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BreakingNews.ie
23-04-2025
- BreakingNews.ie
Traveller organisations call for improved mapping of youth work funding
Almost half of the Traveller population live in counties which have no funded Traveller-specific youth projects, according to a new mapping survey. The survey, launched by the Irish Traveller Movement (ITM), has led Traveller organisations to call for improved mapping of youth work funding to meet the needs of one of the most marginalised groups of young people. Advertisement The majority of funding for youth work programmes comes through the Department of Children's UBU programme, which targets disadvantaged, marginalised and vulnerable young people. The Irish Traveller Movement's co-ordinator of the National Traveller Youth Programme Rose Marie Maughan speaking at the launch of a new mapping survey of youth work funding at the Irish Human Rights and Equality Commission in Dublin (Brian Lawless/PA) However, the ITM survey found that numerous counties with significant Traveller populations have no Traveller-specific UBU-funded youth projects – such as Cork, Limerick and Wexford. The survey, which looked at Traveller and mainstream services, found that while Traveller organisations were more active at engaging with youth than mainstream youth services, more than half of its organisations receive no funding for youth work. Mapping Youth work for Travellers in Ireland included data from 93 organisations, 67 mainstream organisations and 26 which were Traveller specific. Advertisement The ITM is a national advocacy and membership-based Traveller organisation representing local, regional and national Traveller groups and organisations across Ireland. It said the survey highlighted that young Travellers need to have equitable opportunities to access culturally competent youth work spaces – whether a Traveller-specific space, or a mainstream youth work space. The ITM's co-ordinator of the National Traveller Youth Programme, Rose Marie Maughan, said: 'The decision-making and allocation of youth work funding should respond to the fact that Traveller youth are a key target group who have a high level of tailored needs due to decades of social exclusion and experiencing anti-Traveller racism in all aspects of their young lives. 'It should allocate funds accounting for the population of Travellers per county, based on the Annual Counts of Travellers, as well as within the context of the broader youth population. Advertisement 'For example, the survey found Connaught received an allocation of just 7% of the UBU funding, while 17% of Travellers live in the province. This needs to change and be better targeted so that the needs of young Travellers are met. 'ITM is calling on the UBU programme to resource Traveller youth workers in all counties. And also for positive recruitment of Traveller youth workers in mainstream youth work services, in order to increase engagement with the local Traveller organisations.' Ms Maughan added that the ITM is keen to work with all key stakeholders to address the findings of the survey and ensure its recommendations are implemented through its National Traveller Youth Programme. The survey found that Traveller (52%) and mainstream organisations (45%) both reported educational disadvantage as the most significant challenge experienced by young Travellers. Advertisement Dolly Nevin, from the Laois Traveller Action Group, at the launch of a new mapping survey of youth work funding (Brian Lawless/PA) Speaking at the launch, Brian Byrne, Laois Traveller Action Group community development and youth worker, said he has seen first hand the transformative impact of targeted youth work. 'Young Travellers face significant barriers in education, employment and social inclusion,' he said. 'Without proper investment, we risk leaving another generation behind. Youth work provides not just support, but also hope, opportunity and a sense of belonging. 'Laois Traveller Action Group is proud to highlight the story of Dolly Nevin, a young Traveller woman whose life has been transformed through youth work. Dolly is now a strong and inspiring voice for change in her community.' Advertisement A panellist at the launch, Ms Nevin said: 'Youth work gave me the support and space I needed to believe in myself. 'It helped me realise that I could make a difference, not just in my own life, but in the lives of others too. Young Travellers face so many challenges – discrimination, lack of opportunity and barriers in education and employment. Ireland Trespass laws preventing Travellers from practisin... Read More 'Youth work gives us a chance to be heard, to grow, and to lead. Youth work changes lives. I'm living proof of that.' Also speaking at the launch, Rachel Coffey, Cork Traveller Visibility Group youth development worker, said: 'Youth work should be accessible for all, with a particular spotlight on culturally appropriate spaces to ensure Traveller youth can flourish and grow to their full potential. 'Investing in Traveller organisations where youth work opportunities arise should be supported given the barriers our youth face accessing mainstream youth services.'


Zawya
17-04-2025
- Entertainment
- Zawya
South Africa: Unisa and UBU Metaverse pioneer immersive learning experiences
UBU (formerly Africarare), Africa's leading platform for AI-powered immersive experiences, recently partnered with the University of South Africa (Unisa) to deliver two groundbreaking metaverse events, with over 800 people in attendance, showcasing the transformative power of virtual environments in education and digital skills development. The first event, the inaugural Advancing African Digital Humanities (AADH) Summit, hosted by The Advancing African Digital Humanities Ideation Hub (AADHiH), held virtually as a digital twin of the physical summit hosted at the Royal Elephant Hotel and Conference Centre in Pretoria, introduced a new standard for hybrid educational experiences. The event featured live-streamed international keynote addresses, interactive workshops across three immersive breakout rooms, and an innovative gamification element through treasure hunts. Participants also interacted with UBU's AI-driven personalities, including Nova, a sophisticated AI agent providing real-time event information, and the AI DJ, enabling students to craft original AI-generated music. The summit's dynamic programme, themed "Reimagining Africa's Knowledge Future in the Digital Humanities" attracted academics, industry leaders, policymakers, students and technologists, providing a forum for critical discussions on leveraging digital humanities to shape Africa's scholarly landscape. Participants lauded the event's interactive nature and its seamless integration of AI and immersive technologies. The second event, the Academic Development Open Virtual Hub (ADOVH) Student Digital Resilience Programme, was a vibrant virtual festival in the UBU's Heartbeat Arena venue designed to equip hundreds of Unisa students with essential digital skills for the future. Over two days, students participated in workshops ranging from basic web literacy to advanced AI applications and joined an exhilarating Microsoft AI Hackathon. The immersive environment included interactive zones such as a career fair, video expos, and a grand virtual stage where industry experts shared invaluable insights. Once again, UBU's AI agent Nova and the AI DJ enriched the experience, reinforcing students' digital fluency through interactive engagement. "These innovative immersive experiences are redefining the way education is delivered and received," said Denzil Chetty, project leader at the Advancing African Digital Humanities Ideation Hub. "The collaboration with UBU has propelled UNISA into the future, making high-quality digital skills and knowledge more accessible and engaging." Mic Mann, CEO of UBU, added: "Collaborating with Unisa to deliver these virtual events showcases the tremendous potential that exponential technologies have to empower African learners. We're thrilled by the enthusiastic response and look forward to advancing immersive education even further." Both events marked significant milestones in blending virtual and physical worlds, demonstrating the tangible benefits of immersive learning environments for higher education institutions.