Latest news with #UntilDawn


Geek Vibes Nation
3 days ago
- Entertainment
- Geek Vibes Nation
Sony To Debut Survival Horror Video Game Adaptation 'Until Dawn' On 4K UHD Blu-Ray This July
Sony Pictures Home Entertainment has announced that the horror thriller Until Dawn from director David F. Sandberg will debut on 4K UHD Blu-Ray + Blu-Ray Combo Pack and DVD on July 8, 2025. The film is currently available on digital platforms. It stars Ella Rubin, Michael Cimino, Odessa A'zion, Ji-young Yoo, Belmont Cameli, Maia Mitchell and Peter Stormare. The new release will feature exclusive extras including a director commentary track and deleted scenes. The 4K UHD Blu-Ray will come with Dolby Vision and Dolby Atmos audio. Get the details below! Synopsis: One year after her sister Melanie mysteriously disappeared, Clover and her friends head into the remote valley where she vanished in search of answers. Exploring an abandoned visitor center, they find themselves stalked by a masked killer and horrifically murdered one by one…only to wake up and find themselves back at the beginning of the same evening. Trapped in the valley, they're forced to relive the night again and again – only each time the killer threat is different, each more terrifying than the last. Hope dwindling, the group soon realizes they have a limited number of deaths left, and the only way to escape is to survive until dawn. DISC DETAILS AND BONUS MATERIALS Deleted & Extended Scenes Adapting a Nightmare – Join David F. Sandberg (Dir / Prod) and Gary Dauberman (Writer / Prod) as they explore the inspirations behind the film, the fun of genre-switching and how they expanded the universe of the game. Death-Defying Cast – Dying over and over never felt so good – meet the fearless, game-for-anything cast as they attempt to survive Until Dawn. Practical Terrors – From wendigos to exploding bodies, Director David F. Sandberg knows the value of practical effects – and how those prosthetics, props, and blood elicit a more authentic reaction from the cast. Commentary with Director David F. Sandberg & Producer Lotta Losten Before we let you go, we have officially launched our merch store! Check out all of our amazing apparel when you click here and type in GVN15 at checkout for a 15% discount! Make sure to check out our podcasts each week including Geek Vibes Live, Top 10 with Tia, Wrestling Geeks Alliance and more! For major deals and money off on Amazon, make sure to use our affiliate link!


Forbes
23-05-2025
- Entertainment
- Forbes
Horror Thriller ‘Until Dawn' Arrives On Digital Streaming This Week
Ella Rubin in "Until Dawn." Until Dawn, a horror thriller based on the hit Sony Interactive Entertainment video game, is coming soon to digital streaming. Rated R, Until Dawn opened in theaters on April 25. The official summary for the film reads, 'One year after her sister Melanie mysteriously disappeared, Clover (Ella Rubin) and her friends head into the remote valley where she vanished in search of answers. Exploring an abandoned visitor center, they find themselves stalked by a masked killer and horrifically murdered one by one … only to wake up and find themselves back at the beginning of the same evening. 'Trapped in the valley, they're forced to relive the night again and again — only each time the killer threat is different, each more terrifying than the last. Hope dwindling, the group soon realizes they have a limited number of deaths left, and the only way to escape is to survive until dawn.' Directed by David F. Sandberg (Annabelle: Creation), Until Dawn also stars Michael Cimino, Odessa A'zion, Ji-young Yoo, Belmont Cameli, Maia Mitchell and Peter Stormare. Rated R, Until Dawn will debut on digital streaming via premium video on demand on Friday, May 23, a Prime Video listing confirms. The film will also be available to purchase or rent on a variety of digital platforms including Apple TV, Fandango at Home and YouTube. Currently, Until Dawn is listed for pre-order on Prime Video for $24.99. Since digital rentals are typically $5 less than purchase prices on PVOD, viewers can expect to rent Until Dawn for $19.99 for 48 hours. Until Dawn earned $19.9 million from domestic ticket sales and $30 million internationally for a worldwide box office tally of $49.9 million against a $15 million budget before prints and advertising, per The Numbers. Until Dawn was given a 53% 'rotten' rating from Rotten Tomatoes critics based on 102 reviews. The RT Critics Consensus for the film reads, 'Until Dawn has a novel premise by rewinding the clock repeatedly to deliver multiple horror movies in one, but a lack of inspiration in each new variation yields a spoil of diminishing returns rather than riches.' In addition, the film received a 68% 'fresh' score on RT's Popcornmeter based on 1,000-plus verified user ratings. Until Dawn arrives on PVOD on Friday.


Metro
14-05-2025
- Entertainment
- Metro
Games Inbox: What will the GTA 6 collector's edition be like?
The Wednesday letters page tries to imagine what the PS6 launch line-up will look like, as one reader is glad about the wait between Persona sequels. To join in with the discussions yourself email gamecentral@ Early access So, I see Doom: The Dark Ages is another of these games where you can pay for a collector's edition to play it a few days early. I'm not sure what difference that is supposed to make, especially in a single-player only game, but there's always someone that will pay for these things. I'm not complaining but I am wondering what's going to happen with GTA 6. There's already rumours it's going to cost £100 or more but what are the special editions going to cost? I would bet a lot of money that one of them is going to let you play the game a week early, or whatever, and how much is that going to be? £150? Then there'll be the super special edition with a statue of Jason and Lucia, for £300 or something crazy. I'm honestly curious to see how far they'll push it, and I'm going to guess it'll be pretty far. Gogol Interactive movies I noticed the news that Netflix has removed Bandersnatch and all their other interactive shows from the service. I have no idea why you'd want to do that but I'm guessing that means they weren't as successful as they hoped. That surprises me, as I thought Black Mirror: Bandersnatch worked really well, and I don't usually like these sorts of FMV style games. I'm sure it helps that Charlie Brooker knows his stuff when it comes to games, but I always imagined that that sort of thing would be how video game movies would be handled in the future. You already have games like Until Dawn, that are basically semi-interactive movies where the only important things you're doing is making simple choices. Surely that'd be easy to replicate on a smartphone app when you're watching a movie. Not for anything good, obviously, but for something dumb like Minecraft I would've thought it'd be a good idea. Instead, they made a movie of Until Dawn and not only was it not interactive it had almost nothing in common with the game. Maybe it's all too much effort, when people will go and watch rubbish anyway, but it seems like a missed opportunity to me. Norris No Redemption I am glad to see there's others who never really got the whole GTA phenomenon. I also add Red Dead Redemption to this list of games I simply didn't understand the fascination with. I tried several times with Red Dead Redemption as everyone insisted it was amazing, but even zombies couldn't make it fun for me. I am not bothered by the violence, but didn't find the humour that funny and it felt more like someone trying too hard to be clever and not actually making real social observations. I found the missions repetitive and the controls awful. Each to their own though. Kiran Email your comments to: gamecentral@ Launch explosion I heard from a friend in retail that although Nintendo Switch 2 pre-orders have all sold out there should be a big delivery of stock ready for day one purchase in stores (at the big retailers at least – he works for one of Argos distribution centres). At time of writing, 4.35pm Tuesday, Very has Switch 2 bundles available but not the console on its own. You can get the Mario Kart World pack with Zelda: Tears Of The Kingdom or a Sandisk SD card. Prices around £477 to £494. Mark Matthews GC: Thanks for the latter in particular, we credited you in our story about it. Take your time It's crazy how long it takes between Persona sequels, but I'm not against it. I'd much rather have five really good games (can't pretend I've played the first two) than a dozen okay or bad ones, but as far as I know Atlus has kept up the quality impressively well over the years. I could do without all the spin-offs though. I'm not aware that any of them have ever been any good and I think their time is much better spent on things like Metaphor: ReFantazio, which was excellent. Would much rather have seen a few of those – meaning original games in roughly the same style – than a bunch of half-assed tactics games and Dynasty Warriors crossovers. Lossy Paying the rent Interesting discussion of whether the Nintendo Switch 2 is being sold at loss and while there doesn't seem to be any exact agreement it's obvious they're not making a massive profit on the console itself. I think people often forget that games is all Nintendo do. They're not Microsoft, or even Sony, where if their games division has a bad generation, they can just lean on something else in the meantime. Making their games and consoles a success, and profitable, is a matter of life and death for Nintendo. Before you complain, I'm not trying to excuse Nintendo for the price rises but at least with them I understand them. Especially as they have this 'dynamic' pricing where Mario Kart and Donkey Kong are different prices, so I believe they're not trying to be too outrageous. Obviously, Mario Kart World is more expensive because they know that's the one everyone wants but I don't feel like that's not the most anti-consumer thing they've ever done. And certainly not compared to other companies. Somewhere, someone at Take-Two is trying to work out what's the maximum they can charge for GTA 6 and they are not going to care at all if that means lots of people cannot afford it. That doesn't make sense to me, because surely the more people that can buy it the more money they make. But I guess they figure people are going to be saving up to afford whatever it costs. I don't think we're at that stage yet for Nintendo games and hopefully we never will be, but gaming is definitely getting more expensive at the moment. Lester Pass it forward After completing Dungeons Of Hinterberg the devs asked me to pass on the message if I enjoyed it. I really liked it and will direct readers to your review. I played it on Game Pass but after being an Xbox Series X/S console exclusive it came to PlayStation 4 and 5 a few months ago and is £18, I got 20 hours from it. No Switch version, maybe it'll be on Switch 2 as it seems a perfect fit for the device. Simundo Change is coming Horizon Zero Dawn 3 is obviously coming, I don't think there's any doubt of that, but what I'm more interested in, from the latest leak, is exactly what the PlayStation 6 is going to be. Surely it can't be just another plastic box to go under the TV? The improvement in graphics is going to be far too small to justify that. Maybe it's a portable but I can't imagine Sony making their new console less powerful than their previous one. The probably should, but I just don't think they're that bold. So, are they going to launch their new console and treat it like any other? Will there be two or three first party games, with impressive graphics, and a promise of lots more to come? Because if there was that would be a massive turnaround from how things are at the moment. Maybe that is how it'll be. Maybe they'll just pretend this half of the generation never happened and they'll just carry on like before. I'd welcome it, and it's not like they do interviews or anything anymore, to explain themselves or be confronted for their bad decisions. I don't know what route they'll choose but at this point anything they do is going to come across as strange and out of character. How can Sony be so dominant and yet seem so out of control, all at the same time? Boko Inbox also-rans What a horrible story, selling your friend a Switch 2 for £600. I wouldn't dream of ripping off any friends, I would just let them have the pre-order for the price I paid. More to life than money, the guy has questionable morals! Anon GC: Isn't that for his friend to decide? Although I understand the reader complaining about FromSoftware making too many multiplayer games I think we've just got to accept that's what they want to do at the moment. We really shouldn't be complaining that developers are making something they're passionate about, rather than an easy sequel. Tacle More Trending Email your comments to: gamecentral@ The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Games Inbox: Is it weird to not like GTA games? MORE: Games Inbox: How extreme will GTA 6 in-game sex and violence be? MORE: Games Inbox: Is the Nintendo Switch 2 sold out in the UK?


The Sun
13-05-2025
- Entertainment
- The Sun
Fun horror ride
LET us get this out of the way: – Until Dawn is not a faithful adaptation of the acclaimed PlayStation game it is named after. Fans who walk in expecting an interactive-story-style slasher tribute with butterfly-effect decisions and direct ties to the game's iconic moments will quickly realise that this film takes a different path. Sure, Peter Stormare pops up again and there is a faint whisper of the game's mythos, but at its core, this is a standalone survival horror story with time loops, masked killers and grotesque monsters, none of which need the Until Dawn name to stand tall. If Sony Pictures had simply titled this 'Valley of the Dead' or 'Glore Valley Massacre', audiences might have come in with more accurate expectations. As it stands, the Until Dawn label feels like a marketing shortcut to lure gamers, a label slapped on top of what is, frankly, an entertaining, nasty, little horror gem in its own right. Twisted (and hilarious) horror Strip away the title confusion and what remains is a film that plays like a spiritual cousin to The Cabin in the Woods. A group of photogenic young adults heads into a remote, cursed location, thinking they are just on a search mission, only to find themselves part of something much bigger, stranger and bloodier. But here, the added twist is the time-loop mechanic, an element that Until Dawn (the movie) leans on to great effect in the first two acts. Director David F. Sandberg, best known for his knack for visual scares (Lights Out, Annabelle: Creation), keeps the tension tight and the pacing razor-sharp in the setup and middle portions. There is dark humour underlying the characters' repeated, brutal deaths and their escalating panic as they figure out the rules of their bloody predicament. It is the kind of movie where, even as characters get picked off, the audience is laughing nervously, not because it is a comedy, but because the whole thing is so gleefully unhinged. What truly elevates Until Dawn from being 'just another horror flick' is its commitment to old-school, practical gore effects. Forget the over-polished, weightless CGI kills that plague too many modern slashers, this movie delivers viscera with heft. Blood sprays, bodies rip apart, faces melt and creatures snarl, all in gloriously tangible fashion. It is impossible not to think of Evil Dead (2013) while watching some of the more stomach-churning moments. The film does not hold back and the craftsmanship behind the practical effects deserves applause. Horror fans craving something tactile, something they can almost feel through the screen, will walk away grinning (or retching, depending on their tolerance). Energetic first half, wobbly finish While the setup and escalation shine, the film's final act does not quite hit home. After building a compelling, chaotic mystery and offering satisfying jolts of tension and gore, Until Dawn tries to explain itself and in doing so, overreaches. The narrative starts layering in revelations and thematic weight that feel unnecessary, almost as if the script could not resist tying a big, philosophical bow on what was otherwise a delightfully pulpy experience. The fun, brisk momentum of the first two acts gives way to a slightly overcooked finale that tries too hard to say something profound. Still, even as the third act stumbles, the film never becomes a complete mess. It holds onto its core strengths: strong performances (especially from Ella Rubin and Michael Cimino), tight direction and sheer enthusiasm for the genre. As it stands, Until Dawn is a worthy entry into the 'meta-horror' space, a clever, gory movie that delivers solid entertainment for horror lovers, even if it disappoints hardcore fans of the original game. The film's decision to set itself within the Until Dawn universe but tell a separate story is a double-edged sword: on one hand, it frees the filmmakers to explore new ideas and on the other, it leaves viewers wondering when (or if) a true adaptation of the game's original narrative will hit the big screen. If this turns into a franchise and the ending certainly hints at that, here is hoping future instalments either go all-in on the game's characters and plot or simply spin off into their own beast entirely. Great horror movies can stand on their own without having to lean on a video game's popularity. Just enjoy the ride At the end of the day, Until Dawn is best approached with the mindset is to watch it like a standalone horror flick, not as a faithful game adaptation and the result is a gory, wild ride packed with thrills, chills and wickedly fun kills. For horror fans craving something that feels like Cabin in the Woods meets Evil Dead (2013), this is a satisfying, blood-drenched treat. Just temper expectations for the final act and accept the title for what it is: a marketing hook, not a plot promise. Hopefully, with this solid (if imperfect) foundation, the Until Dawn name will one day get the adaptation it truly deserves. But for now, this film stands as a gruesome, entertaining survival horror flick that is well worth watching, especially for those who appreciate their gore practical and their horror clever. DIRECTOR: David F. Sandberg CAST: Ella Rubin, Michael Cimino, Ji-young Yoo, Belmont Cameli, Peter Stormare E-VALUE: 7/10 PLOT: 7/10 ACTING: 8/10


The Star
10-05-2025
- Entertainment
- The Star
'Until Dawn' review: Bloody fun romp in the woods
After his sequel got canceled, Pennywise was forced to accept whatever horror role he could get. — Handout Director: David F. Sandberg Cast: Ella Rubin, Michael Cimino, Odessa A'zion, Ji-young Yoo, Belmont Cameli, and Peter Stormare Director David F. Sandberg is back in his comfort zone – a remote cabin in the woods filled with terrifying monsters. After helming two Shazam! movies, the Lights Out and Annabelle: Creation filmmaker announced he was leaving superheroes behind and going back to the horror genre, and with his latest film, Until Dawn, it's obvious he's happy to be home. Like any good horror buff, Sandberg knows that the best horror films need only a few well-honed elements to work: a group of young people, the aforementioned scary cabin, and in this case, clowns. The script is based on a PlayStation game written by horror filmmakers Larry Fessenden and Graham Reznick, who took inspiration from movies like Evil Dead and Poltergeist, and the film adaptation indeed boasts that Evil Dead influence in its setting, characters and gore factor. But Until Dawn is also influenced by postmodern, self-referential films like The Cabin in the Woods and Happy Death Day that play with form and expectations. It melds horror tropes with the rules of video game play (repetition, multiple lives) resulting in a film that's part genre tribute, part choose your own adventure, part interactive haunted house. Anyone want to take bets on who survives until the end? A group of comely young adults arrive at a strange 'Welcome Center' while on a weekend trip to search for Melanie (Maia Mitchell), the sister of Clover (Ella Rubin), who has been missing for a year. Clover's friends Max (Michael Cimino), Megan (Ji-young Yoo) and Nina (Odessa A'zion) have come along for moral support, along with Abe (Belmont Cameli), Nina's new boyfriend. The ominously spooky vibes are off the charts, and things go very badly, very quickly for the friends. But then, an hourglass turns, time winds back. The friends are alive, battered and remember everything that happened. What horrific thing might kill them in the next time loop? 'Survive the night or become a part of it,' a crone whispers to Clover during her second loop, and therein lies the key to their survival. If they can manage to avoid getting killed until the sunrise, they'll be fine (relatively), it's just that every loop brings new nightmares, unknown dangers and different predators, never allowing the group to get ahead of things. They have to die, and die again, searching for a way out of this temporal maze. But how many chances do they have? You might want to try pointing that flashlight behind you once in a while. Sandberg works a familiar kind of schlocky groove, delivering well-worn horror stereotypes we've already seen too many times, before upending the whole thing with wild surprises. We've seen these players and the board before, but the filmmakers try to keep us on our toes with how the whole thing plays out. However, if you're expecting any of this to make sense in a real way, don't bother. But Until Dawn doesn't have to make sense to work. The movie universe has its own specific set of ironclad rules, and that's all that matters. The loop structure gives us more time with these characters too. Though they all slot into known archetypes – steely yet vulnerable final girl, condescending jock, sarcastic and sexy pal, sweet but sympathetic simp, kooky intuitive bestie – they're all fully formed characters, sardonic and self-aware. Sandberg isn't trying to elevate Until Dawn above its B-movie horror roots, and he embraces the good, the bad and the gory with his return to the genre, referencing the beloved horror films that set the pace and established the iconography for a film like this (he even nods to his own horror films in a couple of playful tributes). This one will likely only appeal to fans of the genre who appreciate reverence and twists on this kind of material, but it's bloody – if lightweight – fun for those who enjoy this kind of good old-fashioned romp in the woods. – Tribune News Service Bloody fun for those who enjoy this kind of good old-fashioned romp in the woods.