Latest news with #Konami


Express Tribune
7 hours ago
- Entertainment
- Express Tribune
'Nana' creator Ai Yazawa confirms series will continue after 15-year hiatus
Ai Yazawa, creator of the acclaimed manga Nana, has confirmed that the series will eventually continue after being on hiatus since 2009. The update marks the first significant news in over 15 years, giving long-time fans renewed hope for a conclusion. The announcement surfaced through a Q&A featured in a Nana fanzine, shared online by X user Shae. While Yazawa did not provide a specific timeframe for the manga's continuation, she assured fans that the story is not over. 'The story of Nana is already in the final stages, so it's pretty much decided. But it's my manga that doesn't necessarily mean that… (laughs). No matter how the story goes, I will do my best to make sure everyone reads it again.' Nana began publication in 2000 and quickly became a cultural phenomenon within the shojo manga genre. The series follows two women, both named Nana, as they navigate personal relationships, ambition, and careers in the music industry. Its themes of love, loss, and adulthood resonated with readers, while Yazawa's distinctive art style and complex characters earned widespread acclaim. The manga's success led to adaptations including two live-action films, an anime series, and three video games published by Konami. Although it never reached the global prominence of series such as Sailor Moon or Fruits Basket, Nana built a devoted fanbase that has endured through its long hiatus. Yazawa's health issues led to the series being placed on indefinite hold in 2009. Fans have long compared its absence to other high-profile manga hiatuses, such as Hunter x Hunter by Yoshihiro Togashi. With Yazawa's recent comments, readers now have confirmation that she intends to complete the story when possible, offering hope that the long-awaited ending will eventually be realised.
Yahoo
a day ago
- Entertainment
- Yahoo
Metal Gear Solid Delta: Snake Eater - everything we know so far
When you buy through links on our articles, Future and its syndication partners may earn a commission. The Metal Gear Solid 3 remake will reintroduce a landmark stealth game series in 4K glory, with all the shine and gleam that comes from a modern remake. Now we've had time to let the announcement trailer marinade a bit, and gawk over the recent gameplay showcase, there are even more reasons to get excited about revisiting one of the most esteemed Metal Gear Solid games ever made. Over twenty years after the release of the original, we expect the remake to recreate a similar experience while boasting more modernized mechanics and visuals. Titled Metal Gear Solid Delta: Snake Eater, and also being referred to as just 'Metal Gear Solid Delta: Snake Eater', the information we have regarding the title right now is fairly substantial, making it one of the most anticipated upcoming games. Thanks to a hands-on event at Gamescom last year, we actually got the chance to play the game. Check out our thoughts in our Metal Gear Solid 3 remake preview. Now that the release date has been fully revealed, we know a fair bit about the game. Here's everything we know about Metal Gear Solid Delta: Snake Eater. Metal Gear Solid 3 Remake - Cut to the chase What is it? A remaster of the esteemed Metal Gear Solid 3: Snake Eater When does it come out? August 28, 2025 What can I play it on? PlayStation 5, Xbox Series X|S, PC Who is making it? Konami Metal Gear Solid 3 remake release date and platforms Metal Gear Solid 3 Remake will launch August 28, 2025. This was revealed during a recent State of Play event. Metal Gear Solid Delta: Snake Eater will come to PS5, Xbox Series X|S, and PC. Whether or not it'll be available on day one on Xbox Game Pass is also yet to be announced - though news of this could come around, or after, a concrete release date is confirmed. Unfortunately, the game isn't going to receive any last-gen ports, so if you're still rocking older hardware, it might be worth looking to upgrade your setup prior to release if the game is a must-play for you. With how highly praised the original game was, there's a strong chance that once the remake arrives it could fall among not only the best Xbox Series X games, but the best PS5 games too. Metal Gear Solid 3 remake trailers The latest Metal Gear Solid Delta: Snake Eater trailer gives an overview of the new online mode. It's called Fox Hunt, and pits players against each other in a deadly game of hide and seek: A trailer for Metal Gear Solid 3 Remake dropped alongside the full release date: Konami dropped a dazzling in-engine look at the game as part of the Xbox Showcase event that aired on June 9, 2024. In it, we see plenty of gameplay, including our first look at The Boss. Check it out below: Before that, there was our first proper look at gameplay. This trailer not only gave us a splendid look at how the game runs and moves, but also showed us some updated shots of iconic parts and areas of the game, from the ruins where Snake finds Sokolov, to the mountaintop trenches, to the swamps with large reptile friends, the rope bridge that houses the climax of the Virtuous mission, and what looks like the location of the boss battle with The Pain. It really does look incredible and looks to be brilliantly brought to life in the Unreal Engine 5. In these short clips, however, we also get a brief look at gameplay with Snake taking cover behind trees to investigate patrolling guards and also eyeing one up to shoot in first-person view. Check it out in all its 4K glory below. Before the above video, we only had one Metal Gear Solid 3 remake trailer in the form of the announcement - and it doesn't give any information away regarding in-game content. Instead, it takes us through an animated rendition of the jungle landscape players of the original Metal Gear Solid 3 may recognize. After following a colony of ants, followed by a bird in flight, and then a large snake and crocodile, we get our first glimpse at Snake. The end of the trailer announces the name Metal Gear Solid Delta: Snake Eater, but we don't receive anything about platforms or a release date. What we can glean from the trailer though are a bunch of call-backs, nods, and 'easter eggs' which are great fun for existing fans to identify - even if we don't see any in-game action or mechanics. Some specifically good nods are being able to make out the silhouette of the Shagohod in the clouds at the beginning, the parrot almost certainly being The End's companion bird, and the poison dart frog giving a nod to The Fear. Also, as well as the trailer, the official screenshots that have been released make for great viewing too: and importantly seem to indicate that environments and spaces won't be drastically changed, and will get the beautifying treatment while retaining their original layout, style, and features. Metal Gear Solid 3 remake story and setting Since Metal Gear Solid 3 remake is revisiting the original MGS3 game, there are plenty of conclusions we can draw based on what we already know. The majority of the setting of Metal Gear Solid 3 is in a jungle in Russia, during the Cold War, which is echoed through the brief pan we receive in the announcement trailer. The story has been confirmed to remain the same as the original game, so if you've already played the 2004 version, you'll probably know what to expect. But, if you're among the players who are yet to experience what Metal Gear Solid 3 has to offer, and you'd rather now wait for the remake rather than play the original, then the story is still worth brushing up on so you'll be able to experience the high-stakes action without having to learn too much on the spot. MGS3 serves as a prequel to the rest of the saga, and because of this, it lays out the origins of Big Boss, a major character within the series, and walks you through the infiltration of Soviet territory to prevent the construction of a weapon of mass destruction. It becomes your job as 'Naked Snake' to carry out missions (as part of the larger mission at hand) translated through radio messages, boss fights, stealthy espionage action, and to avoid blowing your cover to do what's right. In addition to setting up the series, MGS3 is the first game (despite being a prequel) to stray from the traditional formula of Metal Gear Solid games in terms of its technology, relying more on using the wilderness to your advantage rather than leaning on and defending yourself against high tech. Even though you can use it to your advantage, the wilderness and its ferocious inhabitants are also ready to blow Snake's cover, so you need to stay alert at all times. Metal Gear Solid 3 remake gameplay As mentioned above, the latest in-engine look at the Metal Gear 3 remake also showed off some glimpses of familiar gameplay. We see Snake taking aim in first-person view from long grass, carefully wading through marshes past reptilian beasts, taking cover behind trees and ruins, and also a clear look at the way Snake moves while crouched, walking, climbing, and leaning. We also see a short clip of Snake taking down a guard from behind - the motions are familiar but much more fluid and seamless when compared to the original. Away from what we've seen in that trailer, however, and similarly to the story, we expect the Metal Gear Solid 3 remake gameplay to stick pretty closely to the source material. While the general premise of stealth and combat-heavy interactions is expected to continue, we do expect the newest iteration of the game to feel more polished in comparison to its 2004 counterpart. That said, there could be several mechanics that have been fine-tuned or adapted to make the experience more streamlined and up-to-date. As confirmed in a Tweet posted on the official Metal Gear Solid page, MGS Delta: Snake Eater, is intended to be a 'faithful recreation of the original story and game design, while evolving the gameplay with stunning visuals and a seamless user experience.' Perhaps the game will get similar treatment to the Resident Evil remakes of recent years, with a full overhaul of the camera and mechanics to bring the game into the modern day. The content of the original game was praised for being before its time, so we are keen to see how exactly these are adapted for a more beneficial user experience. Mechanics such as healing were pretty challenging throughout the original and included a lot of in-menu work, but whether or not this will be among the elements being evolved is currently unknown. If there's an aim to make this, in particular, more fluid, then this would be music to the ears of a lot of existing fans, as well as a new audience. While there's still a lot to uncover about how exactly the remake will build upon the foundations set by the original, we aren't going in entirely blind. A new showcase diving into the game's mechanics reveals two ways to play. A legacy mode will allow players to keep classic controls, and a camera view that more closely resembles the original experience. The modern mode offers an over the shoulder third-person shooter feel, matching more modern shooters. Metal Gear Solid 3 remake news Multiplayer mode won't be crossplayKonami has confirmed that Metal Gear Solid Delta: Snake Eater's multiplayer mode, Fox Hunt, won't support cross-play between console and PC. Metal Gear Solid Delta: Snake Eater is getting a new online modeRevealed during the Konami Press Start livestream on June 12, the publisher describes Fox Hunt as a "completely original online battle mode" that will play differently from 2008's Metal Gear Online. Fox Hunt, which is being directed by series veteran Yu Sahara, takes place in the same world as the main game and will offer "hide and seek" mechanics, mixed with stealth and survival elements. Konami provides new deep-dive into the latest trailerThanks to a new Metal Gear Production Hotline video, you can get some additional info, and a breakdown of the latest trailer. You'll see some details on the game's legacy mode, as well as some reveals on how the team has approached voice acting. Metal Gear Solid Delta: Snake Eater will feature all the original voices As confirmed in a Tweet, all the original voices from the 2004 Metal Gear Solid 3 will be used in the remake. Rather than inviting voice actors back to re-record lines, the audio will be taken from the original game, which will feed into the honest recreation the remake promises to deliver. Metal Gear Solid Delta: Snake Eater announced as part of Sony's State of Play Metal Gear Solid Delta: Snake Eater, a remake of the 2004 Metal Gear Solid 3, was announced as part of Sony's State of Play on May 24, 2023. Although the trailer showcased no in-game content or information regarding the storyline or a release date, it has been confirmed a remake is in the works. Metal Gear Solid 3 remake Hideo Kojima involvement When the official announcement of the Metal Gear Solid 3 remake came, one of the major things that fans were wondering was whether or not Hideo Kojima himself would be involved. Even though the famous game creator is no longer at Konami and has his own game development studio, the intrigue was still strong as to whether he may consult with the remake or give advice in some capacity - it is one of his games after all, and one of the best he has made. However, as IGN reported after speaking to Konami about the remake earlier this summer. IGN asked about whether Kojima or Yoji Shinkawa - another crucial cog in the Metal Gear Solid series - would be involved. A Konami spokesperson responded plainly by saying that: "They are not involved." So there we have it, clear as day, Hideo Kojima is not involved with the Metal Gear Solid 3 remake. You Might Also Like... Has there been any news on a Metal Gear Solid 6? Upcoming PS5 exclusives Our picks for the best single player games to play in 2025
Yahoo
a day ago
- Entertainment
- Yahoo
Metal Gear Solid Delta's Foxhunt multiplayer mode won't support cross-play and fans are crushed
When you buy through links on our articles, Future and its syndication partners may earn a commission. Metal Gear Solid Delta: Snake Eater's multiplayer mode, Fox Hunt, won't support cross-play Konami confirmed this in a social media post, saying cross-play won't be supported between PC and console Fans have expressed disappointment and are urging the developer to delay the mode until crossplay gets added Konami has confirmed that Metal Gear Solid Delta: Snake Eater's multiplayer mode, Fox Hunt, won't support cross-play between console and PC. This announcement comes from the Japanese Metal Gear X / Twitter account, just weeks before the game's release, where the developer said that "cross-play between different platforms will not be supported" (machine translated). This means players on PC via Steam, PlayStation 5, Xbox Series X, and Xbox Series S won't be able to play the multiplayer together. Following Konami's statement, fans have been expressing disappointment online, with many asking the studio to delay Fox Hunt until crossplay is ready to be added. "Delay FOX HUNT, Please. Crossplay is necessary for players to have fun with their friends on other platforms!" one user said under the post. "Even if it needs a bigger delay do not launch the mode without crossplay it's 2025 crossplay is not a feature anymore it's something needed," another fan wrote. The reactions over on the Metal Gear subreddit are similar, though fans are hopeful the crossplay will be added to the mode in a later update. "Crossplay should have become the norm by now," one Redditor said. Fox Hunt was announced in June and is described as a "completely original online battle mode" that will play differently from 2008's Metal Gear Online. The multiplayer is being directed by series veteran Yu Sahara and takes place in the same world as the main game. It will also feature hide-and-seek mechanics, mixed with stealth and survival elements. Metal Gear Solid Delta: Snake Eater arrives on August 28 for PS5, Xbox Series X|S, and PC. You might also like... The Nintendo Switch 2 is the company's least ambitious console to date, but its improvements are astronomical Assassin's Creed Shadows devs tease the return of some past series lore, including the Assassin vs. Templar conflict, the Isu, and a modern-day storyline – 'You can expect it to be expanded at some point, in some fashion' Monster Hunter Wilds patch notes reveal a new endgame expansion, 9-star monsters and additional stability fixes for PC


Mint
5 days ago
- Entertainment
- Mint
Retro games make a comeback in modern avatars
Kajoli Puri, a 33-year-old entrepreneur from Delhi NCR who runs a content marketing agency, still remembers the day she and her cousin finally defeated Bowser, the final boss of Super Mario World, a game released for the Super NES console in the early '90s. 'We started screaming so loudly that my mother came running because she thought we were injured," she laughs. 'We were just excited at the fact that we had accomplished this feat." Like Puri, almost everyone who grew up in the 1990s and early 2000s has fond memories of playing these games. whether it was saving the princess in Super Mario, finishing all stages of Contra, or defeating the final opponent in Tekken. They were straightforward but addictive, and didn't require tutorials or cinematic intros. You just picked them up and started playing. 'There was something intuitive about Mario," says Puri. 'Nobody had to tell me to hit the bricks to break them, or press a button to go down the pipe." While gaming has undergone drastic changes since then, retro games have never truly disappeared, and one doesn't need an old console to enjoy them. They are now available in different formats. Re-releases are compilations of classic titles made available on modern platforms with minimal or no changes, such as Capcom's Street Fighter 30th Anniversary Collection (2018) and Konami's Contra Anniversary Collection (2019). Remasters typically update the visuals and audio while preserving the original gameplay mechanics. Rockstar's Grand Theft Auto: The Trilogy–The Definitive Edition (2021) and Ubisoft's Beyond Good & Evil–20th Anniversary Edition (2024) are great examples of remasters. Then there are remakes, which completely rebuild classic titles from scratch, adding modern visuals and updated gameplay mechanics. Notable remakes include Square Enix's Final Fantasy VII Remake (2020) and Konami's Silent Hill 2 (2024). Clearly, gamers and publishers believe that classic games don't belong in the past but are an active, evolving part of modern gaming. 'To me, (retro gaming) is a genre of its own," says Sean Keishing, a 27-year-old tech writer. 'It's a throwback to the time when I could get lost in a very simple, yet stylized game." Meanwhile, companies like Arcade 1UP and AtGames offer retro style gaming cabinets that offer the same feel as the arcade machines of old, but with modern technology such as LCD screens and online connectivity. It should be noted that these machines aren't officially available in India and shipping them can be costly and time-consuming. While bootleg arcade machines are an option, they often lack the same quality and aesthetic appeal as the official models. Modern platforms, classic games Today, it's not just nostalgic gamers playing these titles. The three major console players, Sony, Nintendo, and Microsoft, have all found ways to keep these classic games alive through their subscription-based offerings. Sony's PS Plus service features games that date back to its PS1 and PS2 consoles from the 1990s, like MYST (1993), Twisted Metal (1995), Jak and Daxter: The Precursor Legacy (2001), and Deus Ex: Invisible War (2003). Meanwhile, Nintendo offers an extensive catalogue of titles split across six of its classic platforms via its Nintendo Online service. These range from the original NES titles, such as Super Mario Bros. (1985), to relatively newer GameCube titles like The Legend of Zelda: The Wind Waker (2002). As the latest among the three to enter the gaming space, one might argue that Microsoft's Xbox console might not have the pedigree of retro titles that Sony and Nintendo have. But the company is making excellent use of its acquisitions, notably of Activision, which has published titles for the Atari 2600 since the late 1970s. The new Xbox Retro Classics game for the Xbox Game Pass service includes titles like Boxing (1980) and KABOOM! (1981). Consoles aren't the only platforms keeping these games alive. The PC has always been a bastion for retro gamers. The combination of popular platforms such as Steam and has allowed retro gaming to thrive. Titles like Wolfenstein 3D (1991), Quake (1996), and Tomb Raider (1996) are still available for purchase. Beyond official releases, the PC also offers access to a vast library of retro titles through emulation. While the legal status of emulators and ROMs can be murky, the technology itself has played a crucial role in preserving gaming history and making it accessible to newer generations. However, not everyone connects with retro games the same way. Umesh NS, a 38-year-old software engineer who grew up on Contra and Mario, admits that revisiting these classics no longer hits the same for him. 'I tried (playing retro games), but I couldn't because it was just not that interesting (to me). It was only interesting when I was playing with a friend." Even so, Umesh hasn't turned his back on retro games completely. He's actively considered picking up a retro console to use during downtime at work. 'If there is a retro console in which I can install my own games, it would be pretty cool," he says. Retro look, modern game The desire to capture the simplicity of retro games without losing modern gameplay conveniences is what fuels many indie game developers today. Retro games are notorious for their difficulty, a design choice shaped by their coin-hungry arcade origins. Modern indie titles channel that same retro spirit, but pair it with improved storytelling and smoother learning curves. Games like Shovel Knight, Celeste, Undertale, and Stardew Valley embrace the pixelated aesthetic of retro gaming while offering the depth, polish, and quality-of-life improvements that are expected of modern titles. 'Games as a category is always evolving," says Keishing. 'Those old titles are pioneers and the newer games are taking them forward thanks to improvements in technology and creative direction." No dead pixels here Despite all the advancements in technology, game design, and storytelling, the nostalgic pull of retro gaming remains; bookmarks of childhood when one would gather around a TV or a PC and take turns with a friend right there instead of a stranger halfway around the world. Even as developers push boundaries with high-end ray tracing and Hollywood-level cutscenes, there will always be a slice of gaming belonging to old chipunes, pixelated graphics, and the oddly satisfying sound of collecting coins. As Puri sums it up, 'At the end of the day, Tetris is still super addictive. You would still play it." Shrey Pacheco is a Delhi-NCR based tech writer and gamer


Digital Trends
6 days ago
- Entertainment
- Digital Trends
Is Metal Gear Solid Delta: Snake Eater cross-platform?
The original Metal Gear Solid 3: Snake Eater is one of the best PS2 games of all time. Being the earliest game in the Metal Gear timeline, it is also the perfect game to get a remake for PS5, Xbox Series X/S, and PC with a revived Fox Hunt multiplayer mode. The main draw of the game is still the epic stealth-action single player campaign, but the unique hide-and-seek-based gameplay of Fox Hunt garnered a cult following back in the day and has a great chance of being an even bigger hit with this remake. But aside from learning when we can start playing that multiplayer mode, the big question is whether or not Metal Gear Solid Delta will have cross-platform support. We know there are differences between the versions, so let's see what we know about crossplay so far. Is Metal Gear Solid Delta: Snake Eater cross-platform? In a worrying move, Konami has yet to make any statements about whether or not Metal Gear Solid Delta will have cross-platform support as of the time of this writing. All we know is that it is indeed coming to PS5, Xbox Series X/S, and PC and that there will be a new online mode. While the situation is far different now, the last Metal Gear game released, Metal Gear Solid V: The Phantom Pain, also did not have crossplay support back in 2015. While not unheard of, it was still odd even back then to not include it. Recommended Videos Being a remake and developed by a different team a decade later, I hope that cross-platform play is included but can't say with certainty it will be. I suspect we will learn the truth once we know for sure when the online mode will launch. When will Metal Gear Solid Delta: Snake Eater's online mode launch? Just as important as knowing whether the game will be cross-platform is knowing when the online mode will launch. The base game will be out on August 28, but according to the official Konami website, Fox Hunt is currently scheduled for 'fall 2025.' That timeframe could theoretically be any time between September and November so I will keep my ears open and update you as soon as we get a firm launch date.