
‘The idea was for a Black James Bond': the making of 50 Cent: Bulletproof
That year, 50 Cent sold more than a million copies in one week with his sophomore studio album, The Massacre. In a bid to cash in on this superstardom, his label Interscope Records planned a twin strategy: a Hollywood biopic (Get Rich or Die Tryin') and a licensed video game, 50 Cent: Bulletproof – both to be released by November 2005. 'I think the general public are going to be blown away by my game,' 50 Cent told the website IGN. 'It feels more like an action film.'
British developer Genuine Games, previously responsible for a poorly received Fight Club tie-in, was tasked with creating Fiddy's 128-bit era adventure. The problem was it only had 11 months to do it. 'I remember we'd get to the office at 7am and wouldn't leave until about 11pm,' recalls the game's artist Han Randhawa. 'We all lived on a diet of KFC. 50 Cent became my whole life. I even read up the doctor's report from when he got shot, just so I could put bandages on his 3D character in the right places.'
The game's designer, Haydn Dalton, says: 'It's funny, because this was a game about these dudes from the hood, and yet here was this white guy from the north-west of England writing all their in-game dialogue. It was kind of awkward, but I didn't have much time, so it was about making stuff up on the fly.'
Time has been surprisingly kind to 50 Cent: Bulletproof, which is 20 this November. In this shooter, 50 Cent gets caught up in a shadowy underground network full of dodgy terrorists, racist biker gangs and mouthy mafia members. Looking to track down whoever riddled him with those nine bullet wounds, 50 and his G-Unit gang (including Tony Yayo, Young Buck and Lloyd Banks) race through inner city environments, shooting first and asking questions later.
It's as if G-Unit has been modelled on the A-Team, with each member bringing something unique (Yayo is an explosives expert; Banks picks locks), while the game also has surprisingly intuitive cover mechanics, whereby your squad ducks behind walls during shootouts. With its screenplay written by the Sopranos' writer Terence Winter, the cinematic cut-scenes involving 50 Cent conversing with corrupt Det McVicar are a particular thrill.
He is a dirty cop voiced by a madcap Eminem, who constantly demands more extortion money so he can send his kid to expensive karate classes. The White rapper's McVicar is joined by Dr Dre, who voices a stoned arms dealer who says things like 'That's some serious shit right there', whenever 50 Cent purchases a rocket launcher. The game is stacked full of licensed 50 Cent songs, too, meaning you can kick a heavy in the face while Wanksta plays in the background.
'We were really blessed, because 50 Cent felt more like a superhero than just a rapper,' explains the game's director David Broadhurst. 'The idea was to make him a Black James Bond.' Yet Broadhurst admits the British development team missed out on a lot of this production's glitz and glamour. 'Vivendi [the game's publisher] kept us away from 50 Cent and G-Unit; we'd get sent all their audio. I remember 50 Cent had invested in Vitamin Water, so we had to put the drink into the game as a purchasable item.'
Specific requests are something Randhawa also remembers. He says that G-Unit member Tony Yayo wanted constant revisions made to his character's face. 'I knew I'd done a good job on Yayo,' laughs Randhawa. 'When we wrapped one of the executive producers came over to me and was like: 'The other members of G-Unit say you absolutely nailed Yayo's ugliness!''
According to Dalton, the original idea was for 50 Cent: Bulletproof to be more of an open world game akin to Grand Theft Auto: San Andreas. An early build allowed 50 to jump on the subway to navigate the Big Apple, but strict deadlines meant the development team settled for a more straightforward experience. Dalton reveals: 'One idea was that 50 managed all these hookers in the street and they'd go out and collect drug money for him. 50 could control these women through a mobile phone and a special Pimp Management System (PMS). I know people might cringe at this feature today, but Bulletproof was a product of its time.'
Whereas other rap video games, such as those in the Def Jam fighting series, had violently pinned emcees against one another, Bulletproof refreshingly depicted rappers as the heroes. 'It was a nice to have a piece of art where the rapper was the outright hero rather than the antihero,' explains former G-Unit Records' executive producer Sha Money XL.
Money XL helmed the 50 Cent: Bulletproof soundtrack and he admits the game's title could easily have been seen by the rapper's many enemies as a call to violence. 'Maybe some people wanted to test if 50 really was bulletproof, but if anyone was going to shoot at G-Unit in 2005 then we were gonna shoot back. Back then, 50 was the kind of person you either loved or you hated.'
This divisiveness might explain why 50 Cent: Bulletproof was savaged by critics. The game only has a 52% score on Metacritic, with reviewers criticising the game's clunky aiming. The game's director believes there was a clear agenda against the production from the off.
'It was obvious a lot of the reviewers hadn't even played Bulletproof,' Broadhurst says. 'Maybe they didn't like licensed games or a Black lead character who sold drugs. I don't know, but a lot of people were picking it up expecting something bad and coming away feeling surprised when it turned out to be pretty good.'
There were scrapped plans for a direct Bulletproof sequel, where the focus was on urban warfare and G-Unit surviving amid an America caught up in a civil war. However, 50 Cent: Bulletproof did inspire an underrated 2009 sequel via the Swordfish Studios-developed 50 Cent: Blood in the Sand, where Fiddy bizarrely fights the war on terror throughout the Middle East, pissed off after having a crystal skull stolen by terrorists.
These two 50 Cent titles weren't a trigger for more hip-hop video games. Dalton has a theory as to why: '50 Cent was the last truly global mainstream rap superstar. There's been a vacuum since. Even though our game made a lot of money, a new rapper game just isn't obvious.'
Owing to the complex licensing agreements in place, it's unlikely there will be a remaster of 50 Cent: Bulletproof any time soon. But for those who want a time machine back to 2005, tracking down a copy of the original on eBay is essential.
As Dalton puts it: 'Yes our game was rushed, but I don't have any regrets. When you go on Reddit you see a lot of people nostalgic for what we created. I'm not so sure a Drake game would hit the same way as he's too soft by comparison. There aren't many rappers right for a video game, but 50 Cent was 100% one of them.'

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Daily Mail
22 minutes ago
- Daily Mail
Controversial 'it girl' shocks fans with unrecognizable new look while filming TV legal drama
She has never shied away from making a wild, scantily-clad fashion statement. But Julia Fox 's latest look is certain to shock fans for an entirely different reason. Kanye West's ex looked completely unrecognizable as she filmed her latest project in a surprisingly ordinary outfit. Julia, 35, was spotted shooting a new episode of the CBS legal drama Elsbeth in New York City on Thursday, in which she plays Raquel Drabowski, a 'grief influencer', according to Variety. The network describes her character as a 'Staten Island widow who transformed herself into an upscale NYC "Grief Influencer" and reality star on the hit dating series "Black Veil."' Julia wore a sophisticated, midnight blue suit with a crisp white neckline and black heels. Her hair was styled down in long, loose waves while her complexion was accentuated with a smoky coat of eye shadow and blush. Julia, who is known for her eccentric and bold outfits, rose to fame after briefly dating Kanye West. Julia reflected on the high-profile split, while making an on CBS Mornings with Vito Schnabel, her co-star on The Trainers. 'I was going through a lot during that time. I was coming off of, like, a very public breakup. It was horrible,' Fox lamented to Gayle King. 'And I just wanted to go to work and be able to just be somebody else. I loved being her. I feel like I have so much in common with her in terms of you know being, like, overlooked or not taken seriously or just dismissed. 'And I feel like that's why our characters kind of just, like, had this unique love story.' Meanwhile, audiences can next catch Julia as the seductive Elsie White in Justin Tipping's NFL satanic horror film HIM - hitting US theaters September 19 and UK cinemas October 3 - produced by Jordan Peele. The Down the Drain singer has also been hard at work producing and judging the second season of her design competition OMG Fashun, but Peacock postponed the May release 'due to unexpected delays' but it's 'still in active production.' On the personal front, the 360 video vixen has primary custody of her four-year-old son Valentino from her three-year marriage to Brooklyn private pilot Peter Artemiev, which ended in 2022.


Top Gear
39 minutes ago
- Top Gear
Battlefield 6 will 'boot stomp' Call of Duty this year, says former Activision-Blizzard boss
Gaming 'The real win here is CoD won't be lazy anymore, and we'll all get better FPS games for it' Skip 1 photos in the image carousel and continue reading Battlefield 6 has been inviting many excited virtual soldiers aboard its hype train lately, having leaked earlier in July before going public with an official reveal trailer and two open betas. It's too early to tell whether this is Battlefield back to its former glory after a muted response to 2021's Battlefield 2042 – or is it? Former Activision-Blizzard president Mike Ybarra doesn't seem to think so. He recently tweeted that Battlefield 6 will 'boot stomp' Call of Duty this year. Advertisement - Page continues below ' CoD has gone downhill for years since then,' Ybarra added. 'It's a mess.' It's not unusual to hear somebody badmouthing CoD on social media, but when the criticism comes from the former head of the publisher who creates the games, the words carry a bit more weight. Ybarra had been with Activision-Blizzard since 2019, and announced that he was leaving in January 2024, shortly after Microsoft's blockbuster acquisition of the company. During his time there, Activision-Blizzard released five Call of Duty titles. You might like Ybarra's assertion is that the series hasn't faced serious competition elsewhere lately, and that's made the likes of Soap and Captain Price complacent. A truly good Battlefield title might light a fire under the numerous studios who develop CoD titles and, in time, raise the bar for the whole military shooter genre. Or, as Ybarra puts it: ' CoD will get better because BF will be great. You're blind if you don't see that. Bitter? No, glad I'm not part of the end of Xbox. Upset they can't lead teams to make good games? Yes. Because they layoff all those people for leaderships mishaps.' Advertisement - Page continues below As Ybarra extends his kill-streak against Activision-Blizzard's PR, it's worth reflecting that we don't actually know whether Battlefield 6 will be great, nor do we know what Call of Duty: Black Ops 7 will be like this year. In fact the only certainty is that TG will spend no small part of this autumn getting absolutely taken apart by children with prodigious twitch-aim skills and maxed out mic volume in both titles. Thank you for subscribing to our newsletter. Look out for your regular round-up of news, reviews and offers in your inbox. Get all the latest news, reviews and exclusives, direct to your inbox.


Daily Mail
an hour ago
- Daily Mail
Fans are convinced Travis Kelce's outfit is a nod to girlfriend Taylor Swift as he arrives for first NFL game since podcast broke the internet
Travis Kelce appeared to make a sweet nod to his girlfriend Taylor Swift with his bold outfit choice for the Chiefs-Seahawks preseason game on Friday night. Kansas City traveled to Seattle for another tune-up ahead of the 2025 season, and Kelce was front and center of the group - just days after he and his girlfriend broke the internet. Swift appeared on Kelce's podcast on Wednesday to announce her new album - The Life of a Showgirl - with its orange color scheme, as 1.3million tuned in live to take in the two-hour episode. And Kelce was seemingly repping those same colors on Friday, as he donned a striped orange and green polo for his arrival at the Seahawks' stadium. He paired the stylish look with some brown pants and white trainers, while carrying a similar-colored brown bag and wearing a white cap. Swifties - perhaps unsurprisingly - didn't take long to spot the color scheme, and quickly took to the comments section of the Chiefs' Instagram page to share their thoughts. Swift revealed the details of her new album alongside her man on his New Heights podcast 'TS12 colors', one wrote, while another added: 'The orange and green hehe' The Chiefs themselves leaned into the Swift references by calling Kelce 'our human exclamation point' in the caption, a reference to how the popstar labeled her man on the New Heights podcast. The live airing of the episode on YouTube earlier this week quite literally broke the internet, with the stream going down towards the end of the show. It took YouTube over three hours to fix the issue, before they quietly uploaded the final 20 minutes of the chat between Swift and the Kelce brothers. Kelce and Swift are perhaps the most famous couple in the world; they are pictured in NYC After the madness of the episode, and his GQ cover shoot reveal, attention for Travis now returns to the NFL and the new Chiefs season. Although the tight end is not expected to suit up for the preseason game in Seattle, he traveled with the team to support the players on Andy Reid's roster. Going into the 2025 campaign, the Chiefs will once again be one of the favorites to lift the Lombardi Trophy, as they bid to overcome Super Bowl heartbreak.