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PS6 and new PlayStation handheld specs reportedly leak — and suggest a huge upgrade over PS5
PS6 and new PlayStation handheld specs reportedly leak — and suggest a huge upgrade over PS5

Tom's Guide

time01-08-2025

  • Tom's Guide

PS6 and new PlayStation handheld specs reportedly leak — and suggest a huge upgrade over PS5

Sony's plans for its rumored PS6 and PlayStation handheld are heating up, following reports of the console's codenames (Orion and Canis or Robin and Robin Plus, respectively) and being powered by AMD APUs. Now, we may have seen a glimpse of the power they deliver. A new leak from YouTuber Moore's Law is Dead (via Wccftech) has revealed specs for Sony's highly anticipated PlayStation 6 and handheld console. Apparently the PS6 is aiming for a 160W TBP, along with a chip with 8 Zen 6 cores and somewhere between 40 and 48 RDNA 5 compute units. This is actually fewer compute units compared to the PS5 Pro, which offers 60. However, with AMD's RDNA 5 architecture, each unit is expected to deliver more power than what Sony's current consoles push out. What's more, it's said that the PS6 will utilize GDDR7 video memory (what you'll find in RTX 50-series GPUs), providing a higher estimated bandwidth. As per the leak, it's expected that the PS6 will offer triple the rasterization performance over the PS5, and double that of the PS5 Pro. Rasterization is the technique of using computer graphics to convert 3D objects to a 2D display, and the faster the performance, the better the frame rates and visual smoothness. Apparently, this puts it around the power of an RTX 4080, but it's harder to directly compare a console and a PC's performance. What's more, ray tracing performance is also expected to see a boost, following on from what the PS5 Pro's current PSSR (PlayStation Spectral Super Resolution) upscaling tech offers (and the upgrade coming in 2026). As for the PS handheld, its chip will reportedly come with 4 Zen 6C cores and between 12 and 20 RDNA 5 compute units, based on 15W power. This puts it at half the rasterization power of a PS5, based on estimates, which is impressive for a handheld. But more importantly, with RDNA 5, it will also see a big boost in ray tracing potential. The specs from Moore's Law is Dead come from a leaked AMD presentation in 2023. It's been some time since then, so these specs may have changed since then. However, it does give us a sneak peek at what the rumored PS6 and PlayStation handheld will offer. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. As per the leak, we may also have a hint at the price and release date of the upcoming PlayStation consoles. However, take this with a grain of salt, seeing as the leak is from a presentation a while back. The PS6 is expected to go into production in mid-2027, with a release then tipped for late 2027 or early 2028. It's said to be priced at $499, just like the PS5 when it launched. The rumored PlayStation handheld is tipped to launch around the same time, with prices between $400 and $500. This has been rumored before, and it's looking likely that both consoles will launch at the same time to complement one another. Sony is believed to also bring PS5 and PS4 backwards compatibility to its console, with PlayStation Plus probably continuing to bring games from further back. Of course, we won't know for sure if these specs will arrive on a PS6 and PlayStation handheld, but they do give us an idea of the performance gains Sony may be planning to offer. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.

AMD's RDNA 5 could shake up PC gaming with improved ray tracing performance
AMD's RDNA 5 could shake up PC gaming with improved ray tracing performance

Mint

time22-07-2025

  • Mint

AMD's RDNA 5 could shake up PC gaming with improved ray tracing performance

AMD is working on their next generation of graphics cards with their new RDNA 5 architecture. The company is targeting on-par performance with Nvidia's RTX 5080 GPUs according to some leaks and rumours. This flagship GPU is expected to launch in the second half of 2026. It marks a significant leap for AMD, especially in ray tracing capabilities, where it has always lagged behind Nvidia. The new high-end GPU from AMD is based on the upcoming UDNA architecture, another name for RDNA 5. It is said to mirror the Radeon RX 7900 XTX in configuration, including 96 compute units and a 384-bit memory bus. The midrange and budget variants in this series will feature reduced compute units and narrower memory buses, like the RX 9070 XT and 9060 XT. According to rumours, we will see about a 20% improvement in rasterisation performance over RDNA 4. But the most significant boost will be in ray tracing performance, which is said to be double compared to the previous generation. This improvement is significant because while AMD's RDNA 4 and 3 GPUs support ray tracing, they are still far behind Nvidia's offering. According to benchmarks, the Radeon RX 9070 XT can easily outperform the flagship 7900 XTX in ray tracing despite being less powerful in traditional rasterisation. This suggests that AMD is strictly focusing on increasing ray tracing efficiency in the next generation of GPUs. AMD is treating this RDNA 5 as a complete redesign, a full architectural overhaul similar to the Zen architecture in their CPUs. This developmental shift could serve as a critical turning point for Radeon GPUs. In addition to the PC market, AMD's UDNA architecture is expected to power the next generation of consoles, including PlayStation 6 and the next generation of Xbox. In summary, AMD's RDNA 5 promises a major step for the next generation of Radeon GPUs, delivering better performance, including significant ray tracing improvements, to compete with high-end GPUs from Nvidia.

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