Latest news with #headset


GSM Arena
7 days ago
- Business
- GSM Arena
Samsung's Project Moohan XR headset appears on Geekbench with Snapdragon XR2 Gen 2 chip
Samsung is working on several XR devices – the Project Moohan headset, which it is developing in collaboration with Google, plus two more, Project Haean and Project Jinju, which should have a smart glasses form factor. These have started to crop up in the Geekbench database. The latest is the Project Moohan headset (SM-I610), which will launch later this year, possibly under the name Galaxy XR. As expected, this is powered by the Snapdragon XR2 Gen 2 chip that is specifically designed for XR applications. Samsung Project Moohan (SM-I610) XR headset on Geekbench It has six cores based on Cortex-A78C – two run at 2.36GHz and four at 2.05GHz. This is paired with an Adreno 740 GPU. By the way, the new Nintendo Switch 2 chipset from Nvidia (Tegra T239) also uses the A78C core (8 of them, at up to 1.1GHz undocked). The chip supports low-latency full color see-through (12ms), low-latency Wi-Fi 7 connections and VR specific features like foveated rendering and Space Warp. The latter extrapolates missing frames without waiting on the GPU (or connected PC) to produce new ones, which doubles the frame rate to help performance and can reduce motion sickness (by reducing the perceived latency). Qualcomm's Space Warp frame prediction technology Anyway, Project Moohan is equipped with 16GB of RAM and runs Android 14 – this should be the new Android XR OS, with a fully reworked interface to handle a virtual display and hand-based controls. Samsung Project Haean or Jinju (SM-I130) XR headset on Geekbench There's also the Samsung SM-I130 – we think this is either Project Haean or Jinju. It uses the same Snapdragon XR2 Gen 2 chip, still with 16GB of RAM and Android (XR?) 14. This means that Haean/Jinju will be just as powerful as Moohan – which is a surprise since they should have thin glasses-like frames, unlike the relatively bulky Moohan goggles. Neither Samsung nor Google set an exact date for the launch of Project Moohan, but we might hear more at the upcoming Unpacked event for the new Galaxy foldables. Source 1 | Source 2
Yahoo
24-05-2025
- Yahoo
Valve deckard VR headset has been called ‘quite amazing' – here's 4 things we expect to see from the Meta Quest 3 competitor
When you buy through links on our articles, Future and its syndication partners may earn a commission. Lynx founder described Valve Deckard as "quite amazing" They didn't share any specific details, but said they share Valve's suppliers Other leaks have teased an impressive but pricey Quest 3 rival While Google makes a fuss about Android XR, Meta continues its Meta Quest 3 supremacy, and Apple apparently leaks its Vision Pro affordability plans to Bono, Valve has been quietly working away in the background on its next headset – and it's already being described as 'quite amazing.' That's according to Stan Larroque – the founder of Lynx which created the inventive Lynx R1 headset I demoed back in 2023 – who said on social media that 'The design of Valve next HMD is quite amazing!' He didn't elaborate on what makes Deckard particularly neat, saying that he'd be 'pissed' if someone leaked details about Lynx's next XR device, but he did at least hint at why he knows the Valve device. In a follow-up post, he said, 'The HMD-making world is so small, we all share the same suppliers for some components.' While leaks should be taken with a pinch of salt, if Valve is sharing design details with suppliers and sourcing parts for Deckard, this does suggest the device could be nearing (or already in) production, and that an official reveal could be approaching. This is supported by claims from April that Valve has been receiving VR headset parts and machinery to potentially start producing some kind of headset in the US – likely to dodge some of the ongoing tariffs imposed on imports. Again, a sign that Deckard is almost ready to drop. When it does, other leaks have given us some details Larroque wasn't keen to reveal. For example, a Valve Deckard proof of concept was a standalone design (rather than tethered) and reportedly offered 2K LCD panels for its display setup, and was powered by a SnapDragon 8 Gen 3 – the same chipset as the Samsung Galaxy S24 Ultra (via Upload VR). This chipset would be newer than the Snapdragon XR 2 Gen 2 in other modern headsets like the Meta Quest 3, though it isn't a dedicated XR chipset, so it feels likely that a different processor will feature in the final Deckard design (maybe an XR2 Gen 3). The headset also looks to rely on controllers (codenamed Roy), which closely resemble the Meta Quest 3's handsets (via UploadVR). Just expect it to be pricey. One rumored bundle for the new Valve Deckard VR headset will supposedly cost $1,200, which includes some games as well as two controllers. Hopefully, Valve won't be keeping us in the dark about Deckard for much longer – perhaps it's waiting for the Android XR hype surrounding Google I/O to die down before stealing the spotlight – but we'll have to wait and see. Meta Quest 4: 5 things I want to see from Meta's next VR headset Apple Vision Pro 2 tipped to fix two of its biggest flaws Apple will reportedly take on Ray-Ban Meta glasses in 2027


Forbes
21-05-2025
- Entertainment
- Forbes
Logitech Reveals New Lightspeed G522 Gaming Headset For Elite-Level Gamers
Logitech G has announced the launch of its latest elite-level gaming headset, the LIGHTSPEED G522. Logitech G, the gaming brand of keyboard and mouse behemoth Logitech, has announced the launch of its latest gaming headset, the Logitech G522. It's the newest addition to the brand's award-winning G5 series. The G522 headset builds on the success of the G733 model, but a closer look reveals that the G522 has a refreshed shape and an elevated design with sleeker curves and a slightly more sophisticated outline. The G733's sharp edges have been exchanged for a smoother and more flowing lines. 'G522 was made for gamers who bring passion and personality to everything they do,' says Ujesh Desai, vice president and general manager of Logitech G. 'Whether you're climbing the ranks, streaming for your audience, or pulling all-night gaming sessions, the G522 ups your game with top-tier performance, features, and style.' 'The G522 headset is the result of meticulous craftsmanship and a relentless attention to detail, every element is intentionally designed to deliver a curated, premium experience,' says Ahmed Riaz, head of design at Logitech G. 'It builds on a proven formula for success that's become synonymous with our G5 Series products, combining precision engineering with a deep understanding of what today's gamers value most.' The Logitech G522 headset has a new shape but still features the same advanced audio processing and ... More pro level mic. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder This new gaming headset is aimed at elite-level of gamers but its design is sufficiently flexible design to make it suitable for most genres and types of gameplay. It's been meticulously designed with long gaming sessions in mind and much of the inspiration for the headset came out of extensive feedback from the Logitech G gaming community. For example, the ear cups now have a wider shape and include an extra layer of memory foam that boosts the cushioning and cooling effect of the ear pads. The pads are also upholstered in a new type of fabric that feels soft but is exceptionally durable. The headset's reversible suspension band now sits flat and spreads more evenly across the wearer's head. The designers have added ridges to increase its breathability and the headband is made from premium materials for extra durability. To make it comfortable to wear all day, Logitech decided to carry out extensive research for the fit , testing it out on gamers including those who wear glasses or earrings. The Logitech G LIGHTSPEED G522 is availble in Midnight Black and Off White colorways. At the heart of the new headset are synchronized PRO-G drivers that can deliver high-fidelity sound thanks to 48kHz/24-bit digital signal processing that creates the impression of total immersion. The drivers are sensitive enought to reveal subtle in-game cues like distant footsteps or the sound of a weapon being reloaded. Because communication is vital during elite-level gaming competitions, the G522 has a 48kHz/16-bit microphone with BLUE VO!CE technology to provide extra clarity. The microphone can be customized using real-time filters and effects, producing a suitable sound for any occasion. The G522 has a choice of three connectivity modes that offer seamless switching between them. There is Lightspeed wireless, Bluetooth and wired USB-C options. The headset has also been designed for making easy transitions between a range of gaming platforms, including PCs, consoles and mobiles. What's more, there's no lag when switching. Thanks to the G HUB software and Logitech G's mobile app, gamers can also fine-tune their audio using a 10-band EQ. They can also personalize Lightsync RGB, adjust the microphone settings and then save up to three custom profiles directly into the headset. The new Logitech G522 Gaming Headset is available now in Midnight Black and Off White from and select retailers worldwide. The suggested retail price is $179 / £139.99 / €169.


Gizmodo
09-05-2025
- Entertainment
- Gizmodo
The Razer Clio Headrest Promises Spatial Audio Sans a Headset
The $230 Clio promises surround sound, so long as you don't move your head. Folks who sport bald heads—like me—know that finding a truly comfortable gaming headset can be an expensive struggle. I have had to eschew a number of what would be high-quality earphones from companies like SteelSeries and Corsair just because they chafe against my scalp's bare skin. As a possible remedy, Razer promises its Clio audio-blasting head cushion will keep my noggin free of a headband and still give me access to high-quality, headset-level audio. Razer has a running obsession with both immersive audio and gaming chair accessories. Combining both into the $230 Clio is supposed to create a personalized audio experience when you're sitting by your lonesome self in your favorite gaming chair. The device includes near-field dual speakers that should direct audio directly to your ears. It should be available starting May 16. The device has twin 43mm drivers with support for THX Spatial Audio and supports three EQ modes for gaming, movies, or music. You can also set it as either the primary speaker or rear speaker for a 7.1 setup. Razer suggests combining the Clio with other surround sound speaker systems, like Razer's own Nommo line, to make you feel like you're being blasted on all sides with your game's audio. The Clio wraps around your gaming chair's headrest and connects via Razer's 2.4 GHz Hyperspeed Wireless—which means dealing with the brand's obtuse and intrusive Synapse 4 software—or over Bluetooth. The cushion itself is made from memory foam, and it should fit onto most high-back gaming chairs with a single strap. Battery life is rated at up to 14 hours of battery, though you could have it plugged in continuously via USB-C. At CES 2025, I suggested to Razer it should consider adding power passthrough to its gaming chairs, such as with its Arielle concept cooling and heating gaming chair. That way, players could have one cable running from their seat with the ability to plug in all the accessories Razer wants to stick behind players. There's the Razer Freyja haptic cushion that requires its own separate plug, and now with Clio, players shouldn't need to keep remembering to plug in their seats alongside all their other expensive peripherals. It isn't the first time Razer has positioned itself as the king of headset-less 3D audio. Razer promoted 2023's Leviathan V2 Pro soundbar with built-in headtracking as the best way to get spatial sound from the front. There were even those age-old Mako speakers that sought to hit you with strong sound from all sides. The deciding factor with Clio will be how well it sounds when you dare to reposition your head away from the headrest. A quality pair of headphones like Razer's own $180 Kraken V4 don't have that problem, and after using them for a while, they still seem like the better option for most people without sensitive scalps. I have found other headsets like the Alienware Pro Wireless remain comfortable enough for long periods of play. I find the gaming chair to be a very lonely place. Even when I'm playing online with friends, I can't sit still in one anymore. I end up with my legs curled underneath me like a dying spider, and my head is stretched a distance away from the neck rest. Maybe Razer's audio cushion can make my gaming chair a place I'll enjoy lounging in again.