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Pace-O-Matic Celebrates 25 Years in Business by Unveiling New Website
Pace-O-Matic Celebrates 25 Years in Business by Unveiling New Website

Yahoo

time29-07-2025

  • Business
  • Yahoo

Pace-O-Matic Celebrates 25 Years in Business by Unveiling New Website

Enhanced site includes added features and greater focus on the company's mission Duluth, GA, July 29, 2025 (GLOBE NEWSWIRE) -- In celebration of 25 years in business, Pace-O-Matic, the nation's leading developer of skill games, has announced the launch of its newly redesigned website, . The updated site introduces a polished, modern look with improved user navigation and more detailed product information. Key features include quick access to skill game software and hardware options, an updated news section with the latest company updates, and enhanced partner resources. The revamped site will better serve Pace-O-Matic's players, locations, operators, potential employees, and anyone else looking to learn more about the company. 'The new website not only showcases our cutting-edge skill games and improves the visitor experience, but it more fully captures the mission and values of the company as well,' said Paul Goldean, President and CEO of Pace-O-Matic. 'Since the day we opened our doors, our top priority has been supporting small businesses and organizations. We're thrilled to launch a website that fully reflects Pace-O-Matic's commitment to creating games that are fun to play while supporting local communities.' Although the company has had several iterations of its website over the years, the latest updates come in conjunction with a major milestone – celebrating 25 years in business. The company feels that this update captures Pace-O-Matic's long-standing reputation for delivering top-tier, cutting-edge entertainment while heavily focusing on advocacy and philanthropy. Pace-O-Matic has also garnered a reputation as the leading champion for a regulated skill game industry across multiple markets. 'As we celebrate 25 years of leading the skill game industry, we are most proud of the positive impact we have had,' said Michael Pace, founder of Pace-O-Matic. 'Whether it's providing supplemental income to locations, developing an innovative entertainment option for our amusement partners, or supporting important charitable causes, our games are helping real people every day. And we're just getting started. Pace-O-Matic has a bright future ahead of us.' In addition to the company celebrating 25 years, this year marks 50 years in the gaming industry for Michael Pace, who is known in the amusement sector as the 'Father of the Countertop Video Game.' Visitors can explore detailed insights into Pace-O-Matic's games in multiple markets, company milestones, and ongoing efforts to support a regulated skill gaming industry. The site also includes a dedicated contact portal for seamless communication with the Pace-O-Matic team. The updated design is also fully optimized for mobile devices, ensuring accessibility on the go. Pace-O-Matic invites everyone to visit to experience the new design and discover the future of skill games. About Pace-O-MaticPace-O-Matic is the leading developer of skill games in the United States. Headquartered in Duluth, Georgia, the company has been innovating in the amusement industry since 2000, delivering engaging and legally compliant entertainment solutions for bars, restaurants, fraternal clubs, and small businesses. With a focus on skill, technology, and integrity, Pace-O-Matic continues to set the standard for skill games. For more information, visit . Attachment CONTACT: Rachel Albritton Pace-O-Matic 502-905-5170 in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

Lana Del Rey's Hampden gig set times, support act and everything you need to know
Lana Del Rey's Hampden gig set times, support act and everything you need to know

Daily Record

time26-06-2025

  • Entertainment
  • Daily Record

Lana Del Rey's Hampden gig set times, support act and everything you need to know

Lana Del Rey is preforming in Scotland for the first time in nearly a decade. Here's everything you need to know if you're heading to Hampden Park to see the Video Games singer live. Lana Del Rey will perform in Scotland for the first time in nearly 10 years on Thursday (June 26), as she takes to the stage in Hampden Park. The Video Game singer has kicked off a series of stadium shows for 2025, beginning in Cardiff earlier this week before making her way to Glasgow. The American star has only ever played a handful of gigs in the UK, with two dates in Glasgow at the SECC in 2013 and the Hydro in 2017. ‌ Although Lana is no stranger to Glasgow, she developed a fondness for the city after spending significant time there while in a relationship with Kassidy frontman Barrie James O'Neill. ‌ In a past interview, when asked if she had a permanent home, Lana spoke of Glasgow, saying: "I don't have when I have any time I go to Glasgow, that's where I'm happiest". Here's everything you need to know if you are heading to the gig... Set times and support Lana Del Rey is set to play at Hampden Park on Thursday, June 26. The gates will open at 5pm, with support act Banks set to perform at 7:15pm. While Lana is expected to begin her set at around 8:30pm - though fans should note that her Cardiff gig started closer to 9pm. The concert is scheduled to finish at 10:30pm. ‌ Are there age restrictions for the Hampden gig? It is important to note that the pitch standing area of the gig is restricted to those age 14 and over, and anyone under the age of 16 heading to the gig must be accompanied by an adult age 18 or older. Fans are also advised to bring photographic identification and challenge 25 will be carried out at the bars inside. ‌ Hampden Park bag policy Hampden does not allow large bags into the stadium, and ticket holders will only be able to take one bag inside that is A4 size or smaller. Backpacks, suitcases, laptop bags and large tote bags are not allowed inside the gates. The stadium allows guest to bring in a soft or collapsible water bottle, which must be empty on entry, portable chargers, travel size suncream, which can be no more than 100ml, biodegradable wipes and small hand sanitisers. ‌ Items that are not allowed inside the stadium include: Airhorns Large cameras - including video cameras Cigarettes - including e-cigarettes Containers - including bottles, cans and glasses Umbrellas Knifes Large flag poles - which may be stuck on signs/posters Laser pointers Prams Pyro, smoke canisters and fireworks The stadium also recommends fans to arrive early, allowing plenty of time for additional security measures and help prevent long queues and delays for getting into the venue. Can you still get tickets? Good news for any last minute fans while the show was previously sold out, a limited number of tickets have become available. However, they come with the steep price tag of £167.75, with additional booking fees. When purchasing tickets be careful of scammers, and always double check your buying from a verified ticket website - such as Ticketmaster or Gigs in Scotland.

Hideo Kojima Says He'll 'Guide' the DEATH STRANDING Movie, but Knows When to Step Back: 'I Have to Trust These People' — GeekTyrant
Hideo Kojima Says He'll 'Guide' the DEATH STRANDING Movie, but Knows When to Step Back: 'I Have to Trust These People' — GeekTyrant

Geek Tyrant

time23-06-2025

  • Entertainment
  • Geek Tyrant

Hideo Kojima Says He'll 'Guide' the DEATH STRANDING Movie, but Knows When to Step Back: 'I Have to Trust These People' — GeekTyrant

As the live-action film adaptation of Hideo Kojima's wildly unique game Death Stranding moves forward at A24, the legendary developer made it clear he's not looking to hover over every creative decision. Instead, he's choosing a more measured, collaborative role. Kojima told Variety: 'I think I will help produce it – I need to kind of guide the project – but I can't direct it myself, schedule-wise. I made Death Stranding as a game, so in order to turn it into a movie, it'll be something totally different.' That creative distance doesn't mean he's uninvolved. He's still keeping an eye on things, but with respect for the talent he's brought on board. 'But it's my baby, so I would like to overlook the project. I'm teaming up with A24 and Michael Sarnoski, so he will be writing and directing. 'I'll let them work on it without too much of my input, because that might get in their way. I don't want to go in and ask them to make a bunch of changes; that's not cool. I have to trust these people, and I trust A24 and Michael.' That trust is likely well-placed. Sarnoski, who directed Pig , has not only shown he can handle emotionally rich, unconventional stories, but he's also reportedly played Death Stranding and Metal Gear Solid 1 , though Kojima deliberately asked him not to touch the MGS sequels. Why? Likely to keep his vision for the adaptation untainted by deeper lore or unnecessary comparisons. This isn't the only Death Stranding adaptation in the works either. An anime film is also in development, with Prisoners and Raised by Wolves writer Aaron Guzikowski onboard. Guzikowski said: 'I love the world of Death Stranding, it's so creatively freeing, so beautifully dark and yet hopeful; I'm so excited and honored that Hideo Kojima, whose work I've long admired, has invited me to dwell within his creation, to birth new stories into this fertile, mind-bending universe. Drawing and animation have always been near and dear to my heart, so to finally get to play in this space is a dream come true.' There's no release date yet for the movie, but if Kojima's history tells us anything, it's that we're in for something unorthodox and very human. Whether through anime or live-action, Death Stranding is finding new ways to connect.

Madwell Is Shutting Down. Read the Email CEO Chris Sojka Sent to Staff.
Madwell Is Shutting Down. Read the Email CEO Chris Sojka Sent to Staff.

Business Mayor

time01-05-2025

  • Business
  • Business Mayor

Madwell Is Shutting Down. Read the Email CEO Chris Sojka Sent to Staff.

Embattled indie ad agency Madwell will close its doors for good at 11:59 pm Eastern tonight (April 30). In an email sent to staffers at 8:30 pm Wednesday, obtained by ADWEEK, the agency's CEO Chris Sojka said: 'Madwell will be ceasing operations at 11:59 pm tonight. A small team will work to unwind various aspects of the business over the next 2 weeks, tending to the obligations they are able to. The past two pay cycles (4/15 and 4/30), as well as reimbursements, will be paid out from our final receivables. We will be covering health benefits for all Madwellians until the end of May.' The email echoes claims Sojka had previously made in litigation against his former business partners. ADWEEK was unable to verify the veracity of those claims. One of those former partners, David Eisenman, shared a statement with ADWEEK: 'Chris's accusations simply aren't true. At this point, they seem like a last-ditch attempt to shift blame for the damage he's caused. The court records, evidence, and reporting speak for themselves. I truly feel for everyone impacted by his well-documented mismanagement and reckless decisions, and I hope they're able to recover what they're owed.' The company's former CFO did not respond to ADWEEK's request for comment in time for publication. Sojka's message to staff follows an email he sent Monday to Bank of America where he wrote that the agency would cease operations because 'Madwell cannot survive the magnitude of the debts' it owes. Read the text of the full email Sojka sent to staff below: Read More A Marketer's Guide to the Video Game Industry in 2024 Madwellians, I spent the morning meeting with authorities, who came to Porter at my invitation. We walked them through the results of our work reconstructing what actually occurred inside of this company at the hands of its former Chief Executive and Chief Financial Officers. businessmayor April 30, 2025

Online art scene eager to go offline, at least for the moment
Online art scene eager to go offline, at least for the moment

Japan Times

time08-04-2025

  • Entertainment
  • Japan Times

Online art scene eager to go offline, at least for the moment

Artists who have found internet fame through their digital work are increasingly bringing their art into the physical world, and galleries and museums are opening their doors to them. Digital-first artists began entering the mainstream art scene several years ago. In 2021, Beeple (whose real name is Mike Winkelmann) made history when his creation became the first purely digital piece of art to be sold at auction house Christie's. The appetite for digital art remains strong, as demonstrated by Beeple's participation in the Mori Art Museum's 'Machine Love: Video Game, AI and Contemporary Art' exhibition, which opened Feb. 13 and runs through to June 8. His 'Human One' is simultaneously an NFT (non-fungible token) artwork and a physical piece consisting of four screens encased in a 2.2-meter-tall rectangle box, playing an endless video loop of a life-size figure walking inside the enclosed space. It's the most striking work in an exhibition that otherwise leaves much to be desired, both in its tech and content, and avoids any difficult conversations about the role of AI in creating art.

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