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Cyberpunk 2077 fans think new update secretly runs better on PS5 Pro
Cyberpunk 2077 fans think new update secretly runs better on PS5 Pro

Metro

timean hour ago

  • Entertainment
  • Metro

Cyberpunk 2077 fans think new update secretly runs better on PS5 Pro

This week's update for Cyberpunk 2077 has added new content, bug fixes, and possibly performance improvements on the PS5 Pro. It seems CD Projekt can't quite let Cyberpunk 2077 go, despite shifting its focus to both the game's sequel – currently only known as Cyberpunk 2 – and The Witcher 4. The rather meaty 2.2 patch, that was released in December 2024, was assumed to be the last one for the game, but not only did CD Projekt subsequently announce a Nintendo Switch 2 port, as a launch title for the console, it also confirmed yet another update was on the way. This new update, known as patch 2.3, went live on Thursday across PlayStation 5, Xbox Series X/S, and PC (the Switch 2 will get it at a later date) and comes with a sizeable list of changes. However, some fans think the patch has also secretly made the game run better on PS5 Pro. As a reminder, the PS5 Pro is, in layman's terms, an even more powerful version of the PlayStation 5, with some games receiving dedicated enhancements when running on it, such as being able to support ray-tracing at 60 frames per second. Cyberpunk 2077, however, is not among the games specifically enhanced for the PS5 Pro and there's no mention in the official 2.3 patch notes of any adjustments being made to how the game runs on the console. What it does mention is that Variable Refresh Rate (VRR) support has been added to the PlayStation 5 and Xbox Series X/S versions, meaning you can enjoy even smoother visuals so long as you have the appropriate monitor. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Over on the PS5 Pro subreddit, fans are discussing whether or not things have been taken even further on the more powerful console. Redditor N7KaranN7 claims the update has unlocked Cyberpunk 2077's frame rate for VRR displays, claiming that even the Pro's ray-tracing mode (where frame rate is sacrificed for graphical quality) is now capable of running at 40fps. Others, such as gamer0613 and Neveran8th, claim to have corroborated this, suggesting that quality mode can now go above 60fps. Another fan, TheJTizzle, also posted footage of some very smooth looking gameplay, before opening the settings menu to show ray-tracing mode was still on. Some aren't so sure though. GamePitt_Rob, for instance, contests the idea that the frame rate has been doubled and instead argues that it's reaching 40fps. But even if ray-tracing mode has only been bumped up to 40fps, that's still a decent improvement to the game's performance. More Trending Although you could say these arguments about whether Cyberpunk 2077 is hitting 40 or 60fps goes to show how indiscernible game performance becomes at higher frame rates, at least visually. Performance tweaks aren't all the new patch has changed, though. Four new side jobs have been added and completing each of them unlocks a new vehicle to drive. There's also a new auto drive feature and cab system, so you don't need to drive yourself to your next destination, as well as new photo mode features and various bug fixes. This may be the last major update to Cyberpunk 2077, but we've thought that before and CD Projekt has never been specific about their plans or denied that a 2.4 update is possible at some point. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Everything we know about the Cyberpunk 2077 sequel Project Orion MORE: Cyberpunk 2077 sequel will feature at least two cities says franchise creator MORE: Cyberpunk 2 release date narrowed down as production ramps up

Cyberpunk 2077 2.3 Patch Notes Bring Big Changes for Vehicles
Cyberpunk 2077 2.3 Patch Notes Bring Big Changes for Vehicles

Newsweek

time2 hours ago

  • Entertainment
  • Newsweek

Cyberpunk 2077 2.3 Patch Notes Bring Big Changes for Vehicles

Based on facts, either observed and verified firsthand by the reporter, or reported and verified from knowledgeable sources. Entertainment gossip and news from Newsweek's network of contributors Cyberpunk 2077's got a brand-new update, and it's bringing with it some big changes to how vehicles work, including improvements to handling, self-driving, and even a few new vehicles to check out. Version 2.3 of Cyberpunk 2077 is out now on PC, PS5, and Xbox Series X|S, and it's almost entirely focused around vehicles. Four new vehicles have been added to the game in the new update, all of which are tied to new side jobs, which is a fun addition for fans of the game. Key artwork for the Cyberpunk 2077 version 2.3 update. Key artwork for the Cyberpunk 2077 version 2.3 update. CD Projekt The new update also adds a new AutoDrive feature, which lets you set a destination on the map and have your vehicle automatically drive you to it. It's a big improvement over the previous fast travel option, which was a bit finicky and frustrating to use, so it's one to look out for. Alongside the new update, Cyberpunk 2077 is also out now on Mac, with any Mac that has an Apple Silicon chip inside technically able to play the game — though obviously newer chips will run the game a bit better. One platform that is missing out on the 2.3 update is the Nintendo Switch 2, which developer CD Projekt Red says shouldn't take too long. In the meantime, cross-saves with the Switch 2 version of the game probably won't work too well, so if you play across multiple platforms it's better to wait until the Switch 2 version is updated. With that aside, we've got the full Cyberpunk 2.3 patch notes below, courtesy of CD Projekt. Cyberpunk 2077 2.3 Patch Notes Vehicles Added 4 new vehicles, including several Side Jobs tied to acquiring them: Yaiba ARV-Q340 Semimaru Reward from a new side job (to unlock, complete The Hunt and The Beast In Me). An additional side job unlocks the CrystalCoat™ feature for it. Rayfield Caliburn "Mordred" Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy). Yaiba ASM-R250 Muramasa Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire...). If you fail the side job, the vehicle can later be purchased through AUTOFIXER. Chevillon Legatus 450 Aquila Available for purchase on AUTOFIXER. Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you're on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged. Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination. Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select "Delamain Cab" from the list to request a ride. This feature unlocks after completing the job Don't Lose Your Mind (regardless of outcome) and receiving a message from Delamain. Rayfield's CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield's CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles. Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2. Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon "Vindicator". Photo Mode Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more. You can now switch between alternative outfits for NPCs spawned in Photo Mode. You can now switch between V's saved Wardrobe outfits in Photo Mode. Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot. Added more customization options to the Look-At Camera feature, including an option for only the character's eyes to turn toward the camera instead of their entire body. Lights now spawn around the camera instead of the player character. Added an outline to the spotlight mesh and an indicator when it's off-screen for better visibility. Improved light movement speed on controllers. Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams. Improved Depth of Field and moved it to the Camera tab. Added a new Color Balance tab, allowing you to create your own custom filters. Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny. Time of Day: changes the time of day within Photo Mode. Frame Forward: advances through an unlimited number of frames to capture the perfect shot. Game Speed: allows in-game time to progress while in Photo Mode. Added improvements to Lighting Lights now spawn around the camera instead of the player character. Added an outline to the spotlight mesh and an indicator when it's off-screen for better visibility. Improved light movement speed on controllers. Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams. Improved Depth of Field and moved it to the Camera tab. Added a new Color Balance tab, allowing you to create your own custom filters. Added a new Time and Weather tab Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny. Time of Day: changes the time of day within Photo Mode. Frame Forward: advances through an unlimited number of frames to capture the perfect shot. Game Speed: allows in-game time to progress while in Photo Mode. Quality of Life & Accessibility The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly. Added an option to toggle aiming down sights in Settings → Controls. Jobs & Open World Cyberpsycho Sighting: Bloody Ritual - the "Crack the ritualist's shard" objective now properly disappears from the Journal after completing the objective. Sex on Wheels - now properly appears in the Journal after receiving the message from Jake Estevez. Shot by Both Sides - fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player's Inventory. Shot by Both Sides - fixed an issue where the button to go to the lower level didn't appear on the elevator panel. Gameplay Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward. Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed. Fixed an issue causing automatic weapons to fire slower than intended. Fixed an issue where the Official BARGHEST Tac Vest didn't drop from the scripted Airdrop as intended. The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle. Added an option to replay the gameplay tutorial at any time via Settings → Controls. Miscellaneous Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days. Fixed an issue where the sound of V's Radioport could be randomly interrupted by the Radioports of nearby NPCs. Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio. Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the "Tone-Mapping Midpoint" setting. Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating. Fixed several visual issues with missing, clipping, or floating textures. Fixed several localization issues in various languages. PC-specific Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date. Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler. Added support for ​Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware. Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology and have "Game Mode" enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab. Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active. Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup. Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode. Increased the maximum save size from 12 MB to 15 MB. It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk. Console-specific

Lenovo Legion Go S review part two: you were the chosen one!
Lenovo Legion Go S review part two: you were the chosen one!

The Verge

time3 hours ago

  • The Verge

Lenovo Legion Go S review part two: you were the chosen one!

Valve's Steam Deck has dominated the handheld gaming PC space since its 2022 debut. But even as more powerful Windows handhelds arrived to keep up with more demanding games, none have beaten the Steam Deck's combination of ease-of-use, ergonomics, power, and battery life at an affordable price. That still hasn't changed. The Lenovo Legion Go S with SteamOS is not the Steam Deck killer that some headlines would have you believe. This was supposed to be a moment for handhelds. When the Legion Go S was revealed as the first authorized third-party handheld to run SteamOS, with a $499 starting price, it looked like a true Steam Deck competitor was finally on the way. It even had the blessing and support of the Steam Deck's creators — something we'd never seen before. With an actual price of $599 and tradeoffs galore, the base Legion Go S with SteamOS is not a match for the $550 Steam Deck OLED. The more powerful AMD Z1 Extreme model is not half bad, but it's far more expensive at $829. But within the disappointment, there is some good news: it's better than the $730 Windows version with the same hardware that came out last February, and SteamOS is definitely a better experience than Windows. 5 Verge Score 7 Verge Score Back in February, I couldn't believe just how poor the Windows gaming experience was on this handheld's AMD Z2 Go chip. A $550 Steam Deck ran Cyberpunk 2077 faster on battery than a $730 Lenovo did while plugged in at maximum boost! And as usual, Windows was a pig: the less you know about the Windows out-of-box experience and wake / sleep issues, the better. Thankfully, SteamOS washes away the Windows stains. Imagine just pressing a power button to pause a game, then seamlessly resuming the next time you press it! Imagine simply picking a language and scanning a Steam Guard QR code to log into your handheld for the first time, instead of spending 45 minutes batting away upsells for Microsoft 365 Copilot and kin. And even though the Windows version has also (slightly) improved since I first tested it, the Legion Go S is so much faster with SteamOS: roughly 17 percent faster, in my tests. SteamOS's performance increase can translate to better battery life, too. On the Windows model, playing 2020's Assassin's Creed Valhalla at 720p resolution and 60fps at low settings required an average of 36 watts — enough to drain the Legion Go S's 55 watt-hour battery in 1.5 hours. But with SteamOS, the same 60fps gameplay requires just 22 watts, giving you an entire extra hour of gameplay (55 watt-hours divided by 22 watts = 2.5 hours) just by installing a different OS. Not all games see as dramatic a boost, but the same is true of Cyberpunk 2077: if you play at 50fps, you get up to an extra hour of battery life from SteamOS. SteamOS also makes it so much easier to change those power modes, map out new control schemes, and monitor your performance and battery life. You can simply hold down a button and flick a joystick to change your screen brightness or summon a virtual mouse, so there's no need to dive into menus. You can even install Decky, the unofficial SteamOS plugin loader, on a Legion Go S, to flesh out your Steam Library with game art or more easily install Epic Game Store titles. But all that is also true of the Steam Deck, which costs less, excels at games that don't require the horsepower of Cyberpunk 2077, and makes it easier to play decades of PC titles that weren't built for gamepad controls. The Steam Deck has two large, responsive touchpads that can emulate a trackball, pull up a radial menu, or each act as an extra set of four buttons to map your keyboard commands. The Legion Go S has a single ultra-tiny touchpad that puts up such a fight whenever I try to use it that I've already given up. The Steam Deck has four back buttons, enough so you can bind ABXY and never have to take your thumb off the right analog stick; the Legion Go S only has two. More importantly to me: perhaps because of these differences in controls, the Legion Go S is missing the mountain of community controller layouts that Steam Deck, PlayStation, and Xbox controller users have been creating for years. Those layouts, which map the games' commands to the controllers' buttons and joysticks, make it a cinch to play mouse-and-keyboard games on a handheld without the tedious work of figuring out a control scheme from scratch. On a Steam Deck, or on any PC with a common controller plugged in, those layout options show up automatically if you go looking. With the Legion Go S, the repository of custom controller profiles is totally empty. The Legion Go S's layout is nearly identical to Xbox, so why doesn't it pull up Xbox controller profiles at least? This honestly feels like an oversight, and I hope it'll be fixed. As I explained in my review of the Windows Legion Go S, though, this hardware does feel great. It's solid, reassuringly well-built, with my second-favorite screen on a handheld after the Steam Deck OLED. While it doesn't have the true HDR or deep blacks of Valve's OLED, the 8-inch IPS touchscreen makes the Steam Deck's 7.4-inch screen seem cramped by comparison, to say nothing of the 7-inch ROG Ally X. And like the Ally, Lenovo's 120Hz variable refresh rate can make for smoother gameplay, particularly on the model with AMD's Z1 Extreme chip. The Steam Deck's one notable disadvantage is that its performance has only slightly improved in three and a half years as games continue to get more demanding. Big hits like Expedition 33 and Baldur's Gate 3 have pushed it out of its comfort zone, and where rivals like the Legion Go S can unlock better performance when plugged into the wall or draining their batteries at very high rates, the Steam Deck can't. The Legion Go S officially brings those 'turbo' modes to SteamOS, as well. But if that's why you're buying, don't get the $599 Z2 Go model. It's not that the Z2 Go is slower than the Steam Deck overall. At max boost on wall power, the base Legion Go S can offer up to 35 percent better framerates. But the Z1 Extreme model offered up to 72 percent faster framerates than the Steam Deck and was 29 percent faster on average than the Z2 Go model. That's enough to make a game feel smooth that was barely playable — like Expedition 33 at the lowest settings — or comfortably go up an entire graphics preset in most games when you're plugged into the wall. (If you do plan to plug the Legion Go S into the wall, you may want to turn on fast charging in the BIOS — hold down Power + Volume Up when booting, then change Charging Speed Selection — and get yourself a 100W power adapter, because Lenovo's stock 65W adapter isn't enough to keep the battery from draining while you're playing full bore.) The Steam Deck OLED can't do turbo at all, but its custom chip can hold its own against the Z2 Go in unplugged 'balanced' power modes. When I capped both at the same 15 watt power draw, the Steam Deck won in Assassin's Creed Valhalla and Deus Ex: Mankind Divided and tied in Cyberpunk 2077, even as it lost in Shadow of the Tomb Raider, Horizon Zero Dawn, and Returnal. Another surprise in the Steam Deck's favor: I played a lot of fiendish mansion-building mystery Blue Prince while testing the Legion Go S, and it's far choppier on Lenovo's handhelds. I don't know if it's had Steam Deck-specific optimizations, but I found I needed turbo mode on the Z1 Extreme for it to run as smoothly as it does on the Steam Deck. If you do find yourself choosing between the two Lenovo Legion Go models, you won't sacrifice much battery life by picking the beefier chip. In my tests, the Z1 Extreme model only drew 1 to 3 watts more than the Z2 Go on battery power — we're talking about five minutes shorter battery life in the most intensive games and 15 minutes in less intensive ones. But in those less intensive games like Dirt Rally or Balatro, the Steam Deck OLED is still the champ. Despite having a smaller 49Wh battery, it lasted over 50 minutes longer than either Legion Go S in my Dirt Rally battery drain test (where I set each handheld's screen to the same brightness using a calibration tool) and managed two extra hours of magic poker game Balatro with battery-saving tweaks: 9 hours for Steam Deck vs. 7 hours for the Legion Go S. I have to hand it to Lenovo and Valve: after tangling with the Windows model, I thought the entire Legion Go S lineup was going to be dead on arrival. But that's not the case. Even the Z2 Go runs faster and more efficiently than it did on Windows, and the Z1 Extreme version is a legitimately good handheld if you get it with SteamOS. (You can technically install SteamOS on the Windows-based Legion Go S, but Valve tells me that's not officially supported, and I ran into several issues when I tried it in early June.) Valve and Lenovo have also moved swiftly to address some of the bugs the SteamOS version launched with. In the month and change since release, it's fixed wonkiness around the power modes and the variable refresh rate screen, and how both the tiny touchpad and joystick LEDs can sometimes stop working when the handheld goes to sleep. (We're still waiting on a way to control those RGB joystick LEDs in SteamOS, though.) But while you might be happy with the $829 Z1 Extreme model around your home or otherwise close to an outlet, it's not the best handheld you can buy. The Steam Deck OLED has it beat on price vs. performance and battery life for less intensive games, plus those community controller profiles and twin trackpads. It's the pick if you don't need beefy turbo modes or a big screen. You might also try installing Bazzite on an Asus ROG Ally X: I find it slightly less comfortable to hold, but with the same Z1 Extreme chip and a far larger 80Wh battery, it's a better option than the Legion Go S for intensive games away from a plug. Truthfully, though, I wouldn't buy any PC handheld at this particular moment. Lenovo's greatest achievement with the Legion Go S was to prove the superiority of SteamOS over Windows for handhelds, but prices are unusually high right now and Microsoft is about to fire back. Even if you have no interest in an Xbox Ally or Xbox Ally X this holiday season, it seems like Microsoft is finally trying to fix handheld Windows. I, for one, would want to know how the updated OS fares, and which devices will get it, before I buy a new handheld. Photography by Sean Hollister / The Verge

Tech Wrap July 17: Made by Google, Thomson QD-LED Tv, Meta AI's Imagine Me
Tech Wrap July 17: Made by Google, Thomson QD-LED Tv, Meta AI's Imagine Me

Business Standard

time3 hours ago

  • Business
  • Business Standard

Tech Wrap July 17: Made by Google, Thomson QD-LED Tv, Meta AI's Imagine Me

Made by Google to be held on August 20. Thomson 4K Mini QD-LED TV launched. Meta's Imagine Me available in India. Perplexity Pro for Airtel users. Record Mode in ChatGPT for Mac. Cyberpunk 2077 update BS Tech New Delhi Made by Google on August 20: What to expect from Pixel 10 series, Watch 4 Google has begun sending out invitations to members of the US press for its upcoming 'Made by Google' event, expected to be held on August 20, 2025. Bloomberg's Mark Gurman posted the invite on X (formerly Twitter), with Google later confirming it in the comments. As of now, the tech company has not shared any launch details specific to India. Super Plastronics Private Limited has introduced a new range of Thomson 4K Mini QD-LED TVs in India. Offered in 65-inch and 75-inch sizes, these models are touted as India's first to include dual built-in subwoofers. The TVs support Dolby Vision and Dolby Atmos, deliver 108W audio output, and operate on the Google TV platform. Meta has launched its AI-driven 'Imagine Me' feature in India, enabling users to generate stylised images of themselves in different outfits and environments. As per a report by Gadgets360, this feature is accessible on various Meta platforms, including the Meta AI app, Instagram, Messenger, and WhatsApp. Telecom provider Airtel has joined hands with US-based AI company Perplexity to provide its Pro annual subscription for free to all customers. While Perplexity's basic plan includes standard search capabilities, the Pro tier offers advanced features designed for heavy and professional use. Typically priced at around ₹17,000 per year, this subscription will be free for Airtel users across India for up to 12 months. OpenAI has launched 'Record Mode' on the macOS ChatGPT app for Plus subscribers. Initially released in June for Team, Enterprise, and Education users, this feature is now available globally for individual Plus users. Record Mode allows transcription of system audio, such as meetings or voice notes, and can create summaries, follow-ups, and action items automatically. CD Projekt Red is releasing Update 2.3 for Cyberpunk 2077 on PC, PS5, and Xbox Series X/S today. The update brings new features including auto-drive, additional vehicles, enhanced photo mode options, and various gameplay fixes. It also marks the title's debut on Apple Silicon Macs. Google has enhanced its Pixel after-sales support in India by introducing same-day repair services across 21 cities. The company noted that 80% of Pixel repairs are now completed within the same day. In addition, users can opt for a free mail-in service that includes complimentary pick-up and drop-off. Details of Samsung's upcoming Galaxy Tab S11 Ultra have surfaced online, suggesting design updates on both front and back. The tablet, expected to launch later this year, will likely maintain its 14.6-inch AMOLED screen but feature a smaller notch and eliminate the rear S Pen holder. The Galaxy S25 FE has also appeared with slimmer bezels and other design upgrades. Google is enhancing Search with Gemini 2.5 Pro integration and a new agentic calling tool that can make business calls on users' behalf. The update is now rolling out in the US for Pro and Ultra AI subscribers. There's no word yet on an India release. Google has been adding new AI features to the Gmail mobile app. In June, it launched Gemini-powered email summaries. A report by The Indian Express warns of a flaw in this feature that could let hackers insert harmful commands and malicious links into these AI-generated summaries. Realme has confirmed the launch of its 15 series in India on July 24. The line-up will include the Realme 15 and 15 Pro, with no Pro+ model this time. The company will also unveil Buds T200 TWS earbuds, featuring active noise cancellation and Hi-Res Audio support. According to the Financial Times, OpenAI is exploring ways to monetize product recommendations on ChatGPT by earning a cut from online purchases. The San Francisco-based company recently partnered with Shopify to streamline checkout processes, with Shopify already powering TikTok's shopping tools. What was once considered a major shift—moving to the cloud—is being reconsidered by some businesses. Due to increasing costs, security concerns, and compliance challenges, many firms are now adopting hybrid models, combining on-premise infrastructure with cloud services. To mark AI Appreciation Day on July 16, BrightCHAMPS released a report based on a survey of 1,425 students in 29 countries. It found that 58% of students worldwide use AI in academics, while in India, that number stands at 63%—using it for homework, projects, and additional learning. Indian tech firm Zoho has launched its own large language model (LLM) tailored for enterprise use across its software ecosystem. This move reflects the growing ambition of Indian companies to create and innovate with homegrown AI technologies. The Novo Nordisk Foundation and Denmark's state-owned credit fund have announced plans to invest in building what they claim will be the world's most powerful quantum computer. The project aims to advance research in drug development and materials science.

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