logo
Mobile subscriptions are shedding unique indie games in search of a bigger audience

Mobile subscriptions are shedding unique indie games in search of a bigger audience

The Verge17 hours ago
is a reporter who covers the business, culture, and communities of video games, with a focus on marginalized gamers and the quirky, horny culture of video game communities.
For the last few years, subscription gaming services like Apple Arcade and Netflix have offered mobile game developers something of a haven for high-quality, premium mobile games: a type of game that had become vanishingly rare following the rise of the microtransaction-stuffed free-to-play model. But as these services' once enviable lineup of indie games dwindles, that haven appears to be shrinking.
In 2021, Netflix announced a new gaming initiative, offering users a chance to play games through the streaming service's mobile app. Apple launched a similar program with Apple Arcade just two years before that. Both services offered an interesting value proposition: Pay a monthly subscription fee to get access to a library of premium games, with some of those games available as mobile exclusives. Those games would have no ads or in-app purchases, and the money paid to studios would ostensibly be used to fund the development of more games.
Desta: The Memories Between was one of the first original indie games available as a mobile exclusive on Netflix. Image: Ustwo / Netflix
In addition to serving as a publisher, Netflix took the additional step of outright purchasing game studios like Oxenfree developer Night School Studio and Cozy Grove studio Spry Fox to make bespoke games for the service. But late last year, Netflix closed down the studio it spun up to produce what was going to be the service's first blockbuster AAA game. Then, just this month, it announced it was going to delist some of its most notable third-party titles, including indie darlings like Hades and the Monument Valley series.
Netflix is increasingly focused on games tied to its own content. In its most recent quarterly earnings report, the platform briefly extolled its continued investment in titles like Squid Game: Unleashed and Thronglets — games tied to Netflix-produced Squid Game and Black Mirror, respectively.
This focus, though, seems to come at the expense of adding existing original games from independent developers. It's easy to understand this shift. While these services don't share much about hard numbers, third-party reporting suggested that the majority of Netflix users never engaged with the platform's gaming offerings. And the games they were playing, in however limited amounts, were familiar titles. It's no surprise that GTA had Netflix's biggest game launch.
The GTA series are some of the most-played games on Netflix.
At GDC 2025, Netflix's president of games, Alain Tascan, spoke to The Verge about the platform refocusing its gaming efforts, saying of indie games, 'We will continue supporting some of them, but I feel that indie gamers are not really coming to Netflix to find indie games.'
So far Apple has only purchased a single game studio to make content for Apple Arcade, though its retreat to more casual offerings follows a similar pattern as Netflix. Original or indie games appear less frequently in favor of those attached to big, family-friendly IP like Uno, Angry Birds, and Bluey, all three of which are featured in Apple Arcade's July update. Payouts from Apple Arcade have reportedly been shrinking while developers have complained that it's hard to get their games noticed on the platform.
The free-to-play model has conditioned users that spending money for gaming content can be optional. Casual games like Monopoly Go make money through in-game advertisements or opt-in consumer spending on microtransactions, and few traditional paid games outside of Minecraft are now able to break through that mindset.
Subscription services were viewed as a kind of equalizer. With investment from Apple and Netflix and elsewhere, quality games could be brought to a platform not generally associated with quality gaming experiences. Developers could fund their vision and not have to worry about monetization, while consumers could access those games with a monthly subscription and no added costs.
But a few years in, the aim of these services has been adjusted, and casual games designed to keep eyeballs on an app for as long as possible, or promote the latest streaming series, have won out. Despite strong lineups of indie games, neither Netflix nor Apple could really cut through the noise, and their offerings are no longer unique. Worse still, the unique games they did have now have fewer places to go.
Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Decoder Ring
Decoder Ring

Yahoo

time5 minutes ago

  • Yahoo

Decoder Ring

Credit - Pop Culture Since 2018, Slate critic Willa Paskin has explored bizarre and delightful cultural phenomena from 'Baby Shark' to Chuck E. Cheese to try to understand what makes people obsessed with arbitrary touchstones. Some of the episodes are bona fide time capsules: A particularly compelling entry discusses Gen X's disdain for "selling out" as manifested in movies like Reality Bites and novelist Jonathan Franzen's refusal to appear on Oprah—a concept that has been totally lost on Gen Z, many of whom aspire to become influencers shilling for companies in exchange for free products. Through conversations with experts, fans, and fellow journalists, Paskin manages to transform a topic that might spark mild interest into one of utter obsession. She lends a sympathetic ear to fanboys and fangirls to understand how the strangest subcultures can elicit an emotional attachment and radically transform the cultural zeitgeist. Write to Eliana Dockterman at

L.O.L. Surprise! Celebrates The Powerpuff Girls with an Epic Mashup of Style, Superpowers & Surprises!
L.O.L. Surprise! Celebrates The Powerpuff Girls with an Epic Mashup of Style, Superpowers & Surprises!

Yahoo

time5 minutes ago

  • Yahoo

L.O.L. Surprise! Celebrates The Powerpuff Girls with an Epic Mashup of Style, Superpowers & Surprises!

Unbox twice the fun with L.O.L. Surprise! Loves TPowerpuff Girls — brand-new Tots and O.M.G. fashion dolls packed with fierce fashion, heroic vibes, and iconic looks from Bubbles, Blossom, and Buttercup! L.O.L Surprise! x Powerpuff Girls L.O.L Surprise! x Powerpuff Girls L.O.L Surprise! x Powerpuff Girls L.O.L Surprise! x Powerpuff Girls LOS ANGELES, July 23, 2025 (GLOBE NEWSWIRE) -- Global sensation L.O.L. Surprise!™, the brand from MGA Entertainment (MGA) that is synonymous with surprise and unboxing experience, in partnership with Warner Bros. Discovery Global Consumer Products (WBDGCP) today announced the all-new line of L.O.L. Surprise! Loves The Powerpuff Girls Tots and L.O.L. Surprise! O.M.G. Loves The Powerpuff Girls Fashion Dolls. L.O.L. Surprise! has partnered up with WBDGCP, the iconic brand to introduce an adorable, one-of-a-kind collection that's a colorful creation based on the nostalgic, beloved TV show, The Powerpuff Girls, making it a must-have doll for fans and collectors alike. The all-new L.O.L. Surprise! Loves The Powerpuff Girls assortment includes three tots and three O.M.G. fashion dolls inspired by fan-favorite Powerpuff Girls characters: Blossom, Bubbles, and Buttercup. Each doll comes with fashions and accessories inspired by each of the girls' signature color — blue, pink, and green. 'L.O.L. Surprise! has dominated the doll world for nearly a decade, so what better way to celebrate than teaming up with the ultimate girl squad and iconic franchise, The Powerpuff Girls?' said Josh Hackbarth, Chief Marketing Officer at MGA Entertainment. 'They fight crime in style, and now fans can unwrap that same energy. Our new tots and O.M.G. fashion dolls deliver bold looks, big surprises, and endless ways to play with and collect their favorite heroes. This collab is a must-have!' The L.O.L. Surprise! Loves The Powerpuff Girls tots come in an adorable ball reflecting the face of each character and includes a doll stand for them to pose in their classic flighting poses. The larger L.O.L. Surprise! O.M.G. Loves The Powerpuff Girls fashion dolls have cute features with large eyes, iconic hairstyles, and fabulous fashions inspired by the three superhero sisters. The O.M.G. fashion dolls come with multiple surprises including cute accessories, stylish outfits, shoes, and more. MGA Entertainment has partnered closely with WBDGCP on multiple occasions, most recently on collaborations with MGA's Miniverse™, one of the hottest brands in the MGA family. Past partnerships include miniatures inspired by Harry Potter®, The Lord of the Rings®, Elf®, and Wonka®. This is the first time that L.O.L. Surprise! and Warner Bros. have collaborated on a toy line. L.O.L. Surprise! is a brand focused on innovation and creativity to bring outrageous fun to kids and kidults globally. As the only collectible doll brand that delivers the thrill of discovery through multiple layers of surprise, L.O.L. Surprise! ignites excitement at every turn. From unboxing to imaginative play, its full system of play empowers kids to unwrap magic, spark storytelling, and express themselves in bold, surprising ways. The L.O.L. Surprise! Loves The Powerpuff Girls tots and O.M.G. fashion dolls assortment is available on and at Target, Amazon, and Walmart as well as major retailers globally. The MSRP for the tots is $14.99 and the O.M.G. Fashion Dolls is $22.99. To stay up to date with the latest news and content, visit the official website and social media platforms: Instagram, Twitter, TikTok, Facebook and YouTube. About MGA EntertainmentMGA Entertainment is on a mission to inspire imagination and creativity through innovative toys, entertainment, and experiences that transform play into limitless possibilities. As the largest privately held toy and entertainment company in the U.S., MGA is a global leader in designing and delivering world-class consumer products that spark wonder and drive play forward. Headquartered in Los Angeles with offices worldwide, MGA's portfolio spans a dynamic range of original and licensed brands — from toys, dolls, games, and electronics to fashion, home décor, and entertainment content including hit movies and TV series. The company is recognized for its bold approach to storytelling, trendsetting design, and deep commitment to quality. The award-winning MGA family includes fan-favorite brands such as L.O.L. Surprise!™, Little Tikes®, Rainbow High™, Bratz®, MGA's Miniverse™, Yummiland™, CarTuned™, Wonder Factory™, Slime Life™, BABY born®, and Zapf Creation®. To learn more, visit and follow MGA on LinkedIn, TikTok, Instagram and Facebook. About THE Powerpuff GirlsCartoon Network's The Powerpuff Girls centers around three sisters juggling school, homework and monsters…all before bedtime. Blossom, Bubbles and Buttercup aren't your average little girls from Townsville: together, they form the superhero team known to the city as The Powerpuff Girls! When they're not at school, working on homework or spending time at home, the girls serve as the defenders of Townsville. The Powerpuff Girls is an animated comedy produced by Cartoon Network Studios. THE POWERPUFF GIRLS and all related characters and elements © & ™ Cartoon Network. (s25)About Warner Bros. Discovery Global Consumer Products: Warner Bros. Discovery Global Consumer Products (WBDGCP), part of Warner Bros. Discovery's Revenue & Strategy division, extends the company's powerful portfolio of entertainment brands and franchises into the lives of fans around the world. WBDGCP partners with best-in-class licensees globally on award-winning toy, fashion, home décor and publishing programs inspired by the biggest franchises from Warner Bros.' film, television, animation, and games studios, HBO, Discovery, DC, Cartoon Network, HGTV, Eurosport, Adult Swim, and more. With innovative global licensing and merchandising programs, retail initiatives, and promotional partnerships, WBDGCP is one of the leading licensing and retail merchandising organizations in the world. Contacts: Sophie Goldberg FINN Partners for MGA Entertainment mga@ Lindsay KieselWarner Bros. Discovery Global Consumer Photos accompanying this announcement are available athttps:// A video accompanying this announcement is available at in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

Planet Money
Planet Money

Yahoo

time5 minutes ago

  • Yahoo

Planet Money

Credit - Born out of a This American Life episode titled "The Giant Pool Of Money," NPR's Planet Money was created by Alex Blumberg and Adam Davidson and, with its rotating roster of hosts, has been artfully explaining newsy economic events since the unhappy financial year of 2008. Its premise might sound like a giant bummer (the economy has arguably only grown more fraught and inconsistent since the Great Recession), but Planet Money's strength lies in humanizing and unraveling seemingly complex subjects like tariffs, health care, trade wars, and memecoins. One iconic episode from 2021 delves into the complicated economics of copyright law and intellectual property with the Planet Money team working to 'buy a superhero.' Another worthwhile listen from 2015 featured an interview with a London accountant who went down for insider trading. Regardless of the subject, Planet Money stays accessible and consistent in helping those of us unschooled in money matters better understand the "so what?" behind financial headlines. Contact us at letters@

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store