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New 'Game of Thrones' PC Game 'War for Westeros' Arrives 2026
New 'Game of Thrones' PC Game 'War for Westeros' Arrives 2026

Hypebeast

timea day ago

  • Entertainment
  • Hypebeast

New 'Game of Thrones' PC Game 'War for Westeros' Arrives 2026

Summary Get ready to conquer the Seven Kingdoms from your desktop. A new, ambitious PC strategy game titledGame of Thrones: War for Westeroshas been announced, promising to immerse players in the brutal political and military conflicts ofGeorge R.R. Martin's iconic world. The highly anticipated title is slated for release in 2026. Developed by Paradox Interactive, a renowned name in grand strategy games (known for titles likeCrusader KingsandEuropa Universalis), aims to offer an unparalleled strategic experience within theGame of Thronesuniverse. Players will be able to step into the shoes of the great houses, commanding armies, forging alliances, engaging in espionage, and navigating the treacherous web of Westerosi politics. The game is expected to feature intricate mechanics that allow for deep strategic planning, both on the battlefield and in the council chambers. While specific gameplay details are still under wraps, the involvement of Paradox Interactive suggests a game that will emphasize long-term decision-making, character-driven narratives, and the consequences of moral choices, echoing the complexities of the source material. Fans can anticipate a rich, sprawling map of Westeros, iconic characters, and pivotal events from the series, all brought to life through a strategic lens. Game of Thrones: War for Westerosis expected to be a PC exclusive, with a more precise release date within 2026 to be announced as development progresses. Prepare your bannermen; the war for the Iron Throne is coming to your computer.

Game of Thrones: War for Westeros announced, arrives in 2026
Game of Thrones: War for Westeros announced, arrives in 2026

Economic Times

time3 days ago

  • Entertainment
  • Economic Times

Game of Thrones: War for Westeros announced, arrives in 2026

Command the Great Houses or the Night King Gameplay: Strategy, alliances, and betrayal Live Events Hype and Release (You can now subscribe to our (You can now subscribe to our Economic Times WhatsApp channel A new era of Westerosi warfare is on the horizon: PlaySide Studios and Warner Bros. Interactive have officially announced Game of Thrones: War for Westeros , a real-time strategy (RTS) game set for release on PC in 2026. This marks Warner Bros. Discovery's most ambitious video game project with the Game of Thrones IP since shifting focus from mobile to premium PC titles, and it's already generating major buzz among fans and strategy gamers for Westeros immerses players in the brutal, intrigue-filled world of George R.R. Martin's A Song of Ice and Fire novels and HBO's acclaimed series. Players can lead legendary factions - House Stark, House Lannister , House Targaryen, or even the Night King's undead army - each featuring asymmetric strategies, unique heroes, and signature game promises massive battles with infantry, cavalry, siege weapons, giants, and dragons, all rendered in classic RTS game's design emphasizes not just military might but also the political cunning that defines Westeros. Players will forge and break alliances, manipulate loyalties, and outwit rivals in both solo campaigns and multiplayer modes. According to PlaySide Studios' game director Ryan McMahon , 'War for Westeros places you in a position of authority, whether you are directing Starks, Targaryens, Lannisters, or even leading the Night King and his undead harness genuine power and alter the destiny of the realm'.The RTS will allow players to rewrite iconic battles and pivotal moments from the series, offering alternate outcomes and the chance to 'kill Jon Snow again to your heart's content,' as highlighted in the game's cinematic previous mobile-centric Game of Thrones adaptations, War for Westeros is a premium PC title, available via Steam. The game promises deep, replayable strategy with both single-player campaigns and free-for-all multiplayer skirmishes across the Seven during Summer Game Fest 2025, the announcement was accompanied by a cinematic trailer narrated by Charles Dance (Tywin Lannister), setting the stage for a game that aims to capture the grand scale and ruthless politics of the source can wishlist the game now on Steam, with its full release slated for Game of Thrones: War for Westeros , players will finally have the chance to decide the fate of the Iron Throne themselves - through strategy, betrayal, and fire-breathing dragons.

Game of Thrones: War for Westeros announced, arrives in 2026
Game of Thrones: War for Westeros announced, arrives in 2026

Time of India

time3 days ago

  • Entertainment
  • Time of India

Game of Thrones: War for Westeros announced, arrives in 2026

Command the Great Houses or the Night King Gameplay: Strategy, alliances, and betrayal Live Events Hype and Release (You can now subscribe to our (You can now subscribe to our Economic Times WhatsApp channel A new era of Westerosi warfare is on the horizon: PlaySide Studios and Warner Bros. Interactive have officially announced Game of Thrones: War for Westeros , a real-time strategy (RTS) game set for release on PC in 2026. This marks Warner Bros. Discovery's most ambitious video game project with the Game of Thrones IP since shifting focus from mobile to premium PC titles, and it's already generating major buzz among fans and strategy gamers for Westeros immerses players in the brutal, intrigue-filled world of George R.R. Martin's A Song of Ice and Fire novels and HBO's acclaimed series. Players can lead legendary factions - House Stark, House Lannister , House Targaryen, or even the Night King's undead army - each featuring asymmetric strategies, unique heroes, and signature game promises massive battles with infantry, cavalry, siege weapons, giants, and dragons, all rendered in classic RTS game's design emphasizes not just military might but also the political cunning that defines Westeros. Players will forge and break alliances, manipulate loyalties, and outwit rivals in both solo campaigns and multiplayer modes. According to PlaySide Studios' game director Ryan McMahon , 'War for Westeros places you in a position of authority, whether you are directing Starks, Targaryens, Lannisters, or even leading the Night King and his undead harness genuine power and alter the destiny of the realm'.The RTS will allow players to rewrite iconic battles and pivotal moments from the series, offering alternate outcomes and the chance to 'kill Jon Snow again to your heart's content,' as highlighted in the game's cinematic previous mobile-centric Game of Thrones adaptations, War for Westeros is a premium PC title, available via Steam. The game promises deep, replayable strategy with both single-player campaigns and free-for-all multiplayer skirmishes across the Seven during Summer Game Fest 2025, the announcement was accompanied by a cinematic trailer narrated by Charles Dance (Tywin Lannister), setting the stage for a game that aims to capture the grand scale and ruthless politics of the source can wishlist the game now on Steam, with its full release slated for Game of Thrones: War for Westeros , players will finally have the chance to decide the fate of the Iron Throne themselves - through strategy, betrayal, and fire-breathing dragons.

‘It's essentially an animatronic bucking bronco': Emma D'Arcy on the joys of dragon-riding and other ‘House of the Dragon' secrets
‘It's essentially an animatronic bucking bronco': Emma D'Arcy on the joys of dragon-riding and other ‘House of the Dragon' secrets

Yahoo

time7 days ago

  • Entertainment
  • Yahoo

‘It's essentially an animatronic bucking bronco': Emma D'Arcy on the joys of dragon-riding and other ‘House of the Dragon' secrets

The third season of House of the Dragon is filming now in England, and Gold Derby caught up with Emma D'Arcy during a break in shooting to discuss the second season of the HBO drama, which is eligible at the upcoming 2025 Emmys. "I'm trying to rewind my brain, or I'm trying to wind Rhaenyra back along the timeline," they tell us. "I have Westerosi jet lag right now! I'm literally just back from set." Don't worry, Emma, we've got you covered. More from GoldDerby Jason Schwartzman on the breakneck 'Mountainhead' production: 'I've never done anything like it in my life' 'Étoile' creators say cinematographer M. David Mullen was their 'film school' Vincent D'Onofrio reveals what he is still learning about Kingpin after 10 years Queen Rhaenyra Targaryen experienced some truly epic moments during Season 2 of the Game of Thrones prequel, including meeting up with Alicent Hightower (Olivia Cooke) in secret, watching as Daemon Targaryen (Matt Smith) finally pledged his loyalty to his queen, saying goodbye to Rhaenys Targaryen (Emily "Eve" Best), and, of course, all of those scenes with the show's unsung heroes, the dragons. D'Arcy received a Golden Globe nomination earlier this year, and is now in contention for an Emmy bid. Gold Derby: Rhaenyra risks everything to return to King's Landing for a secret conversation with Alicent, because she wants to try to stop the war. How intense was that scene to film? Emma D'Arcy: It was a favorite scene of mine. Getting to act with Liv is one of the great privileges in my life. But as a result of such scarcity, there was quite a lot of pressure on it. You have two big, knotty dialogue scenes in which to house the whole of that relationship. It felt to me like we were being asked to achieve an epic scale within quite small, narrow parameters. It's very silly as well, because it's a high stakes environment, and I'm wearing a wimple. [laughs] I'd say that's more work for Olivia than it was for me, because she would have been the one looking at me. As the performer, what was it like returning to those King's Landing sets? We don't see your character in that environment much anymore. That set was a set unto itself, and so I didn't actually get to go back inside. At Watford there's a stage that's got the castle and the Red Keep in it. And that set held a huge amount of memory for me, because so much of Season 1 took place there, and it stays up, it doesn't get packed down. King's Landing is in Watford, and that's the stage that I've been longing to get back to, but I didn't make it during Season 2. Fingers crossed for Season 3! Thank you. Mine are firmly crossed. Rhaenyra and Daemon were separated for much of Season 2, but they reunited in the finale where he pledged his loyalty. How important was that moment, for these two characters to finally have each other's backs? It was kind of momentous, you know? Similarly with Olivia, what was quite striking about Season 2 is that the three of us were all atomized and separated. Having worked so intensely together in the first season, those relationships, both professionally and personally, become super important. They became the anchors and the landmarks that help you navigate these really epic shooting periods. Something I noticed last season is that Daemon and Rhaenyra can't really accommodate weakness in the other, so it's a reasonably limited relationship. But when they come back together, they've both traversed this huge journey, and they reunite in a position of confidence. When Alicent and Daemon are gone, Rhaenyra finds a new anchor in Mysaria. How would you describe their relationship? I totally agree with you that, in the absence of Daemon and Alicent, she seeks a new bond. She fundamentally can't survive as a sole agent. She has to pair, and pair really hard. Sonoya Mizuno is totally incredible, and there's something quite unusual about their relationship. The friendship and companionship of another woman is unusual. All of Rhaenyra's tools are designed to enable her to navigate and manipulate a male-dominated world. Those carefully honed skills all suddenly feel like dumb instruments in the face of another woman. Your character is often seen high up in the sky, riding on dragons. Take us behind the camera. How do you specifically film a dragon-riding scene? It's so incredibly fun! And I say this as a person who can be quite dour. I often dread those scenes, until I get there. To describe it, it's essentially an animatronic bucking bronco, six feet in the air. You're mounted up there, and there tends to be blue screen surrounding you. They program the "flight" of the buck, and you hold on, and two men with giant leaf blowers fire wind and air in your face. That is a bit like, if you remember as a child putting your head out the window of a fast moving car, and you can't quite your breath, and it's gleeful in the chest. A lot of the work for me was wiping the huge grin off my face, because it's a fairground ride that I get paid to go on. One of the most emotional moments in Season 2 was the death of Princess Rhaenys. What was it like saying goodbye to a coworker and a friend? Such a funny part of our job, this. It speaks to the strange real/unreal space that we live in, because death for me as an actor is fictional, but it does also tangibly mean that I won't see Emily Best on a daily basis, which is a deep sadness. There's a strange, murky overlap between the fictive and the real. Emily's the most amazing person, and the energy that she brings to set is totally unique, and you can't replicate it. I feel poorer for not getting to see her on a daily basis. That's the health warning on doing a job within the Thrones universe, because there is a high chance that you're going to have to say lots of on your Golden Globe nomination earlier this year. What was that whole experience like? It was amazing, and I was able to stay in my body a little more than the first time, which I hardly remember. My favorite bit was that there was an absolute crush of people on the carpet. It felt like everyone was late, and there was a great fervor to get through the photo bit to get inside. Every famous person I've ever seen was within a 20-foot square. It's a crazy environment, and one that my nervous system always needs a few days to come down from. It's a real head-spinner. As a performer, what do awards mean to you? I suppose, as a nonbinary actor, there's a side to it which helps. There's a visibility that comes with those things that is helpful, and certainly, I felt the lack of representation when I was a younger person wanting to act. It wasn't any great sob story, I just thought that they weren't compatible. So, it gives me great joy to be able to put a nice frock on and say, they're wholly compatible. You can be whoever and do this job, and there's space, and that's lush. This interview has been edited for clarity and length. SIGN UP for Gold Derby's free newsletter with latest predictions Best of GoldDerby Jacob Elordi reveals personal reason for joining 'The Narrow Road to the Deep North': 'It was something important to me' Kristen Anderson-Lopez and Robert Lopez on how the 'Agatha All Along' cast 'became a coven' when recording 'The Ballad of the Witches' Road' Jason Schwartzman on the breakneck 'Mountainhead' production: 'I've never done anything like it in my life' Click here to read the full article.

‘Difficult times,' ‘screaming matches,' and ‘abandonment': David Duchovny and Chris Carter rehash their drama on ‘The X-Files'
‘Difficult times,' ‘screaming matches,' and ‘abandonment': David Duchovny and Chris Carter rehash their drama on ‘The X-Files'

Yahoo

time7 days ago

  • Entertainment
  • Yahoo

‘Difficult times,' ‘screaming matches,' and ‘abandonment': David Duchovny and Chris Carter rehash their drama on ‘The X-Files'

Tuesday on David Duchovny's Fail Better podcast, the actor reunited with The X-Files creator Chris Carter to rehash the good times and also the "difficult times" during their time working on the Emmy-winning sci-fi hit about FBI agents Fox Mulder (Duchovny) and Dana Scully (Gillian Anderson) investigating unexplained phenomenon. The program aired on Fox from 1993 to 2002, with two feature films in 1998 and 2008, and a two-season revival in 2016 and 2018. Duchovny began by saying that it's "obvious history" that his "entire career was made possible by The X-Files." The actor then delved into the troubles behind the scenes when he left after Season 7. (Mulder appeared in half of Season 8 and in the original series finale in Season 9). More from GoldDerby Emma D'Arcy takes a break from filming 'House of the Dragon' Season 3 to talk riding dragons, 'Westerosi jet lag,' and Season 2's 'momentous' moments Jason Schwartzman on the breakneck 'Mountainhead' production: 'I've never done anything like it in my life' 'Étoile' creators say cinematographer M. David Mullen was their 'film school' "Something lost in the times that we've done a reboot of the show, twice now, and even the second movie, goes back to me leaving the show," Duchovny declared. "We don't have to, like, hash it out, but I realized later that that was a difficult thing to do. You may have been as tired as I was, or as wanting to move on much as I was. I consider myself a team player, so I've always felt a bit of an abandonment, not by you, but of you, in that sense. I don't know if we're going for any resolution here or anything like that, this is not the VH1 version." Carter confirmed that by Season 7, "We were all tired. We had made a big move from Vancouver to Los Angeles. We had done well over 100 episodes. There were legal, contractual things going on that were fraught, and you and I had a parting. We became — I don't want to say mortal enemies — but it was a difficult time." The showrunner recalled that Duchovny came to him after he'd worked out "legally with Fox that he would leave the show for a time." Carter considered those years that they were "at odds" to be a "forgettable part of the show" for remembered a time when he was engaged in a "lawsuit with Fox [over compensation from reruns airing on FX] while working on the Fox lot, and actually had my security sweep my trailer for bugs. We were afraid that we were being bugged." When Carter ran into Duchovny around that time in Malibu, outside of the show, he hugged him out of "reflex," explaining, "I think it surprised both of us." The artisans also talked about their "screaming matches" in Vancouver during Season 11, which Duchovny said was a misunderstanding regarding him wanting to catch an "early flight back home," and unintentionally making Carter think he was trying to "simplify his work" in directing the episode. "After 11 seasons, I'd just had it with you," Carter joked as the men laughed. SEEEverything to know about Ryan Coogler's 'The X-Files' reboot: Gillian Anderson finally weighs in Their time together wasn't all bad. "Watching you write, watching you shepherd the other writers on The X-Files, I re-learned a love for plot and for the smart machinery that keeps somebody guessing that goes to the highs and lows," Duchovny told his former boss. "Without that, I think I'd be making nonsensical movies that don't go anywhere. It's not about language, it's about the plot, at least in our business." Said Carter, "When I did the pilot for The X-Files, I wrote a 17-page, single-spaced outline, so the story was very important. I didn't just wing it. When we started up the show, we hired writers, James Wong and Glen Morgan came on, and they had been working on Stephen J. Cannell shows, and they brought with them a bulletin board, and we put up 3x5 cards, and that became the way we plotted the episodes." When Duchovny complimented Carter's "perfect" handwriting on those index cards, Carter added, "That was a Glen Morgan thing. He actually had beautiful penmanship, and so that became competitive — who could make the most beautiful cards? We've worked like that ever since, and I think Vince Gilligan still works that way on Breaking Bad and Better Call Saul." Duchovny calls the board method "smart," recalling, "We would work on some scripts and we would just take this card, and this scene could maybe go over here, or this scene goes over here, maybe it comes back, maybe it doesn't, and that all makes sense." Fox/Liaison The actor thanked the creator for allowing him to write and direct episodes of The X-Files back in the day, claiming, "I can't repay that thanks. It's really opened me up into another part of who I am." While TV stars of today are "gifted" a producer credit, Duchovny "never wanted to be" because he wanted to "earn it." Duchovny directed three episodes of the series: "The Unnatural" in Season 6, "Hollywood A.D." in Season 7, and "William" in Season 9. "The great thing about The X-Files was that you were surrounded by people who wanted it to be good from the beginning, and that's not, in my experience, always the case. Some people just show up for work." When they shot in Vancouver from Seasons 1 through 5, the positivity was the reason Carter "got up every day to do the job." News was also made on the Fail Better podcast, as Carter announced he'd just been given the "go-ahead" to do a director's cut of the second movie, The X-Files: I Want to Believe, from 2008. "I can't tell you how excited I am about this," he said. "Now I have the chance to make the scary movie that I always intended to make. It's really bringing to life something that, for me, was on the page and never got to the screen." Duchovny is a four-time Emmy nominee for The X-Files (1997, 1998), The Larry Sanders Show (1997), and Life With Bonnie (2003). Carter received eight Emmy nominations overall for producing, writing, and directing The X-Files. SIGN UP for Gold Derby's free newsletter with latest predictions Best of GoldDerby Jacob Elordi reveals personal reason for joining 'The Narrow Road to the Deep North': 'It was something important to me' Kristen Anderson-Lopez and Robert Lopez on how the 'Agatha All Along' cast 'became a coven' when recording 'The Ballad of the Witches' Road' Jason Schwartzman on the breakneck 'Mountainhead' production: 'I've never done anything like it in my life' Click here to read the full article.

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