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Amy Bradley's brother calls the internet ‘toxic' amidst criticism from Netflix documentary
Amy Bradley's brother calls the internet ‘toxic' amidst criticism from Netflix documentary

The Independent

time2 hours ago

  • Entertainment
  • The Independent

Amy Bradley's brother calls the internet ‘toxic' amidst criticism from Netflix documentary

Brad Bradley, whose sister Amy Bradley went missing from a cruise in 1998, has defended his family against allegations of homophobia following a new Netflix documentary. The three-part docuseries, Amy Bradley is Missing, details her unsolved disappearance and explores her bisexuality, along with her parents' initial struggles with acceptance. Brad refuted online claims portraying his family as 'Trump-supporting, racist homophobes', describing the internet as a 'toxic place'. He clarified that Amy was bisexual and dating a man when she disappeared, a detail he believes was omitted from the Netflix series. Brad emphasized that his parents had overcome their initial difficulties with Amy's sexuality before she went missing, with her girlfriend even spending time with the family.

After Erasing 'Trans' References Under Trump, Stonewall Website Deletes Another Part Of LGBTQ
After Erasing 'Trans' References Under Trump, Stonewall Website Deletes Another Part Of LGBTQ

Yahoo

time12-07-2025

  • Politics
  • Yahoo

After Erasing 'Trans' References Under Trump, Stonewall Website Deletes Another Part Of LGBTQ

Several months after the National Park Service removed several references to transgender people from its website for the Stonewall National Monument, mentions of bisexuality were next on the chopping block. Journalist Erin Reed reported earlier this week that multiple references to bisexuality had been deleted from the home page and 'history and culture' section for the monument, which commemorates the 1969 Stonewall uprising in New York City that marked a pivotal point in the movement for LGBTQ rights. Following Reed's reporting on the removal, one reference to bisexuality had been added back to the site, though others remained absent as of Saturday morning. In February, after President Donald Trump took office and vowed to crack down on diversity, equity and inclusion initiatives, the park service deleted several instances of the words 'transgender' and queer' from the Stonewall site. It also cut the letters T and Q from the LGBTQ acronym, changing terms like 'LGBTQ civil rights' to 'LGB rights.' Now, references to bisexuality have also been quietly removed. On May 27, the Stonewall Monument homepage referenced 'living openly as a lesbian, gay, bisexual (LGB) person.' Later that day, it was changed to 'living authentically as a gay or lesbian person.' Similarly, the site's 'history and culture' section included the phrases 'living openly as a lesbian, gay, bisexual (LGB) person,' 'people who would identify today as LGB' and 'LGB civil rights.' Those were replaced, respectively, with 'gay and lesbian civil rights,' 'people who would identify today as a member of the community,' and 'living openly as a member of the Stonewall comunity [sic].' As of Saturday, 'bisexual' was back on the monument's homepage, but the changes on the 'history and culture' page remained. The National Park Service did not immediately respond to a request for comment from HuffPost. People sounded off on the changes on social media.

Cute dates, bisexual chaos and game-changing kisses: video games' best queer moments
Cute dates, bisexual chaos and game-changing kisses: video games' best queer moments

The Guardian

time01-07-2025

  • Entertainment
  • The Guardian

Cute dates, bisexual chaos and game-changing kisses: video games' best queer moments

Life Is Strange, as a series, is really characterised by a patented mix of earnestness and cringe for me – but you can't fault its determination to put queer characters front and centre. It has been variably successful at this – the messy relationship between shy, photography-obsessed Max and chaotic blue-haired Chloe in 2015's original Life Is Strange was left somewhat ambiguous, but Alex Chen in Life Is Strange: True Colors was openly bi and pretty laidback about it. My favourite queer moment from the series, though, came in last year's Double Exposure. Max Caulfield is now a grownup with a photography residency at a small-town college, and has finally figured herself out. She flirts confidently with Vince, the handsome but terrible it-boy on campus. But when it comes to Amanda, the exceedingly cool lesbian behind the bar at the local pub? She is so awkward it's painful. I loved this because it is my firm personal belief that all bisexual people are both terrified by and attracted to cool lesbians. If you get to the point when you take Amanda on a date, you are treated to one of the sweetest scenes I've ever seen in a game: they go to an imaginary gig. The women riff off each other, conjuring the most chaotic show imaginable with words and laughter. It is, along with Nathan Drake and Elena playing Crash Bandicoot together in Uncharted 4, the most believable relationship scene in games. (And yes, even after the date goes really well, Max still hesitates over kissing her.)Keza MacDonald, the Guardian's video games editor It has to be the relationship between Ellie and Dina in The Last of Us Part II. I know this one gets a lot of attention, but it's for good reason. There are so few queer stories in media that don't revolve around traumatic experiences. Acknowledging the struggles of any marginalised group is vital to sharing that perspective – but so is highlighting the joy. I think it's incredible that, in a game that deals with such heavy themes and tragic character development, these two were allowed to experience a joyful, supportive relationship. They could be people with flaws who made choices, instead of being defined solely by their queerness. The evolution of the narrative and eventual conflict between them was the result of Ellie's choices and actions – which made the story that much more impactful to Hufford, producer of (and voice of Ducky in) Date Everything!, out now When I was a teenager, I came across this game called Fable. I played through the tutorial. I wanted to spice it up. I used a cheat engine. I made my character really buff. It felt a little … wrong. Not because I cheated. But because I didn't look like that. Does this character still represent me? Am I allowed to do this? > Don't know. I got to the first town. I came across a merchant. I bought out everything he had. I regifted everything back to him. I saw a heart begin to form. Can I … really do this? > Guess so. I gave him the wedding ring. We got gay-married. We moved into this house I bought. And then I never touched the game again. – I was a closeted teenager. Everyone around me knew. Everyone but me of course. I was a chubby little kid. Everyone around me knew. And everyone kept reminding me. I can't help but laugh. Guilty for being swole in-game. But never for being gay-married. Funny how a teenage mind Boozayaangool of Tan Ant Games, developer of Building Relationships, out later this year My love for queer games exists at two ends of a spectrum. At one end is 'beautifully done nuance and subtlety' and at the other is 'delightful, wilful chaos'. This feels in keeping with being a gender-wobbly bisexual. In the realm of nuance and subtlety, my earliest love was playing Gone Home, and the slow discovery of your sister Sam's queerness, and the catharsis of her getting to live her life authentically after rejection by her parents. Then there was Unpacking, about making space for a new partner after the nightmare that was trying to fit your things around a boyfriend who wouldn't budge. Or most recently, there was the (spoiler alert) very natural growth of Henry and Hans's relationship in Kingdom Come: Deliverance II, which has to be one of the most beautifully written romances in games in years. Of course, on the other side of the coin is mischief and honesty. Thirsty Suitors captures the messiness and interconnectedness of queer dating, and the fallout that can occur when someone is still figuring themselves out. When it comes to my own game, Crescent County, we absolutely come down on the side of chaos. There is often pressure to perform 'perfect' queer representation, but that robs characters of their bite and humanity. I completely understand the draw of pure wholesomeness, but we shouldn't sanitise ourselves for the sake of acceptability!Anna Hollinrake, creative director of Crescent County, out next year The thing about a lot of queer moments in the video game era I grew up in – which my child loves to refer to as 'the late 1900s' (my bones are dust) – is that it was the villains who were queer coded. Wholesome queer moments were as rare as a writer who can come up with a new and original 'as rare as' simile. That's why I loved Unpacking so much. On the face of it, the game is simply about unpacking your belongings as you move from place to place, but it's a masterpiece of show-not-tell. You move out of your parents' house, get room-mates, and eventually move in with your boyfriend, who immediately minimises your space and self expression. At that point I yelled to my wife 'SHE'S GAY!' But I often do that with characters I like, so she took no note. However, I was right. As the game progresses she meets a new partner, grows closer to them, and eventually they have a child together and you're unpacking the baby's bedroom. It finishes with the most wholesome lesbian representation I've ever seen in a video creator of Quantum Witch, out now

Cute dates, bisexual chaos and game-changing kisses: video games' best queer moments
Cute dates, bisexual chaos and game-changing kisses: video games' best queer moments

The Guardian

time30-06-2025

  • Entertainment
  • The Guardian

Cute dates, bisexual chaos and game-changing kisses: video games' best queer moments

Life Is Strange, as a series, is really characterised by a patented mix of earnestness and cringe for me – but you can't fault its determination to put queer characters front and centre. It has been variably successful at this – the messy relationship between shy, photography-obsessed Max and chaotic blue-haired Chloe in 2015's original Life Is Strange was left somewhat ambiguous, but Alex Chen in Life Is Strange: True Colors was openly bi and pretty laidback about it. My favourite queer moment from the series, though, came in last year's Double Exposure. Max Caulfield is now a grownup with a photography residency at a small-town college, and has finally figured herself out. She flirts confidently with Vince, the handsome but terrible it-boy on campus. But when it comes to Amanda, the exceedingly cool lesbian behind the bar at the local pub? She is so awkward it's painful. I loved this because it is my firm personal belief that all bisexual people are both terrified by and attracted to cool lesbians. If you get to the point when you take Amanda on a date, you are treated to one of the sweetest scenes I've ever seen in a game: they go to an imaginary gig. The women riff off each other, conjuring the most chaotic show imaginable with words and laughter. It is, along with Nathan Drake and Elena playing Crash Bandicoot together in Uncharted 4, the most believable relationship scene in games. (And yes, even after the date goes really well, Max still hesitates over kissing her.)Keza MacDonald, the Guardian's video games editor It has to be the relationship between Ellie and Dina in The Last of Us Part II. I know this one gets a lot of attention, but it's for good reason. There are so few queer stories in media that don't revolve around traumatic experiences. Acknowledging the struggles of any marginalised group is vital to sharing that perspective – but so is highlighting the joy. I think it's incredible that, in a game that deals with such heavy themes and tragic character development, these two were allowed to experience a joyful, supportive relationship. They could be people with flaws who made choices, instead of being defined solely by their queerness. The evolution of the narrative and eventual conflict between them was the result of Ellie's choices and actions – which made the story that much more impactful to Hufford, producer of (and voice of Ducky in) Date Everything!, out now When I was a teenager, I came across this game called Fable. I played through the tutorial. I wanted to spice it up. I used a cheat engine. I made my character really buff. It felt a little … wrong. Not because I cheated. But because I didn't look like that. Does this character still represent me? Am I allowed to do this? > Don't know. I got to the first town. I came across a merchant. I bought out everything he had. I regifted everything back to him. I saw a heart begin to form. Can I … really do this? > Guess so. I gave him the wedding ring. We got gay-married. We moved into this house I bought. And then I never touched the game again. – I was a closeted teenager. Everyone around me knew. Everyone but me of course. I was a chubby little kid. Everyone around me knew. And everyone kept reminding me. I can't help but laugh. Guilty for being swole in-game. But never for being gay-married. Funny how a teenage mind Boozayaangool of Tan Ant Games, developer of Building Relationships, out later this year My love for queer games exists at two ends of a spectrum. At one end is 'beautifully done nuance and subtlety' and at the other is 'delightful, wilful chaos'. This feels in keeping with being a gender-wobbly bisexual. In the realm of nuance and subtlety, my earliest love was playing Gone Home, and the slow discovery of your sister Sam's queerness, and the catharsis of her getting to live her life authentically after rejection by her parents. Then there was Unpacking, about making space for a new partner after the nightmare that was trying to fit your things around a boyfriend who wouldn't budge. Or most recently, there was the (spoiler alert) very natural growth of Henry and Hans's relationship in Kingdom Come: Deliverance II, which has to be one of the most beautifully written romances in games in years. Of course, on the other side of the coin is mischief and honesty. Thirsty Suitors captures the messiness and interconnectedness of queer dating, and the fallout that can occur when someone is still figuring themselves out. When it comes to my own game, Crescent County, we absolutely come down on the side of chaos. There is often pressure to perform 'perfect' queer representation, but that robs characters of their bite and humanity. I completely understand the draw of pure wholesomeness, but we shouldn't sanitise ourselves for the sake of acceptability!Anna Hollinrake, creative director of Crescent County, out next year The thing about a lot of queer moments in the video game era I grew up in – which my child loves to refer to as 'the late 1900s' (my bones are dust) – is that it was the villains who were queer coded. Wholesome queer moments were as rare as a writer who can come up with a new and original 'as rare as' simile. That's why I loved Unpacking so much. On the face of it, the game is simply about unpacking your belongings as you move from place to place, but it's a masterpiece of show-not-tell. You move out of your parents' house, get room-mates, and eventually move in with your boyfriend, who immediately minimises your space and self expression. At that point I yelled to my wife 'SHE'S GAY!' But I often do that with characters I like, so she took no note. However, I was right. As the game progresses she meets a new partner, grows closer to them, and eventually they have a child together and you're unpacking the baby's bedroom. It finishes with the most wholesome lesbian representation I've ever seen in a video creator of Quantum Witch, out now

This is how we do it: ‘I discovered my bisexuality when my husband and I started swinging'
This is how we do it: ‘I discovered my bisexuality when my husband and I started swinging'

Yahoo

time22-06-2025

  • Lifestyle
  • Yahoo

This is how we do it: ‘I discovered my bisexuality when my husband and I started swinging'

I thought Simon might leave me if I said no to swinging. I agreed to it for him, for our relationship Simon and I met on a blind date when I was 19. I was immediately attracted to him – he looked like a tall Tom Cruise. In the years that followed, we got married, had kids. I was too busy being a mother to think about my needs, or his, which meant Simon stopped feeling wanted. I felt inadequate, like I couldn't give him what he needed. When I found flirtatious messages on his phone from another woman, it was a wake-up call. I felt hurt and betrayed, and trust was lost. Then one night in bed, Simon gently suggested swinging. I was resistant to it, but I thought Simon might leave me if I said no. I agreed to it for him, for our relationship. I never thought it would end up bringing so much value to my life. Simon signed us up to local swinging group's mailing list, but I thought it looked seedy, so he set up a profile for us on Swinging Heaven, a dating app for people in the lifestyle. A week later, we were in a pub interviewing a couple about everything from safety and consent to swinging resorts. Meeting these nice people helped quell my fears. Swinging has boosted my confidence – I used to feel insecure about my body, but now I feel empowered and sexy I've since discovered that I'm bisexual. When I kissed a woman for the first time, I thought: 'Wow, this is why men love kissing women; they're so soft and sensual.' Simon would have sex twice a day if he could, whereas I'd prefer to have it every seven to 10 days. We now have sex four to five times a week, which is more in line with Simon's libido than mine. This level of compromise partly comes from an old insecurity: that if he doesn't feel satisfied, he could cheat again. But swinging has given Simon the freedom he needs, so he's less likely to now. On a personal level, swinging has boosted my confidence – I used to feel insecure about my body, but now I feel empowered and sexy. It's also improved our relationship, forcing us to communicate and be more open with each other. I always say that as long as your relationship is strong, every couple should try swinging at least once. Mostly, it's a turn on to see my wife with other people. Having sex with other people has also transformed our sex life with each other Because I have a higher sex drive than Nicole, when our sex life waned after 29 years of marriage, I found it frustrating. So, 10 years ago, I began an affair with a colleague. Although we didn't have sex, we'd message and meet up in secret. It felt good to be desired. When Nicole found out, I ended it, but I realised I needed sexual freedom. I no longer wanted a monogamous life. Two years after the affair, I suggested to Nicole that we try swinging. She was initially sceptical, so we were cautious. We went for drinks with a couple experienced in the lifestyle and bombarded them with questions. We wanted to know everything. After an OK first experience with another couple in their hot tub, we had sex with that first couple. With them, we were in safe hands, and we've been friends ever since. The swinging lifestyle is more than just sex, it's friendship – we have 'besties with benefits' who we care deeply for The swinging lifestyle is more than just sex, it's friendship. We have 'besties with benefits', who we see every other week and care deeply for. I need to feel something for someone to have sex, but I'd struggle to be in love with someone else. There has been surprisingly little jealousy on both sides, especially when we know the people well. Mostly, it's a turn on to see my wife with other people. Having sex with other people has also transformed our sex life with each other, and made me desire my wife more. People comment on our physical connection, which is still strong after 34 years. But where before we'd go weeks without having sex, we now have it every other day. I feel most attracted to Nicole when she is radiant, happy and confident, surrounded by her friends, and getting attention from men and women who fancy her.

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