‘F1: The Movie' reviews: Brad Pitt burns rubber with ‘macho panache' in a high-octane thrill ride
"This is what blockbusters used to look like."
Warner Bros. will release Joseph Kosinski's F1: The Movie on June 27 and critics are urging fans to race out and see Brad Pitt's charisma "consume the screen" in a "technical marvel of a movie" that gives audiences "a hell of a ride," according to IGN's Clint Gage.
More from GoldDerby
Could '28 Years Later' contend for Oscars? Here's the complete awards history of the '28' franchise.
'The Pitt' heads back into production, DC finds its Clayface, and more of today's top stories
Debbie Allen, Tom Cruise, Dolly Parton, and Wynn Thomas to receive honorary Oscars
Filmed for Imax, F1: The Movie follows Sonny Hayes (Pitt), a former Formula 1 prodigy whose career was derailed by a track accident in the 1990s. Thirty years later, his ex-teammate Ruben Cervantes (Javier Bardem) convinces him to join Ruben's struggling F1 team for one last shot at glory. Sonny teams up with rookie sensation Joshua Pearce (Damson Idris), but as the race for redemption heats up, Sonny must confront his past and navigate the intense rivalry where teammates often become fierce competitors.
"This is what blockbusters used to look like," writes David Fear (Rolling Stone). "Come for the most impressive, lustrous car that a gajillion-dollar budget can buy. The reason to stay, however, is the driver.
Tim Grierson (Screen International) says, "Top Gun: Maverick director Joseph Kosinski does for cars what he previously did for fighter jets, transforming them into balletic machines that fly through the frame with unstoppable propulsion."
Linda Marric (HeyUGuys) calls the movie "the very definition of a crowd pleaser," and adds, "F1: The Movie is a high-octane spectacle with heart, humour, and heroism. It'll dominate the summer blockbuster track with the same adrenaline, charisma, and pulse-pounding action that defines Formula One itself."
Pitt is earning raves for his performance as well, as Brian Truitt (USA Today) writes, "Watching Pitt burn this much rubber, and with macho panache, puts F1 in the winner's circle." Michael Ordoña (San Francisco Chronicle) says, "Pitt's screen presence has aged like a leather jacket, scuffed in all the right places and cooler than ever."
With a current Rotten Tomatoes score of 82 percent, F1 is not without criticism. Nicholas Barber (BBC.com) notes, "While Top Gun: Maverick was a masterpiece that pulled viewers into events in and out of the cockpit, F1 is simply a competently assembled collection of underdog sports-drama clichés. It never convinces you that its protagonists are human beings." Clarisse Loughrey (Independent-UK) writes, "While director Joseph Kosinski and cinematographer Claudio Miranda can certainly shoot cars as well as they can planes, F1 represents the spiritually bone-dry, abrasive inverse to all of Maverick's giddy pleasures."
From Apple Original Films, F1: The Movie is produced by Jerry Bruckheimer, Kosinski, seven-time Formula 1 world champion Lewis Hamilton, Pitt, Dede Gardner, Jeremy Kleiner, and Chad Oman.
Best of GoldDerby
'It was wonderful to be on that ride': Christian Slater talks his beloved roles, from cult classics ('Heathers,' 'True Romance') to TV hits ('Mr. Robot,' 'Dexter: Original Sin')
'It almost killed me': Horror maestro Mike Flanagan looks back at career-making hits from 'Gerald's Game' to 'Hill House' to 'Life of Chuck'
Stephen King movies: 14 greatest films ranked worst to best
Click here to read the full article.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles
Yahoo
19 minutes ago
- Yahoo
The White Lotus' Jason Isaacs Confirms ‘Very Low' Salary
The White Lotus star Jason Isaacs dished on his 'very low' salary for Mike White's iconic HBO show. The actor noted that the remuneration hardly had any influence, as he would have also 'paid' to be in it. Actor Jason Isaacs shared his thoughts about his remuneration for The White Lotus in a new interview. While talking to Vulture, the Emmy-nominated actor was asked about the $40,000 salary per episode that every actor received. Isaacs was surprised to know that the remuneration for The White Lotus is 'public knowledge.' However, he reflected on the 'very low price' and how it did not have any influence on him. The Harry Potter alum noted, 'Generally actors don't talk about pay in public because it's ridiculously disproportionate to what we do — putting on makeup and funny voices — and just upsets the public. But compared to what people normally get paid for big television shows, that's a very low price.' However, the 'low' salary barely played a role, Isaacs explained. 'The fact is, we would have paid to be in it. We probably would have given a body part.' He also shared his feelings about being a 'senior' actor and getting the same remuneration as younger actors. The Star Trek: Discovery star said, 'Do I mind that I wasn't paid more than other people? I never work for money.' The actor further spoke about his spendings. 'People will think I have huge stockpiles of money but sadly, what I've done rather immaturely is expand my outgoings to match my incomings and pretty much spent everything I've earned over the years.' During the interview, Isaacs also gushed over his longtime life partner, Emma Hewitt. The couple, who started dating in the 80s, tied the knot in 2001. Speaking of his longtime romance, the star disclosed that the duo broke up for a while in their 'seven-year itch' phase. However, Hewitt has 'stuck around' even when Isaacs was at his lowest. The actor revealed, 'She's the only one who saw how dark I was. And she stuck around, and thank God she did.' The post The White Lotus' Jason Isaacs Confirms 'Very Low' Salary appeared first on - Movie Trailers, TV & Streaming News, and More.


CNET
28 minutes ago
- CNET
FBC: Firebreak: 9 Beginner Tips to Survive Your First Shift
So you've volunteered to be a Firebreaker, and now you're staring down a paranatural threat with only a glorified super soaker in your hands. It happens to the best of us. FBC: Firebreak is developer Remedy Entertainment's first crack at a live-service multiplayer game. It's a Left 4 Dead-like horde shooter set in the Oldest House (from Control), an ever-shifting building that contains the world's foremost paranatural threats. Taking place six years after Remedy's 2019 game Control, FBC: Firebreak has players participating in a new initiative that seeks to contain the Hiss invaders and other crises throughout the Oldest House's sectors by drafting a ragtag team of volunteers from within the Bureau. The game is heavy on action, and you'll have to utilize teamwork, your first-person shooting skills and all of the pieces of your arsenal to survive. Here are some tips to survive your first shift. Get the squad together for the best odds at surviving the Oldest House. Remedy Entertainment/Screenshot by CNET FBC: Firebreak has crossplay -- so bring any friend you can Firebreak has full crossplay between PC, PlayStation 5 and Xbox Series X/S, which means you can venture into the heart of the Oldest House with any of your friends. This is a game where camaraderie and team play will win the day, so you'll want to play with folks who you know will have your back. It's also just nice to be able to communicate with your teammates over Discord. Note that even though Firebreak has crossplay, it doesn't have cross-progression. That means you can bring the whole gang together to play, but your level-ups, perks and kit unlocks will be locked to whatever platform you're playing on. When a teammate is downed, it's even more important to work together to revive your ally. Remedy Entertainment/Screenshot by CNET Communication is important, even without voice chat One of Firebreak's more bizarre design decisions is the fact that a horde shooter has no in-game chat options. You can't hook up a microphone to communicate with your teammates, and there's no text chat option to send them a quick message. That makes queuing with randoms extremely difficult -- this is a game that requires teammates to stick closely together to receive shield and perk benefits from one another, and anyone who splits off can be quickly overwhelmed by paranatural threats. This is even mechanically enforced -- if you stray far from your squad, soon your shields will deplete. You should frequently mark waves of enemies your teammates haven't noticed yet, ping where you're moving to keep the team together and point out shelters before you open them and spawn a wave of Hiss enemies. Even if you're in a good place resource-wise, ping the healing showers and sinks and any ammunition you don't need. Live and die by the ping system, because it's the only way you'll be able to share crucial information with the team. The tea kettle altered item can give the Splash Kit some real firepower (literally), but it's not available often enough to be viable for solo matches. Remedy Entertainment/Screenshot by CNET The Splash Kit is the worst solo kit, but it's the best multiplayer kit The game's three classes (or Kits) all bring a substantial amount of utility to Firebreak's Jobs. The Jump Kit quickly restarts electronics, and the Fix Kit hammers away at the showers, ammo stations and the lights to get crucial interactables working again more quickly than a manual repair. The Splash Kit starts off with a glorified Super Soaker that makes enemies wet and staggers them upon charged-up hits, but doesn't really feature any other utility out of the box. In solo play, you'll barely have time to pull out your gun before the horde you just knocked backwards gets up and starts to maul you again. Multiplayer matches are where the Splash Kit really sings. When massive mobs of enemies descend on the team, the person carrying this kit keeps many of the Hiss fighters permanently knocked down by firing globs of water at them. This lets the rest of the team clean up the fight quickly, efficiently and without much risk. It can even wash off fire and other annoying hazards, too. If your teammates bring other weapons to cover your weaknesses, the revolver is even better. Remedy Entertainment/Screenshot by CNET Bring along a six-shooter at the beginning of the game Firebreak's arsenal of weapons is extremely limited, and all of the guns hit like a wet noodle until you upgrade them. You start with a boomstick that doesn't boom, a submachine gun that requires you to burn ammo to tick away an enemy's health bar and a revolver that can knock out fodder in two shots (or one well-placed shot to the dome). The revolver is the obvious choice for new players until you have enough lost assets to buff your weapons up by advancing in the requisition pass (which functions like a Helldivers 2 war bond). It hits the hardest, it has a modest reload time compared with the shotgun and its only downside is offset by the fact you have two teammates covering you as well. The Jump Kit and Splash Kit combo exceptionally well together for taking out massive hordes of Hiss enemies. Remedy Entertainment/Screenshot by CNET When the horde bears down upon you, combine your kit powers When the Hiss enemies threaten to overwhelm your Firebreaker squad, stow your guns and pull out your class abilities. A Fix Kit user might have a rough go of things in the early game -- the wrench doesn't connect with a satisfying kinetic impact and does very little damage or knockback until it gets upgrades. But the Splash Kit and Jump Kit have fundamentally strong synergy that cuts a swath through waves of foes. Your Splash Kit user should be hosing down a horde, while the Jump Kit user follows up with devastating shocks. The strategy isn't super consistent, but electricity should chain through most of the wet Hiss, and you can take out dozens of fodder enemies at once. The best part is that this pairing can be repeated whenever you want. You can use the water gun or the electric jumper as often as you like, so employ this combo liberally when the going gets tough. If there's no ammo station around, pop open a nearby shelter and loot your weaponry there instead. Remedy Entertainment/Screenshot by CNET Resource management is the key to victory in harder Jobs Once you unlock more parts of your Firebreaker kit, you'll want to step into harder Jobs, either by upping the difficulty or the containment level for longer expeditions. That's the right move, but you'll have to learn a new skill: Resource management. It's very easy to stay stocked up on ammunition on lower difficulty missions, but it starts to get harder to retain your resources as hordes of enemies constantly spawn in as you set the threat level higher. Make sure you know where the closest ammo station is at all times, and don't be afraid to pop open one of the bunker-like shelters to collect the ammunition (and more importantly, the grenades) from within. Certain enemies, like the armored grenadiers with miniguns, will also drop several ammo pickups when you defeat them. Players are able to restock their most important equipment as well, like the Fix Kit's swivel gun or the Splash Kit's healing humidifier, but this takes longer and you can't count on being able to pull another one of these valuable abilities out of the ammo station in a pinch (its replenishment seems erratic). Prepare your arsenal between encounters so you have these powerful pieces of equipment when you need them the most. Stock up on the loot when the boss drops lost assets. Remedy Entertainment/Screenshot by CNET Stock up on lost assets wherever you can find them If you see a dossier, grab a dossier. These folders -- known as lost assets -- are the primary currency in FBC: Firebreak, and you'll need them to purchase items on the requisition pass and unlock perks. Lost assets can be found sparsely scattered around levels, but you're guaranteed to find a heap of them if you crack open a shelter and take a peek inside. Mini boss enemies (the ones that spawn with unique names and a health bar at the top of your screen) also drop a handful of lost assets for you to pick up. Not every asset gives you the same amount of requisition points. The fatter closed folders will give you more points to spend after you extract them. There's no limit to how many assets you can recover, though, so pick them all up at your leisure. It's important to know that if you go down and a teammate can't revive you, all of the lost assets you were carrying will scatter around the spot where you were defeated. Once you respawn, work with your teammates to fight back to that location -- or else you'll lose all of the lost assets you were previously toting around. The Black Rock Neutralizer is the only weapon capable of taking out altered items that are making your game harder. Remedy Entertainment/Screenshot by CNET The Black Rock Neutralizer is your new best friend The ragtag Firebreak initiative team doesn't exactly have a stellar arsenal. You're carrying around a single (probably faulty) firearm, a jury-rigged gadget and a couple of other odds and ends. It'll certainly be a challenge to hold your own against the paranatural threats of the Oldest House, but every once in a while, you may come across a great equalizer. The Black Rock Neutralizer is a special weapon you can find at ammo stations or (rarely) within opened bunkers. This grinder propels chunks of black rock ore at enemies, ripping them apart with ease. It's an incredibly effective weapon that thins out hordes or shreds through boss health bars. Most importantly, if you're playing with corruption modifiers on, the Black Rock Neutralizer is the only way to destroy the altered items that cause chaos throughout the match. No matter what you use this weapon for, it's an incredibly versatile piece of equipment that can help your team stay in control of the battlefield. Making a stand with your back against the wall is a good way to make sure you funnel the swarm in from one direction. Remedy Entertainment/Screenshot by CNET When in doubt, huddle it out This is a team game, and you and your teammates are forced to stick together if you want to fight at full power. Players in close proximity to one another get resonance bonuses, sharing the benefit of any leveled-up perks that they have equipped. More importantly, players who are split up from one another don't get the benefits of shield regeneration, which means they're basically kneecapping their own survivability. When a situation gets out of hand, sometimes the best thing a team can do is huddle up in an area with health and ammo until they can get things back under control. Whether you park yourself in the start of a zone with an ammo station and a shower, or you find a nice warm bunker to open up, identify the best places to make a combined stand.
Yahoo
36 minutes ago
- Yahoo
Disneyland ride-along videos coming to Disney+ in honor of resort's 70th anniversary
Disney+ is bringing the magic of Disneyland directly to its subscribers starting in July. Sixteen immersive POV experiences, including Pirates of the Caribbean, Indiana Jones Adventure, Hollywood Land and Haunted Mansion, will premiere on Disney+ on July 17 in honor of Disneyland's 70th anniversary. 'In honoring 7 decades of ingenuity and storytelling, these iconic Disneyland attractions and experiences are brought to life in a way you've never seen before,' the company said in a statement. Here's a complete list of the P.O.V. walkthroughs coming to Disney+ Pirates of the Caribbean Indiana Jones Adventure Radiator Springs Racers Incredicoaster Haunted Mansion Tiana's Bayou Adventure Cars Land Pixar Pal-A-Round Big Thunder Mountain Railroad Jungle Cruise Soarin' Around the World Avengers Campus Hollywood Land Main Street, U.S.A. Mickey's ToonTown 70th Celebration Nighttime Spectaculars Disneyland ride-through POV videos are very popular on social media, particularly on YouTube. The videos enable guests to experience new rides or fan-favorite attractions from the comfort of their own homes. Copyright 2025 Nexstar Media, Inc. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.