Latest news with #RiotGames


Arabian Post
8 hours ago
- Entertainment
- Arabian Post
Sony Takes Legal Action Over Alleged Horizon Clone by Tencent
Sony has initiated legal proceedings against Tencent, accusing the Chinese tech giant of copying elements from its highly successful Horizon franchise. The lawsuit, filed in the United States, claims that Tencent's upcoming title, Light of Motiram, is a 'slavish clone' of Sony's critically acclaimed Horizon series, which has become one of its most prized intellectual properties. The central issue at the heart of the lawsuit revolves around alleged similarities between the two games, both in terms of gameplay mechanics and visual aesthetics. Sony's legal team argues that Light of Motiram mirrors several key aspects of Horizon, including its open-world structure, gameplay style, and character design. The company insists that the resemblance goes beyond mere inspiration, amounting to a direct infringement of its copyright. Sony's Horizon series, first launched in 2017 with Horizon Zero Dawn, has quickly become a cornerstone of the company's gaming portfolio. The game's success, which blends action role-playing with exploration, has been bolstered by its sequel, Horizon Forbidden West, and a growing fanbase. Sony describes the franchise as one of its 'most valuable' assets, contributing significantly to both the PlayStation brand's identity and its bottom line. ADVERTISEMENT The lawsuit further claims that Tencent, one of the world's largest video game companies, knowingly and intentionally sought to capitalise on the success of Horizon by producing a game that borrows heavily from Sony's established formula. By doing so, Tencent is accused of undermining the creativity and innovation that went into the creation of Horizon. Tencent has yet to respond directly to the allegations, but the company is no stranger to legal challenges in the gaming industry. As one of the dominant forces in global gaming, Tencent's reach spans a vast portfolio of games and investments, including controlling stakes in major developers like Riot Games, Epic Games, and Activision Blizzard. Despite its massive footprint, Tencent's practices have at times been scrutinised for the similarities between its titles and other industry games. The case highlights ongoing tensions in the gaming industry over intellectual property rights and the boundaries between inspiration and imitation. Copyright infringement lawsuits are not uncommon in the gaming world, with major publishers frequently involved in legal battles to protect their franchises. However, the sheer scale and significance of this particular case are notable, given the stature of both companies involved. Sony's lawsuit also serves as a reminder of the high stakes for gaming companies in the battle for market share. As the gaming industry grows in both revenue and cultural influence, publishers are increasingly protective of their most successful properties, which can drive both hardware sales and game sales in tandem. Horizon, in particular, has become a flagship title for PlayStation, with its immersive world and innovative gameplay setting a high bar for other developers in the action-adventure genre. The lawsuit raises important questions about the future of the gaming industry and how companies will navigate the complex intersection of creativity, competition, and legal rights. The outcome of the case could have broader implications for how intellectual property is defined and protected in the digital entertainment space. While Light of Motiram has generated significant interest ahead of its release, the legal action could potentially delay its launch or prompt significant revisions to its design. If Sony's allegations are proven true, Tencent could be forced to halt production on the game or make substantial changes to avoid further legal consequences. The dispute also reflects broader trends within the gaming industry, where the lines between innovation and imitation are often blurred. As video games become more complex and expansive, the temptation to adopt proven mechanics and aesthetics from successful franchises has become a growing issue. This case could set a precedent for how similar cases are handled in the future, particularly as the gaming market continues to evolve.


The Verge
a day ago
- Entertainment
- The Verge
Valorant moves to Unreal Engine 5 today.
Posted Jul 29, 2025 at 1:00 PM UTC Valorant moves to Unreal Engine 5 today. And Riot Games is hoping you won't even notice, apart from the big download. Today's update moves Valorant from Unreal Engine 4.27 to Unreal Engine 5.3, and there might even be some small performance improvements on some systems. While other PC games using Unreal 5 have run into stutter issues, Riot says its switch shouldn't even be noticeable for most players. Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates. Tom Warren Posts from this author will be added to your daily email digest and your homepage feed. See All by Tom Warren Posts from this topic will be added to your daily email digest and your homepage feed. See All Gaming Posts from this topic will be added to your daily email digest and your homepage feed. See All News Posts from this topic will be added to your daily email digest and your homepage feed. See All PC Gaming


Korea Herald
2 days ago
- Sport
- Korea Herald
Faker to stay with T1 through 2029
Legendary esports player clinches four-year contract extension with T1 Lee 'Faker' Sang-hyeok is set to stay with T1 through 2029, extending his tenure with the South Korean esports team that has defined his professional career. T1 announced the four-year contract extension Sunday following the team's match against Nongshim RedForce at Inspire Arena in Incheon, part of the T1 Home Ground fan event organized alongside the ongoing League of Legends Champions Korea. League of Legends Champions Korea, also called LCK, is the professional Korean competition for LoL and is set to take place until September. Lee, who made his professional debut in 2013 with then-SKT T1, has remained with the same team for over a decade. With the new contract in place, Lee is expected to continue competing professionally until at least age 33 — well beyond the typical retirement age for esports players, which often falls around 25. Now 29, Lee is one of the most recognizable names in competitive gaming. He has won the League of Legends World Championship five times (2013, 2015, 2016, 2023 and 2024), and secured a gold medal for South Korea in the esports LoL category at the 2022 Asian Games in Hangzhou. His career also includes two Mid-Season Invitational titles and 10 LCK championships. In recognition of his impact on the game, Riot Games, the developer and operator of League of Legends, last year named Lee the inaugural inductee into its newly established League of Legends Esports Hall of Legends.


Geek Vibes Nation
4 days ago
- Entertainment
- Geek Vibes Nation
GKIDS To Release The Second Season Of 'Arcane League Of Legends' On 4K UHD Blu-Ray This October
GKIDS, Anime Limited & Shout! Studios will release Arcane League of Legends: Season Two on 4K UHD Blu-Ray and Blu-Ray in a Limited Edition SteelBook on October 28, 2025. The series will also be released on Blu-Ray in a standard edition on that date, as well as a Limited-Run 4K UHD Collector's Edition on December 11, 2025. The release will include all nine episodes from the second season presented in glorious 4K resolution and mastered in Dolby Vision HDR. The series is set in the universe of the massively popular video game League of Legends, made by Riot Games and Fortiche Productions for Netflix. It is co-created by Christian Linke and Alex Yee, and follows the origins of iconic League champions Vi and Jinx, as they become caught in the power struggle between the utopian city of Piltover and the oppressed underground city of Zaun. The second and final season of Arcane returned to Netflix in November 2024 to rave reviews, garnering widespread praise for its striking animation, emotionally complicated characters, thrilling music, and overall production quality. It has been praised by critics as one of the best video game adaptations ever created. The series went on to win four primetime Emmy Awards, including Outstanding Animated Program, as well as nine Annie Awards, including Best Mature Animated Television Broadcast Production. Get more details below! Synopsis: The award-winning series based on the League of Legends universe reaches its epic conclusion in Arcane Season Two. Following Jinx's devastating attack on the Council, the conflict between utopian Piltover and underground Zaun escalates to all-out war. As both sides grapple with the new threat of the brutal empire of Noxus, further experimentation with the powerful yet volatile Hextech may spell disaster for them all. With the final season complete, Arcane stands as one of the most critically acclaimed animated series of all time. Riot Games and Fortiche Productions combine engrossing and prescient storytelling with artfully crafted visuals to set a new paradigm for the medium of animation. Please Note: The 4K UHD release of Arcane includes the series on the 4K UHD discs only—the included Blu-ray disc contains bonus features only. Bonus Features for UHD/Blu-ray Inside the Writer's Room: Reshuffling the Cards – A reflection on Act 1 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A reflection on Act 1 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. The Voices In My Head: Crafting the Performances – Voice Director Amanda Wyatt joins cast members Ella Purnell, Hailee Steinfeld, Katy Townsend, Kevin Alejandro, Mick Wingert, Reed Shannon, and Stewart Scudamore to discuss their process with character building in voice acting. Voice Director Amanda Wyatt joins cast members Ella Purnell, Hailee Steinfeld, Katy Townsend, Kevin Alejandro, Mick Wingert, Reed Shannon, and Stewart Scudamore to discuss their process with character building in voice acting. Artist Breakdown: Act 1 – Aurélien Ressencourt (2D FX Lead), Guillaume Degroote (2D FX Supervisor), Yann Leroy (Compositing Supervisor), Boris Cailly (Layout Artist), and Pauline Motard (Layout Supervisor). Aurélien Ressencourt (2D FX Lead), Guillaume Degroote (2D FX Supervisor), Yann Leroy (Compositing Supervisor), Boris Cailly (Layout Artist), and Pauline Motard (Layout Supervisor). Art Gallery – A collection of concept art for characters, props, and backgrounds that give an inside look into the creation of Arcane: League of Legends – Season 2. A collection of concept art for characters, props, and backgrounds that give an inside look into the creation of Arcane: League of Legends – Season 2. Inside the Writer's Room: Beauty and Tragedy – A reflection on Act 2 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A reflection on Act 2 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A Sonic Ballet – Alex Seaver (Executive Music Producer and Co-Composer), Alexander Temple (Co-Composer), and Sound Supervisors Brad Beaumont and Eliot Connors discuss the harmony between the composition of Arcane Season 2's score and sound design. Alex Seaver (Executive Music Producer and Co-Composer), Alexander Temple (Co-Composer), and Sound Supervisors Brad Beaumont and Eliot Connors discuss the harmony between the composition of Arcane Season 2's score and sound design. Artist Breakdown: Act 2 – Bart Maunoury (Co-Director), Pascal Charrue (Co-Director), and Arnaud Delord (Co-Director) Bart Maunoury (Co-Director), Pascal Charrue (Co-Director), and Arnaud Delord (Co-Director) Music Videos – Full music videos for 'Ma Meilleure Ennemie,' 'Blood, Sweat & Tears,' and 'Paint the Town Blue.' Full music videos for 'Ma Meilleure Ennemie,' 'Blood, Sweat & Tears,' and 'Paint the Town Blue.' Inside the Writer's Room: What Could've Been – A reflection on Act 3 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. A reflection on Act 3 with Arcane Showrunner and Co-Creator Christian Linke, Writer Amanda Overton, and Directors Pascal Charrue, Arnaud Delord, and Bart Maunoury. Artist Breakdown: Act 3 – Zhephing Xu (Storyboarder), Adam Bachiri (3D FX Supervisor), and Simon Magnan (3D Environment Artist) Zhephing Xu (Storyboarder), Adam Bachiri (3D FX Supervisor), and Simon Magnan (3D Environment Artist) Going Another Way – Creatives at Riot and Fortiche provide an expansive look at the creation of a unique episode: 'Pretend Like It's the First Time.' Creatives at Riot and Fortiche provide an expansive look at the creation of a unique episode: 'Pretend Like It's the First Time.' Storyboards – A collection of storyboards and animatics showing the early stages of some memorable moments from Season 2. Before we let you go, we have officially launched our merch store! Check out all of our amazing apparel when you click here and type in GVN15 at checkout for a 15% discount! Make sure to check out our podcasts each week including Geek Vibes Live, Top 10 with Tia, Wrestling Geeks Alliance and more! For major deals and money off on Amazon, make sure to use our affiliate link!


South China Morning Post
5 days ago
- Sport
- South China Morning Post
League of Legends world championship returns to China as mainland esports sector grows
China this year will again serve as host to the League of Legends World Championship , the esports industry's biggest tournament for a single title, raising hopes for another finals run by a mainland team. Advertisement The annual professional competition, also known as the Worlds, will kick off in Beijing from October 14 and then move to Shanghai for the quarter-final and semi-final rounds from October 28 to November 2, according to US video game developer and tournament organiser Riot Games, a subsidiary of Tencent Holdings The 2025 Worlds final will take place on November 9 in Chengdu , capital of southwestern Sichuan province. This year's competition will see 17 teams vie for prize money and the Summoner's Cup, the trophy awarded to the Worlds final winner. Edward Gaming, a professional esports team based in Shanghai, was the last Chinese group to hoist the Summoner's Cup when they won the 2021 Worlds in Reykjavik, the capital of Iceland Advertisement Holding the 2025 Worlds in China reflected the strides made on the mainland esports sector, which has become big business, as clubs financed by the country's young tycoons made an impact in the global arena.