split Fiction Xbox Series X/S, PlayStation 5, Nintendo Switch 2, and PC They say launching a new IP is difficult but the team behind It Takes Two are starting to make it look easy. The basic idea of playing a series of mini-games with another player (who doesn't need to own a copy of the game) is the same as their previous titles, but Split Fiction's levels are much more involved than before, going well beyond just a mini-game. The game is constantly switching genres, from third person shooter to platformer to puzzler, and genres (the story involves novelists being trapped in their own fantasy and sci-fi worlds) and while it seems like it should all be too disorienting and confusing it works perfectly, no matter how experienced the person is you're playing with. 1. Clair Obscur: Expedition 33 Xbox Series X/S, PlayStation 5, and PC Although it's tempting to describe Clair Obscur: Expedition 33 as a surprise hit this may end up being one of the least controversial game of the year nominees in a long while. A Japanese role-playing game created in France, by a group of ex-Ubisoft developers, this is an impossibly assured debut game that reinvents many older tropes and mechanics, including turn-based battles and an overworld map, for the modern day. Despite the strangeness of its set-up the story is also very compelling, mixing fantasy with very relatable character struggles. Whether it'll end up being the best game of the year by the end of December is hard to say but it's going to have to be a hell of a game to beat it. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. Arrow MORE: Xbox cuts have killed a studio Microsoft didn't even own Arrow MORE: Video game spending has dropped almost 25% amongst young people Arrow MORE: The Last Of Us creator quits show to focus on Intergalactic and secret game
Yahoo
23-05-2025
- Entertainment
- Yahoo
Far Cry 4 and Assassin's Creed 3 director 'hates' the Nintendo Switch 2 Game Key Card system, 'We're losing some of what made the business special'
When you buy through links on our articles, Future and its syndication partners may earn a commission. Far Cry 4 and Revenge of the Savage Planet director Alex Hutchinson thinks Nintendo's Game Key Cards are "sort of lame" The director thinks Nintendo will "get away with it" because of "the power of nostalgia in our business" He believes "we're losing some of what made the business special" Alex Hutchinson, the director of Far Cry 4 and Assassin's Creed 3, has said that the Nintendo Switch 2's controversial Game Key Cards are "sort of lame". Speaking in an interview with VideoGamer following the release of his new game, Revenge of the Savage Planet, Hutchinson said he sees the appeal of digital downloads as someone who has released both physical and digital games, but that he isn't a fan of Nintendo's new system. "It's funny that Nintendo is going to get away with it," Hutchinson said. "It just shows you the power of nostalgia in our business that the way they will beat up Microsoft versus Nintendo is just not the same, especially in Europe. It's like, 'oh, Nintendo's doing it, alright we're not gonna say much.' "I hate it," he continued. "I think it's sort of lame. I don't know, I just feel like it's getting away… we're losing some of what made the business special. Trading Game Boy cartridges at school, or, you know, DS for the modern audience. There's something nice about that." Game key Cards are physical Switch 2 games that will contain a download "key" on the cartridge, but don't include the full game data. While new Switch 2 titles like Mario Kart World and Donkey Kong Bananza will offer standard physical game cards like the original Switch, some third-party titles like Star Wars Outlaws, Bravely Default: Flying Fairy HD Remaster, and more will be Game Key Card only releases. There are also rumors that Elden Ring Tarnished Edition will be a Game Key Card, as well as The Duskbloods, but we'll have to wait and see. In case you missed it, the Nintendo Switch 2 launches on June 5, 2025, for $449.99 / £395.99 or $499.99 / £429.99 for the Mario Kart World bundle. UK pre-orders and US pre-orders are now live. Nintendo Switch 2 pre-orders live: latest UK stock updates as My Nintendo Store's pre-order date arrives, while US pre-orders remain delayed Here are the Nintendo Switch 2 launch games that you'll be able to pick up and play on June 5 Rockstar confirms the latest Grand Theft Auto 6 trailer was all 'gameplay and cutscenes' captured 'entirely in-game' on the PS5


Daily Mail
09-05-2025
- Entertainment
- Daily Mail
PETER HOSKIN reviews: Revenge Of The Savage Planet: Why bigger may not be better for the Savage Planet series…
Revenge Of The Savage Planet (PlayStation, Xbox, PC, £32.99 or included with Xbox Game Pass) Verdict: Silly space Rating: Space colonisation never looked so catastrophic — nor so colourful. At the start of Revenge Of The Savage Planet, your undauntable astronaut is quite literally dumped on a faraway world full of fluorescent plants and weirdo creatures. Then he's dumped, in a different sense, by the awful corporation who sent him there, and left to fend for himself. Can he get by?The answer is a resounding yes. This game is much like its predecessor, 2020's Journey To The Savage Planet, in that it involves poking around, finding new resources and inventing new technology — ray guns and jetpacks and the like — so that you can move on to somewhere new. And it's also got the same (sometimes endearing, sometimes irritating) childish sense of humour. Everything here gurgles and sprays goo. So how is Revenge different? The first thing that stands out is its new perspective: third-person, instead of first. I suspect this is because there's more platforming here — more hopping from rock to rock — which is better done when you can see all your player-character. Then there's the greater emphasis on cooperative play with your friends, done over the internet or now — through a split-screen mode — while you're sat on the same sofa. I mostly played Revenge solo, which was perfectly enjoyable, but there's no denying that the co-op added a certain... deliciously malevolent... something. It's fun to set traps for your buddies when you're all meant to be getting along. But perhaps the biggest change is that Revenge is, er, bigger. Its planets are more open and expansive than before, and, yes, I did mean to say planets, plural. There are four of them now, not just one. Yet that might be Revenge's undoing. For all its jumps, japes and jokes, there's not quite enough going on to fill all that space. I eventually tired of the same gameplay loop again and again: find stuff in the wild; return back to base to craft an upgrade; find stuff in the wild; return back to base... and so on. Sorry, Robinson Cosmo. I gotta go.


Digital Trends
09-05-2025
- Entertainment
- Digital Trends
3 new Xbox Game Pass games to play this weekend (May 9-11)
Table of Contents Table of Contents Revenge of the Savage Planet Dredge Dragon Ball Xenoverse 2 We are all on the edge of our seats just waiting for Doom: The Dark Ages to unlock on our PCs and consoles, but Game Pass is the gift that keeps on giving. We're barely even a week into the month and we already have a slate of new additions to the service, including a day one title. Whether you're just trying to pass the time this weekend as fast as possible before Doom, or have no interest in that gory shooter and are looking for something a bit different to play before your next upcoming Xbox Series X game comes out, we won't leave you hanging. These are the 3 best new Xbox Game Pass games we know you will love playing this weekend. Revenge of the Savage Planet Just like with its first game, developer Raccoon Logic (formerly known as Typhoon Studios) takes aim at the absurdity and heartless nature of modern corporations and their incompetency with Revenge of the Savage Planet. As a game, this entry opens things up as an open world adventure with crafting and lite Metroidvania elements as you unlock new pieces of equipment. From the jump, this game proudly presents its world as a parody, with your main character waking from a cryopod and watching an orientation video immediately followed by a video laying you off. Similar to High on Life, the gameplay is merely okay here, but it is the world and humor that will win you over. Recommended Videos Revenge of the Savage Planet is available now on PS4, PS5, Xbox One, Xbox Series X/S, and PC. Dredge We can't say we ever imagined a horror game based on fishing, unless we played as the fish, perhaps. Dredge sets you on the dark and dangerous waters off the town of Greater Marrow. Using your dingy little fishing boat, you will go out fishing and salvaging items by completing a little minigame. However, as you venture further out to sea and stay out after dark, panic will rise, you will begin to hallucinate, and monsters from deep below will come to the surface. By trading in your hauls, you can upgrade your boat to go further and stay out longer to catch more deadly game. Besides being a mechanically addicting game despite the stress, there is also a lovely little horror tale to follow. Dredge is available now on PS4, PS5, Xbox One, Xbox Series X/S, Mobile, and PC. Dragon Ball Xenoverse 2 Dragon Ball fans, it is time to break out your OC and bring them to life. Dragon Ball Xenoverse 2 is the ultimate fanfiction Dragon Ball game where your unique character travels through time to help make sure the events of the story occur as they are supposed to. This includes inserting yourself in all the key battles of the show, from Goku's fight with Radditz through the entire Z saga, but even non-canonical and new story moments that will be a blast for fans who have theorycrafted how hypothetical battles would play out. The gameplay is easy enough to get into as a 3D arena fighter, but has multiple hub areas to explore, NPCs to talk to, almost endless amounts of quests, and a huge multiplayer community that is still going strong. Dragon Ball Xenoverse 2 is available now on PS4, PS5, Xbox One, Xbox Series X/S, Switch, and PC.


The Review Geek
07-05-2025
- Entertainment
- The Review Geek
Revenge of the Savage Planet Guide: 'Rough Morning' Walkthrough
Greetings Fellow Explorers! Back to top ↑ Welcome to Revenge of the Savage Planet! This vibrant, chaotic sequel to Journey to the Savage Planet builds on many of the same mechanics and gameplay loops from the original — but with more layered missions and exploration at its core. Missions in Revenge of the Savage Planet often intersect, overlap, or require backtracking, and some areas won't be accessible until you've completed a specific task or unlocked a new ability. Because of this, we've crafted this guide to be as clear and coherent as possible. The three main missions after this —That Has My Name On It, Best Served Cold and Roundtrip 2.0 — will stay with you throughout your journey, but they're broken into multiple sub-missions. We've linked out to separate, detailed guides for each where needed but That Has My Name On It in particular is a long guide! As you explore, it's highly recommended to scan everything with the down button on the D-pad. Clicking the right stick will also highlight key items like Orange Goo, Crates, and Collectibles. Since these are generally easy to spot, we won't list every single one — but we will include all major location-based achievements, mission triggers, and key progression paths. We've also included some tips on mission order and some general tips for gaining Achievements along the way — helping you streamline your adventure without missing a thing. So, with that out the way, lets crack on with the first level! Rough Morning Back to top ↑ When you first land, you'll be greeted with a simple mission. It's a good idea to get into the habit of hitting R3 to survey the area, as you'll be shown a little indicator with the number of scannable items, the number of collectibles or the total amount of interesting items in the general vicinity. For now, walk forward and toward the wreckage. You can veer off to the right on the beach, where you'll find a rogue Orange Goo but you won't be able to get it just yet as you need your pistol, so keep following the yellow markers along. Scanning Sub-quest Back to top ↑ As you continue forward, you'll be prompted about Scanning Mode. This is a super useful tool you can use to begin scanning the environment for flora, fauna and creatures. These, in turn, allow you to add extra upgrades you can unlock, as well as improving your scanning capabilities. Hit down on the d-pad and use R1 (RB) to scan the creature and plant in front of you to complete this sub-quest. After scanning the little mushroom creatures, the Brainards, if you approach one of them closest to the cliff and hit Square (X) to kick it into the wall so it splatters, you'll gain the Achievement: Feature Wall. You'll need to gather 40 Carbon anyway by killing these creatures, so it's a nice way of tying it all together! Once you've gained the material, return to the 3D printer in the wreckage here: Scroll down to Jump Pack n the menu and hold X (A) to print the Zoot Jump Thrusters. The Pistol Back to top ↑ Remember the cliff-face we couldn't navigate past to the west of the Brainards? Well, with the thrusters, if you tap X (A) while jumping, you'll do a double-jump. Hold it down to navigate into the next area. Be sure to scan everything in sight, and you'll come across a couple of handy tutorials as you get near to the lake with the crashed ship parts. The orange plants here can be hit with a melee strike to heal your HP. If you do so against the closest Orange plant, by tapping Square (X), you'll complete an optional objective. Furthermore, it's also worth noting that the coloured rocks you see will also have 3 types of Resource inside. This is split into Carbon, Aluminium and Silicon. They're basically the backbone of everything you need to upgrade, including upgrades and the end-mission for returning back home so it's a good idea to destroy these every chance you get. For now, destroying the green rocks will give you Aluminium. In order to craft the pistol, you need 220 of this resource. Within the Pfyzzich Beach area, you'll also find impassable purple crystals that need to be shot to progress past, hence the need to craft a pistol! Once you've got enough resources, return to the 3D Printer and select Weapon from the menu and then choose the Pacifier Pistol. The Orange Goo Mission Back to top ↑ Before heading back to the barriers, if you head to the edge of the beach in the south east, you'll find your first Orange Goo location, which we mentioned earlier. There's also a second, just to the north of this location pinned up on a wall. We won't list every single location of the orange goo, because most are quite straightforward to find. However, collecting a few will unlock the Alien Ultrafood mission, which you need to complete in order to gain the Achievement: One More Than Last Time FTW. Later on in the game, you'll also be able to unlock an upgrade from your computer terminal which marks every location on your map. It's also worth noting here that Orange Goo also upgrades the amount of HP and stamina you have, so it's actually a good idea to gain as many as possible when you can. For these two Goo mentioned before, destroy the pink mesh then hit Square (X) to eat the goo. When you're finally ready, head back to the impassable wall, break through the pink mesh barriers and destroy the flying bugs that show up just beyond this. This section serves as a good introduction to combat, which is your standard L2 (LT) to aim, R2 (RT) to shoot. Keep moving up the linear path, ascending beyond the waterfalls and following the route north to your next location. Hungry, Hungry Trees Back to top ↑ At the end of the path, you'll be faced with a grumpy-looking tree with a big mouth. If you use your scanner, you'll be given some clues over how to progress. The trick is to pick up the pink slugs (by pressing Square (X)) and throwing each into the tree's mouth. Do this three times and it'll unblock the path. Continue along the linear pathway and you'll eventually find yourself at the Habitat. Roundtrip 2.0 Back to top ↑ Just south of the Habitat, you'll find the Javelin in a rough way. It's sticking out from the water but it's also covered by lockable upgrades we'll gain along our journey through the game. This will be the last mission you complete, as the upgrades are expensive and the entire structure of the game precedes leading up to this mission, so don't worry too much about it now. Just remember where it's situated, and be sure to scan it too so you gain the Achievement: Homeward Bound? The Habitat Back to top ↑ Approach the large Habitat building (being sure to scan all the surrounding buildings too!) and hit Square (X) to activate it. After the brief cutscene, enter the door. Approach the console and hold Square (X) to activate the video message. You don't need to sit through the whole thing if you don't want to as holding Square (X) you can skip past all of this. Next, head over to the computer and select each of the different options on the desktop. Under Kindred Trainings, you'll have your first of many quizzes to gain Habitat credits called Alta Bucks. These can, in turn, be used to upgrade your Habitat with extra trinkets and goodies inside your bedroom. They're all purely cosmetic though and don't have any impact on your character, although they are linked to some Achievements too. It's worth noting that you can actually fail a few of these questions on the introduction Training quiz and still gain the credits, but the right options are: B, C, C. If you then choose Home DKO, this will open up the Creation menu to buy items to place around the interior of your Habitat. Outside in the world, there are also Alto Coupon crates (pictured below),which make a rather loud noise, flash and also have a red light above them too, so they're easy to find. Pressing Square (X) on those will give you additional credits, mostly in the millions. By opening 25 separate crates out in the wild, along with placing items in the Habitat, you'll unlock the Achievements: Alta Cares, Homemaker, Crash Pad and Alta Bucks for Alta People. Finally, placing a Pinball Machine, Hug Machine a bookshelf or vending machines down, then interacting with them by walking into the bedroom and pressing Square (X) next to them will unlock the Achievement: Hamster Wheel. Just before you leave, be sure to select each of the desktop items, and accept the Termination agreement on the Habitat PC too to gain the Achievement: You're Fired! With all of this now completed, if you exit out the front door, it will complete the mission.