logo
Sony dismisses Switch 2 because PS5 is a 'great experience on big screens'

Sony dismisses Switch 2 because PS5 is a 'great experience on big screens'

Metro17 hours ago

Despite the Nintendo Switch 2's increase in power, Sony bosses believe the PS5 still provides a 'unique offering' to players.
The Switch 2 has achieved record-breaking sales following its launch last week, but it seems Sony isn't phased by the console's appearance on the market.
While the original Switch was far behind the Xbox Series X and PlayStation 5 in terms of power, the Switch 2 has closed the gap – with the console now running third-party titles like Cyberpunk 2077 to a level comparable to a PlayStation 4 and an Xbox Series S.
The Switch 2 is still behind the PlayStation 5 and Xbox Series X in the graphical arms race, but coupled with its greater third party support, when compared to the original Switch, there's a stronger chance Nintendo's new console could eat into the PlayStation userbase.
This is especially true when you consider many PlayStation players are still playing on last gen hardware. According to a new Sony presentation, there are 124 million monthly active users across PlayStation consoles, and only now, five years after the console launched, has the PlayStation 5 taken the lion's share – with the split last year being 50/50.
There are no specific numbers of PlayStation 4 players now, but based on a graph shown in the presentation, it equates to around a third.
Concerns around the Switch 2 were raised during an accompanying Q&A, where Sony Interactive Entertainment president and CEO Hideaki Nishino answered questions from Sony investors.
Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning.
'We closely monitor the overall gaming industry, including the actions of other market participants,' Nishino said. 'Additionally, catalysts in the market are great for the industry as a whole, as they invigorate the excitement and demand more broadly. So it's great to have people launching new things.
'However, as I mentioned previously, we have a differentiated strategy. PlayStation 5 is designed for an immersive gaming experience, and this includes the innovative DualSense controller features as well. We believe PS5-level performance is required to achieve a great experience on big screens. And in this way, we have provided a unique offering for players and creators in this current console generation.'
Along with the 'big screen' experience, Sony is hoping the PlayStation 5 will remain the 'best place to play' games as more publishers go multi-platform.
He added: 'However, publisher strategies are increasingly shifting towards being multi-platform, so more platforms can run the same game, which is great from a creator's perspective. Among those platforms, our mission is that we will continue to be the best place to play and publish.
'As such, we have empowered our creators to leverage our offering and services to create amazing, unique experiences for players with high engagement and great monetization opportunities.
'We have done this consistently as the industry and competitive dynamics have evolved. And of course, PlayStation Studios, our franchises, have a special role in showcasing the PlayStation experience and then strengthening the player's vision with us.'
In the same Q&A, Nishino was asked if Sony is concerned about Nintendo's appeal to the younger generation, and if that could have a negative impact if these younger players don't 'graduate' to PlayStation consoles.
'The PlayStation brand has resonated with a wide range of players over three decades now,' Nishino replied. 'And the number of users engaged on the platform continues to grow. By supporting such a large number of creators, we're able to provide the largest range of content available, catering to all demographics, geographics, and playstyles, etc.
'So we believe that by constantly investing in player's relationship with the brand, and our relationship with creators, we will ensure we stay close to all player's hearts through their lifetime.'
Additionally, Hermen Hulst, the CEO of PlayStation Studios, pointed towards titles like Spider-Man, Astro Bot, and Horizon as examples of games with broad appeal, along with their efforts to bring 'franchises to new formats', citing film, TV, and anime.
However, the original Switch has outsold both the PlayStation 4 and 5, and while the Switch 2's overall success may be limited by its higher price, compared to the Switch 1, its superior power may end up being even more of a danger to Sony's business.
Nintendo wasn't the only rival brought up during the presentation. Nishino was also asked about Xbox's pivot in strategy away from just home consoles, and whether this is a positive or a negative for PlayStation. More Trending
'So I think competition in the business is healthy and it pushes us to innovate,' Nishino replied. 'There are multiple participants who together drive the overall gaming industry, and while there are new engagement models being explored, we ultimately think this is a good thing.
'However, as I mentioned earlier, we are confident and committed on our current strategy. There isn't an urgent need for us to pivot, but we will continue to monitor play patterns, and invest appropriately as required.'
While Sony is likely unperturbed by Microsoft's shift, the Switch 2's impact could pose a significant threat down the line – especially as Sony will likely have a difficult task in convincing players to migrate to the inevitable PlayStation 6.
Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter.
To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here.
For more stories like this, check our Gaming page.
MORE: Cyberpunk 2077: Ultimate Edition Switch 2 review – next gen gaming
MORE: Where to buy the Nintendo Switch 2 in the UK right now
MORE: Yakuza 0 Director's Cut review – Kiryu on the Nintendo Switch 2

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

The 10 best Nintendo Switch 2 games to play right now
The 10 best Nintendo Switch 2 games to play right now

Daily Mirror

time28 minutes ago

  • Daily Mirror

The 10 best Nintendo Switch 2 games to play right now

If you're unsure about which Nintendo Switch 2 launch games to play first on your shiny new hybrid console, these are the top titles judging by what we've played so far. A comprehensive rundown of all the Nintendo Switch 2 launch games we would recommend you check out first. It's been just over a week since the Nintendo Switch 2 launched to the masses, and despite the improvements in hardware capability and increased ease of use, it'd be fair to say that the new console's launch lineup isn't exactly expansive. That said, this doesn't mean there aren't plenty of new(ish) titles or native revamps of existing titles currently available to play on Nintendo Switch 2 – in fact, some of the titles available act as the definitive version. We've not been able to stop putting the console through its paces and so have put together a top 10 list of best Nintendo Switch 2 games you can play right now. ‌ From super stylised futuristic racers that do well to make your high-speed fantasies come true to an underrated tower defence/real-time action hybrid set to reward your strategic chops, the following is a list of Nintendo Switch 2 games that prove there's a bright future for Nintendo 's sequel console. Here's the 10 best native Nintendo Switch 2 we'd recommend you check out! ‌ Cyberpunk 2077: Ultimate Edition A game infamous for not being able to run on PS4 and Xbox One at launch, CD Projekt RED previously did great work with its 'impossible' port of The Witcher 3: Wild Hunt for the original Nintendo Switch. That's why it's not surprising to see a fairly decent – and totally playable – rendition of Cyberpunk 2077 come to Nintendo Switch 2 on day one. Though not the most graphically impressive version, Night City as a location still appears beautiful when played in either docked mode or in handheld on the Switch 2's impressive LCD screen. Better yet, this version also includes the fantastic Phantom Liberty DLC, making Cyberpunk 2077 the full package on Nintendo Switch 2. You can check out our Cyberpunk 2077 performance test on Nintendo Switch 2 over on our YouTube channel for a more in-depth look. Yakuza 0: Director's Cut Yes, this is an enhanced version of a 10-year-old game, but Yakuza 0 also just so happens to be one of the best entries in the long-running series, and coincidentally the best way to jump on board. Being a prequel that documents the early escapades of Kiryu and Majima within an 80s version of Kamurocho, this new Director's Cut is exclusive to Nintendo Switch 2 (for the time being) and introduces a tonne of improvements such as additional story content and the new Red Light Raid multiplayer mode. Even without these enhancements, though, seeing Yakuza 0's melodramatic events and arcade-centric antics run at 60fps on Switch 2 in handheld mode feels like a dream. This is easily now the definitive version. Survival Kids More than just the obligatory children's game to go in tandem with a new console's launch, Survival Kids is a cheery and wholesome co-op adventure that also serves as a great entry point to the survival/crafting genre. Shifting giant logs, chopping wood, and using neat makeshift gadgets with friends is a recipe for calm and chaos in equal measure, it turns out, though it's also a routine that whips along breezily thanks to each of the game's bite-sized island levels. It won't change your life but if you're a player wanting to enjoy wholesome crafting with the family, Survival Kids delivers. Street Fighter 6 It used to be the case that if you were a fighting game on Nintendo Switch not called Super Smash Bros Ultimate, you were forever maligned by genre fans as the worst ways to play – compared to other consoles. Capcom, however, has clearly relished the challenged to bring the latest entry in its beloved Street Fighter series to Nintendo's hybrid successor, and the result is a surprisingly complete and smooth-feeling way to throw down with the likes of Ryu, M. Bison, and others. It helps that Street Fighter 6 's awesome campaign mode returns in full force, supplementing arguably the best 3D fighting game currently available to compete in. Mario Kart World ‌ The first original Mario Kart entry in over 10 years doesn't quite manage to cross the finish line with flying colours, yet it's still a great way to break in your Nintendo Switch 2 at launch. New driving mechanics such as the Charge Jump and grindable surfaces bring additional layers of strategy to the act of karting, while Knockout Tour mode makes trying to survive a 24-person race genuinely thrilling. Sadly, the actual 'world' of the package doesn't deliver as much as you'd hope, but there are other ways Mario Kart World's sheer interconnectedness bears fruit. Mario Kart World is the same colourful racing action you know, now brought to life using a fresh coast of creative paint. Split Fiction When it comes to high-budget action-adventures based around co-op, it's hard to imagine a better launch companion for the Nintendo Switch 2 than Split Fiction. Already a great two-player title that released earlier this year on PS5, Xbox Series X |S, and PC, the story of these two writers who get pulled into each other's sci-fi and fantasy worlds is instantly enjoyable when breaking of a Joy-Con and jumping in with a friend locally. It's a pretty good showcase of the graphical intensity the new device can handle, too, as its hard to imagine Split Fiction's frankly absurd and flashy delights running on original Switch. Split Fiction is a game every Nintendo fan deserves to play, and now they can! Zelda: Tears of the Kingdom Though it would have been easy to pay respect to the equally as brilliant Switch 2 version of Zelda: Breath of the Wild on this list, it's 2023's sequel, Zelda: Tears of the Kingdom, that fully comes to life on the new console thanks to a smooth 60fps framerate and far higher resolution. Honestly, being able to use abilities such as Fuse and Ultrahand without any stuttering or slowdown at all gives this more open iteration of Hyrule new lease of life, making it much easier to enjoy one of the greatest Nintendo games ever made. Picking it up as a standalone on Switch 2 is a tough ask due to price, but it's a no-brainer for players subscribed to Nintendo Switch Online or existing owners looking to upgrade. ‌ Fast Fusion Developer Shin'en Multimedia makes its trademark early debut on a Nintendo console with yet another stylish and sleek anti-gravity racer – this time with the ability to fuse racing vehicles together. Fast Fusion feels like the best iteration yet, however, since the Nintendo Switch 2's 60fps capability in both split-screen and handheld mode does true justice to the franchise's high-speed racing antics. Combine this with another healthy selection of inventive tracks that spans deserts, cityscapes, and more (alongside a pulsing soundtrack) and Fast Fusion is a great futuristic alternative to Mario Kart. Hitman: World of Assassination - Signature Edition Having already tried to bring its beloved Hitman series to Nintendo audiences previously via ill-judged cloud versions, Agent 47's violent escapades are finally done justice in Hitman: World of Assassination – Signature Edition on Nintendo Switch 2. This complete version bundles together almost all the missions and contracts from the entire World of Assassination trilogy, plus the new 007: First Light crossover event that sees Casino Royale's Le Chiffre available to take down for a limited time. It's not the most handsome way to play on the big screen, but being able to choke, snipe, and hide enemies in a series of inventive sandbox levels in handheld is a sheer delight. Kunitsu-Gami: Path of the Goddess One of 2024's most overlooked and underrated games gets a fresh start on Nintendo Switch 2 in Kunitsu-Gami: Path of the Goddess, a different kind of fantasy RPG from Capcom that mixes real-time action with tower defence elements. You play as an ancient warrior tasked with protecting a princess, taking on waves and waves of grotesque monsters trying to reach her by performing exciting melee combos and also controlling the battlefield by managing and assigning roles to troops. All this gels wonderfully in both the main campaign and the totally new survival-based Otherworldly Venture mode. Don't sleep on Kunitsu-Gami: Path of the Goddess on the Nintendo Switch 2. Special mention: Pokemon Scarlet and Violet When Pokemon Scarlet and Violet first launched on the original Nintendo Switch it was hard to ignore its technical flaws. A poor framerate, unfathomable environmental pop-in, and a poor draw distance all combined to make this latest generation of mainline Pokemon hard to enjoy. Fast forward to the Nintendo Switch 2 launch, however, and this souped-up version almost feels like playing an all-new game. Now running at 60fps with a clearer resolution, the colourful, widely open region of Paldea is a lot easier to get lost in. It's not exactly a Nintendo Switch 2 game proper, but Pokemon Scarlet and Violet's dedicated patch makes jumping back in an easy recommend.

The 5 worst mistakes of the Nintendo Switch 2 launch (and why it doesn't matter)
The 5 worst mistakes of the Nintendo Switch 2 launch (and why it doesn't matter)

Metro

time4 hours ago

  • Metro

The 5 worst mistakes of the Nintendo Switch 2 launch (and why it doesn't matter)

A reader breaks down the Switch 2 launch line-up and lists the mistakes he feels Nintendo has made, from the marketing to the prices. I'm not sure if anyone seriously thought the Nintendo Switch 2 would be a failure but to the absolute shock of no one sensible it hasn't been. It's the fastest-selling console ever, according to what I've read, and I'm sure that it will go on to have a very long life and plenty of great games. I have one and a copy of Mario Kart World, and I've enjoyed it a lot, but despite what I imagined at the start of the year – and I think a lot of people were like this – Nintendo's roll out of the console hasn't been as slick as I expected. I feel they have made a number of strange mistakes and just generally were too secretive and unclear about things for no reason that can have helped them. Since the console is selling anyway maybe they'll think they made the right decisions. I guess I should just assume they know better, because what do I know, but here's what I think they got wrong. I'm not going to come out and say Mario Kart World isn't worth £75, but then I don't really know because I only paid £35 for it, as part of the hardware bundle. And even if I had bought it separately, I would've bought it digitally, which is considerably cheaper. So why did Nintendo let the games being expensive become the story? Mario Kart is the only one that's that much and yet people are still running around saying it's £80. The launch report on the BBC news was all about how expensive it was, and I feel Nintendo just let all the bad press happen. If digital downloads are the majority now, why wasn't that figure the one that was being promoted, and the physical one was just an optional extra? Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. This is a more minor thing but I feel the hype of new reviews is all part of the fun of a new console launch, but we didn't get anything on launch day, just more previews and then a slow trickle over the coming days, that were obviously rushed or just ignored the smaller games entirely. Again, I don't feel that was a good look for Nintendo and because Mario Kart's reviews weren't completely ecstatic there's always going to be the question of whether they were purposefully trying to delay them until the last minute, which is not something I previously would've thought Nintendo would do. As a continuation of this, I don't think anyone would disagree that the way Mario Kart World uses its open world is weird, especially when it comes to the mostly empty Free Roam. It doesn't spoil the game, but it does remove the one thing that would've made the game a 10/10 all-timer and you really wouldn't have thought Nintendo would miss a trick like that. Also, it's kind of the fault of the marketing for hyping it up. If they'd barely mention the open world people wouldn't have been expecting anything, so I do think the marketing for the Switch 2 as a whole has had problem. It's only slowly come into focus just how bad the launch line-up is for the Switch 2. Not in terms of quality but the almost complete lack of exclusives. Just one proper one for Nintendo, only one kind-of full price one from third parties and everything else is just ports of sometimes multiple years old games. It feels rushed, for what must be the least rushed console ever, in terms of the time Nintendo had to plan for it and launching it in the middle of June – for still no reason that I can understand. This is linked to the previous point, but the future is also looking strangely bleak at the moment. I'm sure it's not overall but Nintendo has done very little to make it seem exciting. Hyrule Warriors 3 and Kirby Air Riders must be the two least wanted Nintendo sequels ever, then you've got that cheap looking basketball game, and then a Splatoon spin-off, and The Duskbloods from FromSoftware. And even that's multiplayer, so it's not as exciting as it first seemed. A new Zelda could be half a decade away at this point and we've got absolutely no idea about a new 3D Mario. More Trending By reader Garrant The reader's features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@ or use our Submit Stuff page and you won't need to send an email. MORE: Nintendo Switch 2: does it deserve the hate? - Reader's Feature MORE: I've had the Nintendo Switch 2 for one day and I'm not impressed – Reader's Feature MORE: Why is nobody talking about the PS5 anymore? – Reader's Feature

Nintendo Switch 2: does it deserve the hate? - Reader's Feature
Nintendo Switch 2: does it deserve the hate? - Reader's Feature

Metro

time9 hours ago

  • Metro

Nintendo Switch 2: does it deserve the hate? - Reader's Feature

A reader counters five of the most common criticisms against the Nintendo Switch 2, arguing that concerns about its pricing and lack of games are overstated. I received the Switch 2 earlier this week after bagging myself a last minute pre-order. For the most part I'm pretty happy with my purchase. However, I've seen a lot of negativity online, most of it likely as a result of the prices of games such as Mario Kart World. I'd like to give my thoughts on the latest Nintendo console and whether I feel these criticisms are valid. This is somewhat valid criticism but at the same time this of true of most consoles. With each passing generation the improvements get smaller and smaller. As someone who was lucky enough to get a PlayStation 5 on launch day, I feel the difference between Switch 1 and Switch 2 is far greater than the jump from PlayStation 4 to 5. I've not played the game, but Cyberpunk 2077 is a brilliant example. There's not a chance that game would've run on the original Switch. Immediately I feel Mario Kart World seems more advanced visually compared to Mario Kart 8. I think the biggest noticeable difference is possibly Zelda. I haven't played Breath Of The Wild yet but Tears Of The Kingdom looks great and so much sharper. Also, it might be the game where I actually understand why people bang on about frame rates. I never normally can tell the difference unless it drops below 30fps but playing the upgraded Tears Of The Kingdom it just seems so much quicker. Overall, I'm happy with the improvements. Having never owned the OLED version the screen feels immediately much better. It's essentially an upgraded Switch but that's exactly what I expected and wanted from it. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Again, yes this is correct. But obviously the Switch 2 is far smaller than both these devices and obviously, being a hybrid device, I imagine the technology doesn't yet exist to create a device that is on par with the most modern hardware and retain portability and affordability. Again, given that Cyberpunk 2077 is a launch game, and includes the DLC only available on modern hardware, it seems that at least for a few years Switch 2 might have third party titles that are comparable to the versions on PlayStation 5 and Xbox Series X/S. When you compare Switch ports of The Witcher, Batman: Arkham Knight or Mortal Kombat to the Switch 2 ports so far in Street Fighter 6 and Cyberpunk 2077 it seems like the Switch 2 is far comparable to other consoles than the Switch was to the PlayStation 4 and Xbox One. The real test, I imagine, will be when the next generation starts. This, for me, is possibly the most ridiculous comment that I've seen repeated numerous times. I previously had a Steam Deck and traded it in for the more powerful Legion Go. And don't get me wrong, I love the device. However, it isn't for everyone. Firstly, it seems from seeing a few comparison videos that the Switch 2 seems to be outperforming the Steam Deck and performance seems comparable to more advanced handheld PCs, such as the ROG Ally and Legion Go. Secondly, a handheld PC requires a degree of technical know-how and some people just want to be able to play without having to tweak certain settings first. I imagine some games will also run better for this reason. For example, I subscribed to Ubisoft+ for a month to try Str Wars Outlaws and I could not get it to run well consistently on my Legion Go. I'm interested to see how it'll run if the Switch 2. I don't mind tinkering with settings but sometimes it's nice to just play a game that's already optimised. Also, let's face it, most people buying the Switch 2 just want to play Nintendo games. Again, a somewhat valid complaint. Really the only new games are Mario Kart World and Welcome Tour, with one being a glorified tech demo. However, many launches are the same. The original Switch wasn't as great as people remember. Sure, Zelda: Breath Of The Wild is arguably one of the best games of all time but it also launched alongside the Wii U version. Other exclusives, such as Mario Kart 8 Deluxe, ARMS, Splatoon 2, and Super Mario Odyssey didn't release till later in the year. There's still Metroid Prime 4 later in the year and Donkey Kong Bananza in a few weeks' time. And who knows what other games might be announced if the rumoured Nintendo Direct this month goes ahead. Personally, I'm happy with the output that's planned so far. I only hope it continues. Some of this criticism is in response to pricing. I think the console itself is reasonably priced, especially when you consider both Sony and Microsoft increasing their prices recently. However, I am slightly miffed about the potential for £75 games as standard. I think though, it's hard to quantify how many games will adopt this pricing structure. The upcoming Donkey Kong Bananza seems to be priced a bit cheaper and is less than the standard RRP for other new games on other platforms. I also appreciate that Nintendo offer a discount on digital games. Increasingly, I think we are moving towards all-digital games and wouldn't be surprised if the next generation of PlayStation and Xbox devices don't come with disk drives. So, to at least offer a discount is commendable, although I do feel more should be done to take the sting out a bit. More frequent sales with bigger discounts, money off for multiple purchases, bring back gold points for example. I think the issue of pricing is a wider issue and is only likely to get worse. Game development time and costs seem to be out of hand and personally I'd rather see smaller games to compensate for this. All in all, I'm pleased with my purchase. Is the Switch 2 a worthy successor to the original Switch? Perhaps? But it's too soon to say. It's a significantly bigger and better screen than the original, with updated tech and visuals and that's what I wanted from it. More Trending Could it have launched with more games? Possibly. But for now I think Mario Kart World has renewed my enthusiasm for the series, after not playing the previous iteration for some time. Zelda: Tears Of The Kingdom feels like a fully-fledged remaster and feels like a significant upgrade and I've also played a bit of Street Fighter 6, a game which I wouldn't normally enjoy but hope to play against my daughters with the two Joy-Cons. By reader matc7884 The reader's features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@ or use our Submit Stuff page and you won't need to send an email. MORE: I've had the Nintendo Switch 2 for one day and I'm not impressed – Reader's Feature MORE: Why is nobody talking about the PS5 anymore? – Reader's Feature MORE: The original Switch is still a better option than the Switch 2 - Reader's Feature

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store