Latest news with #YoshitakaAmano


Forbes
17 hours ago
- Entertainment
- Forbes
Classic Anime ‘Angel's Egg' Comes To Theaters This November
Courtesy of those nice people at GKIDS, the classic anime Angel's Egg will see a limited theatrical release this November. The reason this is noteworthy is that Angel's Egg was originally an OVA, which meant it was a direct video release in Japan back in the 80s. It never saw a theatrical release. Moreover, this new version has been remastered in 4K by the director Mamoru Oshii, so it already looks beyond pristine, as the trailer below attests. Angel's Egg is also a fascinating anime because not only was it conceived by Oshii, but also by renowned artist Yoshitaka Amano. The result was and is a unique and haunting anime, full of abstract concepts and visuals. While Angel's Egg wasn't exactly successful when it was released in Japan back in 1985, it has since garnered a passionate cult following in the decades since. Both in Japan and abroad. It's also worth highlighting the anime's musical score, penned by Yoshihiro Kanno, not to be confused with Yoko Kanno. The score beautifully complements a very complex set of visuals and elevates the whole anime to be almost dreamlike. The premiere of this new 4K remaster of Angel's Egg will be held at this year's New York Film Festival, and then given a limited theatrical release on November 19. The anime will also be available to stream via HBO Max on September 1. Follow me on X, Facebook and YouTube. I also manage Mecha Damashii and am currently featured in the Giant Robots exhibition currently touring Japan.


Forbes
30-05-2025
- Business
- Forbes
‘Gex Trilogy' Heads To Everything Except Nintendo Switch 2
Gex Trilogy Feel that '90s breeze blowing in? It sure smells like Book It! personal pan pizza to me, but it's also carrying Gex Trilogy, a remastered collection of all three Gex platformers from Limited Run Games. The revamped compilation features the original 2D Gex, plus both 3D sequels in Gex: Enter the Gecko and Gex 3: Deep Cover Gecko. The new release is hitting all major consoles except Nintendo's imminent Switch 2, so for those wondering, that's legacy Switch, PS5, Xbox and PC. LRG is asking $39.99 for the digital collection, which I think it pretty fair, given that the Croc: Legend of the Gobbos remaster goes for $29.99, and it doesn't include Croc 2, but Gex Trilogy gives you all three major releases in one convenient package. However, I'd wager much more work went into re-releasing Croc, at least from what I can currently see. As per usual, Limited Run Games is selling physical editions of Gex Trilogy, like the Classic ($75), which arrives in a retro PS1-esque box with a steel book, poster and soundtrack sampler. The Tail Time edition ($200) is the big one here, featuring box art by none other than acclaimed Final Fantasy artist Yoshitaka Amano (I guess it pays that the Gex IP is owned by Square Enix), a full soundtrack, a steel book with art by Marcos Lopez, a poster with art by Alex TJ Campbell, an inflatable Gex doll, a debonair Gex statue, a pin and some trading cards. Gex Trilogy I truly have mixed feelings about anything 'collectible' these days, because I think the human race has more than enough stuff for a thousand generations—as well as a thousand landfills—but I am really looking forward to playing the Gex Trilogy and reliving some solid gaming memories. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder I've actually never played the oringial Gex, so that will be cool, but I did live inside the worlds of Gex: Enter the Gecko and Gex 3: Deep Cover Gecko on the PlayStation for quite some time. They were commendable if somewhat average 3D platformers on a console that, in a lot of ways, couldn't compare to the N64 in such an arena. And I bought a copy of Jersey Devil, man. We were starving. Speaking of, I'm not sure what kind of ports these are specifically, as in PlayStation or N64, because both consoles had their own versions of the later two games. From early footage, it looks like LRG is porting from the PS1 versions, if I had to guess. A recent trailer touts new features, such as widescreen support and analog controls, and while those are great, the announcement of analog controls feels a bit… strange? The 3D Gex titles always had such options, even on the PS1. Maybe they've been improved? Hopefully. Otherwise, it seems we're basically getting the old Gex games wrapped in LRG's Carbon Engine, kind of like their release of Tomba! Nothing too incredibly special, unfortunately, and I haven't seen any Crocumentary-style museum extras announced just yet. Maybe they're in there, though. Additionally, it also looks like it's exclusively the Dana Gould voice-acting in the remasters, which is what I grew up with, but I've read how some UK fans aren't too happy about this, because the actors were different overseas. A toggle would have been nice, though I'm sure it's a rights issue. Granted, even with all it's sure to be outdated pop culture references, I'm still excited to dive back into the Gex universe, mostly because the barebones games remain pretty special to me, even if they were never top-tier experiences. I only wish these titles had gotten a more overhauled and loving treatment, because I think they would have truly shined with a noticeable graphical update. It appears perhaps more effort went into the physical collector's editions than the actual remasters, but I'll reserve official judgement for June 16.