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Cyberpunk 2077 update 2.3 finally adds a feature that will take my roleplaying to the next level
Cyberpunk 2077 update 2.3 finally adds a feature that will take my roleplaying to the next level

Yahoo

time19-07-2025

  • Automotive
  • Yahoo

Cyberpunk 2077 update 2.3 finally adds a feature that will take my roleplaying to the next level

When you buy through links on our articles, Future and its syndication partners may earn a commission. CD Projekt has revealed new details about Cyberpunk 2077 update 2.3 The update will arrive tomorrow for PC, PS5, and Xbox Series X and Series S It will also come to Nintendo Switch 2 at a later date Developer CD Projekt has finally told fans what to expect when Cyberpunk 2077 update 2.3 arrives. As detailed in a recent live stream, the update focuses primarily on adding new options for players and making the world more immersive. Headline additions include three news cars and one new motorcycle, some of which will be obtainable via new quests. Associate game director Pawel Sasko described triggering the new quests as "intuitive" and was also quick to clarify that they will not be required in order to obtain 100% completion, so achievement hunters can breathe a sigh of relief. Every vehicle in the game will now benefit from a new autodrive system too, which lets you automatically drive to locations that you select on the map or your next quest marker. Autodrive will offer a separate 'wandering mode' that takes you for an endless, relaxing ride around Night City. Car customization is also being expanded, with wider CrystalCoat and TwinTone paint compatibility. Now almost every vehicle in the game can be repainted. A more visually varied selection of cars will show up in the world too, thanks to the addition of 205 generic paint jobs and 168 unique paint jobs for non-playable character (NPC) vehicles. On top of this, players will be able to rely on the Delamain taxi service - provided they have completed the Delamain side quest. Simply call Delamain on your in-game phone and a taxi shows up, ready to transport you to wherever you wish. Johnny Silverhand can even sometimes join you in the cab, sitting alongside you in the rear passenger seats. Elsewhere, big changes are coming to the in-game photo mode. 27 new NPCs are being added, plus new outfits and poses to choose. You will also be able to adjust the time and weather, or even skip frames in order to line up the perfect shot. On the technical side, FSR 3.1 frame generation is being added for PC players. The game will also support FSR 4 for those with compatible AMD hardware, though this is coming with an AMD driver update at a later date. Console players will benefit from proper variable refresh rate (VRR) support, which should hopefully make the game a little smoother. Finally, we saw some new footage of the recently announced Mac version of the game. Players who already own the game on PC won't need to purchase it again in order to try it on Mac. The update is set to arrive tomorrow on July 17 for PlayStation 5 and Xbox Series X and Series S. It is also coming to the Nintendo Switch 2 edition of the game, though needs a little more time in the oven. You might also like... Nintendo Switch 2 restocks live: will we see Donkey Kong Bananza bundle stock? Best Buy stock drop confirmed, while UK stock abounds Donkey Kong Bananza is a must-have Nintendo Switch 2 game and worthy Super Mario Odyssey successor GTA 6 - everything we know so far

‘Cyberpunk 2077' Update 2.3 Livestream, Possible Release Date, New Platform Launch
‘Cyberpunk 2077' Update 2.3 Livestream, Possible Release Date, New Platform Launch

Forbes

time15-07-2025

  • Forbes

‘Cyberpunk 2077' Update 2.3 Livestream, Possible Release Date, New Platform Launch

Cyberpunk 2077 Cyberpunk 2077 fans are patiently, or sometimes impatiently waiting for the recently announced 2.3 update, the latest addition to the game long after CDPR said they would stop adding things to the game. CDPR has announced that in just two days, Cyberpunk 2077 will launch for Mac. On top of that, there seems to be some debate over whether the 2.3 Update will launch at the same time. This is a first for the game, and it's certainly the case that many big games don't often bother making the jump to Mac. In this case, all Mac hardware will be supported that can manage 16 GB or more of unified memory. That's more than the 8 GB baseline for most units. Higher power machines will be able to run high-end PC features like path tracing, additions that make Cyberpunk 2077 arguably the best-looking game on the market when settings are maxed. There is some confusion about this news in that some sites are reporting that the Mac release will come with the addition of the 2.3 update. The Verge and 9-to-5 Mac are reporting that 2.3 is coming on the 17th with this update, which will add 'new cars' and 'new photo mode features.' But CDPR has not said anything publicly about this on their socials, and those two additions are things that were added in 2.2, unless somehow more things of that nature are coming. I have reached out to multiple people at CDPR to figure out what's going on, and I will report back if I hear anything. UPDATE: About a minute after I posted this, CDPR announced that tomorrow there will be an Update 2.3 livestream. A lot of comments on the announcement of this are in fact along the lines of 'where's the 2.3 Update?' which is not unexpected. I have seen some pretty absurd expectations about 2.3, that because of this delay, there must be something huge coming, like a bunch of missions or a big expansion. Very much no. CDPR has already said that this update will be on par with previous ones, which again, added things like new cars, a car color system, a transit system, new photo mode options and more character customization across the 2.1 and 2.2 update. It's not impossible there could be new missions, small ones, but expectations should be kept in check, and it's likely to be more QoL or cosmetic additions to the game again. Cyberpunk 2077 CDPR seems determined to get Cyberpunk 2077 on every single platform it's able to, most recently being the highest-profile third party launch on the Nintendo Switch 2, not an easy technical feat. We've come a long way from the game barely working on Xbox One and PS4, which eventually caused Sony to remove it from sale for months. Last we heard, Cyberpunk 2077 had sold 30 million copies across all platforms. Launching on Mac, far from a gaming platform, is not likely to add all that much to that total, unlike the Switch 2, which probably will. As ever, I will always recommend what has somehow become my literal favorite game of all time, no matter which platform you want to play on. Follow me on Twitter, YouTube, Bluesky and Instagram. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy

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