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Review – Metamorpho the Element Man #6: Into the Sun
Review – Metamorpho the Element Man #6: Into the Sun

Geek Dad

time6 days ago

  • Entertainment
  • Geek Dad

Review – Metamorpho the Element Man #6: Into the Sun

Metamorpho the Element Man #6 – Al Ewing, Writer; Steve Lieber, Artist; Lee Loughridge, Colorist Ray – 9.5/10 Ray: Al Ewing has always been a writer who does larger-than-life adventures, but none of his books have ever been as gleefully bizarre as this gonzo sci-fi tribute to the Silver Age. This is unfortunately the final issue (for now), but he's saved the craziest for last. The tyrant sun Solaris has come to Earth, forcing Rex Mason into a battle of wits and wills that the Metamorpho squad lost – leading to the extinction of Earth in short order. Stagg Industries has rallied to prepare an assault on the evil sun, but someone has to pilot the ship to deploy the weapon – knowing they likely won't come back. Rex has been chosen, blaming himself for the disaster, and it's amusing to see Sapphire try to convince him otherwise while Simon Stagg and Java are secretly gleeful. The first half of this issue is almost like a video game level at points, with Solaris deploying its defenses and turning the entire battlefield into a 16-bit bullet hell. But that's just the start. After Rex seemingly sacrifices his life, we're taken into a whole new realm – the one we glimpsed at the very start of the series, populated by the mysterious Prince Ra-Man. This Egyptian-themed sorcerer not only gives Metamorpho another fight, but takes him into a unique alternate reality. Ewing's writing comes up with the crazy scenarios, but Steve Lieber brings them to life in a way that few artists can do – dramatically shifting his own art style at times. He has the same skill as Joe Quinones on that front, which is really rare. It all leads to Rex pulling one of the craziest moves I've ever seen in a superhero comic – but will he make it back alive? The issue ends with a meta touch, asking readers to campaign for more Metamorpho by this creative team if we want a resolution. I'm sold – this book just delivered pure ridiculous joy from beginning to end. To find reviews of all the DC issues, visit DC This Week. GeekDad received this comic for review purposes. Liked it? Take a second to support GeekDad and GeekMom on Patreon!

Has Marvel shot itself in the foot by bringing superfreak Sentry into Thunderbolts*?
Has Marvel shot itself in the foot by bringing superfreak Sentry into Thunderbolts*?

The Guardian

time02-05-2025

  • Entertainment
  • The Guardian

Has Marvel shot itself in the foot by bringing superfreak Sentry into Thunderbolts*?

Is there ever a right time to introduce into your superhero universe a psychologically unstable god-being with the potential to sneeze a continent off the map? It is probably not when – 17 years in – you are being accused of having lost half your audience to superhero fatigue. But that's exactly what Marvel is doing this weekend as Thunderbolts* brings us Sentry, quite possibly the freakiest superhero to ever grace the comic book publisher's hallowed pages. You thought Rocket Raccoon was weird and unhinged? Reckon Moon Knight is a bit of a handful? This guy makes them look like well-adjusted professionals with decent pensions. Sentry first appeared in 2000 in The Sentry miniseries which offered a sort of meta-commentary on superhero mythology; the character was initially presented as a forgotten Silver Age icon, retconned into Marvel history via an elaborate in-universe memory wipe that made everyone forget he existed – including himself. A glowing, golden powerhouse with the 'power of a million exploding suns' he suffers from crippling anxiety, addiction, and the inconvenient tendency to transform into a malevolent entity known as the Void, a living embodiment of all his worst fears and impulses. Imagine Superman, if he cried after every rescue, kept forgetting he had a dog, and occasionally blacked out and levelled entire cities. In Thunderbolts*, he's initially known as Bob, a dishevelled, twitchy presence who, soon enough, finds himself plunged into the middle of Marvel's latest motley crew of antiheroes, reformed villains and government-sanctioned liabilities. Without giving too much away, it's fair to say that Sentry may end up playing a far larger role in the next phase of Marvel's cinematic sprawl than any of his teammates, if only because he has more raw power in the tip of his fingernail than the rest of them do in their combined emotional baggage. At a time when Disney would probably pay good money to stick the entire multiverse in a box and relaunch with just Iron Man and a really good trailer, Marvel has chosen instead to hand us a deity-level eccentric with apocalypse issues. For that, you have to give the studio credit, even if it's a bit like a tightrope walker setting the rope on fire just as the insurance team shows up with a clipboard. The real question here is how this is going to pan out long-term, though the smart money is on Sentry being depowered just enough to ensure he doesn't completely overwhelm the narrative of every Marvel episode he appears in. This has happened in the comics: in World War Hulk, the superhero's battle with the not-so-jolly green giant was so intense that Sentry ended up reverting to his frail human form; in King in Black, he swooped in like a golden deus ex machina, only to be torn in half mid-monologue by Knull, a symbiote god with the vibe of a heavy metal album cover. To add insult to evisceration, the Void (Sentry's destructive dark side) was absorbed into Knull's own symbiote arsenal. Will Sentry end up playing a huge part in the twin Avengers movies, Doomsday and Secret Wars, now due in 2026 and 2027? Could it even be he who decides to rip all our superheroes from their own realities and send them to Battleworld in the latter – a role originally taken in the comics by the Beyonder, and later by Doctor Doom? The superhero otherwise known as Bob Reynolds certainly has the power to shape Marvel's reality in his own image if he really wants to.

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