Latest news with #Witcher3


The Verge
3 days ago
- Entertainment
- The Verge
'One more patch' is coming for the game, and it will add the feature,
The Witcher 3 is getting cross-platform mods. CD Projekt Red says. The mods will be available across PC, PS5, and Xbox Series X / S.
Yahoo
15-03-2025
- Entertainment
- Yahoo
Horizon Zero Dawn star Ashly Burch responds to Sony's controversial AI Aloy by pushing for actor protections: "You have to compensate us fairly, and you have to tell us how you're using this AI"
When you buy through links on our articles, Future and its syndication partners may earn a commission. Earlier this week, footage of an AI-powered character prototype developed by Sony and modeled after Horizon Zero Dawn's Aloy leaked online. The game's community was immediately critical of the whole effort, and now Ashly Burch, the human actor behind Aloy's original performance, has published her own response. "I saw the tech demo earlier this week," Burch says in an Instagram video. "Guerrilla reached out to me to let me know that the demo didn't reflect anything that was actively in development. They didn't use any of my performance for the demo, so none of my facial or voice data." But still, "I feel worried," Burch says. "Not worried about Guerrilla specifically, or Horizon, or my performance, or my career specifically, even. I feel worried about this art form. Game performance as an art form." Burch is part of the ongoing SAG-AFTRA strikes against the video game industry, and a key component of those strikes is the demand for better protections against the unauthorized use of actors' performances through generative AI. "What we're fighting for is that you have to get our consent before you make an AI version of us in any form," Burch explains. "You have to compensate us fairly, and you have to tell us how you're using this AI double." The actor previously participated in the SAG-AFTRA video game strike of 2016-2017, which saw the union demanding residual payments and more transparency around the roles actors were being cast for. Notably, the strike left Burch unable to reprise her role as Chloe in Life Is Strange: Before the Storm until the game's DLC bonus episode. The state of the negotiations in the current strike has had the union denouncing game industry proposals that are "still filled with alarming loopholes that will leave our members vulnerable to AI abuse." People like Resident Evil and Witcher 3 mocap director Steve Kniebihly remain confident that AI won't be replacing real actors "anytime soon," but those concerns are a big part of why the strike is ongoing. "I feel worried not because the technology exists, [and] not even because game companies want to use it, because of course they do – they always want to use technological advancements," Burch says. "I just imagine a video like this coming out that does have someone's performance attached to it – that does have someone's voice or face or movement – and the possibility that if we lose this fight, that person would have no recourse. They wouldn't have any protections, any way to fight back. That possibility, it makes me so sad." As Sony trots out an AI-powered Aloy, Horizon Zero Dawn fans revel in the irony: "The entire game is a warning against this kind of nonsense."
Yahoo
19-02-2025
- Entertainment
- Yahoo
"I really hate how we did it": The Witcher 3 quest lead says there are parts of the iconic RPG he still wishes he could "time travel and fix"
When you buy through links on our articles, Future and its syndication partners may earn a commission. The Witcher 3 lead quest designer Mateusz Tomaszkiewicz, who's now leading development on Rebel Wolves' Blood of Dawnwalker, has some regrets from his time at CD Projekt Red. It's genuinely hard to think of a more universally beloved RPG than The Witcher 3. I could go over its plentiful awards and accolades, but all you really need to know about its legacy is that it topped our list of the 100 best games of its generation back in 2020. Even still, Tomaszkiewicz tells GamesRadar+ there are things he hates so much about it that he'd go as far as to tempt the butterfly effect in order to go back in time and change them. "I still have stuff in The Witcher 3 that I hate about how we did it," Tomaszkiewicz says. "I really hate how we did it, and I would love to time travel and fix it." Tomaszkiewicz didn't get into any specifics of what he'd like to change, but he did say "we just took it into our next projects, and just learned from it." Tomaszkiewicz left CDPR in 2021 after 12 years with the studio, having also served as co-director on Cyberpunk 2077. He's now heading up Rebel Wolves alongside his brother and fellow CDPR alum Konrad Tomaszkiewicz. The studio's debut project, Blood of Dawnwalker, is an open-world RPG set in a dark fantasy world ravaged by plague and ruled by vampires. The main character, Coen, is turned into a human/vampire hybrid called a Dawnwalker, allowing him to navigate both day and night with vampiric powers. Blood of Dawnwalker has no release date yet, but it's getting a gameplay showcase this summer. The Witcher 3 director says he left CDPR to make his own open-world vampire game because "those rules of RPGs" can be bent and "a smaller team is capable of doing more."