Engadget Podcast: Nintendo Switch 2 hands-on and the Cowboy Bebop creator chats about Lazarus
Engadget has been testing and reviewing consumer tech since 2004. Our stories may include affiliate links; if you buy something through a link, we may earn a commission. Read more about how we evaluate products.
After Nintendo revealed the full details around the Switch 2 this week, Engadget's Sam Rutherford got some hands-on time with the new console. In this episode, he talks about the major improvements in the new hardware (especially that 1080p, 120 fps screen) and why he doesn't really miss the older Switch OLED. Also, Sam discusses his time with Mario Kart World, the new semi-open world version of Nintendo's classic racer.
In other news, we dive into the latest updates around the TIkTok ban, and we discuss how the Trump administration's tariff push will affect everything in the technology world and beyond. Stay tuned to the end of the show for our chat with Shinichiro Watanabe, the creator of Cowboy Bebop, about his new anime series Lazarus.
iTunes
Spotify
Pocket Casts
Stitcher
Google Podcasts
Switch 2 details are finally here, Sam Rutherford got hands-on time with it – 1:47
U.S.'s broad new tariffs on China and beyond could make everything from keyboards to cars more expensive – 49:32
TikTok's divest-or-ban deadline is April 5, here are the possible buyers – 54:57
xAI buys X, but how much does that matter? – 58:24
Working on – 1:00:59
Pop culture picks – 1:02:31
Hosts: Devindra Hardawar and Sam RutherfordProducer: Ben EllmanMusic: Dale North and Terrence O'Brien
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Digital Trends
34 minutes ago
- Digital Trends
Rune Factory: Guardians of Azuma is a solid first RPG for Nintendo Switch 2
Sometimes you need to put a game down in order to appreciate it. That's exactly what happened to me while playing Rune Factory: Guardians of Azuma. For its first six hours of the RPG, I was thoroughly unimpressed. I enjoyed its town-building and farming systems enough, but a dull story left me feeling like the niche series simply wasn't for me. I put it down and switched to the next game on my queue, Fantasy Life i: The Girl Who Steals Time. It was far more similar to Rune Factory than I expected, using the same action RPG meets life sim hook. I sank a good seven hours into it before a surprising thought crossed my mind: I missed Rune Factory. Recommended Videos That anecdote speaks to the ultimate power of Guardians of Azuma. What starts as another run-of-the-mill farming game soon blossoms into an obsession thanks as its sticky hooks reveal themselves one at a time. Even with a bland story and thin combat, there's an engrossing adventure here that will give Nintendo Switch 2 owners their first meaty RPG to sink their teeth into. Learning to love Rune Factory Like previous entries in the long-running Rune Factory series, Guardians of Azuma is an RPG that's just as much about slashing enemies as it is tending crops. This entry follows a (surprise) amnesiac hero looking to heal a world thrown into chaos by an event known as the Celestial Collapse. There's a whole lot of story here, and that's consistently the weakest part of the package. While there's some thrill in battling dragons and uncovering the Gods of the world, flat writing and long bouts of dialogue can feel like more of a chore than, well, the actual chores. While that turned me away initially, the fact that I came back is a testament to what Guardians of Azuma does so well. More central than the high stakes story is the farming and town-building hook surrounding it. This time, my hero needs to take care of four different villages in towns named after the seasons. Each one has polluted plots of land that I can clear out and start building on. I start small in Spring Village, making a 3×3 patch of vegetables that I water, harvest, and sell in a shed. Then, I begin to expand. First I create a blacksmith's shop so I can upgrade my weapons. Then, I'm adding extra business like flower carts to give my town character. Soon enough, I'm obsessing over every detail down to the placement of small decorations. There's not too much thought behind my decision making at first. I'm simply crafting whatever items I can and placing them in spots that seem nice with a grid-based decoration system (it's much easier to use a classic overhead view to decorate than trying to place objects in third-person). The deeper I get, the more I start to pick up on the nuances. Certain shops will raise my stats, while others will give a boost to stats like trading. I begin to make more deliberate decisions, just as I start amassing villagers and assigning them to tasks. Soon enough, I'm making thousands in passive income each day. It's around this point that I bounced off of it and moved on to Fantasy Life. At first, it was a relief. It's a much more streamlined life sim despite having a lot of the same hooks. I spent hours picking up eggs and chopping down trees, happy that I didn't have to keep a spreadsheet to keep track of it all. But as my chores began to feel tedious, my mind started wandering back to Rune Factory. I began to miss my fully automated villages and the dozens of stats powering them. I yearned for all those complicated RPG hooks that gave me a constant sense of progression. Before I knew it, I picked my Switch back up and went back to that digital life. What I found calling to me was the incredible sense of automation that's possible in Guardians of Azuma. In the countless games I've played like it, my constant input is needed to keep the world running. I need to water the flowers, to harvest the crops, and to bargain with merchants. Here, I feel more like the mayor of four towns that can run themselves so long as I'm willing to invest in the right infrastructure. If I build houses, I can court more capable workers. If I construct businesses, they'll make money for the town. If I lay down soil, my farmers will take care of the rest. My job becomes more that of a financier who is setting these towns' economy in motion. There is a sense that the world moves even when I'm not there, and that's a very rare feeling for a video game to truly nail. Of course, there's plenty of work for me to do even when I'm not creating functional towns. The action side of the story has me flying to floating islands and slashing my way through dungeons full of orcs and tanuki. The combat is fairly repetitive, mostly requiring me to mash one button to attack and time dodges to activate slow motion counters, but I even come around to that with time. There's a lot of character building to be done through dense skill trees, equipment to upgrade, and spells to learn that are tied to tools like drums and umbrellas that are unlocked through the story. Most of my fights still tend to go one way as I slash enemies with my dual blades and poke their weak spots with a bow, but I have a lot of control over my build as well as six slots for party members. But frankly, I'm in no rush to see the story through to the end. After trying to blaze through it initially, I've found it more enjoyable to slow my roll and make my villages better piece by piece. I love hunting for frog statues out in the world that unlock more food and decoration recipes. I'm trying to tame as many beasts as I can and turn them into farm animals that hang out in my towns and produce goods. I'm still deciding which of my companions to marry as I go through each one's surprisingly lengthy side-stories that are often more engaging than the primary quest. And above all else, I simply love waking up on a new day and seeing a giant list of yields pop up in the corner of my screen, showing me just how much work my villagers did while I was out adventuring. Guardians of Azuma requires a lot of patience from players and that's something that may keep the Rune Factory series firmly in its niche despite a more vibrant art style that makes it look as grand as a Fire Emblem game. Give it enough time for the wheels to start spinning, though, and you'll find that it's hard to get it off your mind. Rune Factory: Guardians of Azuma launches on June 5 for Nintendo Switch, Nintendo Switch 2, and PC.


Tom's Guide
an hour ago
- Tom's Guide
‘Color walking' is trending — here's everything you need to know
The walking trends are coming in thick and fast now that summer is approaching, and TikTok — as TikTok does — is sending each one stratospheric. If you haven't heard about it yet, put down your "hot girl walk," "silent walking," or the "Japanese walking method" for just a moment and join me in the latest TikTok fitness craze — "color walking." I use up way more of my journalistic time than I'd like slamming and damning the misleading (and sometimes downright nonsensical) wellness trends I see on TikTok. It can often feel like a relentless game of Whack-A-Mole — just when you think one has finally gone, another one springs up from nowhere. But color walking? I'm actually totally sold, to be honest. Here's what I learned from the TikTok color walking trend — and why you may benefit from trying it, too. The color walking technique is a great way to engage in National Walking Month, and because the benefits of walking are extensive, who wouldn't want to find more ways to make it more interesting, too? Dale Orton, head of photo culture and quality at nature-inspired photography company CEWE, who champions walking in nature, says: Get instant access to breaking news, the hottest reviews, great deals and helpful tips. 'Color walking is similar to many mindfulness practices and grounding techniques, such as deep breathing, naming categories and the 5-4-3-2-1 sensory experience, which aim to ease anxiety and help you feel more aware of your surroundings. These techniques help to anchor your thoughts and bring you back to the present moment.' He adds that you can experience the same effect with color walking — simply focus on a specific color while you walk to draw attention away from overthinking or distractions. 'It also trains your eyes to notice the small details, which heightens sensory awareness,' he says. 'Equally, we know that taking photos of nature can also help focus the mind, so combining your color walking and stopping to take photos can have double the benefit.' Orton suggests five tips if you plan to color walk. Here are a few things I noticed besides colors. Given that I was heading to my local park for this exercise, I decided not to go with green — my initial intention. Instead, I chose a color I'd have to look harder to find, which I thought could help improve my focus and prevent distractions. I landed on blue. Those walking near me probably wondered why I was standing in a field staring at the sky, but hey, we move. First, I watched how the clouds moved and interacted with the blue sky tucked away behind them; I felt…peaceful. Like the feeling after a big exhale when you've been holding your breath. I then walked around and looked for other blues that were less obvious — the color of a T-shirt (warning, don't stare at people for longer than is socially acceptable) or the orange and blue of a ball clutched between the spit-slick jaws of a panting puppy. It made me present in the moment and feel calmer in my mind. I get it, we don't all have time for long or leisurely walks whenever we feel like it, but you can benefit from even just 10 minutes of color walking. This wasn't a step tracking exercise, so I switched my phone to silent (a bit like when I tried silent walking), took out my earphones and removed my Apple Watch. Free from my self-imposed tech shackles, I explored and spent longer walking (and observing) than I would have done if I'd dutifully trotted out my regular walking route. Naturally, and without checking, I'm pretty sure I clocked up more steps. But that's not the point. Instead of going through the rhythms of my daily routine, I was actually noticing things for the first time, and I found it very soothing and enjoyable. If you're looking for a pair of the best running shoes you can wear for long walks, too, these sneakers are super cushioned and comfy. I regularly choose them for runs and walks! With my tech switched off, I could switch off. Anyone who knows me knows that I am chaotic by my very nature — a 5'2" hurricane of clumsy golden retriever energy and topic-hopping chat. I've also, and I know many people can relate, had a bit of a tough start to the year. During these mentally trickier months, my daily walks have been less about the physical benefits (hello rucking) and more about building mental stamina and finding some peace of mind. And so for once, I found myself genuinely relaxing and switching off my brain. Not for long — the worries and anxieties of the day ahead would still creep in, but just before I began floating off toward them, I'd then refocus my brain on the color blue and find myself re-anchored and tethered. I haven't found many of these mindfulness exercises work for me in life — if someone recommends 'traditional' meditation to me again, I won't be held responsible for my actions — but this one did. I enjoyed seeking out the color, observing how it interacted with its surroundings, then panning out to the object itself, how it moved, or how things moved around it. Simple, free to do and endlessly meditative. Tick, tick, tick. I honestly believe there are benefits for everyone with color walking, and it's a wellness trend I finally don't mind TikTok blowing up. If, for whatever reason, colors don't work for you, I recommend trying sounds instead. Try to choose one beforehand — like bird song — and listen for it wherever you go. If you fancy entering a trance-like state the next time you go walking, try a color walk. Trust me!
Yahoo
2 hours ago
- Yahoo
TikTok's ad push as app ban looms
TikTok is pushing the app's benefits for teens into as many faces as it can as the under-16 social media ban looms at the end of this year. The social media giant took out sprawling ads in the Australian Financial Review last week, covering 4½ full pages with marketing, promoting the platform's utility for getting teens to read, engage with education and even cast a lure. The newspaper ads, along with a big spend on billboards and bus shelters, comes as the under-16 social media ban is just six months away. Advertisements in the May 26 edition of the AFR claim TikTok serves up 10 million videos in its science, technology, engineering, and maths feed. Another of the full-page ads extols the benefits of the massively popular 'bookTok' – TikTok's literary community. The third subject-specific ad claims Australian teenagers are 'getting outside', inspired by the platform's fishing content. A TikTok Australia spokesman said the company had also invested in billboard and bus shelter ads recently but was unable to provide numbers or details. In six months', any Australian under the age of 16 will be banned from all social media; YouTube has been granted an exemption on educational grounds, drawing the ire of the other platforms. How the social media ban will work is still up in the air. The federal government has been sitting on a report since January concerning Australians' attitudes toward age assurance technologies. A British company has been tasked with trialling which technologies could be used to implement the world first, under-16 ban. On Friday, that UK firm revealed a report on its findings had been pushed back to July.