Latest news with #SNES


The Verge
6 hours ago
- Entertainment
- The Verge
You can now remap your controls when playing SNES games on the Switch.
The Switch 2 is here: everything you need to know about Nintendo's new console See all Stories Posted Jul 29, 2025 at 5:31 PM UTC You can now remap your controls when playing SNES games on the Switch. Nintendo previously let you remap your controller buttons while playing classic N64 and GameCube games through the Switch Online service, but that functionality has now been expanded to Super Nintendo games, too, as spotted by Nintendo Life . Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates. Andrew Liszewski Posts from this author will be added to your daily email digest and your homepage feed. See All by Andrew Liszewski Posts from this topic will be added to your daily email digest and your homepage feed. See All Gaming Posts from this topic will be added to your daily email digest and your homepage feed. See All News Posts from this topic will be added to your daily email digest and your homepage feed. See All Nintendo

Engadget
9 hours ago
- Entertainment
- Engadget
Mario Paint comes to Nintendo Switch Online and, yes, it has mouse controls
I've been wondering for a while what the killer app for Joy-Con mouse controls on the Nintendo Switch 2 might be. Sure, Nintendo Switch 2 Welcome Tour is fine as a tech demo (one that should have been a pack-in rather than costing $10) and Drag x Drive looks pretty interesting. Civilization VII has its fans as well. But the best use case for the feature yet could be a 33-year-old game that just hit Nintendo Switch Online. That's right, the all-time SNES classic Mario Paint just joined the service. The game only works with mouse controls, but original Switch users won't be left out here, as they have the option to plug a compatible USB mouse into the console's dock and create some art that way. Mario Paint allows you to color in existing designs (of, say, Mario and Yoshi) or fill the segments with patterns. You'll be able to create original art and animations too. There's also a mini-game in which you can test your mouse-pointing accuracy by swatting bugs. Perhaps most importantly for many Mario Paint fans, the music creator is present. A few Mario Paint tracks have joined the library in the Nintendo Music app as well. But that's not all. The Nintendo Switch Online SNES app now offers control remapping, which is a welcome accessibility update.


The Verge
10 hours ago
- Entertainment
- The Verge
One of Nintendo's most creative Super Nintendo games is now on the Switch
Last night, Nintendo quietly added Mario Paint to the Nintendo Switch Online's catalog of Super Nintendo games. Originally released back in 1992, Mario Paint was a unique SNES title, because although it included a handful of mini games, it was first and foremost a creative tool letting players draw, paint, animate, and even compose music using the 16-bit console. What also set Mario Paint apart from other SNES games was that it didn't rely on the console's standard gamepad. It came bundled with a two-button mouse and a plastic mouse pad that made drawing and navigating the game's on-screen menus and drag-and-drop interface much easier. In 1992, creative apps like Photoshop were still in their relative infancy —- Photoshop didn't even have its useful layers feature yet — and for many kids, Mario Paint was their first exposure to using a digital creative tool (and perhaps even a mouse). Alongside Mario Paint being added to the Switch's SNES catalog, Nintendo has enabled mouse support for the Switch's SNES app, which is compatible with games like Mario's Super Picross and Nobunaga's Ambition. On the original Switch, players can connect a compatible USB mouse to play Mario Paint, while on the Switch 2 the Joy-Con 2 controller's mouse functionality can be used. The company also recently added 19 tracks from Mario Paint to the Nintendo Music mobile app, including the three sample compositions available in the game's music sequencer. Posts from this author will be added to your daily email digest and your homepage feed. See All by Andrew Liszewski Posts from this topic will be added to your daily email digest and your homepage feed. See All Gaming Posts from this topic will be added to your daily email digest and your homepage feed. See All News Posts from this topic will be added to your daily email digest and your homepage feed. See All Nintendo


Forbes
18 hours ago
- Entertainment
- Forbes
Grab Your Nintendo Switch 2 Mice, ‘Mario Paint' Is Here
Mario Paint Nothing like a good shadow drop: Mario Paint is now available to play in the Nintendo Switch Online Super Nintendo catalog for both Switch and Switch 2. If you're a subscriber, you're good to go. If you're not, well, I'm so very sorry. Mario Paint features mandatory mouse control (Joy-Con 2 or USB, your choice, unless you're on Switch 1), so you can't use anything else, not even a Pro controller. This isn't at all surprising, given that the original 1992 release shipped with the official SNES mouse and even an accompanying mousepad. Naturally, Nintendo consoles always launch with some sort of gimmick, from R.O.B. on the NES to the N64's trident analog controller, and the Switch 2 continues this tradition with its ability to turn any Joy-Con 2 into a computer-style mouse. In compatible software like Welcome Tour and now Mario Paint—in addition to the system's main menu—you can detach a Joy-Con 2 from the console, slap on one of the handy smooth-footed straps, flip the Joy-Con 2 over and use it as a fully functional mouse. It's funny that Mario Paint is launching on NSO tonight, because I literally published an article earlier today complaining about the lack of a proper Mario Paint sequel on the Switch 2. It's no sequel, but the first Mario Paint is way better than nothing, and honestly, what a nice little retro gift. After booting it up, I did notice some input lag when using a Joy-Con 2 as a mouse, which felt borderline unusable in the fly-swatting minigame. So, I switched to a wired USB mouse instead, and this felt somewhat better, though not perfect. Mario Paint It's difficult to remember what the SNES mouse responsiveness felt like over 30 years ago, but even after adjusting the in-game sensitivity, as well as the Switch 2's native sensitivity option, a touch of lag remained. I'm not sure if this is due to my monitor's settings or Nintendo's hardware quirks. Either way, it's bothersome, but not necessarily game-breaking, at least in the artistic segments. Still, it's been a blast diving back into Mario Paint. I spent so many hours messing around on this cartridge when I was a kid. Other than fly-swatting, the game has no real concrete objective, other than to make cool stuff, which includes music composition, filling out coloring book pages or simply drawing. Creativity in game form. Maybe Mario Paint's arrival on NSO means Mario Paint 2 is in the works somewhere. I won't hold my breath, but at least we've got some 1992 nostalgia to appease our collective sentimentality.


Gizmodo
21-07-2025
- Entertainment
- Gizmodo
This Modder Is Making a Retro Gaming Handheld That Plays Actual SNES Cartridges
We're in a renaissance of retro tech thanks to modders willing to push the envelope of old-school gaming. Take this ongoing project to scale down an old Nintendo SNES mainboard so it can fit in a device you can hold comfortably in your hands. Even better, it will eventually be able to play the actual cartridges going all the way back to 1990. This latest DIY design comes from tinkerer YveltalGriffin. You may have heard of them from their work on the Nintendo Kawaii, an open-source mod for the Nintendo Wii that breaks down Nintendo's console from 2006 and shrinks it to fit on a keychain. In their new project, dubbed αSNES, the modder takes the 480 components found inside the original SNES and adds them to a custom bare board that's much smaller in size compared to the 35-year-old original. The eventual plan is to hook it up to a custom display and controller switches to turn it into a handheld. αSNES mainboard prototype— a complete 1Chip Super Nintendo, Super Everdrive, Shinobi Scaler (GBS Control), LCD driver, and more combined onto a single 125x96mm 6-layer PCB. Real cartridges connect via the large FFC connector on the back. — YveltalGriffin (@YveltalGriffin) July 21, 2025While you can find plenty of similar handheld mods for retro consoles, few include the ability to play original cartridges. YveltalGriffin wrote that the SNES games would connect on the back of the device and would then link to the mainboard through an FFC ribbon cable. The console DIYer wrote on the BitBuilt forums saying that they still need to design the cartridge connection and daughterboard. There's also still work needed to finish up the actual design of the case. Fellow tinkerer Redherring32, who previously designed the pitch-perfect original Xbox handheld, is working on a portable version of a GameCube complete with the odd carrying handle. Similar to the αSNES, the portable GameCube is based on the original console's mainboard, though trimmed down to fit within a smaller handheld. The modder wrote in a post on X that they are planning the device to have USB-C charging and video out for hooking it up to a TV. Otherwise, it includes a 480p display to play original GameCube games at their native resolution. Even better, it's not much bigger than a Game Boy Advance. It can even play GBA games through a bottom slot. I'm making a portable not a Wii. It'll have a directly driven 480p laminated IPS panel for the crispiest GameCube pixels you've seen. It'll have USB C PD out over USB 4 player multiplayer. Oh, it'll play Gameboy games too. — Redherring32 (@redherring32) July 18, 2025These devices are not just emulation-based handhelds since they're using the original hardware. Other handhelds like the Analogue Pocket or ModRetro Chromatic use FPGA, or field programmable gate array technology, to recreate the chip logic of the old-school hardware, meaning they can play the old Game Boy cartridges from yesteryear. As time goes on, I imagine we'll see even more FPGA devices for older hardware, especially with recreation consoles like the Analogue 3D on the way. That device is supposed to let players play their old N64 cartridges on a modern TV and scale them up to 4K. You'll just have to keep waiting for it, as Analogue recently delayed the 3D console until August, citing tariffs as the cause. Until then, we'll salivate over the numerous DIY handhelds we can't buy but desperately wish we could.