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The Morning After: Meta teases high-spec VR headset prototypes
The Morning After: Meta teases high-spec VR headset prototypes

Engadget

time3 days ago

  • Entertainment
  • Engadget

The Morning After: Meta teases high-spec VR headset prototypes

Meta previewed some of its latest virtual reality prototypes this week and plans to demo them at next week's SIGGRAPH conference. The aim, according to Meta's blog post, is to offer VR experiences 'indistinguishable from the physical world' — something it says no present-day VR system has yet done. It wants to surpass what it terms the visual Turing test. 'Our mission for this project was to provide the best image quality possible,' said Xuan Wang, an optical research scientist with Reality Labs Research's Optics, Photonics and Light Systems (OPALS) team. And Meta's Tiramisu project seemingly has the numbers to back up those ambitions. It promises three times the contrast, 14 times the maximum brightness and 3.6 times the angular resolution of the Meta Quest 3. The headset offers 1,400 nits of brightness and an angular resolution of 90 pixels per degree. It's a work in progress, however. Tiramisu has a field of view of just 33 degrees by 33 degrees compared to the 110 degrees horizontal and 96 degrees vertical FOV in the Meta Quest 3. It also looks like Google's Daydream, from back in the day. Conversely, another pair of prototypes, codenamed Boba 3, leans into an ultrawide field of view. It has a 180-degree FOV, when human vision extends to around 200 degrees. Also, they're roughly the same size as current VR headsets. — Mat Smith Get Engadget's newsletter delivered direct to your inbox. Subscribe right here! The news you might have missed Google says AI in Search is driving more queries and higher quality clicks Everyone else says differently. A Pew Research Center report last month shed light on Google's AI Overviews' effect on web publishing, showing an abysmal outlook for anyone relying on web traffic. But this week, Google Search head Liz Reid penned a blog post that puts quite a different spin on things. Naturally, she claims click quality and Google Search's total organic click volume to websites has been 'relatively stable' year over year. Reid also said Google sends more 'quality clicks' (visitors who don't quickly bounce) to websites than a year ago. She shared no numbers, however. Continue reading. OpenAI's GPT-5 is here, and it's free for everyone It's safer, faster and more accurate than OpenAI's past models. OpenAI is releasing the long-awaited GPT-5 and says it has across-the-board enhancements. The company claims the model is its best yet for coding, writing, safety, accuracy and more. At the start of the year, Altman said GPT-5 would offer a unified experience for users, and the new model delivers on that promise. For the first time, OpenAI's default offering is a reasoning model, meaning the system is programmed to tackle complex problems by breaking them into smaller parts. Previously, if you wanted to force ChatGPT to use one of OpenAI's reasoning models, you had to select the Think Longer option from the prompt bar. This meant most free users didn't even know OpenAI had more capable models. Continue reading. Framework Desktop (2025) review Powerful, but not for everyone. Framework's 2025 edition of its Desktop PC is powerful, particularly for creative professionals and developers. It uses an AMD Ryzen AI Max APU, which is a workstation-level chip, but to integrate it, the CPU and RAM are soldered directly to the mainboard, making them non-upgradable. The DIY Edition of the Desktop fortunately requires minimal setup, but this isn't the easy-to-make gaming PC you might be hoping for: It's better suited to productivity tasks, like running AI models and video editing. Continue reading. The most fun Switch 2 accessory is on sale If you're going to get a webcam, make it a Pirhana Plant. If you've got a Switch 2 but haven't yet dived into the camera functionality, here's a good reason to. HORI's Piranha Plant camera is on sale right now for only $40. That's $20 off and a good deal for anyone who wants to take advantage of the Switch 2's camera functionality in games like Mario Kart World. It even comes with a plant pot stand if you want to use it not directly plugged into the Switch 2. If you buy something through a link in this article, we may earn commission.

Bridging Innovation: The Role of ACM and SIGGRAPH in Advancing Computer Graphics
Bridging Innovation: The Role of ACM and SIGGRAPH in Advancing Computer Graphics

Malaysian Reserve

time21-07-2025

  • Entertainment
  • Malaysian Reserve

Bridging Innovation: The Role of ACM and SIGGRAPH in Advancing Computer Graphics

ACM President Yannis Ioannidis and SIGGRAPH 2025 Conference Chair Ginger Alford Reflect on the Evolving Partnership Driving AI-Powered Breakthroughs in Graphics and Interactive Technology. NEW YORK and CHICAGO, July 21, 2025 /PRNewswire/ — ACM, the Association for Computing Machinery, and its Special Interest Group on Computer Graphics and Interactive Techniques (ACM SIGGRAPH), have announced a blockbuster program for their annual SIGGRAPH conference. Inaugurated in 1974, SIGGRAPH has become the world's premier gathering to showcase the latest innovations in computer graphics. This year's event will take place from Sunday, August 10, to Thursday, August 14, 2025, in Vancouver, B.C. The range of offerings at SIGGRAPH 2025 will include a robust lineup of technical papers, hands-on installations, art programs, and career development opportunities. AI and machine learning will take center stage with a particular emphasis on the ethics of automation, the future of digital identity, and the role of creativity in shaping technological progress. SIGGRAPH stands apart as the world's leading annual interdisciplinary educational experience—an international forum where technology, science, and the arts converge to spark transformative breakthroughs. As a special interest group within ACM, the conference brings together researchers, developers, artists, and creators from across computer science, engineering, design, psychology, and digital media. This diversity of expertise fuels new ideas, fresh perspectives, and unique collaborations that few other conferences can replicate at such scale and depth. 'SIGGRAPH has grown to become one of our most successful conferences, and we are pleased to have been able to help guide its growth,' said ACM President Yannis Ioannidis. 'Central to ACM's mission is building vibrant technical communities within the broader field of computing. We also foster interaction between computer graphics professionals in many other ways during the year. One example is our regular publication of ACM Transactions on Computer Graphics (TOG), the foremost peer-reviewed journal in the field. And of course, we've highlighted the outstanding contributions of graphics pioneers such as Donald Sutherland, Edwin Catmull, and Pat Hanrahan by recognizing them with the ACM A.M. Turing Award, often called 'The Nobel Prize in Computing'.' SIGGRAPH consistently attracts the brightest minds in computing. Professors, graduate students, and research teams from universities present work knowing they'll reach not just a scholarly audience but also industry leaders, entrepreneurs, and technologists who can help bring their ideas to life. SIGGRAPH becomes a launchpad for collaboration, turning research into applied innovation. 'SIGGRAPH brings together a constellation of perspectives that few other conferences can match,' Ioannidis added. 'That diversity of thought is essential when exploring powerful new tools like generative AI, which demand careful consideration of ethical, creative, and technical implications.' As the fields of generative AI, real-time rendering, and intelligent systems evolve, SIGGRAPH remains a dynamic platform for both academic breakthroughs and industry applications. From AI-assisted animation and simulation to neural rendering and procedural world-building, the conference offers a rare space where researchers, practitioners, artists, and students come together to define what's next. 'The SIGGRAPH community thrives at the intersection of disciplines,' said Ginger Alford, SIGGRAPH 2025 Conference Chair. 'Our partnership with ACM gives us the infrastructure, credibility, and reach to support global collaboration and ensure our work connects across academics, industry, and art. As we look to 2025, we're not just showcasing technologies, we're shaping the future of human-computer creativity.' From Research to Real-World Impact SIGGRAPH has long been a launchpad for technologies that quickly move from the lab to real-world deployment. Each year, breakthrough research presented at the conference is adopted across fields such as entertainment, gaming, architecture, simulation, and AI—often within months of its debut. This tradition of impact is deeply rooted in SIGGRAPH's history. Technologies such as Pixar's OpenSubdiv (first introduced at SIGGRAPH) have become essential tools in blockbuster filmmaking, AAA game development, and architectural visualization, reinforcing the conference's role in setting the standard for digital content creation. At SIGGRAPH 2024, for example, global agency WPP demonstrated its AI-enabled content workflows used by brands like Coca-Cola, while Meta unveiled its SAM 2 image segmentation model which is already reshaping real-time video editing and visual content production. These innovations, presented as a part of SIGGRAPH's technical programs, reflect how quickly ideas introduced at the conference can scale to influence industries around the world. But SIGGRAPH's influence extends beyond established industries. Through its Exhibition and Experience Hall, technical workshops, panels, talks, and networking events, the conference provides a clear path to bring emerging ideas to market. Whether fostering global research, incubating startups, or accelerating adoption of AI-driven creative tools, SIGGRAPH, under ACM's leadership, remains the world's most important meeting point for those shaping the future of digital technology. 'SIGGRAPH is where prototypes prepare to launch as products,' Alford noted. 'It's a place where startups find investors, students find mentors, and ideas leap from academic papers into real-world deployment. The future of computer graphics will not be built in silos. We're building a collaborative vision that invites creators, engineers, researchers, storytellers, and students to work side by side. From its inception, SIGGRAPH has been a laboratory for the future. Through its partnership with ACM, it continues to serve as a model for how academic rigor, industrial ingenuity, and creative exploration can come together to shape the next era of innovation.' To learn more about SIGGRAPH 2025 and how ACM and SIGGRAPH are accelerating the future of computing, visit About ACMACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM strengthens the computing profession's collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for life-long learning, career development, and professional networking. About ACM, ACM SIGGRAPH, and SIGGRAPH 2025ACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world's leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2025, the 52nd annual conference hosted by ACM SIGGRAPH, will take place live 10–14 August at the Vancouver Convention Centre, along with a Virtual Access option.

Beamr Issues Annual CEO Letter to Shareholders: Highlighting 2024 Achievements and 2025 Strategy - Capitalizing on Market Validation
Beamr Issues Annual CEO Letter to Shareholders: Highlighting 2024 Achievements and 2025 Strategy - Capitalizing on Market Validation

Yahoo

time04-03-2025

  • Business
  • Yahoo

Beamr Issues Annual CEO Letter to Shareholders: Highlighting 2024 Achievements and 2025 Strategy - Capitalizing on Market Validation

In 2025, Beamr plans to leverage the strong market validation it has gained in numerous meetings with prospective customers across key target markets, as well as participation in major events with industry leaders Herzliya, Israel, March 04, 2025 (GLOBE NEWSWIRE) -- Beamr Imaging Ltd. (NASDAQ: BMR), a leader in video optimization technology and solutions, today issued a Letter to Shareholders from Sharon Carmel, Chief Executive Officer. Dear Shareholders: As we look toward a promising and exciting year ahead, I am proud to reflect on Beamr's achievements throughout 2024, including our financial results and strong cash position for 2024, our recent accomplishments so far in Q1 2025, and look forward to our plans for Q2 2025. We believe that during 2025, Beamr will capitalize on the significant validation it has created in 2024 and convert prospects in the sales funnel into significant revenue growth in the next quarters. 2024 Highlights Beamr Cloud and AI workflows On February 20, 2024, we launched the Beamr Cloud SaaS solution, which enables high-efficiency, high-quality and scalable video processing at attractive pricing. Our new video cloud service, accelerated by GPUs, offers more capabilities than we initially expected, which include easy and cost-effective video standards modernization from AVC to HEVC and AV1. Following the launch of Beamr Cloud, throughout the year, we continued to strengthen our relationships with industry leaders, such as NVIDIA, to highlight the benefits and features of using our technology in real time with AI video workflows. In Q2 2024, we successfully executed on our product development plan, and the first AI video capabilities were integrated into Beamr Cloud. The AI video enhancements allow automatic caption and transcription generation for videos in multiple languages. Incorporating these AI features was a first step in augmenting Beamr Cloud with cutting-edge services. We incorporated customer feedback by enhancing Beamr Cloud's core functionality, making it ready for adoption at scale, which includes: Giving users more control over the compression process using custom presets; and Adding packaging for streaming. Furthermore, we plan to continue introducing improvements to Beamr Cloud, making it easier to use and allow customers higher configurability and flexibly using the service. Collaborations with Industry Giants In 2024, Beamr highlighted its market presence by participating in eight leading trade shows and conferences, including ACM Mile High Video, GTC, NAB, SIGGRAPH, Oracle CloudWorld, IBC ,Demuxed and AWS re:Invent. In IBC, Beamr showcased a demo of live video optimization at 4K and up to 60 frames per second (4Kp60). In SIGGRAPH, we presented with Oracle Cloud Infrastructure (OCI) an optimized production of large, high-quality, high-resolution videos rendered from 3D design. During these events, Beamr executives delivered high-impact presentations to hundreds of industry professionals, showcasing our innovative technology and expanding SaaS solutions. Furthermore, we held over 100 face-to-face meetings with existing and prospective customers. These efforts focused on differentiating Beamr in the video market and highlighting the value of our high-quality, high-efficiency, GPU-accelerated SaaS offerings to key and prospective customers in emerging markets, such as Media & Entertainment, User-Generated content and Internet-of-Things. Oracle Cloud Infrastructure (OCI) Beamr Cloud was launched on OCI in June 2024. OCI is the second cloud service that provides to its customers Beamr's GPU-based video optimization services, following AWS. David Hicks, Oracle's group vice president, Worldwide ISV Cloud Business Development commented: "Beamr's commitment to innovation with the Oracle Cloud and quality execution helps our mutual customers receive cloud-enabled, automated, and scalable video processing solutions ready to meet critical business needs.'. The collaboration with OCI has opened up access to customers of both companies to the newest generation of GPUs, and preliminary testing showed the potential for increased video processing speed by up to 30%. Alongside the enhanced service on a second cloud platform, Beamr has achieved 'Powered by Oracle Cloud Expertise' status and was chosen as one of OCI's AI innovators. Fundraising Activities Following our initial public offering on Nasdaq in March 2023, in February 2024, we raised gross proceeds of $13.8 million in an underwritten offering. At the end of 2024, we had $16.4 million in cash and cash equivalents. 2025: Capitalizing on Market Validation and Materializing the Sales Funnel into Significant Revenues Market Validation: Amazon Web Services - ISV Accelerate In Q1 2025, Beamr joined the AWS ISV Accelerate program, a global co-sell initiative for Amazon Web Services (AWS) partners. As an Independent Software Vendor (ISV) in the program, Beamr demonstrates strong alignment with AWS's go-to-market strategies and initiatives. Beamr had progressed from listing on AWS Marketplace to becoming an ISV Accelerate Member in just three months. In order to achieve the high bar to ISV Accelerate program, Beamr was required to have 10 opportunities with AWS and go through a Foundational Technology Review (FTR), which validates that our solution is well-architected and using best practices specific to our SaaS. The AWS ISV program offers key benefits to drive visibility and co-selling opportunities. By joining, Beamr can expand sales operations through the AWS sales organization and the AWS Marketplace, driving increased growth for Beamr Cloud - the video optimization service that is seamlessly connected with AWS S3 cloud storage service. For example, AWS Account Managers are eligible for incentives when selling Beamr Cloud through AWS Marketplace. They also gain exposure to ISVs through solution partner recommendation engines. AI Video Webinar In January 2025, Beamr hosted a webinar titled: 'The Future of AI Video – From Infrastructure to Experience'. The webinar featured Richard Kerris, VP of Media & Entertainment at NVIDIA, Jeffrey Schick, VP Strategic Client Engagement Media & Entertainment at Oracle and myself. The webinar discussed the platforms and technologies that drive the AI video revolution, and explored the opportunities and challenges of AI -powered media content. Webinar hosted by Beamr about AI video Keynote to Industry Leaders In February 2025, Beamr participated in the ACM Mile-High-Video, and I presented a keynote titled: 'Is the Future of Video Processing Destined for GPU?'. The ACM Mile-High-Video conference is a flagship video formats and streaming event, held annually in Denver, and organized by engineers and researchers from both industry and academia. This month, Beamr will participate in NVIDIA GTC 2025, with my session discussing the evolution of video compression and the ability to efficiently enhance videos with AI-driven capabilities in real-time during video transcoding, utilizing GPU acceleration. CEO Sharon Carmel presenting keynote at ACM Mile-High Video 2025 SaaS planning for 2025 – from Capabilities to Solutions In 2025, we plan to introduce more solutions, as part of our evolving strategy - to further develop our technology, enhance Beamr Cloud's video workflows and introduce more AI-driven capabilities. This is all based on the numerous meetings we have conducted with prospective customers, as well as on the events we held and attended by industry leaders providing valuable feedback. The key target markets we are focused on include: Media & entertainment User-generated content Internet of things - autonomous vehicles, and other machine learning-driven industries; and All identified markets that rely on video as a core component of their business operations can benefit from our offering of GPU-accelerated, high-quality and AI-driven video pipelines, whether deployed via cloud platforms, such as AWS and OCI, private cloud environments for enterprises, or on-premises infrastructure. In addition, we plan to continue to advancing our core capabilities and maintain leadership in AI video. Some of the planned core capabilities include: Increasing subjective and objective video quality, and Turning lower resolution videos to high resolution videos using super resolution. We anticipate a strong year ahead, with expanded participation in top industry events, increased customer and partner collaborations, and a deeper commitment to strategic partnerships. In just the first two months of 2025, Beamr has taken its partnership with AWS to the next level, to a co-sale level, has hosted industry leading companies in its own event and has been chosen to present its technology and achievements at leading industry conferences. We believe this validation shows the recognition that Beamr has achieved in the market. The plan for the upcoming quarters and the rest of 2025 is to capitalize on the strong industry recognition and sales pipeline that we have been developing, and we are expecting significant growth in our revenues in 2025 from our existing sales funnel. 2024 Financial Results Regarding our financial results for 2024: Revenues increased by $0.15 million or 5% to $3.06 million for the year ended December 31, 2024, from $2.9 million for the year ended December 31, 2023. The increase was primarily due to transactions with new customers versus other transactions that were terminated. Cost of revenues increased by $0.14 million to $0.24 million the year ended December 31, 2024, compared to $0.1 million for the year ended December 31, 2023. The increase was primarily due to the amortization of internal-used software costs. Research and development expenses increased by $1.06 million, or 58% to $2.9 million for the year ended December 31, 2024, from $1.8 million for the year ended December 31, 2023. The increase was primarily due to an increase of $0.4 million in salaries, due to increased personnel and an increase of $0.48 million in professional fees due to additional sub-contractors and cloud costs. Selling and marketing expenses increased by $0.31 million, or 88% to $0.67 million for the year ended December 31, 2024, from $0.36 million in 2023. The increase was primarily due to an increase in personnel and an increase in conference costs. General and administrative expenses increased by $0.96 million, or 64% to $2.4 million for the year ended December 31, 2024, from $1.5 million in 2023. The increase was primarily due to increased personnel, increase in professional fees related to public company requirements and increased travel expenses to conferences. Financing expenses, net decreased by $0.3 million, or 141% to ($0.09) million for the year ended December 31, 2024, from $(0.2) million in 2023. The decrease was primarily due to changes in fair value of liabilities offset by interest income on bank deposits. Net loss for the year ended December 31, 2024 was $3.3 million or $0.22 basic net loss per ordinary share, compared to a net loss of $0.7 million, or $0.06 basic net loss per ordinary share, in the year ended December 31, 2023. Beamr ended 2024 with $16.4 million in cash and cash equivalents, compared to $6.1 million as of December 31, 2023. In closing, 2024 represented a year of significant progress for Beamr as we executed on our plan by releasing and upgrading Beamr Cloud with AI video processes and workflows, participating in top industry events and increasing our customer and partner collaborations. Importantly, with our cash position at the end of 2024, we continue to have the financial flexibility to both accelerate the growth of our existing business and pursue compelling business development opportunities, a process we are actively engaged in. Respectfully, Sharon CarmelChief Executive Officer, Beamr Imaging Ltd. A copy of Beamr's annual report on Form 20-F for the year ended December 31, 2024 has been filed with the U.S. Securities and Exchange Commission at and posted on Beamr's investor relations website at Beamr will deliver a hard copy of its annual report, including its complete audited consolidated financial statements, free of charge, to its shareholders upon request at investorrelations@ About Beamr Beamr (Nasdaq: BMR) is a world leader in content-adaptive video optimization and modernization. The company serves top media companies like Netflix and Paramount. Beamr's inventive perceptual optimization technology (CABR) is backed by 53 patents and won the Emmy® award for Technology and Engineering. The innovative technology reduces video file size by up to 50% while guaranteeing quality. Beamr Cloud is a high-performance, GPU-based video optimization and modernization service designed for businesses and video professionals across diverse industries. It is conveniently available to Amazon Web Services (AWS) and Oracle Cloud Infrastructure (OCI) customers. Beamr Cloud enables video modernization to advanced formats such as AV1 and HEVC, and is ready for video AI workflows. For more details, please visit Forward-Looking Statements This press release contains 'forward-looking statements' that are subject to substantial risks and uncertainties. Forward-looking statements in this communication may include, among other things, statements about Beamr's strategic and business plans, technology, relationships, objectives and expectations for its business, the impact of trends on and interest in its business, intellectual property or product and its future results, operations and financial performance and condition, including its expectations for significant revenue growth in 2025. All statements, other than statements of historical fact, contained in this press release are forward-looking statements. Forward-looking statements contained in this press release may be identified by the use of words such as 'anticipate,' 'believe,' 'contemplate,' 'could,' 'estimate,' 'expect,' 'intend,' 'seek,' 'may,' 'might,' 'plan,' 'potential,' 'predict,' 'project,' 'target,' 'aim,' 'should,' 'will' 'would,' or the negative of these words or other similar expressions, although not all forward-looking statements contain these words. Forward-looking statements are based on the Company's current expectations and are subject to inherent uncertainties, risks and assumptions that are difficult to predict. Further, certain forward-looking statements are based on assumptions as to future events that may not prove to be accurate. For a more detailed description of the risks and uncertainties affecting the Company, reference is made to the Company's reports filed from time to time with the Securities and Exchange Commission ('SEC'), including, but not limited to, the risks detailed in the Company's annual report filed with the SEC on March 4, 2025 and in subsequent filings with the SEC. Forward-looking statements contained in this announcement are made as of the date hereof and the Company undertakes no duty to update such information except as required under applicable law. investorrelations@ Investor Contact: investorrelations@ in to access your portfolio

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