Latest news with #SilentHill


Metro
4 days ago
- Entertainment
- Metro
It is madness that Konami still hasn't made a new Castlevania - Reader's Feature
A reader is baffled as to why Konami keeps rebooting increasingly obscure older games but still hasn't brought back the classic Castlevania series. There's a lot of rumours about a new Nintendo Direct at the moment, which is probably going to have quite a bit about Metroid Prime 4, since it's their big Christmas game this year. If the game is a hit then the whole series will be in a very good place since Metroid Dread was the biggest entry ever, despite being a pretty difficult 2D game. Dread is definitely one of the best Metroidvanias I've ever played but of course that name has two parts to it. Even though Metroid came up with most things first, the other half of the name is Castlevania, which hasn't had a new game in over a decade. Why is a mystery to me because the Netflix show was very popular a few years ago and I'm sure many people never even realised it was based on game. What really makes the situation weird is that Konami has brought back series like Metal Gear, Contra, and Survival Kids recently and is planning to make a dozen new Silent Hill games, and yet still there's no word on Castlevania. There's been some retro collections for Castlevania but the last new game was Lords Of Shadow 2 which was, admittedly, awful. It was also barely a Metroidvania, so it's very easy to imagine a bunch of ways to do a new game better, whether it's 3D or 2D. For a long time people have been saying that Konami should get FromSoftware to make one, because Bloodborne was basically halfway there already. I get this and agree but they're way to successful now to be working on someone else's game, so that's not really an option, I don't think. The problem for Konami, and I assume this is part of the problem, is that there are so few 3D Metroidvanias around that there's nobody that's really an expert that they can go to. Ironically, the ones with any real experience are MercurySteam, who made Metroid Dread and… Lords Of Shadow. So I can imagine there's some bad blood there. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. But surely someone out there can make it. Maybe the people that did indie game Revenge Of The Savage Planet, since that's a 3D Metroidvania. Or just do the other obvious thing and make a 2D game instead. There's a bazillion indie developers that could help out there and it'd be cheaper too, if Konami is worried it's spent all its money on Silent Hill. There are so many people that love Castlevania that even though there hasn't been a new game in so long there's a bunch of crossovers. Basically everything with vampires in it, from V Rising to Vampire Survivors. There's so much love for the franchise, from everyone but the company that can do something about it. So yeah, I don't really know what else can be done. Konami know the interest is out there, they're busy reboot lots of other franchises, but for some reason it's never Castlevania. A part of me hopes for an annoucement at the Nintendo Direct but I've been thinking that sort of thing for years now and it never happens. Plus, I've seen no rumours or leaks that says anything is on the way. More Trending I just don't get it. If you're rebooting something as obscure as Survival Kids, how does that come before Castlevania?! Oh well, if it's not in the Direct maybe they'll do something for the 40th anniversary next year. Although why do I get the feeling they won't? By reader Grackle The reader's features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@ or use our Submit Stuff page and you won't need to send an email. MORE: I had a Commodore Amiga as a kid and this is not the gaming future I imagined - Reader's Feature MORE: The biggest problem with the Nintendo Switch 2 is that it's too big – Reader's Feature MORE: Donkey Kong Bananza is Nintendo and gaming at its best - Reader's Feature


Daily Mirror
5 days ago
- Entertainment
- Daily Mirror
Resident Evil and Silent Hill inspired indie horror launches at the end of July
Heartworm is a 90s-inspired survival horror game from solo developer Vincent Adinolfi and you can try the demo on Steam now before it launches at the end of the month. Heartworm, a bite-sized survival horror game from solo developer Vincent Adinolfi, is offering a sneak peek with a demo on Steam before its official launch at the end of the month. Heartworm is a 'lo-fi horror' set to release in late July, in a nostalgic nod to the 90s and draws inspiration from cult classics like Resident Evil, Silent Hill, and Project Zero. It promises all the beloved elements of these games, including door loading screens, a spooky mansion, plenty of puzzles, and a heroine dressed in the quintessential 90s outfit of a t-shirt, cargo shorts, and combat boots. Players will step into the shoes of Sam, a young woman grappling with her grandfather's death and seeking closure online – a decision that leads her to a mysterious mansion in the mountains rumoured to be home to something supernatural. Despite the glaring warning signs, Sam ventures forth armed only with a camera to fend off the eerie, static-like enemies. Don't anticipate AAA visuals with this one. This is a genuine throwback, though you can adjust the settings for a more contemporary feel; specifically a "modern control scheme with 3rd person over-the-shoulder aiming and optional classic tank controls." You can also choose "pixelation and retro effects" if you're keen to fully embrace that classic 90s horror atmosphere. What's more, multiple endings are on offer, so despite the relatively short four-to-six hour gameplay duration, there's plenty of replay value for completionists or those simply curious to explore every avenue of Sam's journey. But when precisely does Heartworm launch for your nostalgic trip? Here's everything you need to know. Introducing All Out Gaming Introducing All Out Gaming, a dedicated gaming brand providing the best gaming news, reviews, previews, interviews and more! Make sure you don't miss out on our latest high-quality videos on YouTube, TikTok, and Facebook, where we'll be posting our latest reviews, previews, interviews, and live streams! You can also subscribe to our free All Out Gaming newsletter service. Click here to be sent all the day's biggest stories. Heartworm release date The Heartworm release date is scheduled for Thursday, July 31 on PC through Steam. While the store page hasn't revealed a specific time yet, Mirror Gaming has been informed it'll probably be around 9am PDT / 12pm EDT / 5pm BST. We'll double-check this nearer the date and update you if anything changes. A Heartworm demo is currently available on Steam if you fancy testing it before purchasing, and the game will launch in English, French, German, Latin American Spanish, Japanese, and Brazilian Portuguese.
Yahoo
22-07-2025
- Entertainment
- Yahoo
Silent Hill creator is conscious of his age and wants to "pass the baton on to the next generation," but the horror icon's got at least one more game up his sleeve
When you buy through links on our articles, Future and its syndication partners may earn a commission. Silent Hill and Siren series creator Keiichiro Toyama just made a comeback with last year's sometimes absurd, genre-bleeding action-horror Slitterhead, but he's already working on another new game at his company Bokeh Studios. Speaking with Famitsu to celebrate the opening of an art exhibition based on Slitterhead, Toyama explains that he originally opened the development studio with the ambition of working on various genres and ceding control to younger talent, which is something fellow horror icon Shinji Mikami also accomplished with Tango Gameworks (The Evil Within, Hi-Fi Rush.) "I can't reveal the exact details, but we have started working on our next title," Toyama says (thanks for the translations, Automaton). "In the beginning, we wanted this to be a studio where we could do many different things, like implementing the ideas of younger generations and even working on more light-hearted projects." "Once again, we have to pour in all our efforts as a studio and prove that we are up to the task. We are currently working towards that goal. However, we're still in the beginning phase, so I believe we'll be able to reveal more details [about the next game] somewhere in the future." Toyama was pretty tight-lipped on specifics, but he did say it won't manifest as a sequel to Slitterhead, which unfortunately didn't sell as well as the he would've hoped despite probably having what it takes to become a cult classic in a few generations. While his next mysterious game is going full steam ahead, the horror icon's not sure how many hits he still has left up his sleeve. "As for how long we'll be able to continue, it becomes a difficult topic especially if we take my age into consideration," the 55-year-old said. "However, I believe that moving forward, I also have to pass the baton to the next generation." Can't wait? Give yourself some nightmares with our list of the 25 best horror games to play right now. Solve the daily Crossword


Digital Trends
07-07-2025
- Entertainment
- Digital Trends
All Silent Hill games in order, by release date and chronologically
Among the best horror games in video game history, the Silent Hill franchise might be the most iconic. Starting back on the PS1, this claustrophobic and psychological horror series stood apart from the rest with its dense fog and otherworldly monsters. Sadly, the franchise has had more lows than highs after the third entry, but it is making a strong comeback as of late. Now is the best time to immerse yourself in the dark world of Silent Hill, but where should you start? Unlike the Resident Evil games, which are very tied together, the lore and canon of Silent Hill is much harder to track. Make sure your radio is turned on and grab a pipe as I walk you through the entire Silent Hill series in release order and chronologically. All Silent Hill games in release order Silent Hill is a series that builds upon itself with each entry. The world and lore of that cursed town only get deeper and more complex, while the technology and gameplay attempt to evolve with the times. Because the games range from the PS1 all the way up to current consoles and PCs, it could be more than a little jarring if you played the most recent game followed by the earliest. Release order is always a safe bet for playing a big franchise in order, like Metal Gear games, even if it isn't the chronological order. This is the way those of us who have been following the series from the start experienced Silent Hill. Silent Hill (1999) (1999) Silent Hill 2 (2001) (2001) Silent Hill 3 (2003) (2003) Silent Hill 4: The Room (2004) (2004) Silent Hill: Origins (2007) (2007) Silent Hill: Homecoming (2008) (2008) Silent Hill: Shattered Memories (2009) (2009) Silent Hill: Downpour (2012) (2012) Silent Hill: Book of Memories (2012) (2012) Silent Hill: Ascension (2023) (2023) Silent Hill: The Short Message (2024) (2024) Silent Hill 2 Remake (2024) (2024) Silent Hill f (2025) All Silent Hill games in chronological order This is where things get a little foggy (pun intended). There are a few Silent Hill games that give firm dates as to when they take place, but most do not. In fact, some even seem to contradict their time period intentionally, making it even harder to build a definitive timeline. That said, I have sifted through every note and connected every dot I could to give the most educated guess on the complete Silent Hill chronology. That said, part of the fun of these games is figuring it all out for yourself, so feel free to disagree and make your own theories. I can safely say that playing the series chronologically is not necessary at all. The only games that do need to be played in a specific order is 1 before 3 and Shattered Memories, and the original 2 before the remake if you plan on playing both. Silent Hill Ascension (Unknown, thought to be the beginning of the timeline) (Unknown, thought to be the beginning of the timeline) Silent Hill f (1960s) (1960s) Silent Hill Origins (1976) (1976) Silent Hill (1980s) (1980s) Silent Hill 2 (either 2001 or early 1990s) (either 2001 or early 1990s) Silent Hill 3 (around 2000) (around 2000) Silent Hill 4: The Room (most likely early 2000s) (most likely early 2000s) Silent Hill: Downpour (mid 2000s) (mid 2000s) Silent Hill: Homecoming (2007) (2007) Silent Hill: Shattered Memories (2008)


Time of India
04-07-2025
- Entertainment
- Time of India
Easter Eggs in Death Stranding 2 Found So Far
Image via Kojima Productions Death Stranding 2 is shaping up to be just as mysterious and layered as its predecessor. Under the guidance of Hideo Kojima, a creator who has a habit of putting hidden layers under all details, the next sequel has immediately created an infinity of fan theories. Thanks to advanced trailers and early footage, keen viewers will have found one or two Easter eggs of different varieties that serve to hint at the future. Not only do these secrets give a payoff to those who have long followed the franchise, but they reference many of Kojima's as well as other past collaborators and even aspects of pop culture. Hidden References in Death Stranding 2 Trailers Another 15 Insane Little Details & Easter Eggs in Death Stranding 2 So far in this game, a handful of clever Easter eggs have been spotted in the official trailer. Here are some of the most interesting ones: 1. Return of Ludens The Kojima Productions mascot, Ludens, appears shortly on a screen during a laboratory scene. Luden is displayed on a monitor, indicating the boundary connection between the game's universe and Kojima Productions itself. 2. Mads Mikkelsen Cameo Tease In a single frame, a rather sly character is one face resembling the character of Mikkelsen, Cliff, the seemingly deceased character in the first game. This may imply a possible flashback sequence or hallucination sequence of his arrival. 3. Musical Callback to Silent Hills One glimpse of background music strongly resembles a track from the cancelled Silent Hill project, which leads to another Kojima-led game. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like 5 Books Warren Buffett Wants You to Read In 2025 Blinkist: Warren Buffett's Reading List Undo It is just a subtle nod, which one of the fans of his older work immediately picked up on. 4. Porter Suit numbering. Sam Porter Bridges now equipped a suit labeled with the number '77,' which was replaced by '21' from the previous game. Many fans wonder if it could be a Kojima-style hidden message, maybe a reference to his previous work or a personal symbol. 5. Low Roar Tributes In some scenes, posters and graffiti referencing the band Low Roar, whose music helped feature the tone heavily in the original game Death Stranding, are visible in the background, and with the passing of lead singer Ryan Karazija, these little tributes feel heartfelt. As Hideo Kojima remains in its directing team, Death Stranding 2 will most likely be full of hidden details and veiled allusions. The Easter eggs have been found and present a very interesting picture of the story and thematic context that the players will find. When additional footage and gameplay appear, fans will be able to anticipate even more than they have to experience strong associations, and that there are secrets all along the way. Game On Season 1 continues with Mirabai Chanu's inspiring story. Watch Episode 2 here.