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Lionsgate Sets Jason Statham Thriller ‘Mutiny' for January 2026 Release

Lionsgate Sets Jason Statham Thriller ‘Mutiny' for January 2026 Release

Yahoo20-02-2025

Lionsgate has set the release of 'Mutiny,' an upcoming action thriller starring and produced by Jason Statham, for January 9, 2026.
Directed by Jean-Francois Richet from a screenplay by Lindsay Michel and J.P. Davis, 'Mutiny' will see Statham play Cole Reed, a man who is left on the run when he is framed for the murder of his billionaire industrialist boss. As he tries to clear his name, he uncovers an international conspiracy.
Annabelle Wallis and Jason Wong also star in the film, with Statham producing alongside Marc Butan of MadRiver Pictures. Lionsgate is handling domestic distribution with Sky handling U.K. distribution.
'Mutiny' currently does not have any wide releases directly competing against it, though it will release a weekend after Universal/Blumhouse's 'Soulm8te,' a spinoff of the 2023 breakout horror hit 'M3GAN.'
Lionsgate found some modest success from the early January box office thanks to 'Den of Thieves: Pantera,' which grossed just under $36 million at the U.S. box office with a third installment in the Gerard Butler action series greenlit. The studio's next release is the inspirational film 'The Unbreakable Boy' starring Zachary Levi, which hits theaters this Friday.
The post Lionsgate Sets Jason Statham Thriller 'Mutiny' for January 2026 Release appeared first on TheWrap.

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Jason Constantine, Lionsgate Co-President, Dies at 55
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Jason Constantine, Lionsgate Co-President, Dies at 55

Respected Lionsgate executive Jason Constantine has died at age 55 after a long battle with cancer, the studio announced Thursday. The executive was a fixture on the festival circuit and a major player in the acquisitions space for years. He started his career more than 25 years ago at Trimark Pictures, the predecessor company of Lionsgate, where he served as director of acquisitions and rose through the ranks to become co-president of the Lionsgate motion picture group. More from The Hollywood Reporter 'John Wick' Boss Chad Stahelski Gets Candid About Franchise: "My Process Is F***ed" Steven Flynn, Former Gramercy Pictures and Focus Features Marketing Executive, Dies at 70 Joanne Gilbert, 'The Great Man' and 'High Cost of Loving' Actress, Dies at 92 He was an early champion of Saw and pushed for the studio to acquire the project after viewing the short film from then-unknown director James Wan and writer-star Leigh Whannell. The franchise has grossed more than $1 billion at the box office, as has the John Wick series, which came under Constantine's tenure. He also worked on The Expendables franchise; best picture winner Crash; Lee Daniels' Oscar-winning Precious, nominated for five Academy Awards and winner of two Oscars; and Rian Johnson's Knives Out, which was a sleeper hit at the box office. 'With his fearless spirit, creative energy and enduring talent relationships, Jason embodied the very best of our studio and our industry. His influence will continue to be felt in many of our most successful franchises,' Lionsgate said in a statement. 'His career was built around the principles that a great idea can come from anywhere, a box office triumph is meant to be shared by an entire team and our creative choices need to be bold and daring. We mourn the passing of a highly respected executive, a trusted partner and a cherished friend, and we extend our deepest condolences to his wife Kristin, his three children and his entire family.' Constantine was a native of California, earning his B.A. from Princeton University and his M.F.A in film production from Loyola Marymount University. He was a movie buff, known for an encyclopedic knowledge of facts and figures about films. His family asks that in lieu of flowers, mourners consider a donation to fund the brain cancer research of his neurosurgeons, Dr. Michael Lim at Stanford and Dr. Tim Cloughesy and Dr. Robert Chong at UCLA. He is survived by his wife, Kristin, and his sons, Lucas, Nicholas and Xander. Best of The Hollywood Reporter 13 of Tom Cruise's Most Jaw-Dropping Stunts Hollywood Stars Who Are One Award Away From an EGOT 'The Goonies' Cast, Then and Now

‘John Wick' Boss Chad Stahelski Gets Candid About Franchise: 'My Process Is F***ed'
‘John Wick' Boss Chad Stahelski Gets Candid About Franchise: 'My Process Is F***ed'

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‘John Wick' Boss Chad Stahelski Gets Candid About Franchise: 'My Process Is F***ed'

John Wick creator Chad Stahelski is attempting one of the trickiest pivots in Hollywood: Turn a series of hit movies with a dead hero into a broader franchise. His four John Wick films starring Keanu Reeves as a stoic ronin gunslinger have been a rousing success for studio Lionsgate. But his last effort, 2023's John Wick: Chapter 4, killed off its world-weary protagonist in a finale that felt perfectly fitting. After the film grossed nearly half a billion dollars, Lionsgate and Stahelski suddenly had a high-class problem: John Wick the franchise clearly has a lot more life left in it, while the John Wick character was seemingly six feet under. What to do? Lionsgate attempted (without Stahelski and Reeves) a Peacock spinoff TV limited series titled The Continental, which fell flat (Stahelski has thoughts about this). This week sees the release of the franchise's first spinoff movie, Ballerina, which stars Ana de Armas as an assassin in the world of John Wick (Reeves shows up briefly). There is also a recently released documentary going behind the scenes of making the films (Wick is Pain), a forthcoming John Wick prequel anime movie, a spinoff in the works starring Donnie Yen's fan-favorite blind assassin Caine and — possibly, perhaps certainly? — a John Wick: Chapter 5 (Stahelski has thoughts about all of this, as well). More from The Hollywood Reporter Jason Constantine, Lionsgate Co-President, Dies at 55 'From the World of John Wick: Ballerina' Review: Ana de Armas Slays in a Hard-Charging Spinoff That Makes for a Mindless Summer Treat Keanu Reeves Applauds Ana de Armas' "Joy for the Action" as She Joins 'John Wick' Universe A former stuntman, Stahelski rose through the ranks as a second unit director on action films (such as Captain America: Civil War) before he and then-partner David Leitch were given a shot at helming 2014's John Wick, which showcased their mesmerizing style of kinetic 'gun fu' action. Below, as part of The Hollywood Reporter's Titan interview series, Stahelski talks about all things Wick — and being a lone warrior fighting an endless line of studio suits. Last year, Lionsgate announced that you now have 'franchise oversight' over the world of John Wick. How much power does that actually entail? I don't know the answer. I promise you, James, I am pushing to find out. We seem to be doing something right, yet with every [movie], there is a bit of an argument. Now, I get it. Studios have to deal with a varying degree of talent and vision and some people fall short of doing what they say. Sometimes [studios are] told, 'You don't understand my vision' and it's a cop out for 'I have no idea what my vision is.' If I said to you, for John Wick 3: 'I'm not going to do anything that's worked before, I'm going to have a bunch of dogs that bite crotches, and I'm going to kill 186 people.' Are you going to give me $100 million for that? Well, I'd say you have to work on that pitch. But if I give you the script, believe me, it reads worse than that pitch sounds. But in my head it makes sense. It used to come down to me being a big enough asshole but, sometimes, the asshole route doesn't work. So now I'm a lot more patient. I go: 'Listen, this idea could go south, it's super weird, just give me two weeks with my stunt team and then watch a video.' Later they're like, 'Oh, that looks cool.' Then everybody takes credit for everything. But nobody thinks half our ideas are going to work. Leitch says in the documentary — a bit critically — that you 'get a lot of juice by blowing things up and putting them back together again.' Do you think that's still true? It's 100 percent true. My process is fucked. It's so not linear. I still get told how to write scripts. 'You can't do it that way.' Says who? The guys who suck? I had an argument today with somebody saying 'That's not how you put a set-piece together.' Who is telling you this? Everyone who has done it a certain way for 20 years. Because blowing it up and ripping it apart fucks with people's heads. I'm not trying to be an anarchist with logistics. But this is why there are fucking tropes. So many movies look the same because their process is the same. You have to ask 'Why?' 'Because they do X,Y, X.' Well, then fuck X, Y, Z. And we have done that in every department for five films now. It does frustrate people. The saga crossed the $1 billion mark after the release of . What does that milestone mean to you? We tried to be an audience member and not chase the dollar. Keanu and I did it a love letter to '70s action film and wuxia [Chinese martial arts] and Chambara [Japanese sword fighting] There are a lot of fans who like kung fu movies, Samurai films, Lee Marvin, Charles Bronson, Clint Eastwood and Sergio Leone. John Wick is a culmination of that. And because we've done okay financially with each one, it allowed us to increase the budget and keep doing more of the same — hopefully, in a better way, while expanding the mythology. Watching the documentary, I marveled at the studio notes on the first movie: They didn't want you to kill the dog or for Wick to execute the villain played by Alfie Allen, and they wanted the bad guys to have poisoned Wick's wife instead of her dying of natural causes. I always wonder when I hear stories like this: After the movie is a hit, does anybody say, 'We were wrong about literally all those things'? That happened once. On John Wick 2, there was disagreement with someone very high up in the studio over John Wick doing euthanasia-assist to a character called Gianna (Claudia Gerini). It was, 'Oh my God, we can't have John Wick just kill her!' We're not killing her. She had already slit her wrists and John Wick offers a way out that's more honorable. They wanted two versions. We came out of the test screening and the audience was way more on board with what's in the final film. The executive didn't miss a beat, they just went, 'You were right, I was wrong.' To their credit. It was pretty cool. But no one gets this: Even if you do a bake-off with two versions in test screenings, you would need the same audience to watch both versions to compare them, because audiences are different. But that never happens. I think you can learn a lot from test screenings, but I don't think you can make choices based on them without showing the audience everything. You weren't really involved with TV series. Were there any creative lessons to be learned from that in terms of how to expand this universe? Keanu and I were — I wouldn't say sidelined, but our opinion was heard and not really noted. [The studio] tried to convince me they knew what they were doing. A group of individuals thought they had the magic sauce. But if you take out Basil Iwanyk's producing intuitiveness, if you take out Keanu's way of delivering quirky dialogue and if you take out all the visuals I have in my head from Wong Kar-wai, anime, Leone, Bernardo Bertolucci or Andrei Tarkovsky … then it's not the same thing. They thought this was as easy as using anamorphic lenses, do a kooky hotel, put in weird dialogue, and insert crime drama. If you saw our process, you'd be like, 'You're telling me this billion dollar franchise does it this way?' I'm scouting my next film in London and we saw a cool location yesterday which totally changed the second act. We rewrote the whole thing. I find great cast members and rewrite their parts constantly. That's what makes [the movies] so good and organic — we're constantly upgrading. But the studio likes to know what they're getting for their buck and want to lock a script for budget reasons. While we're saying, 'Just write the check, we'll see you at the finish line.' You had the premiere of (which just gave ) Tuesday night. How did that go? It seemed to go pretty good. English audiences don't laugh much. Everybody seemed to really enjoy it … We were very fortunate to find Ana de Armas and the enthusiasm and punch she has. There's got to be a love if you're coming into our franchise. Sometimes I'll call the agencies and ask, 'Who loves John Wick?' Norman Reedus bumped into Keanu one day and said, 'Hey man, I love the Wicks' [and was cast in Ballerina]. Every cast member we've got has been a fan of the previous films. They come to work and it's a different vibe because they understand the world. Do you ever lay awake at night and worry that the world of only works with John Wick? Because that's a scary question, right? Keanu and I actually just talked about this. Look, it's always tricky. I think the world can be supported as long as you don't go crazy and carpet bomb. What we're doing now are stories we really want to tell that feel organic. You've seen Alice in Wonderland. Now what about the Rabbit? What about the Cheshire Cat? Also, sometimes in your own franchise, you get so far up your own ass with the mythology that by the 10th movie you don't know what's going on. I don't ever want to get that way with Wick. I want each one to be able to stand alone. Was Keanu always supposed to appear in ? That wasn't in the original script. To be honest, I was kind of against it. But I do see the benefit and we wanted to help out [director Len Wiseman]. We had just opened John Wick 4 and it was huge. He couldn't go back to the model of the first John Wick and do a little $18 million indie thing and try to build it up. In order to stay in the same game, you got to give him a fighting chance. And the easiest way to transfer that over — at least, from the studio point of view — was have Wick in Ballerina in a special timeline. Does he appear in ? The Donny Yen spinoff doesn't have the John Wick character. It's got Donny Yen and it's an ode to kung fu movies. If John Wick 1 was about Charles Bronson and Lee Marvin, this is about Chow Yun-fat, John Woo and Wong Kar-wai. So I think that one is a little easier to get it across to audiences because it's in a sub-genre of what we love. The documentary shows the incredible amount of training Keanu undertakes, and his punishment seems to ramp up higher for each movie. He's now 60. If you do another with him, there has to be a limit to how hard you can push this guy, right? Because at a certain point, things break. What do you do if you're a world-class sprinter in your twenties and you don't run so fast at 30? You start doing marathons — because marathon runners hit their prime in their mid-to-late thirties. You got to deal with the turns. For the first John Wick, Keanu had a really bad knee injury and he couldn't punch and kick. So we came up with the Jiujitsu and gun-fu. We're not going to lower the bar. We're just going to move the bar to something we haven't done before. You've said that won't renege on the ending of , that John Wick will still have died. Has that evolved? The last time we spoke last year, you were trying to crack it. I'm not going to lie to you, it's a bit of a conundrum. Me and Mike Finch — the writer on 4 who's also writing 5 — we've got a pretty good story that I think is cool. Once we have a 50-page book, and if we're feeling it, we'll sit with Keanu and shape this thing. Look, everybody seems to want it. It's a matter of whether we crack it. We're actively working on it. It's just … is it going to be satisfying? Is a prequel possible? Because the anime movie is a prequel, I assume this wouldn't be. Keanu and I are not interested in going backwards. With the anime, you don't have to de-age, you don't have explain weird stuff, you don't have to add a backstory. You accept anime in its own language without explanations. Anime just goes pop. I know you've heard this before. But ended so well that there is a certain amount of … like there's this feeling that nothing popular is allowed to end anymore. I'm with you, man. Keanu and I have discussed this many times and feel the same way. We finished 3 and thought that was going to be the last one. Look, we never expected to end John Wick. I just hate cheesy endings. I hate happy endings. Over a long enough timeline, everything's a fucking tragedy. If you kill 86 people, you don't get away. So when we got to 4, we wanted to have something that had a lot of fate and consequence. The ending was going to be a cliffhanger. Then we were sitting in Japan [during the filming of 4] going, 'We didn't stick the landing.' [Our original ending] kind of sucked. 'Fuck, we got to finish this, right?' So I was really happy with the way 4 ended. It was Keanu and I saying, 'Thank you, it's been awesome, but it is time to go.' I didn't want to overstay our welcome. If we go down the road of John Wick 5 and build this story and decide this isn't right, there are probably going to be 10 other things we'll discover that we'll use for other things. It's a great creative exercise. It's being in the room riffing with people we love. That's nothing but wins. So it's not a lock that will exist? The studio would very much will it into existence, I'm sure, at some point. Look, they've been great and they've asked us to really try and we have a really good couple of ideas and we're going to try. What are the biggest mistakes action movies seem to be making when you see other films? Please make sure you print this: This is only my opinion and my opinion is no better or worse than anybody else's. Some things I think don't work might work for some people. It's the execution. Like with Die Hard. There's not a lot of action, the whole thing takes place on three floors of a building, but John McClane is a great character. When he runs through the glass barefoot, I'm fucking in — that's what you have to do. I could do the exact same choreography that's in John Wick, but if you didn't love Keanu Reeves as John Wick, we wouldn't be talking right now. There are better athletes than Jackie Chan— But we love Jackie Chan. You fucking love him! For the longest time, [the industry consensus] was, 'It's not about the action, it's about the story.' That's not true. And then there was, 'It's not about stories, it's about the action.' That's not true! You have to conceive the whole thing together. So biggest problem with action movies is people think they're making two separate movies. The story doesn't stop just because there's punching and kicking. In some of the superhero stuff, when a second unit guy is doing half the movie, everything looks different during the action. Even the coloring and editing is different. [The film] never feels aligned. So if you don't want to shoot your own action, then don't do the movie. Whether it's Steven Spielberg or Christopher Nolan or Guy Ritchie or the Wachowskis, they all shoot their own action. You mentioned how with a different actor wouldn't work. In the documentary, you first offer Jason Statham the style for his movie . Did Jason ever circle back and go, 'I should have done that'? So I want to straighten that up. We showed it to Jason and he thought it was cool as shit and wanted to do it. I'm the one who shut it down because it didn't fit Jason's character. With gun-fu, to do even a small sequence, he would have had to kill 20 people. Safe only has like four real bad guys; most of the guys are just guards showing up for work like the Red Shirts in Star Trek. We didn't want Jason's character to be a mass murderer. You talk about studio notes you didn't do. Was there any note that you did that you regret? Yeah. On one particular John Wick, I had a shit fight over literally three minutes. Most studios, and even critics, have this weird thing about run times. Do you really give a fuck how long a movie is? The real question is: Are you bored? I have sat through a 90-minute movie that felt like four hours, and I had watched Lawrence of Arabia or Seven Samurai and it felt like two hours even though they're four. No one bitched and moaned about Return of the King and Peter Jackson's cut is four hours, so fuck off. They'll say, 'There's metadata that says people get bored with anything over two hours and 20 minutes.' No one's going to come out of a movie going, 'That movie is fucking great, but it should have been a nice 2:36.' So when they said, 'You've got to cut three minutes,' I looked at them like, 'The audience gave it a 90 in a test score!' They may be running the studio and great at financing, but I've made four movies that have grossed over a billion dollars. I'm like, 'If the movie sucks, I'm willing to listen to anything. But if people love the movie, then who fucking cares?' I'm sure there are times where you're like: 'How many hit movies do I need to make — in a row, with each grossing more than the last — in order for you to trust me?' We know it's not four! I know that. I don't have plans on sucking on the next one. But if I get past five, we can have this conversation again. Best of The Hollywood Reporter 13 of Tom Cruise's Most Jaw-Dropping Stunts Hollywood Stars Who Are One Award Away From an EGOT 'The Goonies' Cast, Then and Now

‘Ballerina' Director Len Wiseman Talks Scrapped ‘John Wick 3' Connections and the Truth About Additional Photography
‘Ballerina' Director Len Wiseman Talks Scrapped ‘John Wick 3' Connections and the Truth About Additional Photography

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‘Ballerina' Director Len Wiseman Talks Scrapped ‘John Wick 3' Connections and the Truth About Additional Photography

On the 2006 set of Live Free or Die Hard, Len Wiseman directed the demise of an uncredited FBI agent played by then-stuntman Chad Stahelski. 13 years later, Wiseman met Stahelski for dinner so he could pitch the stunty turned John Wick co-creator his take on the franchise's first sidequel known as Ballerina. After sharing a meal together, Stahelski, who's now helmed four chapters involving Keanu Reeves' taciturn assassin, quickly endorsed Wiseman's hiring to Lionsgate and producing partner, Thunder Road. The John Wick brain trust ultimately made the right call, as Wiseman's actioner starring Ana de Armas now boasts his strongest reviews since Die Hard 4, including a rave from The Hollywood Reporter. He also received a kind word from one Tom Cruise after the star gushed about the film on a Mission: Impossible — The Final Reckoning red carpet. More from The Hollywood Reporter 'John Wick' Boss Chad Stahelski Gets Candid About Franchise: "My Process Is F***ed" 'From the World of John Wick: Ballerina' Review: Ana de Armas Slays in a Hard-Charging Spinoff That Makes for a Mindless Summer Treat Keanu Reeves Applauds Ana de Armas' "Joy for the Action" as She Joins 'John Wick' Universe 'It was wonderful. He reached out to me as well, and he's very kind. I love his energy of supporting other people's work. I think we need more of that, quite honestly,' Wiseman tells THR in support of Ballerina's June 6 theatrical release. In October 2024, THR spoke to Stahelski for the 10th anniversary of John Wick (2014) before he eventually addressed the online chatter surrounding Ballerina's rumored creative overhaul. The franchise shepherd was well aware and visibly annoyed by the Internet's claims that he conducted several months of 'reshoots,' ultimately rejecting such notions by detailing the two weeks' worth of additional photography he oversaw with Wiseman. He noted that Wiseman's film did not have anywhere near the time or money of the recent John Wick films, and that he ran out of runway (and proper weather) to capture the entirety of Shay Hatten's script. (Hatten wrote the original Ballerina script on spec before it was purchased by Lionsgate and retrofitted for the Wick world.) Wiseman is now raising the same points about resources, something the studio was willing to furnish upon seeing an early version of Ballerina and knowing that they were on the right track. Understandably, the online narrative bothered the director as well. '[Chad and I] were both frustrated about it. It's a really frustrating thing [to hear such claims], and it happens more today than it did back in the day. There was additional shooting because the studio loved the movie,' Wiseman clarifies. 'We had to take out some scenes from the script originally because we just didn't have the resources or the schedule. So it was an exciting opportunity to go back and add more to the film. But when the press hears about that and the reports become whatever they are, it always has a negative connotation.' One particular sequence that was scripted but never filmed during principal photography due to budget limitations is the extended opening in which young Eve Macarro (Victoria Comte) has to bear witness to her father's death at the hands of the Chancellor (Gabriel Byrne) and his cult that serves as the collective villain of the story. Essentially, Eve needed her visible source of vengeance à la John Wick's murder of John's cherished puppy, Daisy, which was a posthumous gift from his late wife. 'It was in the script, but we just didn't have the time and the schedule and everything needed to do that,' Wiseman says. 'So that was one of the scenes that we went back to do, and I was absolutely thrilled that the studio was so supportive of us going back to get what we wanted.' The newly orphaned Eve is then mysteriously recruited by franchise mainstay Winston Scott (Ian McShane), the owner of New York City's assassin hotel, The Continental. He introduces Eve to Anjelica Huston's the Director, who reprises her role from John Wick: Chapter 3 – Parabellum. Fueled by pain, Eve decides to join the Director's crime syndicate, Ruska Roma, that doubles as a New York City ballet company. John Wick himself was also raised by the Director, and after a 12-year time jump, grown-up Eve encounters the man they call the 'Baba Yaga' during his desperate return home in Chapter 3. Wiseman went to great lengths to not only extend existing Chapter 3 moments, but also create new scenes from Eve's point of view during that timeline. With the movie taking place in between the third and fourth chapters of the series, Eve's revenge tale once considered even more potential story beats that would run parallel to Chapter 3. 'As a fan, there were potential moments that I was really excited to work into the movie. In the scene where Eve first arrives at the Continental, you'd see a bunch of motorcycles speeding in the background of the city on the bridge,' Wiseman recalls. 'That would've been cool for anyone who's really paying attention to detail. 'There's the samurai and John on motorcycles [from Chapter 3].'' Ballerina also once ended with Eve checking into the Continental, and Wiseman's one-time wish was to then conclude the film on another angle from Chapter 3. 'Right after Eve checks into the Continental, she'd go up to her room, and we'd see a view of the hotel to where we think the movie is ending,' Wiseman shares. 'Then we'd hear a screech, and the camera pans down just in time to catch two motorcycles [John and Mark Dacascos' Zero] crashing at the base of the Continental.' Below, during a recent conversation with THR, Wiseman also discusses the other franchise characters that were briefly considered for returns, before explaining why his design of the grenade snowball fight is especially meaningful to him. *** Tom Cruise paid quite a compliment. That must've been a welcome message to receive during your press tour. It was wonderful, yeah. He reached out to me as well, and he's very kind. I love his energy of supporting other people's work. 'Let's go back to the movies!' I think we need more of that, quite honestly. My positive, and equally impactful, reaction to the film came out amid this commotion over the embargo language, and so I went back and checked what I was originally sent. And the messaging that I received didn't have the wording that raised eyebrows. It was standard 'spoiler-free social reaction' language. Anyway, were you pretty frustrated by that miscommunication? Yeah, of course. I've been so busy with the premieres that I don't really even know much about it. I know [the miscommunication] was on [publicity's] part. The other thing I knew is that they're really not wanting to give away spoilers of any kind. There's quite a few mysteries and such, but I can't even really speak to it because I don't actually know. The road to began with . co-creator Chad Stahelski worked for you on that set? Yeah, Chad got killed [as an uncredited FBI agent and credited stuntman]. He pops up in there with a friend of mine [Brad Martin] that I grew up with; Brad was also working with that team as stunt coordinator. We shot that Baltimore sequence, and it was supposed to be the first action scene when Timothy Olyphant's character does an onslaught on McLane [Bruce Willis] and Farrell [Justin Long]. Chad and Brad are the two FBI guys that have a firefight with the helicopter gunman. So Chad's got a glorious death scene, and we've known each other for quite a long time just by coming up in the business together. You've made action films in the 2000s, 2010s and the 2020s, so you've seen trends come and go. Now that you've worked inside it, do you fully understand why the Wickian brand of action has set the bar the last 11 years? When you really can see that it's your actor doing the action, there's truly a different kind of feeling. A lot of people talk about the longer takes, and then there are longer takes that add stitches to make them even longer. Personally, that feels more like the director showing off his long take, as opposed to the longer takes in Wick that I'm a fan of. You don't give the audience a second to take a breath, and it becomes more of an investment, especially if it's actor-driven action. [Writer's Note: In two of our previous chats, Stahelski has also railed against stitched oners.] So there's many reasons why I think John Wick set the bar in terms of choreography, but its very specific tone of action is really important too. You never want to laugh in the face of the character action that's happening because then the stakes are gone. It could be a really fun sequence and tone, but if the action doesn't have stakes and danger to it — and the characters are cracking jokes within the danger — as an audience member, you go, 'If you're not going to be afraid, then I'm not going to be afraid for you.' So there's many levels, but if I had to really boil it down, it's actor-based action that's really had an impact. That's what Keanu and Chad together brought to it. There's something about staying in the shot with the actor. There's a difference between watching a cool action scene and watching a cool action scene and going, 'Holy shit, that's him,' or, 'That's her.' It gives you a different kind of reaction. Did essentially serve as Ana de Armas' audition for Eve Macarro? No, not at all, but that sequence was absolutely fantastic. I would love to see that character show up again; it was just too brief. We had already gotten involved with Ana. I had Ana in mind for quite a while before that. I went and saw a private screening of No Time to Die, and that confirmed her casting even more. So I was excited when I saw that cool moment, but she was already involved in the whole process. takes place between the third and fourth films. You revisit the events of, using a Rashomon-type approach to show Eve's point of view on John's return to Ruska Roma. How challenging was it to expand and maintain continuity? It was definitely a challenge and an excitement. I love a challenge. It gives me fuel to be creative. So I had a really fun time taking a different perspective on certain elements of Chapter 3, and I was really into it. Early on, the moment that I thought would resonate and people would remember is when John comes to meet the Director [Anjelica Huston]. We're now looking at it from Eve's point of view before he mentions, 'It wasn't just a puppy.' It took a lot of time to recreate the sets exactly. I wanted to really recreate those moments from a different perspective so that we weren't just using footage from the existing film. I watched the scene again for the timing and spacing, and there's a little detail when John and the Director walk down the stairs. John looked [to his left] in that moment where they stop on the stairs, and so there was space to add a piece where he looks up slightly and sees Eve. And so we got to see that moment from her side. I love that stuff. I've done sequels and remakes, and Ballerina just doesn't feel that way. In fact, I actually think the word spinoff is misleading for this. John meets Eve before she goes on to complete her first contract, and then you jump ahead two months. Does that mean John returns to the movie Winston (Ian McShane) shot him off the roof at the end of ? Yes. So it's after he's recovered a little bit? I just want to get the timeline right. Yes. Did Keanu's days on set have the same electricity that his mythical boogeyman character has in the story? He really does have that effect. It's such a contradiction too because he's one of the nicest, most generous — forget actors — humans that we have. So there is a reverence when he walks on set in the suit. He is John Wick, even when he's just walking around on set. It's similar to when Harrison Ford puts on the hat and carries the whip. It's pretty awesome, and it gives you chills. Did Keanu have you trim his dialogue at all? He tends to have a 'less is more' mindset with Wick. He did! He's very collaborative. I had a really great experience getting into his head about the character. We got together at the hotel before shooting, and we essentially did that. He absolutely is the guy who is like, 'I don't need to say that. What if I don't say this, and I just do it with a look?' So, yeah, there was a culling of dialogue. Daniel Bernhardt plays a 'Scarred Eye Assassin,' and I bring this up because he played a notable character who John Wick killed in the first movie. Is the scar meant to imply that his original character survived? Or is the scar supposed to signal that he's an entirely new character? [Note: Bernhardt also did stunt work on the second and third films. Fans spotted someone in that resembles him, but it's still uncredited and unconfirmed.] We had a lot of talks about how much we should cover Bernhardt's face. It's an ambiguous, fun gag as to what people make of him. But in the scope of my story, I'm treating him as a different character. At the same time, I wanted people to recognize him. Rooney (Unity Phelan) was the first ballerina we met at Ruska Roma in . Was there ever a discussion about bringing her back? Or would that have been too confusing in the middle of Eve's own introduction? [Note: Rooney is the name of the main character in Shay Hatten's original script, before it was retrofitted for the Wick franchise.] There absolutely was very early on, but you're exactly right. I thought it would cause confusion. She's the one highlighted ballerina character that we see in Chapter 3, and it just would have caused a hiccup of clarity. It was bittersweet to see Lance Reddick's Charon one final time. Knowing that this was the last of Lance's footage, did you repurpose or recontextualize anything just so you could use it all? Honestly, no. Everything that we did is very important to the film. Everything that we shot is in there, and it's in there for the story and the movie. I'm so happy that I got the chance to actually work with him and have him in this film. Lance would say this, but there aren't really any good guys in the Wick universe. It's a universe of all bad guys in a sense, but I do believe that Lance's character, Charon, is the heart and soul of the series. I love that you perpetuated the running gag involving the Continental. Every movie introduces a new room or wing that we didn't know was there previously, and the dimensions never align with the exterior of the building. (Laughs.) I remember talking to Chad about it. He showed me the production designer's side view of all the Continental's levels and what could be underground. But they decided to just keep it as a running gag, like you said. If you look at that building, it's the tallest, skinniest structure. This is a weird reference, but it's like The Man with Two Brains. Steve Martin walks into that small condo door only to see a castle interior, and he's like, 'From the outside, it does not look this roomy.' (Laughs.) So it's almost like you enter a door, and you cross over into this slightly heightened world with all these rooms. So I think it'll continue to grow now that it's been destroyed. You'll find more of the underground sections of it. I spoke to Chad for the 10th anniversary of , and we eventually discussed 's additional photography. He quickly expressed a bit of frustration that the 'couple of weeks' of extra shooting that you guys did was so blown out of proportion. Ultimately, are you just glad that the studio backed the movie to such a degree that you could add more firepower to it? A hundred percent. We were both frustrated about it. It's a really frustrating thing [to hear such claims], and it happens more today than it did back in the day. There was additional shooting because the studio loved the movie. We had to take out some scenes from the script originally because we just didn't have the resources or the schedule. [Lionsgate] then really believed in the [early cut of the] movie after we put it together, so it was an exciting opportunity to go back and add more to the film. But when the press hears about that and the reports become whatever they are, it always has a negative connotation. But I'm just so glad that we were able to go back. For instance, it was really important to me that we showed Ana's character as a little girl, and we didn't have that opening before [additional photography]. It was in the script, but we just didn't have the time and the schedule and everything needed to do that. So that was one of the scenes that we went back to do, and I was absolutely thrilled that the studio was so supportive of us going back to get what we wanted. [Note: Wiseman has noted elsewhere that Reeves was not involved in additional photography.] To name a few, the grenade fight, the car crash in the alleyway and the flamethrower sequences are so impressive. Thank you. What are your individual highlights from each? I love all their different stories. The grenade sequence means a lot because it was the first action sequence that I wrote up a while ago. (Laughs.) When we were developing the script from stage one, I asked, 'What if there was a snowball fight with grenades? What would that be like?' The process of shooting it was a fun one to design. There were a lot of trap doors for our stunt players to go through before the pyrotechnics went off, and that allowed us to stay in the one shot with Ana. So it was just something that I had not seen before. There's only so many weapons available to create an action sequence, and having an actual gunfight with flamethrowers has never been seen on-screen. If you're pitching an action sequence to a studio and you want to put together a rip reel or an example for them to watch, it's a good thing when you can't find examples or references. That's when you know you're onto something unique. I know there's some VFX involved, but I just don't understand how you can execute the flamethrower fight without burning the set down and inflicting third-degree burns on the entire cast and crew. We worked with the best stunt team around in 87eleven, so it was a really safe set. And there were very limited visual effects. It's essentially a practical sequence despite some enhancements. So it was controlled, but it absolutely was dangerous, especially being inside with both of those flamethrowers going off at the same time. I've done action sequences with helicopters, and helicopters at close range are terrifying on set. They sound terrifying. If you get on a helicopter, it feels dangerous, especially when it's doing stunts that are coming in low to your cameras and everything. The flamethrowers have that same effect, and I've never utilized a weapon that had that much of a dangerous vibe about it. But it's unlike anything that I've seen, and that's the goal of every sequence. [Note: The following section contains very mild spoilers, primarily who did not appear and what did not happen in .] The movie ends with the audience wanting to know what's next for Eve. Do you know what's next for her? In fantasy-type thinking, yes, but I really just concentrated on this film. I wanted this film to be the best that it could possibly be, but it's hard not to wonder. Often, when I am asked that, I'll say, 'No, I want to wait and see what happens.' And that's true to a point, but when you're developing something and you get so immersed in a character, you have to build out what their story is before and after the movie you're making. That's how you really understand the character, so that's always on my mind. The movie ends a bit ambiguously on purpose. Who's putting the contract out on her? I'd like to hear theories about where it goes. I definitely have my theory. I would love it if it were to continue, and I think it would surprise people where we would go with it. So we're just waiting for what the reaction is to this one, but yes, I totally have fantasy plans about where Eve would go. So no one ever said, 'Hey, tee this ending up for to pick up where you left off'? No, not at all. There's a cool scene at a table where Eve has to assemble and fire a weapon before someone else does. Was there ever a draft that had her on the other side of that table? Oh, interesting. No. That's where I thought the movie was heading. She'd be forced to come back to Ruska Roma and sit on the other side. When the other character says to Eve, 'I'm you in ten fucking years,' let's see what happens in ten fucking years. (Laughs.) Eve is still going on her path, and it's a brutal world. We see a darker side to the Director's character in this one, and the rules are in place for a good reason. They abide by their code and their rules, and even if you're a surrogate mother role like the Director, you have to protect your tribe. I remember talking to Anjelica about putting a darker slant on her character, and her eyes lit up. Did you consider any other franchise cameos? Laurence Fishburne's Bowery King was discussed early on as we were fine tuning the timeline, and then there was a discussion about Caine [Donnie Yen] at one point. It's really finding what fits the story best. Ruska Roma was our base, so it allowed us different windows of crossing over into the parallel timeline. But there weren't just characters considered. As a fan, there were potential moments that I was really excited to work into the movie. In the scene where Eve first arrives at the Continental, you'd see a bunch of motorcycles speeding in the background of the city on the bridge. You always have to make the timeline work, but that would've been cool for anyone who's really paying attention to detail. 'There's the samurai and John on motorcycles [from Chapter 3].' That would've been cool. Yeah, at one point, before the timeline became exactly what it is, there was another idea that I liked at the end. Right after Eve talks to Winston and checks into the Continental, she'd go up to her room, and we'd see a view of the hotel to where we think the movie is ending. Then we'd hear a screech, and the camera pans down just in time to catch two motorcycles [John and Mark Dacascos' Zero] crashing at the base of the Continental. Fucking cool, right? You should add those details to your special edition of in ten years. I know! I love stuff like that. Some people might go, 'What's going on?' But for the people who are in on it, they'd be like, 'That's just cool.'***Ballerina is now playing in movie theaters nationwide. Best of The Hollywood Reporter 13 of Tom Cruise's Most Jaw-Dropping Stunts Hollywood Stars Who Are One Award Away From an EGOT 'The Goonies' Cast, Then and Now

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