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GTA 6 release date, map, global release time, gameplay and platforms
GTA 6 release date, map, global release time, gameplay and platforms

Time of India

time4 days ago

  • Entertainment
  • Time of India

GTA 6 release date, map, global release time, gameplay and platforms

(image via Rockstar Games') Rockstar Games' highly anticipated Grand Theft Auto VI (GTA 6) is set to launch next year, bringing an end to years of speculation. In 2023, when the Take-Two-owned game developer released the first trailer of the next addition to the popular GTA franchise, it said that the game will be launched in Fall 2025. However, Rockstar recently announced that the game will now be launched in 2026. Despite this shift from its initial window, anticipation for the game continues to grow. The second official trailer includes details on the characters and locations within the new open-world adventure , alongside numerous scenes from the game. Addressing the delay, the company stated that " Rockstar Games is trying to create the best thing anyone's ever seen in entertainment." Here are all the details about the upcoming game that we know so far: GTA 6 release date, global release time and platforms Rockstar Games has announced that GTA 6 will launch on May 26, 2026, postponing its previously expected Fall 2025 release. The game will debut exclusively on PlayStation 5 and Xbox Series X|S, with no versions planned for PS4 or Xbox One. A PC release remains unconfirmed and likely delayed beyond 2026. Take-Two 's press release confirmed the console platforms but did not mention PS5 Pro enhancements. Reports claim GTA 6 may prioritise higher visual fidelity over 60 fps performance on consoles. Rockstar apologised for the delay on Twitter, thanking fans for their support and patience. GTA VI will go live at staggered times worldwide: on May 26, 2026, it unlocks at midnight local time across Europe and Asia; players on North America's East Coast can start playing at 12 AM ET on May 26; while West Coast gamers gain access at 9 PM PT on May 25, 2026. GTA 6 second trailer reveals more details about map, gameplay and more The second GTA 6 trailer delivers our first extended look at a modern-day Vice City and its surrounding state of Leonida. The game will include dual protagonists , Lucia Caminos, freshly released from prison, and Jason Duval, who picks her up for a life of crime together. Their 'Bonnie and Clyde'-style partnership kicks off when a seemingly easy heist goes wrong, drawing them into a sprawling conspiracy across the state.' The trailer showcases action set-pieces including high-speed chases, gunfights, and tense jailbreaks, alongside quieter moments of Lucia and Jason bonding. It also introduces key supporting characters, including Jason's home-body friend Cal Hampton; strip-club magnate Boobie Ike; aspiring musician Dre'Quan Priest; social-media rap duo Bae-Luxe and Roxy (Real Dimez); veteran bank robber Raul Bautista; and smuggler Brian Heder. Visually, Vice City's neon-soaked skyline contrasts with Leonida's diverse locales: the Keys' touristy beaches, the wilderness of Mount Kalaga National Park, Port Gellhorn's motels and clubs, the industrial-biker culture of Ambrosia, and the swamplands of Grassrivers. Dozens of newly released screenshots confirm these regions and hint at a larger, more immersive open world than ever before. AI Masterclass for Students. Upskill Young Ones Today!– Join Now

Videogame publishers rush to seize fall launch window after ‘GTA VI' delay
Videogame publishers rush to seize fall launch window after ‘GTA VI' delay

Indian Express

time12-05-2025

  • Business
  • Indian Express

Videogame publishers rush to seize fall launch window after ‘GTA VI' delay

Days after Take-Two Interactive delayed the launch of 'Grand Theft Auto VI' to May next year, rival publishers are using that opportunity to lock in release dates for their games to avoid a direct clash with one of the industry's most anticipated titles. Analysts and industry executives told Reuters they expect a wave of announcements for the fall, as the absence of Take-Two-owned Rockstar Games' potential blockbuster from this year's lineup creates breathing room for other titles. 'Publishers had delayed the announcement of the release dates of their games. Releasing after or even just before GTA VI would diminish their sales,' said Obbe Vermeij, former technical director at Rockstar Games. 'Expect a number of announcements in the coming months of games that will now target fall release dates.' Electronic Arts was the first to act last week, announcing four days after the 'GTA' delay that it would release its new 'Battlefield' title this fiscal year, which ends in March 2026. Take-Two is also planning to use that window to launch its other game, 'Mafia: The Old Country.' Other titles could also benefit, including Techland's 'Dying Light: The Beast' and Embracer's 'Killing Floor 3,' which have yet to lock in launch dates. The window from September to early December is a golden stretch for the gaming industry, buoyed by public holidays and a year-end shopping rush. But not many have the capacity to tap that opportunity for their new releases. Long development cycles for major titles – some of which can stretch from five to seven years – mean most big games cannot be rescheduled at short notice. Instead, the period may serve as a sweet spot for expansion packs, remastered titles and smaller studios, particularly for developers with games already nearing completion, analysts said. For established publishers like EA and Activision, the delay could come as a boon. Competing directly with a title as massive as 'GTA VI' could have dented sales of 'Battlefield'. EA's strategic timing with 'Battlefield' boosted its shares as investors cheered the return of the popular first-person shooter franchise. The company's CEO, Andrew Wilson, was not shy about the opportunity on a post-earnings call earlier this month. The launch window is 'clearer than it was before,' he said. Joost van Dreunen, games professor at NYU's Stern School of Business, expects EA to sell 4 million to 5 million units of the new 'Battlefield' by the end of fiscal year 2026, but believes it would have sold 3 million to 4 million units if 'GTA VI' had not been delayed. EA's annual releases such as the 'FC' soccer franchise and 'Madden NFL' will also have less competition in the period. 'It does create opportunity for them to maybe further monetize their games that have a live ops component to it, whether it's the sports games or things like Apex Legends,' said Chris Hewish, strategy chief at gaming fintech firm Xsolla and former studio head at VR game developer Survios. But a boost in sales for the publishers rescheduling their titles for fall 2025 is not guaranteed, as an increase in the number of launches would intensify competition at a time when consumers tighten budgets and get picky with buying new games. The delay of 'GTA VI' has also raised broader questions about the industry's growth prospects for 2025. The game was expected to be a sales juggernaut, drawing in billions within weeks and driving console sales. And its delay comes at a time when prices of popular consoles such as Microsoft's Xbox and Sony's PlayStation have already gone up in response to the hefty tariffs the U.S. has imposed on major manufacturing hubs including Japan, China and Vietnam. Sales of the consoles were declining already, and the price hikes could worsen that. Still, there have been some signs that gaming was proving resilient amid the economic uncertainty. Both Roblox and EA issued forecasts that were above Wall Street estimates, and some analysts said that titles stepping in for 'GTA VI' in the fall could help drive the industry's growth. 'There is an opportunity for that growth to be replaced by other titles … it creates space for other games to step in,' Hewish said.

Videogame publishers rush to seize launch window after 'GTA VI' delay
Videogame publishers rush to seize launch window after 'GTA VI' delay

RTÉ News​

time12-05-2025

  • Business
  • RTÉ News​

Videogame publishers rush to seize launch window after 'GTA VI' delay

Days after Take-Two Interactive delayed the launch of "Grand Theft Auto VI" to May next year, rival publishers are using that opportunity to lock in release dates for their games to avoid a direct clash with one of the industry's most anticipated titles. Analysts and industry executives told Reuters they expect a wave of announcements for autumn, as the absence of Take-Two-owned Rockstar Games' potential blockbuster from this year's lineup creates breathing room for other titles. "Publishers had delayed the announcement of the release dates of their games. Releasing after or even just before GTA VI would diminish their sales," said Obbe Vermeij, former technical director at Rockstar Games. "Expect a number of announcements in the coming months of games that will now target fall release dates," he added. Electronic Arts was the first to act last week, announcing four days after the "GTA" delay that it would release its new "Battlefield" title this fiscal year, which ends in March 2026. Take-Two is also planning to use that window to launch its other game, "Mafia: The Old Country." Other titles could also benefit, including Techland's "Dying Light: The Beast" and Embracer's "Killing Floor 3," which have yet to lock in launch dates. The window from September to early December is a golden stretch for the gaming industry, buoyed by public holidays and a year-end shopping rush. But not many have the capacity to tap that opportunity for their new releases. Long development cycles for major titles - some of which can stretch from five to seven years - mean most big games cannot be rescheduled at short notice. Instead, the period may serve as a sweet spot for expansion packs, remastered titles and smaller studios, particularly for developers with games already nearing completion, analysts said. For established publishers like EA and Activision, the delay could come as a boon. Competing directly with a title as massive as "GTA VI" could have dented sales of "Battlefield". EA's strategic timing with "Battlefield" boosted its shares as investors cheered the return of the popular first-person shooter franchise. The company's CEO, Andrew Wilson, was not shy about the opportunity on a post-earnings call earlier this month. The launch window is "clearer than it was before," he said. Joost van Dreunen, games professor at NYU's Stern School of Business, expects EA to sell 4 million to 5 million units of the new "Battlefield" by the end of fiscal year 2026, but believes it would have sold 3 million to 4 million units if "GTA VI" had not been delayed. EA's annual releases such as the "FC" soccer franchise and "Madden NFL" will also have less competition in the period. "It does create opportunity for them to maybe further monetise their games that have a live ops component to it, whether it's the sports games or things like Apex Legends," said Chris Hewish, strategy chief at gaming fintech firm Xsolla and former studio head at VR game developer Survios. But a boost in sales for the publishers rescheduling their titles for fall 2025 is not guaranteed, as an increase in the number of launches would intensify competition at a time when consumers tighten budgets and get picky with buying new games. The delay of "GTA VI" has also raised broader questions about the industry's growth prospects for 2025. The game was expected to be a sales juggernaut, drawing in billions within weeks and driving console sales. Its delay comes at a time when prices of popular consoles such as Microsoft's Xbox and Sony's PlayStation have already gone up in response to the hefty tariffs the US has imposed on major manufacturing hubs including Japan, China and Vietnam. Sales of the consoles were declining already, and the price hikes could worsen that. Still, there have been some signs that gaming was proving resilient amid the economic uncertainty. Both Roblox and EA issued forecasts that were above Wall Street estimates, and some analysts said that titles stepping in for "GTA VI" in the fall could help drive the industry's growth.

Analysis-Videogame publishers rush to seize fall launch window after 'GTA VI' delay
Analysis-Videogame publishers rush to seize fall launch window after 'GTA VI' delay

Yahoo

time12-05-2025

  • Business
  • Yahoo

Analysis-Videogame publishers rush to seize fall launch window after 'GTA VI' delay

By Zaheer Kachwala (Reuters) -Days after Take-Two Interactive delayed the launch of "Grand Theft Auto VI" to May next year, rival publishers are using that opportunity to lock in release dates for their games to avoid a direct clash with one of the industry's most anticipated titles. Analysts and industry executives told Reuters they expect a wave of announcements for the fall, as the absence of Take-Two-owned Rockstar Games' potential blockbuster from this year's lineup creates breathing room for other titles. "Publishers had delayed the announcement of the release dates of their games. Releasing after or even just before GTA VI would diminish their sales," said Obbe Vermeij, former technical director at Rockstar Games. "Expect a number of announcements in the coming months of games that will now target fall release dates." Electronic Arts was the first to act last week, announcing four days after the "GTA" delay that it would release its new "Battlefield" title this fiscal year, which ends in March 2026. Take-Two is also planning to use that window to launch its other game, "Mafia: The Old Country." Other titles could also benefit, including Techland's "Dying Light: The Beast" and Embracer's "Killing Floor 3," which have yet to lock in launch dates. The window from September to early December is a golden stretch for the gaming industry, buoyed by public holidays and a year-end shopping rush. But not many have the capacity to tap that opportunity for their new releases. Long development cycles for major titles - some of which can stretch from five to seven years - mean most big games cannot be rescheduled at short notice. Instead, the period may serve as a sweet spot for expansion packs, remastered titles and smaller studios, particularly for developers with games already nearing completion, analysts said. BIG WINNERS For established publishers like EA and Activision, the delay could come as a boon. Competing directly with a title as massive as "GTA VI" could have dented sales of "Battlefield". EA's strategic timing with "Battlefield" boosted its shares as investors cheered the return of the popular first-person shooter franchise. The company's CEO, Andrew Wilson, was not shy about the opportunity on a post-earnings call earlier this month. The launch window is "clearer than it was before," he said. Joost van Dreunen, games professor at NYU's Stern School of Business, expects EA to sell 4 million to 5 million units of the new "Battlefield" by the end of fiscal year 2026, but believes it would have sold 3 million to 4 million units if "GTA VI" had not been delayed. EA's annual releases such as the "FC" soccer franchise and "Madden NFL" will also have less competition in the period. "It does create opportunity for them to maybe further monetize their games that have a live ops component to it, whether it's the sports games or things like Apex Legends," said Chris Hewish, strategy chief at gaming fintech firm Xsolla and former studio head at VR game developer Survios. But a boost in sales for the publishers rescheduling their titles for fall 2025 is not guaranteed, as an increase in the number of launches would intensify competition at a time when consumers tighten budgets and get picky with buying new games. The delay of "GTA VI" has also raised broader questions about the industry's growth prospects for 2025. The game was expected to be a sales juggernaut, drawing in billions within weeks and driving console sales. And its delay comes at a time when prices of popular consoles such as Microsoft's Xbox and Sony's PlayStation have already gone up in response to the hefty tariffs the U.S. has imposed on major manufacturing hubs including Japan, China and Vietnam. Sales of the consoles were declining already, and the price hikes could worsen that. Still, there have been some signs that gaming was proving resilient amid the economic uncertainty. Both Roblox and EA issued forecasts that were above Wall Street estimates, and some analysts said that titles stepping in for "GTA VI" in the fall could help drive the industry's growth. "There is an opportunity for that growth to be replaced by other titles ... it creates space for other games to step in," Hewish said. Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

Analysis-Videogame publishers rush to seize fall launch window after 'GTA VI' delay
Analysis-Videogame publishers rush to seize fall launch window after 'GTA VI' delay

Yahoo

time12-05-2025

  • Business
  • Yahoo

Analysis-Videogame publishers rush to seize fall launch window after 'GTA VI' delay

By Zaheer Kachwala (Reuters) -Days after Take-Two Interactive delayed the launch of "Grand Theft Auto VI" to May next year, rival publishers are using that opportunity to lock in release dates for their games to avoid a direct clash with one of the industry's most anticipated titles. Analysts and industry executives told Reuters they expect a wave of announcements for the fall, as the absence of Take-Two-owned Rockstar Games' potential blockbuster from this year's lineup creates breathing room for other titles. "Publishers had delayed the announcement of the release dates of their games. Releasing after or even just before GTA VI would diminish their sales," said Obbe Vermeij, former technical director at Rockstar Games. "Expect a number of announcements in the coming months of games that will now target fall release dates." Electronic Arts was the first to act last week, announcing four days after the "GTA" delay that it would release its new "Battlefield" title this fiscal year, which ends in March 2026. Take-Two is also planning to use that window to launch its other game, "Mafia: The Old Country." Other titles could also benefit, including Techland's "Dying Light: The Beast" and Embracer's "Killing Floor 3," which have yet to lock in launch dates. The window from September to early December is a golden stretch for the gaming industry, buoyed by public holidays and a year-end shopping rush. But not many have the capacity to tap that opportunity for their new releases. Long development cycles for major titles - some of which can stretch from five to seven years - mean most big games cannot be rescheduled at short notice. Instead, the period may serve as a sweet spot for expansion packs, remastered titles and smaller studios, particularly for developers with games already nearing completion, analysts said. BIG WINNERS For established publishers like EA and Activision, the delay could come as a boon. Competing directly with a title as massive as "GTA VI" could have dented sales of "Battlefield". EA's strategic timing with "Battlefield" boosted its shares as investors cheered the return of the popular first-person shooter franchise. The company's CEO, Andrew Wilson, was not shy about the opportunity on a post-earnings call earlier this month. The launch window is "clearer than it was before," he said. Joost van Dreunen, games professor at NYU's Stern School of Business, expects EA to sell 4 million to 5 million units of the new "Battlefield" by the end of fiscal year 2026, but believes it would have sold 3 million to 4 million units if "GTA VI" had not been delayed. EA's annual releases such as the "FC" soccer franchise and "Madden NFL" will also have less competition in the period. "It does create opportunity for them to maybe further monetize their games that have a live ops component to it, whether it's the sports games or things like Apex Legends," said Chris Hewish, strategy chief at gaming fintech firm Xsolla and former studio head at VR game developer Survios. But a boost in sales for the publishers rescheduling their titles for fall 2025 is not guaranteed, as an increase in the number of launches would intensify competition at a time when consumers tighten budgets and get picky with buying new games. The delay of "GTA VI" has also raised broader questions about the industry's growth prospects for 2025. The game was expected to be a sales juggernaut, drawing in billions within weeks and driving console sales. And its delay comes at a time when prices of popular consoles such as Microsoft's Xbox and Sony's PlayStation have already gone up in response to the hefty tariffs the U.S. has imposed on major manufacturing hubs including Japan, China and Vietnam. Sales of the consoles were declining already, and the price hikes could worsen that. Still, there have been some signs that gaming was proving resilient amid the economic uncertainty. Both Roblox and EA issued forecasts that were above Wall Street estimates, and some analysts said that titles stepping in for "GTA VI" in the fall could help drive the industry's growth. "There is an opportunity for that growth to be replaced by other titles ... it creates space for other games to step in," Hewish said.

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